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Big E Langst0n
The New Age Outlaws WINMATAR.
54
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Posted - 2014.02.28 21:43:00 -
[91] - Quote
If you don't que sync, that's your choice. But you're not going to stop people from wanting to play with all of their friends. You can cry about it all you want but team deploy is coming. Adapt to the game or die. |
Fraceska
Sinq Laison Gendarmes Gallente Federation
509
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Posted - 2014.02.28 21:45:00 -
[92] - Quote
If team deploy is not its own game mode then it will be another reason that makes Dust so hard for new people. I don't think an FPS fits with the merciless nature that is Eve. |
Big E Langst0n
The New Age Outlaws WINMATAR.
54
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Posted - 2014.02.28 21:45:00 -
[93] - Quote
pyramidhead 420 wrote:teamdeploy = 16 man tear harvesting
why would i play with random crap scrubs instead of friends and corp mates?...smh. some peoples buttholes are about to get reemed extra wide when teamdeploy gets here Exactly. |
CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
1044
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Posted - 2014.02.28 22:06:00 -
[94] - Quote
Toby Flenderson wrote:emtbraincase wrote:Meeko Fent wrote:low genius wrote:sometimes it's nice to be able to play with your buddies.
Squads? How many friends you got that still play? if you see us with 8-12 in a match, it's because we have 8 -12 corpmates actively playing. We are in a corp together because we like playing together, or at worst chatting. If everyone is in a different game it can get confusing. Do some of us run proto regularly, Yes. But they would've done that anyway. Do some of us rarely run full-on proto, absolutely. I ALWAYS carry a proto rep, but the rest varies on specific suits which are rarely above Adv. (Almost all have it but never use it except for "special" occasions, maybe 1-2 suits a day) So I have to ask....If you have 12 friends on at once, why wouldn't you play on the same side? Zero challenge? Is that enough of a reason? Take twelve of your friends and go against twelve Nyain San and get back to me with the results of your no challenge. Please...
CEO
Whiskey squad leader
Invictus Maneo~"I Remain Unvanquished"~
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CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
1044
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Posted - 2014.02.28 22:09:00 -
[95] - Quote
TheD1CK wrote:There are multiple issues here....
- Corps may have more than 6 wanting to play together, so no choice but to sync and FW can be an ISK sink that some players aren't interested in so they use Pubs
- Ideally, you could say they should run lower level gear but this causes issues... eg. There is a few proto's on enemy team, that will cut through your sync with better gear
- Player effort. I had a game a few days ago with 2 squads on red side, 3 in a squad on mine Both squads on red team ran proto gear, EZ win... then one of those squads ended up on my team In a more evenly matched battle, where they suddenly ditched the proto gear and despite my 3-man squad holding Alpha all game, the 'Proto' squad was incapable of holding another As they did not want to risk gear V an organised team .... typical
There is no easy fix to this as both sides want to win, and some hate losing gear more than others Very true, we enjoyed having you on our side last night, basic gear FTW!!!
CEO
Whiskey squad leader
Invictus Maneo~"I Remain Unvanquished"~
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emtbraincase
RETR0 PR0 GAMERS
62
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Posted - 2014.02.28 22:21:00 -
[96] - Quote
Toby Flenderson wrote:emtbraincase wrote:Meeko Fent wrote:low genius wrote:sometimes it's nice to be able to play with your buddies.
Squads? How many friends you got that still play? if you see us with 8-12 in a match, it's because we have 8 -12 corpmates actively playing. We are in a corp together because we like playing together, or at worst chatting. If everyone is in a different game it can get confusing. Do some of us run proto regularly, Yes. But they would've done that anyway. Do some of us rarely run full-on proto, absolutely. I ALWAYS carry a proto rep, but the rest varies on specific suits which are rarely above Adv. (Almost all have it but never use it except for "special" occasions, maybe 1-2 suits a day) So I have to ask....If you have 12 friends on at once, why wouldn't you play on the same side? Zero challenge? Is that enough of a reason? No, it is not....but thanks for the effort. I play to hang out with friends and shoot other people. Nothing about the level of challenge or even the name of the opponents matter to me. My sqd/teammates may check, but I never do cuz IT DOESN'T MATTER WHAT THEIR NAME IS. I spawn, run with friends, leave finished lobby, then do it again. I only care about who the opponent is after the result, as I have found that knowing beforehand generally impacts my match negatively (regardless of my opinion of them).
