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Toby Flenderson
research lab
291
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Posted - 2014.02.28 04:33:00 -
[1] - Quote
I've basically just started leaving matches against corps que-syncing into pub matches to proto stomp. What I don't understand is why they need more than a squad of 6 to turn the tides of the battle or why they use proto when they have 10+ organized players. It really just seems like overkill. Is it even fun? I get bored enough if my team redlines the enemy halfway through the match let alone within the first minute.
Is there something wrong with trying to prevent this from happening or am I right in assuming most of the community looks down on the practice as pathetic? |
echo47
Minmatar Republic
201
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Posted - 2014.02.28 04:39:00 -
[2] - Quote
If people would actually play the game and not get intimidated before the game even starts, or quit half way through it would not be so bad. A lot of them are not as good as you think they are, this is why they que-sync to begin with. Safety in numbers.
I would rather look bad and win, than look good and lose.
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Awry Barux
Ametat Security Amarr Empire
1276
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Posted - 2014.02.28 04:42:00 -
[3] - Quote
I agree with you entirely- it's truly pathetic. However, a bunch of vets are about to come out of the woodwork shrieking "HTFU queue sync or go back to COD" and some blather about how it should encourage newbies to corp up. Just so you know. |
Beck Weathers
Ghosts of Dawn General Tso's Alliance
548
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Posted - 2014.02.28 04:46:00 -
[4] - Quote
Its like people who use modded controlers, you think "they cant feel good about winning like that" but nope they think they ae the sh-it and tell you to "get gud"
But yeah I feel your pain, I also wonder why Scotty always putts the two full proto teams on the same side and the other side is the out of academy newberrys.
These forums must be located in the Californin country side, there is whine as far as the eye can see.
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Government CheeseBurger
704
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Posted - 2014.02.28 04:48:00 -
[5] - Quote
https://www.youtube.com/watch?v=ML3qYHWRIZk
Dust 514
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Toby Flenderson
research lab
293
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Posted - 2014.02.28 04:50:00 -
[6] - Quote
echo47 wrote:If people would actually play the game and not get intimidated before the game even starts, or quit half way through it would not be so bad. A lot of them are not as good as you think they are, this is why they que-sync to begin with. Safety in numbers.
I used to try but it's just not worth it recently. I'd have much more fun/success just leaving and trying again. It's already annoying dealing with one squad of people running full proto. It usually is as bad as I think unless I use proto, but unfortunately I don't have a bottomless wallet so it's just better to leave. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
924
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Posted - 2014.02.28 04:53:00 -
[7] - Quote
Toby Flenderson wrote:I've basically just started leaving matches against corps que-syncing into pub matches to proto stomp. What I don't understand is why they need more than a squad of 6 to turn the tides of the battle or why they use proto when they have 10+ organized players. It really just seems like overkill. Is it even fun? I get bored enough if my team redlines the enemy halfway through the match let alone within the first minute.
Is there something wrong with trying to prevent this from happening or am I right in assuming most of the community looks down on the practice as pathetic?
Not trying to insult. Honest suggestion: instead of quitting, hide from proto stompers and encourage the team to do the same - give them an empty game of redline sniping. Let them waste 10 min to get 20 kills. Action, not words.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Toby Flenderson
research lab
293
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Posted - 2014.02.28 04:53:00 -
[8] - Quote
Awry Barux wrote:I agree with you entirely- it's truly pathetic. However, a bunch of vets are about to come out of the woodwork shrieking "HTFU queue sync or go back to COD" and some blather about how it should encourage newbies to corp up. Just so you know.
I figured they would. I don't really care to read past the HTFU though haha. Anyone who thinks they're being the "hardened player" by surrounding themselves with vets and proto in a pub match can post their insults an be on their way. I'm mostly interested to see who else feels the same way about this or whether or not changing the mechanics to prevent this is going over the line. |
ReGnYuM
Escrow Removal and Acquisition
2307
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Posted - 2014.02.28 04:54:00 -
[9] - Quote
OP
Pubs or FW?
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
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Henrietta Unknown
Sooper Speshul Ponee Fors
16
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Posted - 2014.02.28 04:59:00 -
[10] - Quote
Even now, the Oceania server has game after game of stacked squads on only one side at a time, farming kills and WP's.
