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Atiim
Living Like Larry Schwag
4366
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Posted - 2014.02.03 02:11:00 -
[1] - Quote
I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Shiyou Hidiyoshi
96
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Posted - 2014.02.03 02:13:00 -
[2] - Quote
*Sees that the post is long*
lolololololol
Yeah **** reading that
*leaves*
Will awoky woky Rampage in PC for Chucky Cheese tokens. C C P corp is full of scrubs, CCPapplication to FWA REJECTED! :P
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Alena Ventrallis
The Neutral Zone
608
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Posted - 2014.02.03 02:14:00 -
[3] - Quote
I don't hate snipers. Snipers are useful.
Those with a sniper rifle in the redline where no one can get them? I hate them.
Kill these people, and I shall defend your role as a sniper til biomass do we part.
Best PVE idea I've seen.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3880
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Posted - 2014.02.03 02:16:00 -
[4] - Quote
I don't like Snipers on my team. Not even a little bit.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Ripley Riley
447
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Posted - 2014.02.03 02:16:00 -
[5] - Quote
I know how useful a sniper can be. I have a problem with joining an public contract and there being 5+ snipers posted up on a hill. A team doesn't need that many snipers. 2 is probably the perfect number.
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Bethhy
Ancient Exiles. Renegade Alliance
1054
|
Posted - 2014.02.03 02:17:00 -
[6] - Quote
Shiyou Hidiyoshi wrote:*Sees that the post is long*
lolololololol
Yeah **** reading that
*leaves*
Are you REALLLLLY Thisssssss?!?!?!?!?
Hiding behind a fancy name are we? |
noob cavman
Tickle My Null-Sac
524
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Posted - 2014.02.03 02:18:00 -
[7] - Quote
Nine out of ten times the sniper on the hill is mlt who died 8 times already.
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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Patrick57
Fatal Absolution
4595
|
Posted - 2014.02.03 02:19:00 -
[8] - Quote
You're a sniper?
Please, by all means, continue to be completely and utterly useless, not helping your team even a little bit.
> GÇ£I am so clever that sometimes I don't understand a single word of what I am saying.GÇ¥
-Oscar Wilde
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Shiyou Hidiyoshi
97
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Posted - 2014.02.03 02:19:00 -
[9] - Quote
I respect snipers
It takes a lot to sit on your ass while developing hemorrhoids every game.
Snipers are like peeping toms, they wait patiently for what they want and when they see it, they do what got to do.
Sir I salute you
Will awoky woky Rampage in PC for Chucky Cheese tokens. C C P corp is full of scrubs, CCPapplication to FWA REJECTED! :P
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Michael Arck
Onuoto Uakan Huogaatsu
3026
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Posted - 2014.02.03 02:22:00 -
[10] - Quote
On the majority maps that are played? Snipers really don't fit too many places without being all in the open.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Ivy Zalinto
Bobbit's Hangmen
268
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Posted - 2014.02.03 02:23:00 -
[11] - Quote
Honestly Im kinda sick of this too. Snipers get straight teamkilled in faction war. With playing with a few recruits that Ive brought in, one that legitimately likes to snipe, gets shot in the back by some prick inside the combat zone we both tend to fume and do everything in our power to get ourselves teamkilled by this person. Generally we get them banned but its kinda a problem...
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Scrambler Pistol dedication
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CRYPT3C W0LF
MK.V
317
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Posted - 2014.02.03 02:24:00 -
[12] - Quote
*Guy crouching behind hill a, dropsuit not rendering, while he's sitting in his redline with a Thales* Respect
Ahhhh....
CPM? Nononono
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Operative 1171 Aajli
Bragian Order Amarr Empire
1131
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Posted - 2014.02.03 02:25:00 -
[13] - Quote
DeadlyAztec11 wrote:I don't like Snipers on my team. Not even a little bit.
GǪAlso thinks black people are not good at hockey. Amiright?
Rommel, you magnificent bastard, I read your book!
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
130
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Posted - 2014.02.03 02:26:00 -
[14] - Quote
I hate the sniper rifle in this game because I feel it's broken. Snipers in battlefield are a billion tines better and I don't like the way Snipers have to be used in this game.
It's nice no sway when crouched after hitting l3 but I feel that takes to long. I like being mobile, rendering is awful so long range shots are put of the question for me not to mention the zoom is so low I can't even see what I'm looking at. crosshairs are usually bigger than my target and even if they're red I still miss because apparently even though I'm aiming at the guys head it doesn't count. I hate most other Snipers in this game because they're cowards and sit in the redline. If I'm feeling lucky and take out a sniper rifle I actually go into the playable area. If someone figures out where I am or finds me they deserve the kill because I've failed. aiming also feels to slow for moving targets and to fast for precision against still targets (having to move the reticule back and forth and hoping it stops in the middle. |
Operative 1171 Aajli
Bragian Order Amarr Empire
1131
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Posted - 2014.02.03 02:26:00 -
[15] - Quote
Patrick57 wrote:You're a sniper?
Please, by all means, continue to be completely and utterly useless, not helping your team even a little bit.
GǪsays jews should also do the same. Amiright?
Rommel, you magnificent bastard, I read your book!
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True Adamance
Kameira Lodge Amarr Empire
6495
|
Posted - 2014.02.03 02:27:00 -
[16] - Quote
You guys are never useful merely annoying unless you can camp one objective and entire match and ensure no enemy captures that singular point.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Operative 1171 Aajli
Bragian Order Amarr Empire
1131
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Posted - 2014.02.03 02:30:00 -
[17] - Quote
True Adamance wrote:You guys are never useful merely annoying unless you can camp one objective and entire match and ensure no enemy captures that singular point.
Yes, but we're not talkng about Viet Cong. We're talking about Chinese. Good red blooded Chinese. What do you think of those?
Rommel, you magnificent bastard, I read your book!
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Michael Arck
Onuoto Uakan Huogaatsu
3026
|
Posted - 2014.02.03 02:30:00 -
[18] - Quote
Ivy Zalinto wrote:Honestly Im kinda sick of this too. Snipers get straight teamkilled in faction war. With playing with a few recruits that Ive brought in, one that legitimately likes to snipe, gets shot in the back by some prick inside the combat zone we both tend to fume and do everything in our power to get ourselves teamkilled by this person. Generally we get them banned but its kinda a problem...
I'm not excusing them but its quite evident that there is a disdain for snipers. Always has been and in Dust 514, it flourishes. Mercs are going toe to toe with enemy mercs. Brutal battles. And here you have a sniper in the hills with a random shot here or there. The not so great snipers leave the match 2/0. Meanwhile mercs feel that if a sniper gets off his belltower and help, they would be in a better place.
It's understandable. I think the role inserted into Dust is complimentary. But the way maps are, and the direction Dust is going, the role is not viable to be solely skilled into. It is situational nowadays.
Of many games I've played with snipers, I've only met 4 good ones. The rest needs to get off their butts and fight in the mud pit with the rest of us.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2575
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Posted - 2014.02.03 02:36:00 -
[19] - Quote
Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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knight of 6
SVER True Blood Public Disorder.
1300
|
Posted - 2014.02.03 02:39:00 -
[20] - Quote
but you aren't useful
time and time again I see the same ****
"we're losing? time to pull out the trusty sniper" no, the sniper rifle is a defensive weapon you don't use it when you're on the offensive. when you are down to one point you are always on the offensive.
"I went 11/0, saving the team clones and picking off enemy units" that's cool but I'd rather you have gone 0/11 and been consistently hacking objectives and providing logi support...
"I provide terror" no, you provide temporary frustration. they now use cover better on one side and that's about it.
"I provide recon up to 500m" units 500m away don't constitute a threat "I can sometimes see through walls" neat trick I can see through walls for 40m all day long.
"I can lock down an objective" so can I?
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout.
CLOSED BETA VET
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3881
|
Posted - 2014.02.03 02:45:00 -
[21] - Quote
Operative 1171 Aajli wrote:DeadlyAztec11 wrote:I don't like Snipers on my team. Not even a little bit. GǪAlso thinks black people are not good at hockey. Amiright? I don't watch hockey. I don't watch any sports. If I'm not playing then it is boring for me.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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DeadlyAztec11
Ostrakon Agency Gallente Federation
3881
|
Posted - 2014.02.03 02:48:00 -
[22] - Quote
Operative 1171 Aajli wrote:True Adamance wrote:You guys are never useful merely annoying unless you can camp one objective and entire match and ensure no enemy captures that singular point. Yes, but we're not talkng about Viet Cong. We're talking about Chinese. Good red blooded Chinese. What do you think of those? The Viet Cong gave it good to the Chinese during the Sino War.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Vermaak Doe
SVER True Blood Public Disorder.
1316
|
Posted - 2014.02.03 02:49:00 -
[23] - Quote
Operative 1171 Aajli wrote:DeadlyAztec11 wrote:I don't like Snipers on my team. Not even a little bit. GǪAlso thinks black people are not good at hockey. Amiright? The f*ck did I just read?
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2577
|
Posted - 2014.02.03 02:50:00 -
[24] - Quote
knight of 6 wrote:
"I provide terror" no, you provide temporary frustration. they now use cover better on one side and that's about it.
"I provide recon up to 500m" units 500m away don't constitute a threat "I can sometimes see through walls" neat trick I can see through walls for 40m all day long.
"I can lock down an objective" so can I?
I'll focus on these points.
"They now use cover better on one side" If you can shut down a single angle of cover, you limit their movements. A good squad will be able to pick up on it. If you can maneuver your squad into a good angle, you can "force" the enemy into a lose-lose scenario.
If they take cover from the squad, they are in your line of fire.
If they take cover from you, they are in your squads line of fire.
If they find a small area where they can be safe from both? Grenades work wonders.
"I provide recon up to 500m"
Great snipers don't snipe from 500m away. 130-250 is the general range. Close enough (in a sense) to provide real support and recon, yet not far enough away as to be useless if they need to change positions or hack an unguarded point.
IMO, CCP can really help snipers as a squad mate by buffing damage on sniper rifles. Give my scout a reason not to run dual complex damage mods in my highs, so that I can run some decent shielding and a good pistol.
"I can lock down an objective" You can too, but that isn't the point. Sure, you can just sit on an objective and achieve the same result, but in general, a sniper guarding the point (with backup RE's) is FAR more a nuisance. You can rush a letter with a squad and take it from a good scout, but a sniper will just sit back, and take the head off the first guy who hacks. Second guy? If he decides to stand still, he dies too. If they try to quickly hack with multiple people? RE them. If one guy can strafe fast enough to avoid the death, you can still provide recon support to you squad when they try to take it back. Knowing how many, and what suits they are running is a massive boon to any assault squad. Locations help too
At least that's my take on this.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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True Adamance
Kameira Lodge Amarr Empire
6499
|
Posted - 2014.02.03 02:50:00 -
[25] - Quote
Operative 1171 Aajli wrote:True Adamance wrote:You guys are never useful merely annoying unless you can camp one objective and entire match and ensure no enemy captures that singular point. Yes, but we're not talkng about Viet Cong. We're talking about Chinese. Good red blooded Chinese. What do you think of those? Chinese people? I like em well enough? Chinese Snipers? Not so much but then again I don't like any snipers....
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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noobsniper the 2nd
POISION ROSES
130
|
Posted - 2014.02.03 02:51:00 -
[26] - Quote
Dont see why ppl think snipers are usless can u go 40/0 in game probably not.. Btw I don't sit in the redline when I snipe also prof 5 is preety good guys just sayin...
just call me scumbag noob
MAG vet raven ftw
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knight of 6
SVER True Blood Public Disorder.
1301
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Posted - 2014.02.03 02:58:00 -
[27] - Quote
Ghost Kaisar wrote: IMO, CCP can really help snipers as a squad mate by buffing damage on sniper rifles. Give my scout a reason not to run dual complex damage mods in my highs, so that I can run some decent shielding and a good pistol.
or you could keep the damage mods and just like double ohko me.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout.
CLOSED BETA VET
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2580
|
Posted - 2014.02.03 03:11:00 -
[28] - Quote
knight of 6 wrote:Ghost Kaisar wrote: IMO, CCP can really help snipers as a squad mate by buffing damage on sniper rifles. Give my scout a reason not to run dual complex damage mods in my highs, so that I can run some decent shielding and a good pistol.
or you could keep the damage mods and just like double ohko me.
I prefer versatility over Pure raw damage.
Think of it this way, if they can make the base damage not god awful, I would run a single Enhanced damage mod and a complex shield on my scout.
Enough damage to 2HK with headshots (due to the ungodly eHP most suits have), and still have enough slots left to run some decent shielding and a good sidearm.
I want to be able to move about 120m behind my squad, providing long range support and yet still being able to defend myself (necessary, since 120m away isn't that far in Dust.)
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Atiim
Living Like Larry Schwag
4372
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Posted - 2014.02.03 03:20:00 -
[29] - Quote
Patrick57 wrote:You're a sniper?
Please, by all means, continue to be completely and utterly useless, not helping your team even a little bit. I'm also a Logi, Scout, Assault, AVer, and Tanker. But that's besides the point.
How is any of the things in the OP "completely and utterly useless and not helping my team even a little bit?"
At least provide some form of an argument.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Atiim
Living Like Larry Schwag
4372
|
Posted - 2014.02.03 03:25:00 -
[30] - Quote
CRYPT3C W0LF wrote:*Guy crouching behind hill a, dropsuit not rendering, while he's sitting in his redline with a Thales* Respect So your upset about people who abuse the redline?
This encompasses snipers in general, how exactly?
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
|
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Mobius Kaethis
Molon Labe. Public Disorder.
1234
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Posted - 2014.02.03 03:30:00 -
[31] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND
Yes all of those things are useful. None of us will argue that those aren't usefull roles to perform. The issue, as I see it, is that in the case of each of those jobs there is another player role that does a much better job.