So you can try again, but I will ask again, why wouldn't I want to run with 6-11 other friends?
P.S. I would bet almost anything that you never once said that you are entering a match looking for a challenge, but that instead you hoped your team came out on top, regardless of other factors. If you say you would prefer a loss in a challenging match (meaning u just dumped a mountain of isk since what is challenging if you don't fail/succeed equally) to redlining a team after a bit of effort, I gotta call you a liar. |
KA24DERT
TeamPlayers Negative-Feedback
508
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Posted - 2014.02.28 22:34:00 -
[97] - Quote
low genius wrote:sometimes it's nice to be able to play with your buddies.
Wow, an actual rational explanation that doesn't involve some underdog-complex.
GTFO. |
Alternate Insano
SUICIDE SPITE SQUAD
200
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Posted - 2014.02.28 22:37:00 -
[98] - Quote
Beck Weathers wrote:Its like people who use modded controlers, you think "they cant feel good about winning like that" but nope they think they ae the sh-it and tell you to "get gud"
But yeah I feel your pain, I also wonder why Scotty always putts the two full proto teams on the same side and the other side is the out of academy newberrys. It's the Plan to get people to get players to buy AUR. Think about every problem in DUST. Someone buying AUR is the cause, CCP screwing the rest of us is the effect. If these were all 'mistakes' we'd have ANOTHER new dev team. To CCP this free to lose title is working perfectly. It's why they let us fight amongst ourselves and blame each other, while they scam everybody.
DUST 514 Super Scrub
Level 262 Forum Troll
Play, or play not. There is no balance.
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Fraceska
Sinq Laison Gendarmes Gallente Federation
509
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Posted - 2014.02.28 22:40:00 -
[99] - Quote
It's not the queue-synching that bothers me so much as the flawed match making system. It should be broken up into tiers. mlt/std/adv/pro as you move the rewards increase. Once you remove all factors of gear it then becomes skill. For your playing the game for competition and fun then you would be in support of a split in the tier/meta system. If you're in it for the lulz and want a quick victory then of course you would be opposed to anything that diminishes the chance of an even fight once gear is made equal to all others in the match.
Edit: This should also been rolled our with the team deploy. Then go by tier and run full pro against another 16 man team in full pro. Have the best time you can in the game. This way those who don't have coordinated squads, the SP or the ISK can also enjoy the game.
Everyone wins. |
Scheneighnay McBob
Learning Coalition College
4158
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Posted - 2014.02.28 23:01:00 -
[100] - Quote
-+que?
I am your scan error.
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echo47
Minmatar Republic
206
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Posted - 2014.02.28 23:05:00 -
[101] - Quote
KatanaPT wrote:Blame CCP on removing Corp Battles or offering any other way of a corp to play togheter without endagering innocent bystanders. (PVE)
Too bad there is not a thread as long as the respec thread requesting they be brought back.
I would rather look bad and win, than look good and lose.
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Thor Odinson42
Molon Labe. General Tso's Alliance
2997
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Posted - 2014.02.28 23:24:00 -
[102] - Quote
Fraceska wrote:Thor Odinson42 wrote:It's better than putting up with blueberries hiding all over the place.
EDIT: Should note that Molon Labe doesn't qsync into pubs. Then you need to go back and check good sir for I have been that where there were a lot of Molon Labe in the team. As to the first point then that is all you make of the reds, but that's fine I guess right? Since they're the enemy and it would be an easy game at that point right? No risk but get all the reward?
Are you serious?
ML Director
Eve Toon - Raylan Scott
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Fraceska
Sinq Laison Gendarmes Gallente Federation
511
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Posted - 2014.02.28 23:26:00 -
[103] - Quote
Thor Odinson42 wrote:Fraceska wrote:Thor Odinson42 wrote:It's better than putting up with blueberries hiding all over the place.
EDIT: Should note that Molon Labe doesn't qsync into pubs. Then you need to go back and check good sir for I have been that where there were a lot of Molon Labe in the team. As to the first point then that is all you make of the reds, but that's fine I guess right? Since they're the enemy and it would be an easy game at that point right? No risk but get all the reward? Are you serious?
