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Her Nibs
Pradox One Proficiency V.
99
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Posted - 2014.02.03 15:55:00 -
[61] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND
Same for AV...except if people would protect us while we take out tanks, it would help. After all I am saving you from certain death from a blaster. JUST PROTECT ME from infantry...that's all. If I can't take them out, I will at least scare them off long enough to let you shoot the enemy. This goes for dropships as well. 1 Swarm...on goes the hardeners, wait a few seconds for the hardeners to waer off, boom. By the way, I like snipers.
Queen of Praetoria
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voidfaction
134
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Posted - 2014.02.03 16:24:00 -
[62] - Quote
Ghost Kaisar wrote:voidfaction wrote:Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back. Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD My 1911 Suppressed was FAR better in CQC than my sniper rifle. Why? Because I used a DMR instead of a Bolt-Action. Since it took two shots to the chest to drop targets, it was better to become great with my sidearm instead. Great Recons in BF3 were far more deadly with a pistol than the average assault. We had to be. I just want to be able to quickly acquire targets at range, scope, put the round through their skull, and move on. Not this: Find target at range. Crouch. Scope. Wait. Fire. Leave.
That's how I want sniping at range but with no mechanic to prevent the cqc quick scoping that is bf and cod what do you do? I want bullet drop and all that too just noting that makes it as good as a pistol at short/med range.
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Zirzo Valcyn
Holdfast Syndicate Amarr Empire
73
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Posted - 2014.02.03 16:26:00 -
[63] - Quote
i hate them because it's en vogue and this gives me a feeling of connection with others
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2623
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Posted - 2014.02.03 16:31:00 -
[64] - Quote
voidfaction wrote:Ghost Kaisar wrote:voidfaction wrote:Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back. Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD My 1911 Suppressed was FAR better in CQC than my sniper rifle. Why? Because I used a DMR instead of a Bolt-Action. Since it took two shots to the chest to drop targets, it was better to become great with my sidearm instead. Great Recons in BF3 were far more deadly with a pistol than the average assault. We had to be. I just want to be able to quickly acquire targets at range, scope, put the round through their skull, and move on. Not this: Find target at range. Crouch. Scope. Wait. Fire. Leave. That's how I want sniping at range but with no mechanic to prevent the cqc quick scoping that is bf and cod what do you do? I want bullet drop and all that too just noting that makes it as good as a pistol at short/med range.
How about the holding your breath thing from BF3, but it takes longer for it to steady the scope.
Like it takes a good 1/2 second to steady the scope, and can be done without crouching. If you try to fire before the sight "settles" you get terrible bullet deviation
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
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Posted - 2014.02.03 16:39:00 -
[65] - Quote
Ghost Kaisar wrote:voidfaction wrote:Ghost Kaisar wrote:voidfaction wrote:Ghost Kaisar wrote:Here is the problem with snipers, and it's the same problem from BF3.
GREAT snipers are so useful it's not even funny. They can hold an objective from 400m away, eliminate HVT's and injure or flat out STOP squads from moving in the open. They create paranoia and discord on the battlefield, as you can effectively shut down areas of the map for fear of getting pinged in the open.
However, a vast majority of snipers in this game a CRAP. They give all the rest a bad name.
That is the problem with snipers in Dust.
That and the stupid initial scope sway. I want BF3 sniping in Dust. I would go scout sniper and NEVER go back. Sounds like you want QUICK SCOPING. What is the best pistol in BF or CoD? a sniper rifle Everyone running with a sniper rifle because it is the best all range weapon with the best dmg. Not a game I want to play and the reason I don't play BF or CoD My 1911 Suppressed was FAR better in CQC than my sniper rifle. Why? Because I used a DMR instead of a Bolt-Action. Since it took two shots to the chest to drop targets, it was better to become great with my sidearm instead. Great Recons in BF3 were far more deadly with a pistol than the average assault. We had to be. I just want to be able to quickly acquire targets at range, scope, put the round through their skull, and move on. Not this: Find target at range. Crouch. Scope. Wait. Fire. Leave. That's how I want sniping at range but with no mechanic to prevent the cqc quick scoping that is bf and cod what do you do? I want bullet drop and all that too just noting that makes it as good as a pistol at short/med range. How about the holding your breath thing from BF3, but it takes longer for it to steady the scope. Like it takes a good 1/2 second to steady the scope, and can be done without crouching. If you try to fire before the sight "settles" you get terrible bullet deviation
Theres quite a few games that did this where you can hold your breath to steady the shot and your stamina would drain until you breathe out and it recharges. The scope sway was constant though but disappeared when you held your breath.
I believe this would be great but while standing it should reduce sway to a minimal amount but not absolutely. Seen as dust likes to retain some elements of realism, absolute sway reduction while standing is a ridiculous idea and the same for kneeling but this would make more sense and the ability to go prone would be even better.