1)Intel: I would much rather have a scout, or anyone for that matter, running about using an active scanner than have a sniper calling positions out. Yes the range is more limited but I get too see the enemies location on radar when a person is using an active scanner. Additionally a heavy on a tower or in the hills (with a FG) can do exactly what a sniper can do and can also kill tanks (Something snipers cannot do).
2)Flanking: A scout with a shotgun or a fast assault is a much better flanker than a sniper as both are more lethal and much more frightening. No sound engenders more fear than that of a shotgun, which causes the enemy to either turn all their attention to the flanker (so I kill them) or ignore the flanker (so they get shottied in the rear). Both of these scenarios are better than a sniper flanking which means, more often than not, that the enemy ignores the sniper by dancing about a bit more and still spends the vast majority of their energy trying to kill me and the rest of the squad.
3) Point defense: Forge gunners, ADS Pilots, HMG's, and tanks are all much better at this role. I don't feel like I need to go into detail as to why since it is fairly obvious.
4) Demoralization: Getting killed by a sniper isn't so much demoralizing as it is annoying. Once killed by a sniper I am able to just go right back to doing what I need to do to win, only slightly annoyed. Now a getting killed with a total fail fit like a heavy shotgunner, or a scout throwing RE. Now that is demoralizing. Having a tank roll me over. Getting crushed by a DS. All of these are things that will lead me to start hunting the killer in question. A simple sniper is too easily ignored and not humiliating enough to draw me away from activites that will help my team win the game.
As it stands snipers lack a well defined role on the battlefield since, as I believe I have pointed out, everyone of the tasks they can perform can be done more effectively by someone else. CCP needs to give snipers a place on the battle field by letting them mark targets for their squad while ADS, or suppress targets who are shooting at their squad mates (by shooting near them) increasing the enemy's weapon spread for a short duration. Not only would these two abilities provide a role for snipers but they would also make snipers more likely assist their squad (rather than just lonewolfing) especially if there are WP associated with these activites.
Fun > Realism
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Darken-Soul
BIG BAD W0LVES
285
|
Posted - 2014.02.03 03:35:00 -
[32] - Quote
If I ever need a sniper I will pull up my menu and make the fit in battle. I go to a supply depot and pullit out, kill the two or three losers picking off blueberries and switch back to a useful class.
Who wants some?
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Kharga Lum
Arcana Imperii Ltd. Northern Army.
270
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Posted - 2014.02.03 03:36:00 -
[33] - Quote
If a sniper is doing a good job they're also killing uplinks and rep-hives. Doing damage to that heavy sneaking around so by the time it's noticed you can drop them with a quick burst.
it's easier for a sniper to kill enemy equipment then a scout who has to actually be there. |
Kharga Lum
Arcana Imperii Ltd. Northern Army.
272
|
Posted - 2014.02.03 03:38:00 -
[34] - Quote
Mobius Kaethis wrote:Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND Yes all of those things are useful. None of us will argue that those aren't usefull roles to perform. The issue, as I see it, is that in the case of each of those jobs there is another player role that does a much better job. 1)Intel: I would much rather have a scout, or anyone for that matter, running about using an active scanner than have a sniper calling positions out. Yes the range is more limited but I get too see the enemies location on radar when a person is using an active scanner. Additionally a heavy on a tower or in the hills (with a FG) can do exactly what a sniper can do and can also kill tanks (Something snipers cannot do). 2)Flanking: A scout with a shotgun or a fast assault is a much better flanker than a sniper as both are more lethal and much more frightening. No sound engenders more fear than that of a shotgun, which causes the enemy to either turn all their attention to the flanker (so I kill them) or ignore the flanker (so they get shottied in the rear). Both of these scenarios are better than a sniper flanking which means, more often than not, that the enemy ignores the sniper by dancing about a bit more and still spends the vast majority of their energy trying to kill me and the rest of the squad. 3) Point defense: Forge gunners, ADS Pilots, HMG's, and tanks are all much better at this role. I don't feel like I need to go into detail as to why since it is fairly obvious. 4) Demoralization: Getting killed by a sniper isn't so much demoralizing as it is annoying. Once killed by a sniper I am able to just go right back to doing what I need to do to win, only slightly annoyed. Now a getting killed with a total fail fit like a heavy shotgunner, or a scout throwing RE. Now that is demoralizing. Having a tank roll me over. Getting crushed by a DS. All of these are things that will lead me to start hunting the killer in question. A simple sniper is too easily ignored and not humiliating enough to draw me away from activites that will help my team win the game. As it stands snipers lack a well defined role on the battlefield since, as I believe I have pointed out, everyone of the tasks they can perform can be done more effectively by someone else. CCP needs to give snipers a place on the battle field by letting them mark targets for their squad while ADS, or suppress targets who are shooting at their squad mates (by shooting near them) increasing the enemy's weapon spread for a short duration. Not only would these two abilities provide a role for snipers but they would also make snipers more likely assist their squad (rather than just lonewolfing) especially if there are WP associated with these activites.
Yes, while there are other classes better suited to these tasks they can all be done by 1 person...at the same time. |
Lanius Pulvis
Bullet Cluster Legacy Rising
134
|
Posted - 2014.02.03 04:34:00 -
[35] - Quote
A good sniper is invaluable....but here's the rub, how does one get good at sniping? You have to practice constantly, and have those 2/0 matches, and fail repeatedly. It's easy to say most snipers are useless, but why are they useless?
Is it because they take constant abuse, so decide to play solo, thus negating any intel they gather? Is it because all the lower tier rifles take multiple shots to kill anyone? Is it because even in a squad, people don't coordinate with a sniper, lead enemies into his line of fire or tell him where his support is needed soon enough for him to do anything about it?
I like sniping, I got to lvl 4 though before I realized the only thing most players will welcome a sniper doing is counter-sniping.
Not new, just new to you.
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Meee One
The dyst0pian Corporation Zero-Day
274
|
Posted - 2014.02.03 05:04:00 -
[36] - Quote
The reason why snipers are hated is because..to be blunt it feels unfair to be shot by an enemy you can't shoot back at. There are 0 effective measures besides "well hurr i'll jez counter snipe". Snipers have always been like vehicles are now...protected (hidden),and able to snag kills with 0 threat (except other snipers,aka use tanks to beat tanks). And your "heroic" "well i jez switch fits and hunt them down" stories are impractical for everyone to do,and don't reply with one. Don't reply with "loltactics" either.And don't reply with "squad" anything,not everyone has comms and an experienced team to go "snipe hunting". Dust lacks a 1:1 counter for snipers. Even FOTM can be killed with other weapons,but it takes a sniper to kill a sniper. (Once again,don't reply with a "i just hunt them" story) There is the answer you asked for.
Sexy jutsu
Time to jaaam!
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THEAMAZING POTHEAD
Nyain San Renegade Alliance
852
|
Posted - 2014.02.03 05:19:00 -
[37] - Quote
In ambush, if a sniper gets 8 or more kills with low deaths(0-2) Hes useful. If he gets 12 or more kills with those deaths, he was good asset and pulled good weight.
In OMS, 10-15 kills is useful. 16+kills is a good asset who pulled good weight.
In skirm and dom however, the objectives and really hard to cover with snipers with new map designs. As such, you being useful usually has to be done through kills. Cause' of that, I'd say being useful in those modes requires 18+kills, and pulling good weight requires 25+kills.
A sniper can easily go 7/0 in ambush, 9/0 in OMS, and 17/0 in skirm/dom, while not mattering or helping his team decently at all.
EDIT* this is for a sniper to actually help, most players(every role, not just snipers) in most matches DO NOT help in dust, the blueberries are too garbo.
Gallente starter fit w/ 3 complex armor plates has more HP than any proto shield suit with all complex shield extenders
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Meee One
The dyst0pian Corporation Zero-Day
274
|
Posted - 2014.02.03 05:23:00 -
[38] - Quote
Ghost Kaisar wrote: I prefer versatility over Pure raw damage. Think of it this way, if they can make the base damage not god awful, I would run a single Enhanced damage mod and a complex shield on my scout. Enough damage to 2HK with headshots (due to the ungodly eHP most suits have), and still have enough slots left to run some decent shielding and a good sidearm. I want to be able to move about 120m behind my squad, providing long range support and yet still being able to defend myself (necessary, since 120m away isn't that far in Dust.)
Think of it this way,most serious snipers use logi suits...in particular the Ck.0.They stack 5 damage mods in it's high slots an can OHK ANY suit,regardless of HP. Buffing rifles would be stupid they are OP as is. You must sacrifice for power (eg.only heavies can use forgeguns). You're asking for too much (OHK guarantee, AND mobility,WITH range).You will never convince anyone with an IQ above 3 that a buff and "special effects" for sniper rifles is a good thing.
Sexy jutsu
Time to jaaam!
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Joel II X
Dah Gods O Bacon
805
|
Posted - 2014.02.03 05:28:00 -
[39] - Quote
I don't even need to read to know what you're complaining about.
I've never seen you snipe. Ever.
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Joel II X
Dah Gods O Bacon
805
|
Posted - 2014.02.03 05:30:00 -
[40] - Quote
Meee One wrote:Ghost Kaisar wrote: I prefer versatility over Pure raw damage. Think of it this way, if they can make the base damage not god awful, I would run a single Enhanced damage mod and a complex shield on my scout. Enough damage to 2HK with headshots (due to the ungodly eHP most suits have), and still have enough slots left to run some decent shielding and a good sidearm. I want to be able to move about 120m behind my squad, providing long range support and yet still being able to defend myself (necessary, since 120m away isn't that far in Dust.)
Think of it this way,most serious snipers use logi suits...in particular the Ck.0.They stack 5 damage mods in it's high slots an can OHK ANY suit,regardless of HP. Buffing rifles would be stupid they are OP as is. You must sacrifice for power (eg.only heavies can use forgeguns). You're asking for too much (OHK guarantee, AND mobility,WITH range).You will never convince anyone with an IQ above 3 that a buff and "special effects" for sniper rifles is a good thing. Then I find them and pull two headshots with the Kaal on my scout. Heh. Goodbye sniper. |
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Cat Merc
Ahrendee Mercenaries EoN.
6179
|
Posted - 2014.02.03 05:32:00 -
[41] - Quote
Passive snipers that wait for people to show up in the distance: BAD
Active snipers that actively move looking for targets in the distance: GOOD
K/D difference: First one: 9/0
Second one: 21/1
Back to back matches with the same map.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Operative 1171 Aajli
Bragian Order Amarr Empire
1136
|
Posted - 2014.02.03 05:54:00 -
[42] - Quote
True Adamance wrote:Operative 1171 Aajli wrote:True Adamance wrote:You guys are never useful merely annoying unless you can camp one objective and entire match and ensure no enemy captures that singular point. Yes, but we're not talkng about Viet Cong. We're talking about Chinese. Good red blooded Chinese. What do you think of those? Chinese people? I like em well enough? Chinese Snipers? Not so much but then again I don't like any snipers....
This from a tanker? I snipe and I tank. I'm more useful as a sniper than a tanker for a win. I do better in those two roles than just running around in circles trying to futily cap obj.
If I had a nickel for every useless vanilla assault capper. That includes the good ones. Now I only play assault as an amusement. It's so useless and silly.
Not the player's fault CCP made essentially one type of game mode. They pigeon holed themselves but I'm not going to stay in the corner they painted. Too much fun to be had so I'm not going to play for the fun of others.
Rommel, you magnificent bastard, I read your book!
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2603
|
Posted - 2014.02.03 06:08:00 -
[43] - Quote
Meee One wrote:Ghost Kaisar wrote: I prefer versatility over Pure raw damage. Think of it this way, if they can make the base damage not god awful, I would run a single Enhanced damage mod and a complex shield on my scout. Enough damage to 2HK with headshots (due to the ungodly eHP most suits have), and still have enough slots left to run some decent shielding and a good sidearm. I want to be able to move about 120m behind my squad, providing long range support and yet still being able to defend myself (necessary, since 120m away isn't that far in Dust.)
Think of it this way,most serious snipers use logi suits...in particular the Ck.0.They stack 5 damage mods in it's high slots an can OHK ANY suit,regardless of HP. Buffing rifles would be stupid they are OP as is. You must sacrifice for power (eg.only heavies can use forgeguns). You're asking for too much (OHK guarantee, AND mobility,WITH range).You will never convince anyone with an IQ above 3 that a buff and "special effects" for sniper rifles is a good thing.
I never said OHK. 2HK is fine by me.
I trade my Mobility and Range for my horrendous eHP (Min scouts can't take a sniper hit and live).
What special effects did I ask for?
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Charlotte O'Dell
Fatal Absolution Public Disorder.
1854
|
Posted - 2014.02.03 06:13:00 -
[44] - Quote
If your name isn't Grease or Gem Cutter, put down the rifle and do something useful.
Charlotte O'Dell is the highest level unicorn!
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Atiim
Living Like Larry Schwag
4402
|
Posted - 2014.02.03 14:11:00 -
[45] - Quote
Joel II X wrote:I don't even need to read to know what you're complaining about.
I've never seen you snipe. Ever.
We've only played each-other once.
Besides, sniping isn't all I do.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Atiim
Living Like Larry Schwag
4404
|
Posted - 2014.02.03 14:54:00 -
[46] - Quote
Vermaak Doe wrote:Operative 1171 Aajli wrote:DeadlyAztec11 wrote:I don't like Snipers on my team. Not even a little bit. GǪAlso thinks black people are not good at hockey. Amiright? The f*ck did I just read? He's comparing you to a racist.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Knight Soiaire
Fatal Absolution
4921
|
Posted - 2014.02.03 14:56:00 -
[47] - Quote
I've only ever squaded with one useful Sniper, forget his name, it started with Sin anyway, having him was like having an Active Scanner.
The other snipers have just been Thale's redline snipers.
Fatal Absolution Operation - LVL 5
Fatal Absolution Pro. - LVL 5
FOTM Abuser, outta mah way Nyain San!