Serious about what? Seeing more than 6 Molon Labe in a match? Yes I am. Good players they were but still more than 6. |
Baal Roo
Subdreddit Test Alliance Please Ignore
3010
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Posted - 2014.02.28 23:28:00 -
[104] - Quote
Toby Flenderson wrote:Kristoff Atruin wrote:People sync when they can because it's more fun when you've got a full team of people willing to play as a team, and because it makes the game actually fun when you get matched against a stacked team (synched or otherwise). Outside of PC, which is a hilariously bad and broken game mode, it's the only way to practice working as a team with your team.
This whole QQ thread is basically the same as calling people out for joining a squad of people they know instead of going into battles solo. That's a good point about practicing and if it puts you in a match with other que-syncs then I'd imagine it would be fun. I disagree completely about your second point though. There for every person in the sync there is one less blueberry giving the enemies kills/wasting a spot for a real player. Not to mention twice the orbitals/communcation/strategy. I get that you're trying to make it seem like you either play solo or you get people to play with, but it's more like trying to get past a mechanic to unbalance the game further in your favor. I wouldn't call it cheating but it's not just "hey, some buds are on, better squad up".
Actually, I'd say that's exactly what it is. At least, in Subdreddit, the main draw of the corp is hanging out and playing some casual videogames together. We all hang out in corp chat, and then hop into games together. Since we don't want to have to break out into seperate groups and split up the "hangout," we generally try to qsync into matches together so we can continue to hangout, shoot the ****, drink beers, and goof off as a group.
On the other hand, often when we do come up against another group of qsync'd players, they'll back out of the match when they see they actually have competition. So, there's definitely a large element of other corps who's motivations appear to be different than our own. |
Turtle Hermit Roshi
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
193
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Posted - 2014.02.28 23:51:00 -
[105] - Quote
Mikey The Bandaid wrote:We like to q sync fw matches, usually for either Caldari or Amarr because they never seen to win (and there is usually q syncd squads fighting against us). Every once in a while we throw in a pub in between, to make some of our isk back, and Scotty puts us against each other. We LOVE killing each other :)
AYE
Anything worth fighting for is worth fighting dirty for,
welcome to New Eden
-ill b there SoonGäó
KAMEHAMEHA TANK KILLA
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JP Acuna
Pendejitos Canis Eliminatus Operatives
81
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Posted - 2014.03.01 00:05:00 -
[106] - Quote
If you have a good team that fights hard and is competitive, it could be fun. If your whole team is wearing militia gear and most of them begin staying in the redline... don't bother.
Depending on how long you've been in the match or how many times you've died, i suggest you stay safe and wait until it ends so you'll get paid and earn some SP. It's not good, but when there's no point in trying... the matchmaking system is to blame. |
pyramidhead 420
Carbon 7 CRONOS.
335
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Posted - 2014.03.01 00:08:00 -
[107] - Quote
echo47 wrote:KatanaPT wrote:Blame CCP on removing Corp Battles or offering any other way of a corp to play togheter without endagering innocent bystanders. (PVE) Too bad there is not a thread as long as the respec thread requesting they be brought back. too too bad ccp stated about 2 weeks ago in one of those weekly thread things they do, "they have no current plans of corp battles returning" |
Turtle Hermit Roshi
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
193
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Posted - 2014.03.01 00:15:00 -
[108] - Quote
Sergeant Sazu wrote: Not everyone in this game runs with a group, and should not be punished for not doing so. Being social/a team player is difficult for some people.
um not to be the bearer of bad news but um yea you should be punished for doing so this is a squad based tactics FPS not COD or BF4 thats why we hav the squad machanich and if you choose to roll solo thats cool but you might want to invest some sp and a low slot into profile dampeners if you are roling solo
if you ar a medium suit ( i exect most scouts to run solo unles they are runnign with scouts or freinds/corpies)
and if you are a heave and roll solo you are an idiot
Anything worth fighting for is worth fighting dirty for,
welcome to New Eden
-ill b there SoonGäó
KAMEHAMEHA TANK KILLA
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3309
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Posted - 2014.03.01 00:18:00 -
[109] - Quote
LOL What in the world??
It's quite interesting that the new QQ topic of the month, pre 1.8, is teamwork is OP. It's truly baffling that it has come down to this. With some things, I can understand, it's harsh. But to outright complain about enemies who have friends joining them in their efforts is just downright detestable. Sometimes you gotta clutch your peanuts and go for broke, you know?
Then you say the practice is pathetic...lol!
I hope folks that have these type of complaints don't go anywhere near PC when that gets fixed. Can you imagine the threads then?