Iv fire a scoped rifle as well, I could imagine some people may be able to kneel and fire without swaying or moving in rl but only momentarily.
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2625
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Posted - 2014.02.03 16:41:00 -
[66] - Quote
TechMechMeds wrote:
Theres quite a few games that did this where you can hold your breath to steady the shot and your stamina would drain until you breathe out and it recharges. The scope sway was constant though but disappeared when you held your breath.
I believe this would be great but while standing it should reduce sway to a minimal amount but not absolutely. Seen as dust likes to retain some elements of realism, absolute sway reduction while standing is a ridiculous idea and the same for kneeling but this would make more sense and the ability to go prone would be even better.
Iv fire a scoped rifle as well, I could imagine some people may be able to kneel and fire without swaying or moving in rl but only momentarily.
I can agree with reduced accuracy while standing.
I would only use it for mid range shots anyways. Anything longer than about 150m, and you should be crouched or prone for accuracy.
I miss my Bipod though....
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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TechMechMeds
Swamp Tempo Canis Eliminatus Operatives
2533
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Posted - 2014.02.03 16:45:00 -
[67] - Quote
I think absolute sway reduction while kneeling and holding your breath in dust would be fine as its a game but not standing. Complete reduction of sway while kneeling would have to go as well. Only when holding your breath should it completely go while kneeling.
There should always be sway when standing but minimised by holding your breath, everything we say here is void anyway.
Feedback/requests is that way >>>>>>>>>>>
Level 2 forum warrior.
Swamp iz on dat welevant flex fam
I sold my family to the Amarr for isk, its a valid tactic
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fdfggfdfh
Intara Direct Action Caldari State
0
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Posted - 2014.02.03 17:30:00 -
[68] - Quote
Charlotte O'Dell wrote:If your name isn't Grease or Gem Cutter, put down the rifle and do something useful.
Just had to say this. People need to stop using Gem Cutter and Sleepy Zan as references to good snipers because it's completely invalid. No more "back in the day" ish. These guys played during a time when this game was in it's beta and chromosome (though you could argue it's still in beta) when all these fully HP tanked suits of Uprising didn't exist. The hit detection against scouts also was poor (Sleepy Zan's go to), there were wide-open maps u could see across and snipe people off objectives due to poor map design, and the charged sniper rifle was the advanced SR. Have them try to do what they did then today and I bet all my isk that they couldn't. 68-0 or 73-0 is unrealistic now with the new map designs covering objectives, HP buffs, active scanners, etc. They weren't the only ones to pull high killstreaks like that either with a SR. These guys are irrelevant now. They don't even play this game as things became more "balanced". Just legends of their time, nothing more. |
Billi Gene
450
|
Posted - 2014.02.03 18:08:00 -
[69] - Quote
all i can see is people telling other people how to play in the sand pit.....
ineffective snipers are no different to ineffective heavies or logi's or assaults.
5 snipers on the same hill is no different to 5 blueberries camping a spawn, or any of the other ridiculous hand holding that goes on.
Some maps are not for snipers, some are. Some maps the redline is so far from the objectives theres no point in being there, other maps you can shoot from one redline into the other....
You either allow for diversity or you squelch it, but why cover your motives in grandiose iron age ideology?
Pedant, Ape, Troll.
My Beard makes Alpha's sook :P
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CaoticFox
Axis of Chaos
137
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Posted - 2014.02.03 18:12:00 -
[70] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND because the percentage of snipers that actually do this is less than .001% |
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
88
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Posted - 2014.02.03 18:26:00 -
[71] - Quote
Atim, i wish i had a sniper like you who thought this way. We have decent snipers, and one in particular who's a beast won't name names, but most are selfish and sadly useless?! They are in some remote location shooting who they can hit, and can't seem to ever hit what you need hit.
What your saying actually does help, but we only need one per squad max. That's two snipers, on comms, working together, giving feedback, and hitting the guys I need hit. holding down alpha point in the open on the pipes map isn't skill, though useful it is, a newb can do it. I want skill snipers catching tankers before they mount, dropping the wing-man of the heavy or the heavy himself, and making my jaw drop when they finish a guy not 5 ft from me as he was about to drop me when i was reloading( pause for the cause: shoutout to my man freissah who actually did that in a pub, and he's pretty newbish).
You seem like the sniper of my dreams bro, but to many of them are too calm when were getting annihilated, too many of them is just as bad as having too many tanks, and too many will not get in the mud with you?! You can request ground support til the sun goes down, and never see those guys come down?! Don't want them in squad?! Some maps have no use for snipers as well. Like the science lab map with the underground point. I need jarheads with a knack for knife fights in phone booths, but all too often i get k/d huggers who get b****ed out by the heavies?!
I think what we want is that sniper who feels our pain on the ground, and then takes that feedback into the hills. Now he knows what i need! I always suggest to guys who say they snipe to run ground. Most will say "oh naw bro i snipe", and if you ask his k/dr he's quick to bragg it up.That one sniper who you didn't even know sniped until his name hit the kill feed with a charged, is the guy i want! He is also a jack of all trades like me, and a comrade!