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Atiim
Living Like Larry Schwag
4404
|
Posted - 2014.02.03 14:56:00 -
[48] - Quote
knight of 6 wrote:Ghost Kaisar wrote: IMO, CCP can really help snipers as a squad mate by buffing damage on sniper rifles. Give my scout a reason not to run dual complex damage mods in my highs, so that I can run some decent shielding and a good pistol.
or you could keep the damage mods and just like double ohko me. Then the only viable sniper fits would be remain bricked tanked Logi's and heavies.
That's no good.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
|
Posted - 2014.02.03 15:39:00 -
[49] - Quote
You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2619
|
Posted - 2014.02.03 15:41:00 -
[50] - Quote
TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol.
I still don't like hit-scan.
BF3 sniping ruined me. I can't play games without bullet travel time and bullet drop.
I'm just too used to leading my freaking targets.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
|
Posted - 2014.02.03 15:44:00 -
[51] - Quote
Ghost Kaisar wrote:TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol. I still don't like hit-scan. BF3 sniping ruined me. I can't play games without bullet travel time and bullet drop. I'm just too used to leading my freaking targets.
More practice will sort that out, then you'll laugh at yourself when you get used to it and realise that sniping in dust is more noobish and easy than halo.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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voidfaction
134
|
Posted - 2014.02.03 15:46:00 -
[52] - Quote
Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back.
Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD |
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
|
Posted - 2014.02.03 15:46:00 -
[53] - Quote
Ghost Kaisar wrote:TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol. I still don't like hit-scan. BF3 sniping ruined me. I can't play games without bullet travel time and bullet drop. I'm just too used to leading my freaking targets.
And I refuse to believe that practice won't fix it for you, I'm sorry but you do not seem like an invalid to me at all.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2619
|
Posted - 2014.02.03 15:47:00 -
[54] - Quote
TechMechMeds wrote:Ghost Kaisar wrote:TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol. I still don't like hit-scan. BF3 sniping ruined me. I can't play games without bullet travel time and bullet drop. I'm just too used to leading my freaking targets. More practice will sort that out, then you'll laugh at yourself when you get used to it and realise that sniping in dust is more noobish and easy than halo.
It's not just that.
I also hate the fact that I have to stop, crouch, and sit there for a good second or two before I can properly line up a shot.
I never stayed in one place for far too long in BF3. I feel like this mechanic encourages camp sniping. Which I hate with a passion.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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voidfaction
134
|
Posted - 2014.02.03 15:48:00 -
[55] - Quote
Cat Merc wrote:Passive snipers that wait for people to show up in the distance: BAD
Active snipers that actively move looking for targets in the distance: GOOD
K/D difference: First one: 9/0
Second one: 21/1
Back to back matches with the same map.
Force them out of the redline and they wont be hatted so bad. give them prone so they have better chance out of the redline is what I would give them for taking away the redline. |
Ghost Kaisar
Titans of Phoenix Legacy Rising
2621
|
Posted - 2014.02.03 15:49:00 -
[56] - Quote
voidfaction wrote:Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back. Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD
My 1911 Suppressed was FAR better in CQC than my sniper rifle. Why? Because I used a DMR instead of a Bolt-Action. Since it took two shots to the chest to drop targets, it was better to become great with my sidearm instead.
Great Recons in BF3 were far more deadly with a pistol than the average assault. We had to be.
I just want to be able to quickly acquire targets at range, scope, put the round through their skull, and move on.
Not this: Find target at range. Crouch. Scope. Wait. Fire. Leave.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2621
|
Posted - 2014.02.03 15:50:00 -
[57] - Quote
TechMechMeds wrote:Ghost Kaisar wrote:TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol. I still don't like hit-scan. BF3 sniping ruined me. I can't play games without bullet travel time and bullet drop. I'm just too used to leading my freaking targets. And I refuse to believe that practice won't fix it for you, I'm sorry but you do not seem like an invalid to me at all.
I'm not. And yes, practice might fix it, but overall, sniping isn't fun enough in Dust to validate me going full time into it.
And yes, I was full time Recon in BF3. I think I hit over 300 hours in that class alone.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
|
Posted - 2014.02.03 15:51:00 -
[58] - Quote
voidfaction wrote:Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back. Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD
I have a friend who got BF4, he's not new to fps but ignorant to that pathetic quick newbing bullsht. I had to tell him that he's not bad, he's just not newbing it up like the 'pros' in those games.
Back to good old low gravity, jump match mutator sniping arena matches in ye olde classic unreal tournament goty edition for him, good lad.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
|
Posted - 2014.02.03 15:52:00 -
[59] - Quote
Ghost Kaisar wrote:TechMechMeds wrote:Ghost Kaisar wrote:TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol. I still don't like hit-scan. BF3 sniping ruined me. I can't play games without bullet travel time and bullet drop. I'm just too used to leading my freaking targets. And I refuse to believe that practice won't fix it for you, I'm sorry but you do not seem like an invalid to me at all. I'm not. And yes, practice might fix it, but overall, sniping isn't fun enough in Dust to validate me going full time into it. And yes, I was full time Recon in BF3. I think I hit over 300 hours in that class alone.
That could either mean that your an uber decent noob or your good, judging by how proud you are I'm guessing your good.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2621
|
Posted - 2014.02.03 15:55:00 -
[60] - Quote
TechMechMeds wrote:Ghost Kaisar wrote:TechMechMeds wrote:Ghost Kaisar wrote:TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol. I still don't like hit-scan. BF3 sniping ruined me. I can't play games without bullet travel time and bullet drop. I'm just too used to leading my freaking targets. And I refuse to believe that practice won't fix it for you, I'm sorry but you do not seem like an invalid to me at all. I'm not. And yes, practice might fix it, but overall, sniping isn't fun enough in Dust to validate me going full time into it. And yes, I was full time Recon in BF3. I think I hit over 300 hours in that class alone. That could either mean that your an uber decent noob or your good, judging by how proud you are I'm guessing your good.
I don't brag. But I did post my stats on page two so that people would know that I'm not just drawing conclusions from no play experience.
I do have experience, but this is just my personal take on this.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
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Her Nibs
Pradox One Proficiency V.
99
|
Posted - 2014.02.03 15:55:00 -
[61] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND
Same for AV...except if people would protect us while we take out tanks, it would help. After all I am saving you from certain death from a blaster. JUST PROTECT ME from infantry...that's all. If I can't take them out, I will at least scare them off long enough to let you shoot the enemy. This goes for dropships as well. 1 Swarm...on goes the hardeners, wait a few seconds for the hardeners to waer off, boom. By the way, I like snipers.
Queen of Praetoria
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voidfaction
134
|
Posted - 2014.02.03 16:24:00 -
[62] - Quote
Ghost Kaisar wrote:voidfaction wrote:Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back. Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD My 1911 Suppressed was FAR better in CQC than my sniper rifle. Why? Because I used a DMR instead of a Bolt-Action. Since it took two shots to the chest to drop targets, it was better to become great with my sidearm instead. Great Recons in BF3 were far more deadly with a pistol than the average assault. We had to be. I just want to be able to quickly acquire targets at range, scope, put the round through their skull, and move on. Not this: Find target at range. Crouch. Scope. Wait. Fire. Leave.
That's how I want sniping at range but with no mechanic to prevent the cqc quick scoping that is bf and cod what do you do? I want bullet drop and all that too just noting that makes it as good as a pistol at short/med range.
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Zirzo Valcyn
Holdfast Syndicate Amarr Empire
73
|
Posted - 2014.02.03 16:26:00 -
[63] - Quote
i hate them because it's en vogue and this gives me a feeling of connection with others
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2623
|
Posted - 2014.02.03 16:31:00 -
[64] - Quote
voidfaction wrote:Ghost Kaisar wrote:voidfaction wrote:Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back. Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD My 1911 Suppressed was FAR better in CQC than my sniper rifle. Why? Because I used a DMR instead of a Bolt-Action. Since it took two shots to the chest to drop targets, it was better to become great with my sidearm instead. Great Recons in BF3 were far more deadly with a pistol than the average assault. We had to be. I just want to be able to quickly acquire targets at range, scope, put the round through their skull, and move on. Not this: Find target at range. Crouch. Scope. Wait. Fire. Leave. That's how I want sniping at range but with no mechanic to prevent the cqc quick scoping that is bf and cod what do you do? I want bullet drop and all that too just noting that makes it as good as a pistol at short/med range.
How about the holding your breath thing from BF3, but it takes longer for it to steady the scope.
Like it takes a good 1/2 second to steady the scope, and can be done without crouching. If you try to fire before the sight "settles" you get terrible bullet deviation
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
|
Posted - 2014.02.03 16:39:00 -
[65] - Quote
Ghost Kaisar wrote:voidfaction wrote:Ghost Kaisar wrote:voidfaction wrote:Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back. Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD My 1911 Suppressed was FAR better in CQC than my sniper rifle. Why? Because I used a DMR instead of a Bolt-Action. Since it took two shots to the chest to drop targets, it was better to become great with my sidearm instead. Great Recons in BF3 were far more deadly with a pistol than the average assault. We had to be. I just want to be able to quickly acquire targets at range, scope, put the round through their skull, and move on. Not this: Find target at range. Crouch. Scope. Wait. Fire. Leave. That's how I want sniping at range but with no mechanic to prevent the cqc quick scoping that is bf and cod what do you do? I want bullet drop and all that too just noting that makes it as good as a pistol at short/med range. How about the holding your breath thing from BF3, but it takes longer for it to steady the scope. Like it takes a good 1/2 second to steady the scope, and can be done without crouching. If you try to fire before the sight "settles" you get terrible bullet deviation
Theres quite a few games that did this where you can hold your breath to steady the shot and your stamina would drain until you breathe out and it recharges. The scope sway was constant though but disappeared when you held your breath.
I believe this would be great but while standing it should reduce sway to a minimal amount but not absolutely. Seen as dust likes to retain some elements of realism, absolute sway reduction while standing is a ridiculous idea and the same for kneeling but this would make more sense and the ability to go prone would be even better.
Iv fire a scoped rifle as well, I could imagine some people may be able to kneel and fire without swaying or moving in rl but only momentarily.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2625
|
Posted - 2014.02.03 16:41:00 -
[66] - Quote
TechMechMeds wrote:
Theres quite a few games that did this where you can hold your breath to steady the shot and your stamina would drain until you breathe out and it recharges. The scope sway was constant though but disappeared when you held your breath.
I believe this would be great but while standing it should reduce sway to a minimal amount but not absolutely. Seen as dust likes to retain some elements of realism, absolute sway reduction while standing is a ridiculous idea and the same for kneeling but this would make more sense and the ability to go prone would be even better.
Iv fire a scoped rifle as well, I could imagine some people may be able to kneel and fire without swaying or moving in rl but only momentarily.
I can agree with reduced accuracy while standing.
I would only use it for mid range shots anyways. Anything longer than about 150m, and you should be crouched or prone for accuracy.
I miss my Bipod though....
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
|
Posted - 2014.02.03 16:45:00 -
[67] - Quote
I think absolute sway reduction while kneeling and holding your breath in dust would be fine as its a game but not standing. Complete reduction of sway while kneeling would have to go as well. Only when holding your breath should it completely go while kneeling.
There should always be sway when standing but minimised by holding your breath, everything we say here is void anyway.
Feedback/requests is that way >>>>>>>>>>>
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
|
fdfggfdfh
Intara Direct Action Caldari State
0
|
Posted - 2014.02.03 17:30:00 -
[68] - Quote
Charlotte O'Dell wrote:If your name isn't Grease or Gem Cutter, put down the rifle and do something useful.
Just had to say this. People need to stop using Gem Cutter and Sleepy Zan as references to good snipers because it's completely invalid. No more "back in the day" ish. These guys played during a time when this game was in it's beta and chromosome (though you could argue it's still in beta) when all these fully HP tanked suits of Uprising didn't exist. The hit detection against scouts also was poor (Sleepy Zan's go to), there were wide-open maps u could see across and snipe people off objectives due to poor map design, and the charged sniper rifle was the advanced SR. Have them try to do what they did then today and I bet all my isk that they couldn't. 68-0 or 73-0 is unrealistic now with the new map designs covering objectives, HP buffs, active scanners, etc. They weren't the only ones to pull high killstreaks like that either with a SR. These guys are irrelevant now. They don't even play this game as things became more "balanced". Just legends of their time, nothing more. |
Billi Gene
450
|
Posted - 2014.02.03 18:08:00 -
[69] - Quote
all i can see is people telling other people how to play in the sand pit.....
ineffective snipers are no different to ineffective heavies or logi's or assaults.
5 snipers on the same hill is no different to 5 blueberries camping a spawn, or any of the other ridiculous hand holding that goes on.
Some maps are not for snipers, some are. Some maps the redline is so far from the objectives theres no point in being there, other maps you can shoot from one redline into the other....
You either allow for diversity or you squelch it, but why cover your motives in grandiose iron age ideology?
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
|
CaoticFox
Axis of Chaos
137
|
Posted - 2014.02.03 18:12:00 -
[70] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND because the percentage of snipers that actually do this is less than .001% |
|
Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
88
|
Posted - 2014.02.03 18:26:00 -
[71] - Quote
Atim, i wish i had a sniper like you who thought this way. We have decent snipers, and one in particular who's a beast won't name names, but most are selfish and sadly useless?! They are in some remote location shooting who they can hit, and can't seem to ever hit what you need hit.
What your saying actually does help, but we only need one per squad max. That's two snipers, on comms, working together, giving feedback, and hitting the guys I need hit. holding down alpha point in the open on the pipes map isn't skill, though useful it is, a newb can do it. I want skill snipers catching tankers before they mount, dropping the wing-man of the heavy or the heavy himself, and making my jaw drop when they finish a guy not 5 ft from me as he was about to drop me when i was reloading( pause for the cause: shoutout to my man freissah who actually did that in a pub, and he's pretty newbish).