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Turtle Hermit Roshi
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
193
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Posted - 2014.03.01 00:22:00 -
[110] - Quote
Toby Flenderson wrote:Turtle Hermit Roshi wrote:Toby Flenderson wrote:I've basically just started leaving matches against corps que-syncing into pub matches to proto stomp. What I don't understand is why they need more than a squad of 6 to turn the tides of the battle or why they use proto when they have 10+ organized players. It really just seems like overkill. Is it even fun? I get bored enough if my team redlines the enemy halfway through the match let alone within the first minute.
Is there something wrong with trying to prevent this from happening or am I right in assuming most of the community looks down on the practice as pathetic? yes you are wrong it is generally a commonly accepted practice q-syncing is used to learning to operate better as a team ie practice for pc though some scrub corps do it for an easy win but thats why they are srubs also its more fun to play with more freinds - also a great way to counter proto stomping corps like AE & OH also the corps that only have like only std and adv gear players do it for wins and for the above reason also Dark Legion discourages its *against* redlining ( * * edit sorry wanted to make that clearer) at least most of us follow it I've played with a few of you before and I enjoyed it. Not calling out any corps, just trying to have a discussion. I think you reiterate some good points for the record. It seems like it comes down to whether or not it's done to make gameplay easier or more fun. I will defend the latter reason but the former seems pretty pathetic. The main reason I broke down and made the thread was because of the mix of proto and syncing. This seems to eliminate any challenge IMO and that's where I stray from believing, in general, that it's done for "haha" fun and more for getting off with an easy victory
like i said man not all of those who do it do it for fun or practice just like not everyone always lock their districts and i would be lieing if i said ive never heard a reind say while q-syncing that they are glad for the easy win
i personally play dust for competition not to just win and make isk tho i do need to do the latter two to be able to do the first lol
Anything worth fighting for is worth fighting dirty for,
welcome to New Eden
-ill b there SoonGäó
KAMEHAMEHA TANK KILLA
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Meeko Fent
Kirkinen Risk Control Caldari State
1825
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Posted - 2014.03.01 00:47:00 -
[111] - Quote
Michael Arck wrote:LOL What in the world??
It's quite interesting that the new QQ topic of the month, pre 1.8, is teamwork is OP. It's truly baffling that it has come down to this. With some things, I can understand, it's harsh. But to outright complain about enemies who have friends joining them in their efforts is just downright detestable. Sometimes you gotta clutch your peanuts and go for broke, you know?
Then you say the practice is pathetic...lol!
I hope folks that have these type of complaints don't go anywhere near PC when that gets fixed. Can you imagine the threads then? PC has something that is worth fighting a battle with the best of what you have.
Q-syncing is pubs is literally just to stomp. Really. I have yet to see a q-synced pub match be anything otherwise.
And for what? Nothing.
If they did it in FW, then cool. PC doesn't do q-syncing, you just join a match with your squad.
But I seriously doubt that you need 12 guys doing "teamwork" to win a pub. You hardly need 6 guys of "teamwork" to win a pub.
And if you happen to want to go full teams fighting with your corp, then just lock some poor fools district up in PC, or go into FW.
But just when its being done in pubs more then anything else, its just stupid, a broken mechanic used to amplify a broken mechanic.
Looking for a Interesting Character Name?
Why Not Zoidberg?
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Baal Roo
Subdreddit Test Alliance Please Ignore
3010
|
Posted - 2014.03.01 00:53:00 -
[112] - Quote
Meeko Fent wrote:Michael Arck wrote:LOL What in the world??
It's quite interesting that the new QQ topic of the month, pre 1.8, is teamwork is OP. It's truly baffling that it has come down to this. With some things, I can understand, it's harsh. But to outright complain about enemies who have friends joining them in their efforts is just downright detestable. Sometimes you gotta clutch your peanuts and go for broke, you know?
Then you say the practice is pathetic...lol!
I hope folks that have these type of complaints don't go anywhere near PC when that gets fixed. Can you imagine the threads then? PC has something that is worth fighting a battle with the best of what you have. Q-syncing is pubs is literally just to stomp. Really. I have yet to see a q-synced pub match be anything otherwise. And for what? Nothing. If they did it in FW, then cool. PC doesn't do q-syncing, you just join a match with your squad. But I seriously doubt that you need 12 guys doing "teamwork" to win a pub. You hardly need 6 guys of "teamwork" to win a pub. And if you happen to want to go full teams fighting with your corp, then just lock some poor fools district up in PC, or go into FW. But just when its being done in pubs more then anything else, its just stupid, a broken mechanic used to amplify a broken mechanic.