Pathetic. Amarr Templars to name one of the few. |
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Fraceska
Sinq Laison Gendarmes Gallente Federation
492
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Posted - 2014.02.28 05:00:00 -
[11] - Quote
It's to minimize the chances of them losing significant ISK. So they stack the odds in their favor to come out positive in the end without a true challenge. Notice how if they come across another stacked team they leave. Why? Because now the chances of them losing have increased. It would take modifications to the match making process. Perhaps if you're in a squad it averages out the total meta and places you in matches that meets the meta requirement. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1740
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Posted - 2014.02.28 05:04:00 -
[12] - Quote
People sync when they can because it's more fun when you've got a full team of people willing to play as a team, and because it makes the game actually fun when you get matched against a stacked team (synched or otherwise). Outside of PC, which is a hilariously bad and broken game mode, it's the only way to practice working as a team with your team.
This whole QQ thread is basically the same as calling people out for joining a squad of people they know instead of going into battles solo. |
Toby Flenderson
research lab
293
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Posted - 2014.02.28 05:07:00 -
[13] - Quote
Ludvig Enraga wrote:Toby Flenderson wrote:I've basically just started leaving matches against corps que-syncing into pub matches to proto stomp. What I don't understand is why they need more than a squad of 6 to turn the tides of the battle or why they use proto when they have 10+ organized players. It really just seems like overkill. Is it even fun? I get bored enough if my team redlines the enemy halfway through the match let alone within the first minute.
Is there something wrong with trying to prevent this from happening or am I right in assuming most of the community looks down on the practice as pathetic? Not trying to insult. Honest suggestion: instead of quitting, hide from proto stompers and encourage the team to do the same - give them an empty game of redline sniping. Let them waste 10 min to get 20 kills. Action, not words.
It's also 10 mins of my time though. Before, I used to do this but it's just happening earlier and earlier in the match so it's like "well I don't have any time invested in this match, may as well leave and try again for a real one".
That being said, this seems to be the best strategy I could think of as well. |
Henrietta Unknown
Sooper Speshul Ponee Fors
16
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Posted - 2014.02.28 05:08:00 -
[14] - Quote
Fraceska wrote:It's to minimize the chances of them losing significant ISK. So they stack the odds in their favor to come out positive in the end without a true challenge. Notice how if they come across another stacked team they leave. Why? Because now the chances of them losing have increased. It would take modifications to the match making process. Perhaps if you're in a squad it averages out the total meta and places you in matches that meets the meta requirement. True dat. Once my team pulled out several tanks, the so-called "Amarr Templars" left. Mind you, they had their own scrub tanks.
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Toby Flenderson
research lab
293
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Posted - 2014.02.28 05:08:00 -
[15] - Quote
ReGnYuM wrote:OP
Pubs or FW?
Pubs. I understand why people would want to bring in help for FW since it seems slightly more competitive but pub matches are where I go to have fun and blow off steam. |
Toby Flenderson
research lab
294
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Posted - 2014.02.28 05:09:00 -
[16] - Quote
Fraceska wrote:It's to minimize the chances of them losing significant ISK. So they stack the odds in their favor to come out positive in the end without a true challenge. Notice how if they come across another stacked team they leave. Why? Because now the chances of them losing have increased. It would take modifications to the match making process. Perhaps if you're in a squad it averages out the total meta and places you in matches that meets the meta requirement.
This would be a huge improvement IMO. It just seems to easy to bypass any sort of balancing mechanics as it currently stands. |
Fraceska
Sinq Laison Gendarmes Gallente Federation
494
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Posted - 2014.02.28 05:11:00 -
[17] - Quote
Kristoff Atruin wrote:People sync when they can because it's more fun when you've got a full team of people willing to play as a team, and because it makes the game actually fun when you get matched against a stacked team (synched or otherwise). Outside of PC, which is a hilariously bad and broken game mode, it's the only way to practice working as a team with your team.
This whole QQ thread is basically the same as calling people out for joining a squad of people they know instead of going into battles solo.
Not even close to the same thing. Lets say the average squad you join on the MCC has that average meta level of 4. And those stacked teams have a meta level of 7. Still not going to be a legitimate fight as their gear is going to be that much better. The only defense against another pro fitted squad is another pro fitted squad. That is the only way all relevant factors of gear are eliminated and it comes down to skill of the players involved.