You seem like the sniper of my dreams bro, but to many of them are too calm when were getting annihilated, too many of them is just as bad as having too many tanks, and too many will not get in the mud with you?! You can request ground support til the sun goes down, and never see those guys come down?! Don't want them in squad?! Some maps have no use for snipers as well. Like the science lab map with the underground point. I need jarheads with a knack for knife fights in phone booths, but all too often i get k/d huggers who get b****ed out by the heavies?!
I think what we want is that sniper who feels our pain on the ground, and then takes that feedback into the hills. Now he knows what i need! I always suggest to guys who say they snipe to run ground. Most will say "oh naw bro i snipe", and if you ask his k/dr he's quick to bragg it up.That one sniper who you didn't even know sniped until his name hit the kill feed with a charged, is the guy i want! He is also a jack of all trades like me, and a comrade!
I think, in this game in particular, snipers need a second dependable specialty that will earn them stripes. For instance i run assault, but with tanks running rampant my guys almost exspect me to rackle them now. If snipers would come down and get dirty dropping tanks, or keeping them off of us, they would earn a lot more status in my opinion. Sniper/anti armor sounds a lot better, and a lot more useful than sniper?! Or dedicated sniper/scout! Nobody even knows where you are! Get home point back bro lol!
Become that spare troop to get odd stuff done, and we can then justify the lack of dirt on your dropsuit ::)
"Anybody order chaos?"
|
Supra Advyn
Nos Nothi
96
|
Posted - 2014.02.03 18:43:00 -
[72] - Quote
fdfggfdfh wrote:Charlotte O'Dell wrote:If your name isn't Grease or Gem Cutter, put down the rifle and do something useful. Just had to say this. People need to stop using Gem Cutter and Sleepy Zan as references to good snipers because it's completely invalid. No more "back in the day" ish. These guys played during a time when this game was in it's beta and chromosome (though you could argue it's still in beta) when all these fully HP tanked suits of Uprising didn't exist. The hit detection against scouts also was poor (Sleepy Zan's go to), there were wide-open maps u could see across and snipe people off objectives due to poor map design, and the charged sniper rifle was the advanced SR. Have them try to do what they did then today and I bet all my isk that they couldn't. 68-0 or 73-0 is unrealistic now with the new map designs covering objectives, HP buffs, active scanners, etc. They weren't the only ones to pull high killstreaks like that either with a SR. These guys are irrelevant now. They don't even play this game as things became more "balanced". Just legends of their time, nothing more.
That is a very good point. The next gen sniper is ( as I am ) what is happening now along with the wannabeeberriesnipers. Eventually, the multi talented sniper, as Attiim has pointed out will rise out of the heap and be sought after (scout sniper) for squad duties, recon, counter snipe, etc.
you should know by now....
|
CRNWLLC
Screwy Rabbit ULC
11
|
Posted - 2014.02.03 19:10:00 -
[73] - Quote
I love the sniper hate, especially coming from players that insists snipers are not GÇ£team playersGÇ¥, that they donGÇÖt contribute meaningfully to the teamGÇÖs performance. More than a few of these same players, when theyGÇÖre on my team and see me sniping, will stand in my way and shoot at meGÇöyou know who you are. HELLA TEAM SPIRIT. (BTW, they GÇ£see me snipingGÇ¥ because I always drop uplinks, like a GÇ£team playerGÇ¥.)
There are different play styles. Not every player prefers the same style, nor are we all meant to play the sameGÇöthatGÇÖs why there are different roles to fill, different maps, etc.
Here are the most common GÇ£I hate snipersGÇ¥ arguments, along with explanations of why theyGÇÖre stupid:
1.Snipers donGÇÖt contribute. Really? And when did you become a Dust general, master of the battlefield, and all-around wartime statistician? ItGÇÖs a gameGÇöanother playerGÇÖs fun has nothing to do with anyoneGÇÖs notions of GÇ£contributionGÇ¥. Also, if itGÇÖs so important, anyone can take an active leadership role and start recruiting/guiding mercs that they think are GÇ£doing it wrongGÇ¥. Then again, anyone that whines as much as most sniper haters is likely not cut out for leadership. I guess being 1/16 of a team, but account for 10%+ of the kills and 0 deaths isnGÇÖt contributingGǪ 2.There are only 5 good snipers in Dust. Well, how can anyone get better unless they play as a sniper? Additionally, if a player is great at sniping and gives a crap about teamplay/GÇ£winningGÇ¥ a match, then doesnGÇÖt it seem like that player would train into another style, to be more versatile and responsive to changing situations? 3.The player that prefers teammates to GÇ£have gone 0/11 and been consistently hacking objectives and providing logi supportGÇ¥, is probably not considering that these same teammates are getting killed to death in the midst of hacking and supporting, and likely just trying to get across the map. Ie, theyGÇÖre not very helpful. Remember: taking objectives only wins two formats of gameplay (domination and skirmish), but cloning wins them all. So, IGÇÖd argue that teaming with dudes that rain death like the hot fire is preferable to teaming with dudes that are hyper GÇ£goalGÇ¥-focused. CanGÇÖt recall all the times MCC health has been neck-and-neck, only to lose the match because the other team is up 80+ clones to our 0. 4.ItGÇÖs unfairGÇöcanGÇÖt shoot back at a sniper. You most certainly canGÇöget in a scout suit and hunt the sniper down, or find a higher perch and countersnipe, or get in a DS and crush him. Alternatively, equip a heavy suit, spawn near where the sniper got you, and dance around, tanking the occasional bullet while homing in on the sniperGÇÖs perch (follow the arrow/ring thingy that flashes when you take damage), swap fittings, and head that-a-way. There are numerous ways to get back at a sniper and each one improves a different style of play. So, arguments of unfairness really just amount to whining about the need to improve. Find better cover. Learn the map better. Play with your fittings. And STFU. 5.Redline snipers are wussies. Maybe so, but my mom says IGÇÖm brave. In any case, a DS has considerable reach behind the enemyGÇÖs redline. Use this to your advantage. Also, both teams have a redline, so this point is moot.
Now that IGÇÖm done ranting, I want to discuss a tactic that runs contrary to current doctrine, but that IGÇÖve found can be quite useful:
Conventional wisdom says to drop uplinks and nanohives away from your perch. The rational behind this tactic is entirely sound, the issue is that, in practice, there are only a handful of truly GÇ£invisibleGÇ¥ sniping spots (at least that IGÇÖve found). TheyGÇÖre not on every map and they are rarer than unicorn farts. NEVER DROP A NANOHIVE OR UPLINK IN YOUR OWN PRIVATE IDAHO. However, considering that there are a plethora of GÇ£very goodGÇ¥ spots, and many of them are either somewhat open to certain angles or on top of towers, dropped uplinks and nanohives can provide visual GÇ£noiseGÇ¥ that makes it harder for countersnipers to do their jobs. If youGÇÖre sitting on a nest of hives/links, your little red chevron is going to be MUCH harder for your opponent to pick out.
Have you seen my baseball?
|
Atiim
Living Like Larry Schwag
4412
|
Posted - 2014.02.03 19:28:00 -
[74] - Quote
TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol. It's the Kaalikiotia, not Ishukone
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
92
|
Posted - 2014.02.03 19:38:00 -
[75] - Quote
CRNWLLC wrote:I love the sniper hate, especially coming from players that insists snipers are not GÇ£team playersGÇ¥, that they donGÇÖt contribute meaningfully to the teamGÇÖs performance. More than a few of these same players, when theyGÇÖre on my team and see me sniping, will stand in my way and shoot at meGÇöyou know who you are. HELLA TEAM SPIRIT. (BTW, they GÇ£see me snipingGÇ¥ because I always drop uplinks, like a GÇ£team playerGÇ¥.) There are different play styles. Not every player prefers the same style, nor are we all meant to play the sameGÇöthatGÇÖs why there are different roles to fill, different maps, etc. Here are the most common GÇ£I hate snipersGÇ¥ arguments, along with explanations of why theyGÇÖre stupid: 1. Snipers donGÇÖt contribute. Really? And when did you become a Dust general, master of the battlefield, and all-around wartime statistician? ItGÇÖs a gameGÇöanother playerGÇÖs fun has nothing to do with anyoneGÇÖs notions of GÇ£contributionGÇ¥. Also, if itGÇÖs so important, anyone can take an active leadership role and start recruiting/guiding mercs that they think are GÇ£doing it wrongGÇ¥. Then again, anyone that whines as much as most sniper haters is likely not cut out for leadership. I guess being 1/16 of a team, but account for 10%+ of the kills and 0 deaths isnGÇÖt contributingGǪ 2. There are only 5 good snipers in Dust. Well, how can anyone get better unless they play as a sniper? Additionally, if a player is great at sniping and gives a crap about teamplay/GÇ£winningGÇ¥ a match, then doesnGÇÖt it seem like that player would train into another style, to be more versatile and responsive to changing situations? 3. The player that prefers teammates to GÇ£have gone 0/11 and been consistently hacking objectives and providing logi supportGÇ¥, is probably not considering that these same teammates are getting killed to death in the midst of hacking and supporting, and likely just trying to get across the map. Ie, theyGÇÖre not very helpful. Remember: taking objectives only wins two formats of gameplay (domination and skirmish), but cloning wins them all. So, IGÇÖd argue that teaming with dudes that rain death like the hot fire is preferable to teaming with dudes that are hyper GÇ£goalGÇ¥-focused. CanGÇÖt recall all the times MCC health has been neck-and-neck, only to lose the match because the other team is up 80+ clones to our 0. 4. ItGÇÖs unfairGÇöcanGÇÖt shoot back at a sniper. You most certainly canGÇöget in a scout suit and hunt the sniper down, or find a higher perch and countersnipe, or get in a DS and crush him. Alternatively, equip a heavy suit, spawn near where the sniper got you, and dance around, tanking the occasional bullet while homing in on the sniperGÇÖs perch (follow the arrow/ring thingy that flashes when you take damage), swap fittings, and head that-a-way. There are numerous ways to get back at a sniper and each one improves a different style of play. So, arguments of unfairness really just amount to whining about the need to improve. Find better cover. Learn the map better. Play with your fittings. And STFU. 5. Redline snipers are wussies. Maybe so, but my mom says IGÇÖm brave. In any case, a DS has considerable reach behind the enemyGÇÖs redline. Use this to your advantage. Also, both teams have a redline, so this point is moot. Now that IGÇÖm done ranting, I want to discuss a tactic that runs contrary to current doctrine, but that IGÇÖve found can be quite useful: Conventional wisdom says to drop uplinks and nanohives away from your perch. The rational behind this tactic is entirely sound, the issue is that, in practice, there are only a handful of truly GÇ£invisibleGÇ¥ sniping spots (at least that IGÇÖve found). TheyGÇÖre not on every map and they are rarer than unicorn farts. NEVER DROP A NANOHIVE OR UPLINK IN YOUR OWN PRIVATE IDAHO. However, considering that there are a plethora of GÇ£very goodGÇ¥ spots, and many of them are either somewhat open to certain angles or on top of towers, dropped uplinks and nanohives can provide visual GÇ£noiseGÇ¥ that makes it harder for countersnipers to do their jobs. If youGÇÖre sitting on a nest of hives/links, your little red chevron is going to be MUCH harder for your opponent to pick out.
I will agree with all of yournpoints for the sake of argument, and to a large degree your right. I just simply don't have the time to waste hunting one guy?! I will assign a counter sniper, who is clearly not leaving the redline, to the task of finding you. My ground troops are to precious to break off and hunt the invisible. I can see the enemy in front of me so that I will deal with.
your the sniper we're NOT complaining about. You understand your team contribution is needed. The guys who go 6/0 300 wp! He's useless! If I call out a sniper angle, and get no confirmed kill? He needs to come on down, and get his AR out lol! Just like you watch us, and say "oh for crying out loud, it's clear! HACK IT BLUEBERRY!" We rage when the opposing sniper is in the kill feed wreaking havok, telegraghing his shots that even I can see, and I got 4 snipers all claiming cataracts?!
The good snipers are not being targeted with our rage guys, it's the ones that have the baddest infantry killing cannon made, and don't hit the critical targets?! They're oppurtunistically hitting scouts in the open while the heavies at bravo are playing with our entrails lol!
Just like you guys rage when the blueberry assualt guy runs pass a blinking objective like he never saw it, ask you for a miracle shot that is impossible from your angle, or he keeps doing a host of dumb non strategic things that make you go "what tha?!".
We're complaining about the guys who have no business anywhere near a sniper rifle.... or a potato gun for that matter?!
"Anybody order chaos?"
|
Zeylon Rho
Subdreddit Test Alliance Please Ignore
3324
|
Posted - 2014.02.03 19:39:00 -
[76] - Quote
The only sort of Sniper I take issue with is Thale's from deep in the red zone. It's the fact hat a Sniper as far back as the MCC in the redline is basically unreachable to anything but another sniper.
You get situations where even a speed-fit scout can't run deep enough into the enemy redline to get within regular-rifle shooting range of the sniper. Getting rid of enemy sniper shouldn't be a suicide mission to begin with anyway.
While I've personally had snipers also be out of LAV-range in the redline, if you have to have a dropship called in to kill them, then you'd already created an imbalanced situation. That's ONE character requiring a vehicle to counter.
That only leaves "sniping" as your only option to get rid of a sniper, which is just stupid. Ask yourself if we'd be ok with a tank that could only be destroyed by another tank? This is beside the fact that the most powerful sniper rifle is mostly as-such because of the range of its scope (which is itself a large issue because of rendering issues at long distances). Why do all other sniper rifles have the same-distance scope with no ability to adjust magnification anyway?