Unfortunately, as others have already pointed out, CCP has made it so you can't just play FW anymore. They are forcing FW based corps to now play in pubs. I can only speak from my own experiences, but when we need to make some ISK after running FW for awhile, we're not going to split up our group of friends just cuz we're moving to a different game mode. We just keep on qsyncing.
Also, consider this, if "you hardly need 6 guys of 'teamwork' to win a pub" anyway, then what's the difference? Why does it matter at that point? If you're gonna win with 6, then you're gonna win with 12 so who cares how many we pile in to the same match? At least when 2 squads qsync they are only thrashing 16 other people, instead of going into two seperate matches and simultaneously thrashing 32. |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3310
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Posted - 2014.03.01 00:59:00 -
[113] - Quote
Meeko Fent wrote:Michael Arck wrote:LOL What in the world??
It's quite interesting that the new QQ topic of the month, pre 1.8, is teamwork is OP. It's truly baffling that it has come down to this. With some things, I can understand, it's harsh. But to outright complain about enemies who have friends joining them in their efforts is just downright detestable. Sometimes you gotta clutch your peanuts and go for broke, you know?
Then you say the practice is pathetic...lol!
I hope folks that have these type of complaints don't go anywhere near PC when that gets fixed. Can you imagine the threads then? PC has something that is worth fighting a battle with the best of what you have. Q-syncing is pubs is literally just to stomp. Really. I have yet to see a q-synced pub match be anything otherwise. And for what? Nothing. If they did it in FW, then cool. PC doesn't do q-syncing, you just join a match with your squad. But I seriously doubt that you need 12 guys doing "teamwork" to win a pub. You hardly need 6 guys of "teamwork" to win a pub. And if you happen to want to go full teams fighting with your corp, then just lock some poor fools district up in PC, or go into FW. But just when its being done in pubs more then anything else, its just stupid, a broken mechanic used to amplify a broken mechanic.
Ask yourself, what are you saying? Are you saying that a game built on the social aspect that is in pretty much every FPS game (clans in others, corporations in Dust) has, shouldn't be used by the players because its a public match?
If I want to have fun squadding with some guys in Q sync, I have every right to do that. I and the others who do the Q sync don't do it just to stomp. We do it because we like playing with our friends. Simple stuff.
Nowadays folks have all these stipulations. Now you can't Q-sync with your buddies because the ones who do it are pathetic and can't handle fighting by themselves so they Q sync. Excuse me, what?
I just don't get it because I don't see Latino Killer Corporation with their other latino buddy corps and think, "oh my god! They are such assholes!!" No, I go in there and give it a shot with my buddies or solo.
So I say it again because I'm not talking about the status of PC, I'm talking about the competitive side of things. If you're not competitive enough to take on guys who Q sync (or smart enough to leave the battle and jump in another for that matter), then I hope you're not even thinking about anything that is PC. We cater to the soft too much, sometimes. You got toughen up out here.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Logi Stician
The Vanguardians INTERGALACTIC WARPIGS
292
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Posted - 2014.03.01 01:42:00 -
[114] - Quote
low genius wrote:sometimes it's nice to be able to play with your buddies.
^^ This. I pretty much only run BPO suits with proto reps and such and when I Qsync, its because there are at least 12 Vanguardians on, with whom I really enjoy playing.
I was only ever in one Qsync where the squad leaders were tryharding. It was the worst gaming experience I've ever had. Egos, drama, whining, rage quitting, etc.
EDIT: FWIW, I don't Qsync if I'm squad leading. It is too much of a hassle and I would rather just go in with one full squad and kill stuff , rather than the whole, "got scottied, leave battle","we're on opposite sides, leave battle","we didn't sync, leave battle."
"...and I'm the seventh out of seven sons, my pappy was a pistol, I'm a son of a gun. "
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MoonEagle A
Subsonic Synthesis RISE of LEGION
141
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Posted - 2014.03.01 02:02:00 -
[115] - Quote
It's been said but I will say it again.
The reason I play Dust is because I like playing with my corp mates. We want to play together. FW doesn't give ISK.
So we que sync.
Most of the time we have to fight against eachother anyway.