Which is why the q-synch to begin with. Their gear is their compensation for bad play. They win through that difference. I don't advocate tiericide. But a match making system that looks at meta level of all involved. |
Awry Barux
Ametat Security Amarr Empire
1277
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Posted - 2014.02.28 05:15:00 -
[18] - Quote
Kristoff Atruin wrote:People sync when they can because it's more fun when you've got a full team of people willing to play as a team, and because it makes the game actually fun when you get matched against a stacked team (synched or otherwise). Outside of PC, which is a hilariously bad and broken game mode, it's the only way to practice working as a team with your team.
This whole QQ thread is basically the same as calling people out for joining a squad of people they know instead of going into battles solo.
It's not even mildly the same thing. Squads are a core part of Dust's mechanics- there's even a squad finder to encourage squad play. Queue syncing is not mentioned anywhere in game. Why? Because it's not intended. It's a mechanics exploit- if the matchmaker doesn't put your stacked squads together, you back out of the queue and try again. |
Meeko Fent
Kirkinen Risk Control Caldari State
1817
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Posted - 2014.02.28 05:22:00 -
[19] - Quote
Fraceska wrote:Kristoff Atruin wrote:People sync when they can because it's more fun when you've got a full team of people willing to play as a team, and because it makes the game actually fun when you get matched against a stacked team (synched or otherwise). Outside of PC, which is a hilariously bad and broken game mode, it's the only way to practice working as a team with your team.
This whole QQ thread is basically the same as calling people out for joining a squad of people they know instead of going into battles solo. Not even close to the same thing. Lets say the average squad you join on the MCC has that average meta level of 4. And those stacked teams have a meta level of 7. Still not going to be a legitimate fight as their gear is going to be that much better. The only defense against another pro fitted squad is another pro fitted squad. That is the only way all relevant factors of gear are eliminated and it comes down to skill of the players involved. Which is why the q-synch to begin with. Their gear is their compensation for bad play. They win through that difference. I don't advocate tiericide. But a match making system that looks at meta level of all involved. How do you determine the meta level of a person if they have a ton of proto fiys, but run the one standard fit mainly?
Or the guy with a ton of standard and militia fits but primarily runs their one proto fit?
It's a good idea, but it would have a hard time telling if somebody was cheating the system to stomp in lower meta level matches.
Looking for a Interesting Character Name?
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low genius
The Sound Of Freedom Renegade Alliance
1307
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Posted - 2014.02.28 05:25:00 -
[20] - Quote
sometimes it's nice to be able to play with your buddies.
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Meeko Fent
Kirkinen Risk Control Caldari State
1817
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Posted - 2014.02.28 05:30:00 -
[21] - Quote
low genius wrote:sometimes it's nice to be able to play with your buddies.
Squads?
How many friends you got that still play?
Looking for a Interesting Character Name?
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Fraceska
Sinq Laison Gendarmes Gallente Federation
497
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Posted - 2014.02.28 05:30:00 -
[22] - Quote
Meeko Fent wrote:How do you determine the meta level of a person if they have a ton of proto fiys, but run the one standard fit mainly?
Or the guy with a ton of standard and militia fits but primarily runs their one proto fit?
It's a good idea, but it would have a hard time telling if somebody was cheating the system to stomp in lower meta level matches.
First thought would be you select what suits you take into battle. So while you may have a lot of fittings you can't take them all which makes sense. If you include a pro suit in the list you won't receive anything less than an adv meta game. So if you chose militia/std gear then you would get those matches with the max meta of 3, etc etc. |
Toby Flenderson
research lab
297
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Posted - 2014.02.28 05:33:00 -
[23] - Quote
Kristoff Atruin wrote:People sync when they can because it's more fun when you've got a full team of people willing to play as a team, and because it makes the game actually fun when you get matched against a stacked team (synched or otherwise). Outside of PC, which is a hilariously bad and broken game mode, it's the only way to practice working as a team with your team.
This whole QQ thread is basically the same as calling people out for joining a squad of people they know instead of going into battles solo.
That's a good point about practicing and if it puts you in a match with other que-syncs then I'd imagine it would be fun.
I disagree completely about your second point though. There for every person in the sync there is one less blueberry giving the enemies kills/wasting a spot for a real player. Not to mention twice the orbitals/communcation/strategy. I get that you're trying to make it seem like you either play solo or you get people to play with, but it's more like trying to get past a mechanic to unbalance the game further in your favor. I wouldn't call it cheating but it's not just "hey, some buds are on, better squad up". |
Meeko Fent
Kirkinen Risk Control Caldari State
1817
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Posted - 2014.02.28 05:34:00 -
[24] - Quote
Fraceska wrote:Meeko Fent wrote:How do you determine the meta level of a person if they have a ton of proto fiys, but run the one standard fit mainly?