/shrug
Dren and Templar equipment stats, wrong since release.
|
Supra Advyn
Nos Nothi
98
|
Posted - 2014.02.03 20:49:00 -
[77] - Quote
well, to add... Being a scout sniper, and in squad with my Bros... You will always hear me announce A. my start intent (uplink plants with locations, etc.) B. If I perch, where I am at, and what I see, I call out the intel, ambushes, sneakups, incoming HAV, LAV, derps. C. If a squad mate calls out a sniper, I always say "where?" and hunt Him, Her, like stink on shyte till they are down. D. If called in to any location, I am there. Part of an effective team
you should know by now....
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Tyjus Vacca
Valor Coalition
148
|
Posted - 2014.02.03 21:11:00 -
[78] - Quote
because we are not useful, snipers I hate to say it have no value since 1.6 the hit detection is to horrible and the dmg is too pitiful we have been nerfed beyond use |
Damian Crisis
Bullet Cluster Legacy Rising
7
|
Posted - 2014.02.03 21:12:00 -
[79] - Quote
Not for anything, but I tried Sniping and that **** sucks. So I respect Snipers and I'm not even being sarcastic. I find it hard to have that much patience to get a kill. I do think Snipers are useful if you're doing it right.
but if you're in the opposing team, chances are... i ******* hate you.
Popularity is not an attribute of a Scout, unless it's the afterlife.
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tastzlike chicken
ROGUE SPADES
125
|
Posted - 2014.02.03 22:57:00 -
[80] - Quote
I am hard pressed to come up with more than 5 or so snipers that I actually have to consider as I move about the map.
Legitimate DUST snipers know exactly why there is so much disgust / dislike for the class. Their ranks are severely diluted by the severely deluded.
We have a sniper (that almost never plays as a sniper) yet when he's on he's moving and communicating effectively wtihout stepping all over comms and without needing to be asked for clarification. His team can be moving beneath his overwatch and we get good data about what is coming: Vehicle types, number of enemy, suits they're in, class of weapons they appear to be carrying, direction they're coming from and, often -- a decent estimate on time to contact. We know when he is perched and when he is not. He posts kills and he is valued.
So yeah, we are all aware of what a sniper can do, but the OP is describing a unicorn.
Elect me for CPM and I will continue to lobby for sniper rifles that explode for 10,000 Omni-damage when they are within 20 meters of any other sniper rifle for longer than 5 minutes.
|
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Alena Ventrallis
The Neutral Zone
624
|
Posted - 2014.02.04 01:14:00 -
[81] - Quote
Any red sniper I see hunting those hiding in the redline with sniper rifles, I will leave you be, even if you shoot me later.
Best PVE idea I've seen.
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lrian Locust
Chatelain Rapid Response Gallente Federation
344
|
Posted - 2014.02.04 01:27:00 -
[82] - Quote
Michael Arck wrote:The not so great snipers leave the match 2/0. If someone's consistently getting 2/0, theyre not a sniper. They're a disgrace.
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VALCORE72
NECROM0NGERS The CORVOS
29
|
Posted - 2014.02.04 01:39:00 -
[83] - Quote
about as useful as **** on a boar hog . |
lrian Locust
Chatelain Rapid Response Gallente Federation
344
|
Posted - 2014.02.04 01:40:00 -
[84] - Quote
Meee One wrote:most serious snipers use logi suits. They stack 5 damage mods in it's high slots an can OHK ANY suit,regardless of HP. Total BS. The 4th and 5th damage mod hardly help and even the base damage of a proto charge sniper rifle is too low to OHK all suits. Even with 3 headshots you won't make it.
|
Tesfa Alem
Death by Disassociation Legacy Rising
86
|
Posted - 2014.02.04 02:11:00 -
[85] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND
Nobody owes you anything for your playstyle. You should also be humble and say thanks to the tankers who combat enemy armor, for the shock troops who get really down and gritty around the objective, for the logis makeing the WP and helping the team to get orbitals, and for the scouts lighting up the map so you can see where to shoot. Sniping by nature is done from as far away as possible, and the majority of snipers do it from the redline. And when there are more than two snipers on the field that's when the team starts to get into trouble. As my main man Crazy Kula loves to say "snipers don't win matches" Especially when so many do it when they give up on a match.
To be fair, i don't mind sniper support. And thanks to the snipers who covered my ass. But its the lowest on the set of priorities of choosing squad mates and how i approach a match.
Redline for Thee, but no Redline for Me.
|
iTbagyou
Fatal Absolution Public Disorder.
183
|
Posted - 2014.02.04 03:22:00 -
[86] - Quote
http://imgur.com/ISZ0vdu
Useful sniper.
Official spokesman of Lipton Tea.
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2643
|
Posted - 2014.02.04 07:59:00 -
[87] - Quote
iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper.
57 kills.
but only 5 headshots......
Still dang impressive, but com'on......
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
Rei Shepard
The Rainbow Effect
1568
|
Posted - 2014.02.04 08:14:00 -
[88] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND
1-2 snipers CAN be usefull, if they got aim, when 10 people are in the redzone sniping and 4 are scouting the outskirts with a Lav and only 2 try to get to the objective then no 10 snipers arent gonna do a whole lot.
Not to mention Snipers aim is most of the time as good as a heavies, ie: they got none, except the heavy provides bonus EHP on the field and causes me to reload, snipers on the other hand..not so much...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Storm Shelton
0uter.Heaven Ishuk-Raata Enforcement Directive
65
|
Posted - 2014.02.04 09:19:00 -
[89] - Quote
I give thanks to you Atiim. The sniper has been flowing through my veins for about 8 months now.
I've never had trouble sniping ANY infantry. I've also been trying to explain what you just posted for a very long time to several players, Who seem to think at least one great sniper is useless on their team.
For their defense, I do say 10 sniper scrubs vs. 1 great sniper is no comparison. I proved that just yesterday night.
Snipers may be a very hated class, But I love being remembered as one. The one who saved a squadmate by sniping a few reds sneaking up on him. The one who saved a tanker by sniping the enemy forges. The one who bought the team just enough ticks on the timer to win the PC match by covering an objective.
REAL snipers do the job. You can count on it. Finding them is, Sadly, The hard part.
Atiim, We must snipe together one day! o7 Lovely thread my friend!
You don't know my life! You don't know how many nanites to put in my cereal!
|
iTbagyou
Fatal Absolution Public Disorder.
185
|
Posted - 2014.02.04 10:14:00 -
[90] - Quote
Ghost Kaisar wrote:iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper. 57 kills. but only 5 headshots...... Still dang impressive, but com'on......
Yea, the headshot count sucked horribly. With the LOS I had on bridge map I took body shots unless the HS was easily there. 3x dmg mod thales didnt really need many HS though.
Official spokesman of Lipton Tea.
|
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hgghyujh
Expert Intervention Caldari State
266
|
Posted - 2014.02.04 10:18:00 -
[91] - Quote
because most of you aren't while still managing to be annoying. I can count all the matches that a sniper help the win on one hand. their are too many matches to count that I've seen lost by snipers. |
fdfggfdfh
Intara Direct Action Caldari State
6
|
Posted - 2014.02.04 12:56:00 -
[92] - Quote
iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper.
Not impressed. If someone has to use an officer weapon just to be relevant/useful, where other classes dont have to use one, obviously there's something wrong there. Anyone can farm a bunch of blues in pubs with an officer weapon from the redline uncontested. |
calisk galern
BurgezzE.T.F Public Disorder.
1715
|
Posted - 2014.02.04 13:21:00 -
[93] - Quote
fdfggfdfh wrote:iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper. Not impressed. If someone has to use an officer weapon just to be relevant/useful, where other classes dont have to use one, obviously there's something wrong there. Anyone can farm a bunch of blues in pubs with an officer weapon from the redline uncontested.
you are correct sadly the only good sniper rifle is the thale, sniper rifles have been in need of a tone up in some form or another for a long time, most only being suitable for farming kills off of scrubs. |
iTbagyou
Fatal Absolution Public Disorder.
187
|
Posted - 2014.02.04 15:39:00 -
[94] - Quote
fdfggfdfh wrote:iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper. Not impressed. If someone has to use an officer weapon just to be relevant/useful, where other classes dont have to use one, obviously there's something wrong there. Anyone can farm a bunch of blues in pubs with an officer weapon from the redline uncontested.
Yep, you got me. I used a Thale's just to be relevant.
Official spokesman of Lipton Tea.
|
Bethhy
Ancient Exiles. Renegade Alliance
1067
|
Posted - 2014.02.04 15:47:00 -
[95] - Quote
cuz snipers smell like cabbage. |
CLONE117
planetary retaliation organisation ACME Holding Conglomerate
635
|
Posted - 2014.02.04 16:05:00 -
[96] - Quote
where is this saving your teammates with a sniper rifle happening? all i normally see is ppl sitting in the redline taking random pot shots at players running around in the open nowhere near the OBJECTIVE..
i seem to use more orbitals on redzone snipers than i do on the large cluster of enemy players.
ive never really come across a helpful sniper.
i dont see sitting on an extremely tall tower or hill within the redzone picking off the weakest suit on the map as helpful. |
iTbagyou
Fatal Absolution Public Disorder.
187
|
Posted - 2014.02.04 16:17:00 -
[97] - Quote
CLONE117 wrote:where is this saving your teammates with a sniper rifle happening? all i normally see is ppl sitting in the redline taking random pot shots at players running around in the open nowhere near the OBJECTIVE..
i seem to use more orbitals on redzone snipers than i do on the large cluster of enemy players.
ive never really come across a helpful sniper.
i dont see sitting on an extremely tall tower or hill within the redzone picking off the weakest suit on the map as helpful.
obviously there's a lot more useless than useful. Me personally, I lock down the bridge in dom with a sniper rifle. Call it weakest suit hunting. But if I take out a third to half of their push onto it. Ive done more than most on the team.
Official spokesman of Lipton Tea.
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Atiim
Living Like Larry Schwag
4548
|
Posted - 2014.02.10 22:39:00 -
[98] - Quote
fdfggfdfh wrote:iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper. Not impressed. If someone has to use an officer weapon just to be relevant/useful, where other classes dont have to use one, obviously there's something wrong there. Anyone can farm a bunch of blues in pubs with an officer weapon from the redline uncontested. So I guess that means Sniper Rifles need a buff, right?
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
385
|
Posted - 2014.02.10 22:43:00 -
[99] - Quote
Atiim wrote:fdfggfdfh wrote:iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper. Not impressed. If someone has to use an officer weapon just to be relevant/useful, where other classes dont have to use one, obviously there's something wrong there. Anyone can farm a bunch of blues in pubs with an officer weapon from the redline uncontested. So I guess that means Sniper Rifles need a buff, right? Nope, it means the red line needs a nerf. Snipers in the red line could also explode into the giant mound of ponies, hearts and carebears that they are as soon as they pull the trigger. |
Soraya Xel
The Corporate Raiders Top Men.
1424
|
Posted - 2014.02.10 22:47:00 -
[100] - Quote
Yesterday I was sniping redberries from within the enemy's redline. (Obviously jumping back out every 15 seconds.)
Nerf redline snipers, I'm OP.
I'd like to be your CPM1 candidate
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Atiim
Living Like Larry Schwag
4549
|
Posted - 2014.02.10 22:47:00 -
[101] - Quote
Sigberct Amni wrote:Atiim wrote:fdfggfdfh wrote:iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper. Not impressed. If someone has to use an officer weapon just to be relevant/useful, where other classes dont have to use one, obviously there's something wrong there. Anyone can farm a bunch of blues in pubs with an officer weapon from the redline uncontested. So I guess that means Sniper Rifles need a buff, right? Nope, it means the red line needs a nerf. Snipers in the red line could also explode into the giant mound of ponies, hearts and carebears that they are as soon as they pull the trigger.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
|
Teilka Darkmist
253
|
Posted - 2014.02.10 23:02:00 -
[102] - Quote
hgghyujh wrote:because most of you aren't while still managing to be annoying. I can count all the matches that a sniper help the win on one hand. their are too many matches to count that I've seen lost by snipers. Actually, you might not be able to count all the matches snipers have been usefull to the win. Do you know how many times a sniper shot hasn't killed a redberry but has caused them to divert and go a different way which has led them into the guns of other team members instead of right up behind them? How about how many times members of the other team have been busy hunting snipers rather than concentrating on the objectives changing a close loss to a close win for you? Do you know how many times a sniper, again, not killing due to having to take bodyshots, has kept reds back from the objectives as they dodge the incoming shots meaning that your team takes the objective rather than losing clones?
No, you don't. Those sorts of things aren't noticed or recorded.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Atiim
Living Like Larry Schwag
4549
|
Posted - 2014.02.10 23:03:00 -
[103] - Quote
Tesfa Alem wrote:Nobody owes you anything for your playstyle. You should also be humble and say thanks to the tankers who combat enemy armor, for the shock troops who get really down and gritty around the objective, for the logis makeing the WP and helping the team to get orbitals, and for the scouts lighting up the map so you can see where to shoot. Sniping by nature is done from as far away as possible, and the majority of snipers do it from the redline. And when there are more than two snipers on the field that's when the team starts to get into trouble. As my main man Crazy Kula loves to say "snipers don't win matches" Especially when so many do it when they give up on a match.
To be fair, i don't mind sniper support. And thanks to the snipers who covered my ass. But its the lowest on the set of priorities of choosing squad mates and how i approach a match. Thank a tanker? HAHAHAhAHAHAHAHAHAHA No.
Snipers are owed about as much as the logis who keep the team alive and resupplied, as much as the scouts who light up an area, as much as the heavy who prevents the enemy from pushing an objective, as much as the Assaults for pushing an objective, and as much as Dropship Pilots are owed for mobile transport.
I'm not saying they haven't earned their thanks, but we we just want the credit where it's due.
Snipers don't win matches? So locking down an objective preventing almost any hack won't win a match for you? Keeping the enemy off the high ground spamming explosives won't contribute to winning a match?