It's still fun. |
Toby Flenderson
research lab
307
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Posted - 2014.03.01 07:11:00 -
[116] - Quote
Zeylon Rho wrote:If you sign on to play with your friends, you should be able to play with your friends. That's the reason you teamed up, I'd think. Unless the reason is because you're a super-elite-MLG-bound corp of serious folks. I mean, would people complain if the same group of people always played together in any other game?(OMG, STOP HAVING FRIENDS!) What exactly is the request here? Be less social? If there were options to do PvE raids together, I bet we'd be doing that too. Asking people to avoid playing together out of some sense of fairness is silly. Relative to PC isk faucets and various other game "exploits", teamwork doesn't even rate. Team deploy is coming either way, so the intended scope of the other team will at some point approach a full-16 by developer intent. Get used to it? On that note, how many corps realistically get on the PC isk faucet? For every corp that doesn't have the numbers, inclination, skill, or time to PC, they can't only do FW because they can't actually make any money doing it. You get literally 0 ISK. That said, if you are in pubs to make money, odds are you're not out to die a lot in a PRO fit. I like to run BPO fits regardless of mode. I'd be fine with a gear-limits/brackets in Pub matches (STD and lower vs. Anything goes probably makes the most sense right now). I don't think of playing with your friends as being an effort to proto-stomp, it would be just as much fun if everyone was wearing starter fits, imho. I think it's a lot of fun when we're on opposite sides. I don't think people have the patience to repeatedly attempt to get together in a pub match normally anyhow. It's a game. If you're going to log on, I would think it would be out of desire to have fun with your friends. There's literally nothing to this game other than a lobby team-deathmatch shooter that's barely changed since before release. Socializing is the only thing that makes playing it worthwhile. I know I don't login for the graphics, balanced gameplay, or huge map and tactics variety.
Where did I ask people to avoid playing together? People don't seem to understand that there's a difference between playing with your friends and trying to cheat the matchmaking to allow an entire team to be completely unbalanced in order to squeeze in another squad. There's not this "you either play together or you don't so why wouldn't you want to?" dilemma occurring here, it's "if you could try to beat the matchmaking just to be able to chat with the another 6 of your friends while you wait for the match to end, why wouldn't you instead of just playing a more balanced match with 5 of your pals instead?"
As far as people having the patience goes, I've jumped into squads and realized they were planning on waiting for another squad to finish a match that just started just so they could try to sync. When people try to get me to wait with them for 10 minutes just to try and luck out a sync, I leave. If this happens to me often in random squad finder squads then I'm sure it's more common than you think with corps. |
Toby Flenderson
research lab
307
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Posted - 2014.03.01 07:20:00 -
[117] - Quote
TheD1CK wrote:There are multiple issues here....
- Corps may have more than 6 wanting to play together, so no choice but to sync and FW can be an ISK sink that some players aren't interested in so they use Pubs
- Ideally, you could say they should run lower level gear but this causes issues... eg. There is a few proto's on enemy team, that will cut through your sync with better gear
- Player effort. I had a game a few days ago with 2 squads on red side, 3 in a squad on mine Both squads on red team ran proto gear, EZ win... then one of those squads ended up on my team In a more evenly matched battle, where they suddenly ditched the proto gear and despite my 3-man squad holding Alpha all game, the 'Proto' squad was incapable of holding another As they did not want to risk gear V an organised team .... typical
There is no easy fix to this as both sides want to win, and some hate losing gear more than others
I disagree with your first bullet. When this happens to the guys I play with we just split up. I don't see how there's no choice but to try and sync.
If there are people running proto then it's fair game IMO. I've found that teamwork can beat it though so unless it's a significant squad, I don't see why 2 organized squads would be trumped. I understand that it all sort of depends on who/how many there are though so I see your point.
I've had similar situations like the one you just described. It really does seem like it could go either way. I've found that it is usually determined in the first few minutes of the match. If one team goes balls to the wall right out of the gate then it usually sends a message to the enemy saying "we're not going to **** around with this match". This effectively demoralizes many players, myself included. I can't stand when I see multiple dropships bringing up uplinks to 3 different high points in dom just to be dominated by a single decision made at the beginning of the match. It's kind of like a taunt to me in a way, a sort of "we're willing to take the time/money to go 110% in this pub so if you want to match it, go ahead, but it'll cost you a lot of ISK and you probably won't win because the rest of your team is not on board".
