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1. Deploy to a black screen - in Technical Support/Bugs [original thread]
Yes, Happened to me and EVERYONE that was playing an ambush. I saw the enemy team commit mass suicide and me and my squad just left. when to another battle...and happen again.
- by MetalWolf-Cell - at 2015.02.21 03:45:00
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2. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. I see more of driving them away as making them useless. If there is 2 or more AV on the field in a domination, and he has to sit on a o...
- by MetalWolf-Cell - at 2015.02.12 16:33:00
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3. LAV - Add slots & PG/CPU, but reduce HP - in Feedback/Requests [original thread]
Kuruld Sengar wrote: The True Inferno wrote: CCP Rattati wrote: good idea, I have looked into some form of protection for gunners but it's not easy at all What if, until they're depleted, shields protect any occupants of the vehicle, o...
- by MetalWolf-Cell - at 2015.02.09 01:07:00
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4. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
STD HAV - Skua - (Common Sea Bird) DHAV - Shrike - (Predatory Birds) UHAV - Kingbird - (Large popular birds) STD LAV - Lark - ( Common ground birds) Scout LAV - Swift - (Very fast Bird) Logi LAV - Quail - (Type of ground bird) STD Dropship - Pel...
- by MetalWolf-Cell - at 2015.01.26 20:11:00
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5. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: MetalWolf-Cell wrote: My Names For HAVs Caldari PRO HAV - Xanthus - one of the immortal horses of Achilles Caldari PRO DHAV - Lamia - Demons that prey on children Caldari ADV HAV - Abarimon - Savage humanoid with ba...
- by MetalWolf-Cell - at 2015.01.26 19:24:00
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6. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
My Names For HAVs Caldari PRO HAV - Xanthus - one of the immortal horses of Achilles Caldari PRO DHAV - Lamia - Demons that prey on children Caldari ADV HAV - Abarimon - Savage humanoid with backward feet Caldari ADV DHAV - Batsu - Chinese drou...
- by MetalWolf-Cell - at 2015.01.22 19:04:00
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7. Yo Heavy So Fat - in General Discussions [original thread]
Yo heavy so fat a rep tool can't heal his ass Yo heavy So fat, there has to be an exit animation when he gets out a LAV Yo heavy so fat, he takes up 5 nanohives at once Yo heavy so fat, he eats Railgun blasts Yo heavy so fat, the supply ran ou...
- by MetalWolf-Cell - at 2015.01.15 05:28:00
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8. Free isk. - in General Discussions [original thread]
- by MetalWolf-Cell - at 2015.01.15 02:40:00
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9. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Okay, This thread is coming sickening. All of this talk about tankers trying to become OP without any thought of actually reading in between the lines. Yes they may sound radical and sort of delusional at most but here is the thing: They don't w...
- by MetalWolf-Cell - at 2015.01.14 18:57:00
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10. Small Blasters still suck CCP - in Feedback/Requests [original thread]
+1 Fix the wonky turret mechanics and hit application. So it will be able to do as the description says. Range? maybe slightly. You will then see LAV's and HAV's use them often.
- by MetalWolf-Cell - at 2015.01.09 14:38:00
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11. LAVS need a nerf - in General Discussions [original thread]
Can we just agree that the reason lav's are murder taxi's is the poor execution of the turret? I mean, You can't do drive by's due to bad hit detection and the wonky turret mechanics. The only time it can work is if your motionless, but then you ...
- by MetalWolf-Cell - at 2015.01.09 14:32:00
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12. Reasonable Nerf to Heavies - in General Discussions [original thread]
I say heavy spam is due to Map design Most maps in domination encourage player to envelope in close spaces And what are Heavies good at.... I often see people run toward a heavy, thinking strafing will save them, which it does sometimes. All t...
- by MetalWolf-Cell - at 2015.01.09 14:18:00
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13. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
More Suit Ideas! Federal Marine Horus Dark green with light green camo Description: Nicknamed 'Bigfoot' this heavy suit is specially modified to utilize the power of the shotgun. It's plasma coil power core are directly integrated to increa...
- by MetalWolf-Cell - at 2015.01.08 20:50:00
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14. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Post Level 5 Dropsuits (Just straight out of my head ) Serpentis Ghost. Description: This scout suit utilizes cloak that is second to none. Unlike most of the dropsuits in it's class, it cannot be seen while moving with a cloak, making it und...
- by MetalWolf-Cell - at 2015.01.07 18:37:00
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15. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Proto AV should be able to destroy vehicles fairly easily. After all they are specialized in that role to do so, right? Just as a pilot should be able to shrug off standard AV if he is specialized in said skill. And if he has small turrets with g...
- by MetalWolf-Cell - at 2015.01.07 16:55:00
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16. Why all vehicles should be removed.. - in General Discussions [original thread]
I see HAV's should be powerful support platforms. The reason I say this is because when you normally see tanks, They provide suppression and high dps shells. Infantry can take cover behind a tank as small arms fire bounce off their thick plating....
- by MetalWolf-Cell - at 2015.01.07 16:29:00
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17. Caldari assaults - in General Discussions [original thread]
KING CHECKMATE wrote: Jacques Cayton II wrote: Caldari assault meets an Amarrian with a scr at 50m gets to cover charges rr fires 4 shots and dies from the 6 the amarr fires. Can we please fix either the scr profiency or give me a missile st...
- by MetalWolf-Cell - at 2015.01.02 15:06:00
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18. Proof That Armor Triumphs Over Shields... - in General Discussions [original thread]
Kind of odd seeing Threads saying shields are UP. I say they are fine. There are many Anti-Armor weapons, and if using the Caldari suit RR combo correctly can be extremely potent in battle, sometimes borderline unkillable. I switched from Galle...
- by MetalWolf-Cell - at 2014.12.28 14:30:00
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19. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: MetalWolf-Cell wrote: Bringing Marauders back with old stats will just ensue vehicle chaos again. They were extremely tough to kill and some would even withstand a orbital strike or two on top of them and they would not e...
- by MetalWolf-Cell - at 2014.12.27 19:09:00
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20. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Bringing Marauders back with old stats will just ensue vehicle chaos again. They were extremely tough to kill and some would even withstand a orbital strike or two on top of them and they would not even move. (Wish I had the video of that) Enforc...
- by MetalWolf-Cell - at 2014.12.27 17:14:00
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