Don't ever become an FC.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Onesimus Tarsus
1172
|
Posted - 2014.02.10 23:04:00 -
[104] - Quote
Teilka Darkmist wrote:hgghyujh wrote:because most of you aren't while still managing to be annoying. I can count all the matches that a sniper help the win on one hand. their are too many matches to count that I've seen lost by snipers. Actually, you might not be able to count all the matches snipers have been usefull to the win. Do you know how many times a sniper shot hasn't killed a redberry but has caused them to divert and go a different way which has led them into the guns of other team members instead of right up behind them? How about how many times members of the other team have been busy hunting snipers rather than concentrating on the objectives changing a close loss to a close win for you? Do you know how many times a sniper, again, not killing due to having to take bodyshots, has kept reds back from the objectives as they dodge the incoming shots meaning that your team takes the objective rather than losing clones? No, you don't. Those sorts of things aren't noticed or recorded.
Or statistically significant, I'd wager.
Spock, the Rock, Doc Ock and Hulk Hogan.
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TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
19
|
Posted - 2014.02.10 23:06:00 -
[105] - Quote
Snipers generally do well like when most are doing well, IE the team has locked down the objective and are just stomping the enemy. The snipers I have seen leave the red line get killed if they are actually helpful as I know if no one else will I will hunt them down.
That said, I have seen plenty of Thales or charged snipers, but never have I seen one leave the red line. On top of that, I've never seen a Thales sniper that wasn't head glitching either which I always point out and I always see ignored in every sniper thread. People QQ about "Pro" snipers, because the most damaging ones sit in red lines on maps where they can and thales snipe while exploting POV bugs since the camera will stick out above a red line hill while your head model doesn't. Even if you approach them from the side they will wear a 1000 ehp suit so that if you head shot them once from the side they will sprint down the crest of the hill and hide until they have full hp then readjust to POV bug towards where you hit them from.
Most maps place the red line cliffs above nearby cliffs that will actually render making counter sniping all the more of a nightmare.
Sniping is broken right now for everyone else, that's why so much hate is thrown at snipers. That's why people call orbitals on redline snipers. Because, the red line + head glitching removes all plausible counters beyond an orbital that the rest of us who are trying to actually play the game and not be an exploitative jerk would rather deal with like an orbital on the main enemy counter attacks.
You pro snipers that leave the red line no one is complaining about you. They are complaining about over saturation of snipers on a team or the redline glitchers. |
Teilka Darkmist
253
|
Posted - 2014.02.10 23:07:00 -
[106] - Quote
Onesimus Tarsus wrote:Teilka Darkmist wrote:hgghyujh wrote:because most of you aren't while still managing to be annoying. I can count all the matches that a sniper help the win on one hand. their are too many matches to count that I've seen lost by snipers. Actually, you might not be able to count all the matches snipers have been usefull to the win. Do you know how many times a sniper shot hasn't killed a redberry but has caused them to divert and go a different way which has led them into the guns of other team members instead of right up behind them? How about how many times members of the other team have been busy hunting snipers rather than concentrating on the objectives changing a close loss to a close win for you? Do you know how many times a sniper, again, not killing due to having to take bodyshots, has kept reds back from the objectives as they dodge the incoming shots meaning that your team takes the objective rather than losing clones? No, you don't. Those sorts of things aren't noticed or recorded. Or statistically significant, I'd wager. You'd probably be surprised. These sorts of things add up pretty quickly.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Atiim
Living Like Larry Schwag
4549
|
Posted - 2014.02.10 23:07:00 -
[107] - Quote
Onesimus Tarsus wrote:Or statistically significant, I'd wager.
Seems statistically significant to me.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
|
Teilka Darkmist
253
|
Posted - 2014.02.10 23:10:00 -
[108] - Quote
TYCHUS MAXWELL wrote:Snipers generally do well like when most are doing well, IE the team has locked down the objective and are just stomping the enemy. The snipers I have seen leave the red line get killed if they are actually helpful as I know if no one else will I will hunt them down.
That said, I have seen plenty of Thales or charged snipers, but never have I seen one leave the red line. On top of that, I've never seen a Thales sniper that wasn't head glitching either which I always point out and I always see ignored in every sniper thread. People QQ about "Pro" snipers, because the most damaging ones sit in red lines on maps where they can and thales snipe while exploting POV bugs since the camera will stick out above a red line hill while your head model doesn't. Even if you approach them from the side they will wear a 1000 ehp suit so that if you head shot them once from the side they will sprint down the crest of the hill and hide until they have full hp then readjust to POV bug towards where you hit them from.
Most maps place the red line cliffs above nearby cliffs that will actually render making counter sniping all the more of a nightmare.
Sniping is broken right now for everyone else, that's why so much hate is thrown at snipers. That's why people call orbitals on redline snipers. Because, the red line + head glitching removes all plausible counters beyond an orbital that the rest of us who are trying to actually play the game and not be an exploitative jerk would rather deal with.
You pro snipers that leave the red line no one is complaining about you. They are complaining about over saturation of snipers on a team or the redline glitchers. I always leave the redline and have never used a Thales. My main sniping fit has a Charge but I've mostly been using Militia fits recently to bolster my wallet a little. I've also been trying to improve my closer in game, which is working a bit. When I'm not on a team getting stomped anyway.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Soraya Xel
The Corporate Raiders Top Men.
1427
|
Posted - 2014.02.10 23:12:00 -
[109] - Quote
As a sniper, my position is never based on "where the redline is". The map design is, unfortunately, designed to put many of the best sniper positions behind it. That is a map problem, not a weapon balance problem, nor a redline problem.
I know on Manus Peaks skirmish, I initially am redline sniping. Why? Because a point near my MCC lets me hit the A hack point on the other side of the map, allowing me to ensure my team an easy three-cap on a three-point map. (This is also bad map design, I should not be able to do this.) Nonetheless, it's evidence that as a sniper, I help my team in a significant way, by preventing the enemy team from capping A for the first two to three minutes of the match.
Usually then I reposition, as enemy snipers have found their positions. I'll usually countersnipe the majority of my time in a match as a sniper, keeping enemy snipers off my team. Often this will place me in the center of the play field. On Domination matches (again, in Manus Peaks), I have occasionally run sniper while crouching at the objective.
I'd like to be your CPM1 candidate
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Onesimus Tarsus
1172
|
Posted - 2014.02.10 23:12:00 -
[110] - Quote
Atiim wrote:Onesimus Tarsus wrote:Or statistically significant, I'd wager. Seems statistically significant to me.
Single instance carries no statistical weight, and effect of event is easily replicated by other modes and methods. Plus, if that score doesn't stop other people from playing the game, very little will.
Spock, the Rock, Doc Ock and Hulk Hogan.
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PARKOUR PRACTIONER
Reapers' Assailant
609
|
Posted - 2014.02.10 23:13:00 -
[111] - Quote
As a scout I kill most of the Intel so.....
Psycho
"Never argue with an idiot. They will only pull you down to their level, and then beat you with experience"
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TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
19
|
Posted - 2014.02.10 23:16:00 -
[112] - Quote
Teilka Darkmist wrote:TYCHUS MAXWELL wrote:Snipers generally do well like when most are doing well, IE the team has locked down the objective and are just stomping the enemy. The snipers I have seen leave the red line get killed if they are actually helpful as I know if no one else will I will hunt them down.
That said, I have seen plenty of Thales or charged snipers, but never have I seen one leave the red line. On top of that, I've never seen a Thales sniper that wasn't head glitching either which I always point out and I always see ignored in every sniper thread. People QQ about "Pro" snipers, because the most damaging ones sit in red lines on maps where they can and thales snipe while exploting POV bugs since the camera will stick out above a red line hill while your head model doesn't. Even if you approach them from the side they will wear a 1000 ehp suit so that if you head shot them once from the side they will sprint down the crest of the hill and hide until they have full hp then readjust to POV bug towards where you hit them from.
Most maps place the red line cliffs above nearby cliffs that will actually render making counter sniping all the more of a nightmare.
Sniping is broken right now for everyone else, that's why so much hate is thrown at snipers. That's why people call orbitals on redline snipers. Because, the red line + head glitching removes all plausible counters beyond an orbital that the rest of us who are trying to actually play the game and not be an exploitative jerk would rather deal with.
You pro snipers that leave the red line no one is complaining about you. They are complaining about over saturation of snipers on a team or the redline glitchers. I always leave the redline and have never used a Thales. My main sniping fit has a Charge but I've mostly been using Militia fits recently to bolster my wallet a little. I've also been trying to improve my closer in game, which is working a bit. When I'm not on a team getting stomped anyway.
And when you are one of the few snipers on your team you are not who the community is complaining about. The community is raging at the other jerks and you are just identifying with them, I like good snipers, but broken snipers can take a long walk off a short pier.
If you are not red line sniping then no one is going to complain about you. Don't take up arguments that have nothing to do with the rage. You guys are just getting caught in the crossfire rage because it is infuriating to have no option to deal with another player short of trying to suicide drop ship into them/waste an orbital. So most ignore them and they pad their KDR making any snipers seem superficial. You guys that actually move about should be just as pissed off at these guys as the rest of us as they make you look bad. |
Soraya Xel
The Corporate Raiders Top Men.
1429
|
Posted - 2014.02.10 23:19:00 -
[113] - Quote
TYCHUS MAXWELL wrote:You guys are just getting caught in the crossfire rage because it is infuriating to have no option to deal with another player short of trying to suicide drop ship into them/waste an orbital.
If a sniper can kill you, you can kill them. Doesn't matter where on the map they are. Redline tanks: Much harder to kill.
TYCHUS MAXWELL wrote:You guys that actually move about should be just as pissed off at these guys as the rest of us as they make you look bad.
Why would I be ticked off at easy targets? I love redline snipers. :)
I'd like to be your CPM1 candidate
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TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
19
|
Posted - 2014.02.10 23:26:00 -
[114] - Quote
Soraya Xel wrote:TYCHUS MAXWELL wrote:You guys are just getting caught in the crossfire rage because it is infuriating to have no option to deal with another player short of trying to suicide drop ship into them/waste an orbital. If a sniper can kill you, you can kill them. Doesn't matter where on the map they are. Redline tanks: Much harder to kill. TYCHUS MAXWELL wrote:You guys that actually move about should be just as pissed off at these guys as the rest of us as they make you look bad. Why would I be ticked off at easy targets? I love redline snipers. :)
Vid of you sniping an armor tanked head glitcher from a lower elevation or it didn't happen, otherwise you are just another thales redline head glitcher trolling the forum in hopes that CCP continues to ignore the glitch.
At least those Rail tanks I can chase off the cliff from a lower elevation with my forge gun. You can't do that with a head glitcher as the body isn't visible unless you are above them which is impossible if they use the right cliff in their redline (Which the primary abusers do). |
Atiim
Living Like Larry Schwag
4551
|
Posted - 2014.02.10 23:28:00 -
[115] - Quote
Onesimus Tarsus wrote: Single instance carries no statistical weight, and effect of event is easily replicated by other modes and methods. Plus, if that score doesn't stop other people from playing the game, very little will.
Nearly everything in this game can be easily replicated by other modes and methods. That doesn't really mean anything.
Nothing will stop people from playing the game.
((Am I misinterpreting this somehow? It feels as if I am))
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Soraya Xel
The Corporate Raiders Top Men.
1429
|
Posted - 2014.02.10 23:28:00 -
[116] - Quote
TYCHUS MAXWELL wrote:Vid of you sniping an armor tanked head glitcher from a lower elevation or it didn't happen, otherwise you are just another thales redline head glitcher trolling the forum in hopes that CCP continues to ignore the glitch.
I've actually never used one of my Thale's rifles. I don't feel pubs, FacWar, or even PC gives me an important enough fight to break them out, so I haven't ever used them. Don't even know how they feel to fire.
Sure, I've seen glitchy map issues, sometimes I have to reposition once or twice to get the shot off, but I manage it.
I'd like to be your CPM1 candidate
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Onesimus Tarsus
1172
|
Posted - 2014.02.10 23:29:00 -
[117] - Quote
Soraya Xel wrote:TYCHUS MAXWELL wrote:You guys are just getting caught in the crossfire rage because it is infuriating to have no option to deal with another player short of trying to suicide drop ship into them/waste an orbital. If a sniper can kill you, you can kill them. Doesn't matter where on the map they are. Redline tanks: Much harder to kill. TYCHUS MAXWELL wrote:You guys that actually move about should be just as pissed off at these guys as the rest of us as they make you look bad. Why would I be ticked off at easy targets? I love redline snipers. :)
This is why I advocate KDR matchmaking: let snipers have their game (shooting at other snipers), and keep them out our way as we try to capture objectives with people actually willing to put skin in the game doing so. Same for tankers. Let them shoot each other and stop being the drive-by shooters they are.
Spock, the Rock, Doc Ock and Hulk Hogan.
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Tyjus Vacca
Valor Coalition
186
|
Posted - 2014.02.10 23:32:00 -
[118] - Quote
TYCHUS MAXWELL wrote:Soraya Xel wrote:TYCHUS MAXWELL wrote:You guys are just getting caught in the crossfire rage because it is infuriating to have no option to deal with another player short of trying to suicide drop ship into them/waste an orbital. If a sniper can kill you, you can kill them. Doesn't matter where on the map they are. Redline tanks: Much harder to kill. TYCHUS MAXWELL wrote:You guys that actually move about should be just as pissed off at these guys as the rest of us as they make you look bad. Why would I be ticked off at easy targets? I love redline snipers. :) Vid of you sniping an armor tanked head glitcher from a lower elevation or it didn't happen, otherwise you are just another thales redline head glitcher trolling the forum in hopes that CCP continues to ignore the glitch.
people head glitch with AR's its just how that game works, you wanna shoot a head glitcher in the redline your just gonna have to fine a higher spot than he and hit him from there I know Ive done it alot, but alas i dont make vids so "it didnt happen" :D |
Soraya Xel
The Corporate Raiders Top Men.