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Toby Flenderson
research lab
307
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Posted - 2014.03.01 07:32:00 -
[118] - Quote
Big E Langst0n wrote:Wow... A lot of butthurt is occurring in this topic. Well, as CEO of the Outlaws, I can say we've q synced every mode together and I can care less what anyone thinks bout it. My corp mates are awesome and I love playing with all Of them. As someone alluded to earlier, if there's 9 people on, we are Not going to leave 3 out just so that players who cannot find good squad mates will be happy.
We only q sync in pubs when we want ISK. We don't play PC cause its a cheap, horribly thought out mode which is no fun. So once we sink a **** ton of risk into FW, we play pubs. If we're together, awesome, and if we face eachother, still awesome. We don't all proto stomp but I'm not gonna tell my guys to specifically not do it. They can use suits however they want. Squads of mine have beaten proto suits with BPO Gear or ADV gear. Player skill means a lot more than gear, and if you didn't believe that, then you're either not very good or need to find capable squad mates to help you. This is a team game. Tactics are extremely important. I think the OP meant well but seems misinformed as to how this game works best. It works best with friends. I don't play dust for gameplay or graphics, if I did I wouldn't be playing dust. I play for my corp... And raspberries who are unprepared will have to deal with it.
Again, this isn't just a "play with friends or don't" situation, but closer to "play with enough friends to utilize teamwork or fill every spot on the team with better players and beat the matchmaking". Clearly I'm not misinformed about how effective teamwork is, hence my thread regarding trying to send an entire team in against random, unorganized players. The reason I made the thread was to see if I was not alone in my personal opinion about those who run synced proto squads and ruin pub matches.
I've been on the side of the stompers as one of the few randoms left to fill a spot and it was so boring. I feel like it's rare that I don't get into a game that isn't clearly going to go one way or another and it seems to be decided almost instantly. That is why I've made the thread. Shooting fish in a barrel is not as fun as balanced teams squaring off.
I don't know, maybe I'm old fashioned in thinking playing with 5 other people is enough to satisfy the whole "playing with friends" quota while still enjoying a competitive match. |
Toby Flenderson
research lab
307
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Posted - 2014.03.01 07:34:00 -
[119] - Quote
Big E Langst0n wrote:Sergeant Sazu wrote:To those saying "It's just a game, don't be so butthurt": This isn't the 90's anymore. People now put time and effort into progress for today's video games. And then they watch as it means nothing. It's not pathetic, grow up or realize it's 2014.
To those defending the que sync: I have news for you. Not everyone in this game runs with a group, and should not be punished for not doing so. Being social/a team player is difficult for some people. ...Oh, you do it to prevent loss? More news. You wipe out more ISK than your crutch suit is worth. Besides, this game is all about loss, and going to these extremes to prevent it is pretty dang cowardly, and not the point of the game. I mean yeah, it's cool to play with friends, but it's affecting people negatively, and that's what all the complaining is about.
The squad size is was raised to 6. You don't need more.
Plus, when I'm on the same team as que syncers, it's really boring, standing at the redline waiting for an enemy to poke their head out. It's not fun for either side, so why do it? I like battles where it's back and forth, unclear who will win. In these battles, I don't care how much I lose, it was fun, the reason I play. But people are doing everthing they can to make it more fun for themselves and less for others.
Hope I didn't sound too hostile, I'm just mad. :) If you are not social or a team player, then don't play a team oriented game like dust. COD is calling for you.
This seems to be the attitude that is ruining Dust. No new players are going to want to give this game a chance if the determining factor in how much fun you have is how fast you can convince a good corp you're good so that you can always have squad mates. |
Toby Flenderson
research lab
307
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Posted - 2014.03.01 07:39:00 -
[120] - Quote
pyramidhead 420 wrote:teamdeploy = 16 man tear harvesting
why would i play with random crap scrubs instead of friends and corp mates?...smh. some peoples buttholes are about to get reemed extra wide when teamdeploy gets here
I really hope team deploy only allows full team vs. full team. Seems pretty dumb to just add an option to successfully sync in pub matches all the time.
It seems that a lot more people are basically saying easy sp > fun. I don't know about the rest of the community but I play this game to have fun playing a FPS. I don't care who's in my chat, it's boring waiting 10 minutes for the null cannon to end the dance party that starts up in the enemy MCC 2 minutes into a match. |
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