Or the guy with a ton of standard and militia fits but primarily runs their one proto fit?
It's a good idea, but it would have a hard time telling if somebody was cheating the system to stomp in lower meta level matches. First thought would be you select what suits you take into battle. So while you may have a lot of fittings you can't take them all which makes sense. If you include a pro suit in the list you won't receive anything less than an adv meta game. So if you chose militia/std gear then you would get those matches with the max meta of 3, etc etc. Hmm.
I really like that idea.
Go make a full-blown thread man. That thought needs attention.
Looking for a Interesting Character Name?
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lowratehitman
Onslaught Inc RISE of LEGION
1029
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Posted - 2014.02.28 05:37:00 -
[25] - Quote
Life is too short to sit around for 10 minutes waiting on everybody to get their crap together to qsync, just start a squad, make it public, let random people join, meet new people, get your hands dirty and leave your ego at the door and have FUN....
It is a game..... |
abarkrishna
WarRavens
316
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Posted - 2014.02.28 05:41:00 -
[26] - Quote
Allow me to explain it to you. Blues are ******* stupid. They annoy us and tend to do very stupid things. Instead of playing with them we would rather play with competent players who know how to play their role and actually communicate with each other.
Plus it's easier to counter scrubby tank spammers with 2 full squads than one. The good corps tend to have much more AV. :P
No you kill this blueberry hacking the CRU we are camping. I already killed the last 2.
When will they learn!
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lowratehitman
Onslaught Inc RISE of LEGION
1029
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Posted - 2014.02.28 05:44:00 -
[27] - Quote
abarkrishna wrote:Allow me to explain it to you. Blues are ******* stupid. They annoy us and tend to do very stupid things. Instead of playing with them we would rather play with competent players who know how to play their role and actually communicate with each other.
Plus it's easier to counter scrubby tank spammers with 2 full squads than one. The good corps tend to have much more AV. :P
HMMMM... at one point in time...was you a BLUE? Not sure I am understanding the dominant entitlement mentality. |
emtbraincase
RETR0 PR0 GAMERS
60
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Posted - 2014.02.28 05:45:00 -
[28] - Quote
Meeko Fent wrote:low genius wrote:sometimes it's nice to be able to play with your buddies.
Squads? How many friends you got that still play? if you see us with 8-12 in a match, it's because we have 8 -12 corpmates actively playing. We are in a corp together because we like playing together, or at worst chatting. If everyone is in a different game it can get confusing.
Do some of us run proto regularly, Yes. But they would've done that anyway.
Do some of us rarely run full-on proto, absolutely. I ALWAYS carry a proto rep, but the rest varies on specific suits which are rarely above Adv. (Almost all have it but never use it except for "special" occasions, maybe 1-2 suits a day)
So I have to ask....If you have 12 friends on at once, why wouldn't you play on the same side? |
C Saunders
Tech Guard RISE of LEGION
502
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Posted - 2014.02.28 05:52:00 -
[29] - Quote
Say you corp has 8 players online. Do you make a squad then leave 2 guys out or do you make 2 squads of 4 and que-sync.
With Tech Guard at-least we que sync so everyone can play together. Pubs give isk, faction does not.
Tech Guards Sexy Beast
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emtbraincase
RETR0 PR0 GAMERS
60
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Posted - 2014.02.28 05:58:00 -
[30] - Quote
lowratehitman wrote:abarkrishna wrote:Allow me to explain it to you. Blues are ******* stupid. They annoy us and tend to do very stupid things. Instead of playing with them we would rather play with competent players who know how to play their role and actually communicate with each other.
Plus it's easier to counter scrubby tank spammers with 2 full squads than one. The good corps tend to have much more AV. :P
HMMMM... at one point in time...was you a BLUE? Not sure I am understanding the dominant entitlement mentality. He likely was....and his current corp would've likely ignored him until he STOPPED being a blueberry. Blue isn't a color, it's a state of mind.....and a quite useless one at that. Pains, and gives me hope, to see someone firing their AR or a turret at the MCC. Means still getting new players, but most of them are morons. |
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