1433
|
Posted - 2014.02.10 23:33:00 -
[119] - Quote
Onesimus Tarsus wrote:This is why I advocate KDR matchmaking: let snipers have their game (shooting at other snipers), and keep them out our way as we try to capture objectives with people actually willing to put skin in the game doing so. Same for tankers. Let them shoot each other and stop being the drive-by shooters they are.
If you read my above posts, you'd know that when I snipe, it's not for KDR. I snipe on maps where I can help with objectives from a sniper perch. (Manus Peaks, usually.) Actually the most leaderboard-stacky I get is when I logi. I love me some war points. Find a heavy, park on it with a repper. 3k warpoints easy. Just saying. You make a lot of generalizations without knowing what you're talking about.
I'd like to be your CPM1 candidate
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Onesimus Tarsus
1172
|
Posted - 2014.02.10 23:35:00 -
[120] - Quote
Soraya Xel wrote:Onesimus Tarsus wrote:This is why I advocate KDR matchmaking: let snipers have their game (shooting at other snipers), and keep them out our way as we try to capture objectives with people actually willing to put skin in the game doing so. Same for tankers. Let them shoot each other and stop being the drive-by shooters they are. If you read my above posts, you'd know that when I snipe, it's not for KDR. I snipe on maps where I can help with objectives from a sniper perch. (Manus Peaks, usually.) Actually the most leaderboard-stacky I get is when I logi. I love me some war points. Find a heavy, park on it with a repper. 3k warpoints easy. Just saying. You make a lot of generalizations without knowing what you're talking about.
A lot? What a generalization.
Spock, the Rock, Doc Ock and Hulk Hogan.
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TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
19
|
Posted - 2014.02.10 23:37:00 -
[121] - Quote
Tyjus Vacca wrote:TYCHUS MAXWELL wrote:Soraya Xel wrote:TYCHUS MAXWELL wrote:You guys are just getting caught in the crossfire rage because it is infuriating to have no option to deal with another player short of trying to suicide drop ship into them/waste an orbital. If a sniper can kill you, you can kill them. Doesn't matter where on the map they are. Redline tanks: Much harder to kill. TYCHUS MAXWELL wrote:You guys that actually move about should be just as pissed off at these guys as the rest of us as they make you look bad. Why would I be ticked off at easy targets? I love redline snipers. :) Vid of you sniping an armor tanked head glitcher from a lower elevation or it didn't happen, otherwise you are just another thales redline head glitcher trolling the forum in hopes that CCP continues to ignore the glitch. people head glitch with AR's its just how that game works, you wanna shoot a head glitcher in the redline your just gonna have to fine a higher spot than he and hit him from there I know Ive done it alot, but alas i dont make vids so "it didnt happen" :D
1. AR's don't have enough range to keep you from rushing them (You know because they can't sit in the f@#$ing red line with infinite optimal range, or at least as far as their game will render.)
2. I will stand by vids or it didn't happen, why? Because, more than likely the one you were shooting from a higher elevation was not in a good sniping point. Just because you guys can kill the noob snipers that also sit in the redline doesn't mean it's fine. I can kill noob tankers all day long with my forge gun, doesn't make tanks fine. |
iTbagyou
Fatal Absolution General Tso's Alliance
192
|
Posted - 2014.02.10 23:38:00 -
[122] - Quote
TYCHUS MAXWELL wrote:Snipers generally do well like when most are doing well, IE the team has locked down the objective and are just stomping the enemy. The snipers I have seen leave the red line get killed if they are actually helpful as I know if no one else will I will hunt them down.
That said, I have seen plenty of Thales or charged snipers, but never have I seen one leave the red line. On top of that, I've never seen a Thales sniper that wasn't head glitching either which I always point out and I always see ignored in every sniper thread. People QQ about "Pro" snipers, because the most damaging ones sit in red lines on maps where they can and thales snipe while exploting POV bugs since the camera will stick out above a red line hill while your head model doesn't. Even if you approach them from the side they will wear a 1000 ehp suit so that if you head shot them once from the side they will sprint down the crest of the hill and hide until they have full hp then readjust to POV bug towards where you hit them from.
Most maps place the red line cliffs above nearby cliffs that will actually render making counter sniping all the more of a nightmare.
Sniping is broken right now for everyone else, that's why so much hate is thrown at snipers. That's why people call orbitals on redline snipers. Because, the red line + head glitching removes all plausible counters beyond an orbital that the rest of us who are trying to actually play the game and not be an exploitative jerk would rather deal with like an orbital on the main enemy counter attacks.
You pro snipers that leave the red line no one is complaining about you. They are complaining about over saturation of snipers on a team or the redline glitchers.
On occassions I run a thales, but I have no problem moving around the map with it. I'm not scared to lose it. I also dont sit in the redline with it. I do use elevated positions that require a DS to reach.
Official spokesman of Lipton Tea.
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TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
19
|
Posted - 2014.02.10 23:39:00 -
[123] - Quote
iTbagyou wrote:TYCHUS MAXWELL wrote:Snipers generally do well like when most are doing well, IE the team has locked down the objective and are just stomping the enemy. The snipers I have seen leave the red line get killed if they are actually helpful as I know if no one else will I will hunt them down.
That said, I have seen plenty of Thales or charged snipers, but never have I seen one leave the red line. On top of that, I've never seen a Thales sniper that wasn't head glitching either which I always point out and I always see ignored in every sniper thread. People QQ about "Pro" snipers, because the most damaging ones sit in red lines on maps where they can and thales snipe while exploting POV bugs since the camera will stick out above a red line hill while your head model doesn't. Even if you approach them from the side they will wear a 1000 ehp suit so that if you head shot them once from the side they will sprint down the crest of the hill and hide until they have full hp then readjust to POV bug towards where you hit them from.
Most maps place the red line cliffs above nearby cliffs that will actually render making counter sniping all the more of a nightmare.
Sniping is broken right now for everyone else, that's why so much hate is thrown at snipers. That's why people call orbitals on redline snipers. Because, the red line + head glitching removes all plausible counters beyond an orbital that the rest of us who are trying to actually play the game and not be an exploitative jerk would rather deal with like an orbital on the main enemy counter attacks.
You pro snipers that leave the red line no one is complaining about you. They are complaining about over saturation of snipers on a team or the redline glitchers. On occassions I run a thales, but I have no problem moving around the map with it. I'm not scared to lose it. I also dont sit in the redline with it. I do use elevated positions that require a DS to reach.
And like I said to the other guy, the community ISN'T raging about you. They rage at the 10 blueberry snipers that won't push on the objective and the red liners. |
Teilka Darkmist
253
|
Posted - 2014.02.10 23:40:00 -
[124] - Quote
TYCHUS MAXWELL wrote:Soraya Xel wrote:TYCHUS MAXWELL wrote:You guys are just getting caught in the crossfire rage because it is infuriating to have no option to deal with another player short of trying to suicide drop ship into them/waste an orbital. If a sniper can kill you, you can kill them. Doesn't matter where on the map they are. Redline tanks: Much harder to kill. TYCHUS MAXWELL wrote:You guys that actually move about should be just as pissed off at these guys as the rest of us as they make you look bad. Why would I be ticked off at easy targets? I love redline snipers. :) Vid of you sniping an armor tanked head glitcher from a lower elevation or it didn't happen, otherwise you are just another thales redline head glitcher trolling the forum in hopes that CCP continues to ignore the glitch. At least those Rail tanks I can chase off the cliff from a lower elevation with my forge gun. You can't do that with a head glitcher as the body isn't visible unless you are above them which is impossible if they use the right cliff in their redline (Which the primary abusers do). Most redline snipers are very easy targets. They seem to like to sit right on the crest of hills, silhouetting themselves against the sky. As to the head glitching ones. You're not going to be able to shoot anyone from a lower elevation when they're headglitching, regardless of what weapon they're using. To suggest otherwise is ridiculous. Headglitchers usually aren't at the highest possible elevation though, so it takes a little time and effort, but you can usually get to a position where you have a shot.
And bad snipers don't make good snipers look bad, they make themselves look bad and good ones look amazing in comparison. I class myself more towards average than good or bad when I'm sniping. Right now I'm running mostly assault and only really switching when I see there's a sniper redberry on the field. When that happens I usually decide to take up the hunt for them.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
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Onesimus Tarsus
1172
|
Posted - 2014.02.10 23:41:00 -
[125] - Quote
Soraya Xel wrote:Onesimus Tarsus wrote:This is why I advocate KDR matchmaking: let snipers have their game (shooting at other snipers), and keep them out our way as we try to capture objectives with people actually willing to put skin in the game doing so. Same for tankers. Let them shoot each other and stop being the drive-by shooters they are. If you read my above posts, you'd know that when I snipe, it's not for KDR. I snipe on maps where I can help with objectives from a sniper perch. (Manus Peaks, usually.) Actually the most leaderboard-stacky I get is when I logi. I love me some war points. Find a heavy, park on it with a repper. 3k warpoints easy. Just saying. You make a lot of generalizations without knowing what you're talking about.
Besides, if it doesn't affect your KDR, you'll have precious little to worry about.
Spock, the Rock, Doc Ock and Hulk Hogan.
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TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
19
|
Posted - 2014.02.10 23:44:00 -
[126] - Quote
Teilka Darkmist wrote:TYCHUS MAXWELL wrote:Soraya Xel wrote:TYCHUS MAXWELL wrote:You guys are just getting caught in the crossfire rage because it is infuriating to have no option to deal with another player short of trying to suicide drop ship into them/waste an orbital. If a sniper can kill you, you can kill them. Doesn't matter where on the map they are. Redline tanks: Much harder to kill. TYCHUS MAXWELL wrote:You guys that actually move about should be just as pissed off at these guys as the rest of us as they make you look bad. Why would I be ticked off at easy targets? I love redline snipers. :) Vid of you sniping an armor tanked head glitcher from a lower elevation or it didn't happen, otherwise you are just another thales redline head glitcher trolling the forum in hopes that CCP continues to ignore the glitch. At least those Rail tanks I can chase off the cliff from a lower elevation with my forge gun. You can't do that with a head glitcher as the body isn't visible unless you are above them which is impossible if they use the right cliff in their redline (Which the primary abusers do). Most redline snipers are very easy targets. They seem to like to sit right on the crest of hills, silhouetting themselves against the sky. As to the head glitching ones. You're not going to be able to shoot anyone from a lower elevation when they're headglitching, regardless of what weapon they're using. To suggest otherwise is ridiculous. Headglitchers usually aren't at the highest possible elevation though, so it takes a little time and effort, but you can usually get to a position where you have a shot. And bad snipers don't make good snipers look bad, they make themselves look bad and good ones look amazing in comparison. I class myself more towards average than good or bad when I'm sniping. Right now I'm running mostly assault and only really switching when I see there's a sniper redberry on the field. When that happens I usually decide to take up the hunt for them.
By look bad I mean that this thread is started about how snipers are useful! Which is a reaction to the negative attitude the community has towards them, which is in reaction to the bull tactics that you guys claim not to use and like I've said no one is complaining about the snipers that don't employ said tactics.
And again, you admit that it does happen "Headglitchers USUALLY aren't at the highest possible elevation", the community is pissed off at the "NOT USUALLY" ones.
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Teilka Darkmist
253
|
Posted - 2014.02.10 23:49:00 -
[127] - Quote
TYCHUS MAXWELL wrote:Teilka Darkmist wrote:TYCHUS MAXWELL wrote:
Vid of you sniping an armor tanked head glitcher from a lower elevation or it didn't happen, otherwise you are just another thales redline head glitcher trolling the forum in hopes that CCP continues to ignore the glitch.
At least those Rail tanks I can chase off the cliff from a lower elevation with my forge gun. You can't do that with a head glitcher as the body isn't visible unless you are above them which is impossible if they use the right cliff in their redline (Which the primary abusers do).
Most redline snipers are very easy targets. They seem to like to sit right on the crest of hills, silhouetting themselves against the sky. As to the head glitching ones. You're not going to be able to shoot anyone from a lower elevation when they're headglitching, regardless of what weapon they're using. To suggest otherwise is ridiculous. Headglitchers usually aren't at the highest possible elevation though, so it takes a little time and effort, but you can usually get to a position where you have a shot. And bad snipers don't make good snipers look bad, they make themselves look bad and good ones look amazing in comparison. I class myself more towards average than good or bad when I'm sniping. Right now I'm running mostly assault and only really switching when I see there's a sniper redberry on the field. When that happens I usually decide to take up the hunt for them. By look bad I mean that this thread is started about how snipers are useful! Which is a reaction to the negative attitude the community has towards them, which is in reaction to the bull tactics that you guys claim not to use and like I've said no one is complaining about the snipers that don't employ said tactics. And again, you admit that it does happen "Headglitchers USUALLY aren't at the highest possible elevation", the community is pissed off at the "NOT USUALLY" ones. I say usually because I can't say for certain that it never happens. I can't remember every having seen someone headglitching from the highest possible elevation and in the redline, but that's not the same as saying it never happens.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
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Tyjus Vacca
Valor Coalition
187
|
Posted - 2014.02.10 23:49:00 -
[128] - Quote
TYCHUS MAXWELL wrote:iTbagyou wrote:TYCHUS MAXWELL wrote:Snipers generally do well like when most are doing well, IE the team has locked down the objective and are just stomping the enemy. The snipers I have seen leave the red line get killed if they are actually helpful as I know if no one else will I will hunt them down.
That said, I have seen plenty of Thales or charged snipers, but never have I seen one leave the red line. On top of that, I've never seen a Thales sniper that wasn't head glitching either which I always point out and I always see ignored in every sniper thread. People QQ about "Pro" snipers, because the most damaging ones sit in red lines on maps where they can and thales snipe while exploting POV bugs since the camera will stick out above a red line hill while your head model doesn't. Even if you approach them from the side they will wear a 1000 ehp suit so that if you head shot them once from the side they will sprint down the crest of the hill and hide until they have full hp then readjust to POV bug towards where you hit them from.
Most maps place the red line cliffs above nearby cliffs that will actually render making counter sniping all the more of a nightmare.
Sniping is broken right now for everyone else, that's why so much hate is thrown at snipers. That's why people call orbitals on redline snipers. Because, the red line + head glitching removes all plausible counters beyond an orbital that the rest of us who are trying to actually play the game and not be an exploitative jerk would rather deal with like an orbital on the main enemy counter attacks.
You pro snipers that leave the red line no one is complaining about you. They are complaining about over saturation of snipers on a team or the redline glitchers. On occassions I run a thales, but I have no problem moving around the map with it. I'm not scared to lose it. I also dont sit in the redline with it. I do use elevated positions that require a DS to reach. And like I said to the other guy, the community ISN'T raging about you. They rage at the 10 blueberry snipers that won't push on the objective and the red liners.
ok vid of redline sniper making a difference in the battle ?
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bamboo x
Eternal Beings Proficiency V.
83
|
Posted - 2014.02.10 23:54:00 -
[129] - Quote
You guys are idiots.
First of all, the "snipers" you're talking about who "aren't useful" aren't snipers if they aren't a Gallente scout.
I created an alt to try out Profile Dampening, and just the fact that you're invisible makes you deadly even with a Militia rifle.
Get a proto Gallente scout with proto dampeners and range amplifiers on your team. He just might win the ******* match for you. |
TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
19
|
Posted - 2014.02.10 23:56:00 -
[130] - Quote
Tyjus Vacca wrote:TYCHUS MAXWELL wrote:iTbagyou wrote:TYCHUS MAXWELL wrote:Snipers generally do well like when most are doing well, IE the team has locked down the objective and are just stomping the enemy. The snipers I have seen leave the red line get killed if they are actually helpful as I know if no one else will I will hunt them down.
That said, I have seen plenty of Thales or charged snipers, but never have I seen one leave the red line. On top of that, I've never seen a Thales sniper that wasn't head glitching either which I always point out and I always see ignored in every sniper thread. People QQ about "Pro" snipers, because the most damaging ones sit in red lines on maps where they can and thales snipe while exploting POV bugs since the camera will stick out above a red line hill while your head model doesn't. Even if you approach them from the side they will wear a 1000 ehp suit so that if you head shot them once from the side they will sprint down the crest of the hill and hide until they have full hp then readjust to POV bug towards where you hit them from.
Most maps place the red line cliffs above nearby cliffs that will actually render making counter sniping all the more of a nightmare.
Sniping is broken right now for everyone else, that's why so much hate is thrown at snipers. That's why people call orbitals on redline snipers. Because, the red line + head glitching removes all plausible counters beyond an orbital that the rest of us who are trying to actually play the game and not be an exploitative jerk would rather deal with like an orbital on the main enemy counter attacks.
You pro snipers that leave the red line no one is complaining about you. They are complaining about over saturation of snipers on a team or the redline glitchers. On occassions I run a thales, but I have no problem moving around the map with it. I'm not scared to lose it. I also dont sit in the redline with it. I do use elevated positions that require a DS to reach. And like I said to the other guy, the community ISN'T raging about you. They rage at the 10 blueberry snipers that won't push on the objective and the red liners. ok vid of redline sniper making a difference in the battle ?
They kill players which cost them their suits/kdr and cannot be encroached upon when red line head glitching from a higher elevation.
You want me to prove that snipers are useful? You do realize that I don't even think snipers are necessary. Just another form of play like vehicles. I am simply trying to explain one half of the reason why players get pissy with snipers. The other half would be like the 10 snipers on one side issue, they aren't necessary.
So no I'm not going to post a vid of a sniper making a difference, because I'm not even arguing that you are useful mister strawman. |
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Zahle Undt
Bullet Cluster Legacy Rising
683
|
Posted - 2014.02.11 00:26:00 -
[131] - Quote
Atiim....your post describes MAYBE 1 out of every 10 snipers in this game. Most snipers just pick a spot in their redline and shoot at anything that comes across their scope because they suck at Dust yet want to maintain a high KDR for some reason that I can not fathom.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Teilka Darkmist
253
|
Posted - 2014.02.11 00:31:00 -
[132] - Quote
TYCHUS MAXWELL wrote:Tyjus Vacca wrote:TYCHUS MAXWELL wrote:iTbagyou wrote:TYCHUS MAXWELL wrote:Snipers generally do well like when most are doing well, IE the team has locked down the objective and are just stomping the enemy. The snipers I have seen leave the red line get killed if they are actually helpful as I know if no one else will I will hunt them down.
That said, I have seen plenty of Thales or charged snipers, but never have I seen one leave the red line. On top of that, I've never seen a Thales sniper that wasn't head glitching either which I always point out and I always see ignored in every sniper thread. People QQ about "Pro" snipers, because the most damaging ones sit in red lines on maps where they can and thales snipe while exploting POV bugs since the camera will stick out above a red line hill while your head model doesn't. Even if you approach them from the side they will wear a 1000 ehp suit so that if you head shot them once from the side they will sprint down the crest of the hill and hide until they have full hp then readjust to POV bug towards where you hit them from.
Most maps place the red line cliffs above nearby cliffs that will actually render making counter sniping all the more of a nightmare.
Sniping is broken right now for everyone else, that's why so much hate is thrown at snipers. That's why people call orbitals on redline snipers. Because, the red line + head glitching removes all plausible counters beyond an orbital that the rest of us who are trying to actually play the game and not be an exploitative jerk would rather deal with like an orbital on the main enemy counter attacks.
You pro snipers that leave the red line no one is complaining about you. They are complaining about over saturation of snipers on a team or the redline glitchers. On occassions I run a thales, but I have no problem moving around the map with it. I'm not scared to lose it. I also dont sit in the redline with it. I do use elevated positions that require a DS to reach. And like I said to the other guy, the community ISN'T raging about you. They rage at the 10 blueberry snipers that won't push on the objective and the red liners. ok vid of redline sniper making a difference in the battle ? They kill players which cost them their suits/kdr and cannot be encroached upon when red line head glitching from a higher elevation. You want me to prove that snipers are useful? You do realize that I don't even think snipers are necessary. Just another form of play like vehicles. I am simply trying to explain one half of the reason why players get pissy with snipers. The other half would be like the 10 snipers on one side issue, they aren't necessary. So no I'm not going to post a vid of a sniper making a difference, because I'm not even arguing that you are useful mister strawman. KDR is entirely unimportant in a battle, I know I for one wouldn't mourn if it were removed entirely. Loss of individual suits are often unimportant in a battle either. It's rare I play a match where the win or loss is by clone reserves depleted. Admittedly in ambush it is an important factor, but otherwise it's usually, in my experience, when the MMC is destroyed that the battle is over.
So essentially, redline snipers not making a significant contribution to the game is a non-issue. I personally haven't ever come across a sniper that couldn't be counter sniped as far as I can recall, which is not to say it doesn't happen, just that I haven't seen it (and I'm a player who will often go out hunting redliners)
Yes, 10 snipers on one team can be an issue, but how many of the times when that happens are the team with 10 snipers a team of randoms against a team of at least 2 or 3 squads which is pretty much a guaranteed stomp? Switching to a sniper fit is one of the few ways of countering this sort of thing, which often is laying down covering fire for the other 6 to get past the organised teams and drop some uplinks or hack some objectives so that the rest of the team can get out.
The reason most of the players who get pissy at snipers do so, is because they don't see those of us who do the job properly as part of our job is to not been seen doing it. So they think most or all snipers are the redline types and they see we don't get huge KDR or WP scores and assume that means we haven't done much in the match.
Woman.
Sniper, but from near the opponent's redline more often than not.
Not a KDR Worshipper.
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TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
20
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Posted - 2014.02.11 00:43:00 -
[133] - Quote
As someone who also goes out hunting for redline snipers with a sniper rifle I can assure you, you aren't looking hard enough. I'm not exaggerating when I say of the 80+ games where I saw a thales in the kill feed since I have been playing this game, not one of them wasn't redline sniping, many of which were either doing so on a map where you couldn't get to a higher elevation or they wore a fatty suit with over 1k ehp so that when I headshot them once they jump down the hill (Facing out of the match not into it) then they just wait and regen, then readjust their position. But, I play in US East so I can't say what the meta is like elsewhere.
Believe it or not, for those of us that aren't sniping all the time, it gets expensive to fund our suits when we are at the objectives getting into the thick of it. I wouldn't expect a sniper to understand that. I never said redline snipers were game winners, no snipers are in my opinion, at least not that i have seen, they simply don't have the dps and can be avoided. The team determines the outcome. Just the only people I know including myself that complain about snipers is the head glitching redliners. All these sniper QQ threads have been never ending straw arguments that have nothing to do with why people hate on snipers a lot.
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Scheneighnay McBob
Learning Coalition College
3986
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Posted - 2014.02.11 00:44:00 -
[134] - Quote
Alena Ventrallis wrote:I don't hate snipers. Snipers are useful.
Those with a sniper rifle in the redline where no one can get them? I hate them.
Kill these people, and I shall defend your role as a sniper til biomass do we part. Nothing in Dust is more satisfying to me than countersniping redline snipers.
The redline makes them cocky- they forget how exposed the redline perches are compared to the ones I'm shooting them from.
I am your scan error.
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Monkey MAC
Rough Riders..
1915
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Posted - 2014.02.11 00:47:00 -
[135] - Quote
There is nothing wrong with a Sniper, they are usefful for the reasons you specifed and more besides it. The problem is with the Redline Sniper at the edge of the map terrain glitching in a heavy suit, that's the problem.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Soraya Xel
The Corporate Raiders Top Men.
1434
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Posted - 2014.02.11 00:58:00 -
[136] - Quote
Monkey MAC wrote:There is nothing wrong with a Sniper, they are usefful for the reasons you specifed and more besides it. The problem is with the Redline Sniper at the edge of the map terrain glitching in a heavy suit, that's the problem.
The problem is none of the above: It's map design. But snipers and redlines are the "most visible symptom", and few are willing to think it through.
I'd like to be your CPM1 candidate
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Onesimus Tarsus
1172
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Posted - 2014.02.11 00:59:00 -
[137] - Quote
Soraya Xel wrote:Monkey MAC wrote:There is nothing wrong with a Sniper, they are usefful for the reasons you specifed and more besides it. The problem is with the Redline Sniper at the edge of the map terrain glitching in a heavy suit, that's the problem. The problem is none of the above: It's map design. But snipers and redlines are the "most visible symptom", and few are willing to think it through.
Without symptoms, there is no disease.
Spock, the Rock, Doc Ock and Hulk Hogan.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2867
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Posted - 2014.02.11 01:50:00 -
[138] - Quote
Onesimus Tarsus wrote:Soraya Xel wrote:Monkey MAC wrote:There is nothing wrong with a Sniper, they are usefful for the reasons you specifed and more besides it. The problem is with the Redline Sniper at the edge of the map terrain glitching in a heavy suit, that's the problem. The problem is none of the above: It's map design. But snipers and redlines are the "most visible symptom", and few are willing to think it through. Without symptoms, there is no disease.
Actually, no.
I do agree that map design isn't the problem though.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Flyingconejo
KILL-EM-QUICK RISE of LEGION
471
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Posted - 2014.02.11 02:11:00 -
[139] - Quote
Good snipers are useful. I still remember looking at GemCutter on the killfeed and automatically avoiding entire sections of the map.
But good snipers are very rare. |
Onesimus Tarsus
1177
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Posted - 2014.02.11 02:15:00 -
[140] - Quote
Ghost Kaisar wrote:Onesimus Tarsus wrote:Soraya Xel wrote:Monkey MAC wrote:There is nothing wrong with a Sniper, they are usefful for the reasons you specifed and more besides it. The problem is with the Redline Sniper at the edge of the map terrain glitching in a heavy suit, that's the problem. The problem is none of the above: It's map design. But snipers and redlines are the "most visible symptom", and few are willing to think it through. Without symptoms, there is no disease. Actually, no. I do agree that map design isn't the problem though.
The symptom in the case you presented is still present, it just resides in the next person who catches it. If no one ever has an adverse affect from the vector, it isn't a disease.
Spock, the Rock, Doc Ock and Hulk Hogan.
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BAD FURRY
SVER True Blood General Tso's Alliance
549
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Posted - 2014.02.11 02:27:00 -
[141] - Quote
I have lots of Yoshi yiff pic did you know the 1st Yoshi was female ???
Yes i am a Undead Hell Wolf ... nice to meat you!
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Atiim
Living Like Larry Schwag
4800
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Posted - 2014.02.19 01:50:00 -
[142] - Quote
It's rather hilarious.
Everyone calls the sniper useless, but I've yet to see somebody actually disprove the OP with more than a childish "NO!" statement.
I guess that means snipers are useful and 90% of the DUST community are a bunch of elitist pricks.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
236
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Posted - 2014.02.19 02:30:00 -
[143] - Quote
Atiim wrote:It's rather hilarious.
Everyone calls the sniper useless, but I've yet to see somebody actually disprove the OP with more than a childish "NO!" statement.
I guess that means snipers are useful and 90% of the DUST community are a bunch of elitist pricks. I didn't even read the op when I posted that like two weeks ago. I just answered the thread title and left. |
Atiim
Living Like Larry Schwag
5663
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Posted - 2014.03.13 16:49:00 -
[144] - Quote
knight of 6 wrote:Ghost Kaisar wrote: IMO, CCP can really help snipers as a squad mate by buffing damage on sniper rifles. Give my scout a reason not to run dual complex damage mods in my highs, so that I can run some decent shielding and a good pistol.
or you could keep the damage mods and just like double ohko me. That won't even be possible come 1.8.
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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