I think, in this game in particular, snipers need a second dependable specialty that will earn them stripes. For instance i run assault, but with tanks running rampant my guys almost exspect me to rackle them now. If snipers would come down and get dirty dropping tanks, or keeping them off of us, they would earn a lot more status in my opinion. Sniper/anti armor sounds a lot better, and a lot more useful than sniper?! Or dedicated sniper/scout! Nobody even knows where you are! Get home point back bro lol!
Become that spare troop to get odd stuff done, and we can then justify the lack of dirt on your dropsuit ::)
"Anybody order chaos?"
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Supra Advyn
Nos Nothi
96
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Posted - 2014.02.03 18:43:00 -
[72] - Quote
fdfggfdfh wrote:Charlotte O'Dell wrote:If your name isn't Grease or Gem Cutter, put down the rifle and do something useful. Just had to say this. People need to stop using Gem Cutter and Sleepy Zan as references to good snipers because it's completely invalid. No more "back in the day" ish. These guys played during a time when this game was in it's beta and chromosome (though you could argue it's still in beta) when all these fully HP tanked suits of Uprising didn't exist. The hit detection against scouts also was poor (Sleepy Zan's go to), there were wide-open maps u could see across and snipe people off objectives due to poor map design, and the charged sniper rifle was the advanced SR. Have them try to do what they did then today and I bet all my isk that they couldn't. 68-0 or 73-0 is unrealistic now with the new map designs covering objectives, HP buffs, active scanners, etc. They weren't the only ones to pull high killstreaks like that either with a SR. These guys are irrelevant now. They don't even play this game as things became more "balanced". Just legends of their time, nothing more.
That is a very good point. The next gen sniper is ( as I am ) what is happening now along with the wannabeeberriesnipers. Eventually, the multi talented sniper, as Attiim has pointed out will rise out of the heap and be sought after (scout sniper) for squad duties, recon, counter snipe, etc.
you should know by now....
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CRNWLLC
Screwy Rabbit ULC
11
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Posted - 2014.02.03 19:10:00 -
[73] - Quote
I love the sniper hate, especially coming from players that insists snipers are not GÇ£team playersGÇ¥, that they donGÇÖt contribute meaningfully to the teamGÇÖs performance. More than a few of these same players, when theyGÇÖre on my team and see me sniping, will stand in my way and shoot at meGÇöyou know who you are. HELLA TEAM SPIRIT. (BTW, they GÇ£see me snipingGÇ¥ because I always drop uplinks, like a GÇ£team playerGÇ¥.)
There are different play styles. Not every player prefers the same style, nor are we all meant to play the sameGÇöthatGÇÖs why there are different roles to fill, different maps, etc.
Here are the most common GÇ£I hate snipersGÇ¥ arguments, along with explanations of why theyGÇÖre stupid:
1.Snipers donGÇÖt contribute. Really? And when did you become a Dust general, master of the battlefield, and all-around wartime statistician? ItGÇÖs a gameGÇöanother playerGÇÖs fun has nothing to do with anyoneGÇÖs notions of GÇ£contributionGÇ¥. Also, if itGÇÖs so important, anyone can take an active leadership role and start recruiting/guiding mercs that they think are GÇ£doing it wrongGÇ¥. Then again, anyone that whines as much as most sniper haters is likely not cut out for leadership. I guess being 1/16 of a team, but account for 10%+ of the kills and 0 deaths isnGÇÖt contributingGǪ 2.There are only 5 good snipers in Dust. Well, how can anyone get better unless they play as a sniper? Additionally, if a player is great at sniping and gives a crap about teamplay/GÇ£winningGÇ¥ a match, then doesnGÇÖt it seem like that player would train into another style, to be more versatile and responsive to changing situations? 3.The player that prefers teammates to GÇ£have gone 0/11 and been consistently hacking objectives and providing logi supportGÇ¥, is probably not considering that these same teammates are getting killed to death in the midst of hacking and supporting, and likely just trying to get across the map. Ie, theyGÇÖre not very helpful. Remember: taking objectives only wins two formats of gameplay (domination and skirmish), but cloning wins them all. So, IGÇÖd argue that teaming with dudes that rain death like the hot fire is preferable to teaming with dudes that are hyper GÇ£goalGÇ¥-focused. CanGÇÖt recall all the times MCC health has been neck-and-neck, only to lose the match because the other team is up 80+ clones to our 0. 4.ItGÇÖs unfairGÇöcanGÇÖt shoot back at a sniper. You most certainly canGÇöget in a scout suit and hunt the sniper down, or find a higher perch and countersnipe, or get in a DS and crush him. Alternatively, equip a heavy suit, spawn near where the sniper got you, and dance around, tanking the occasional bullet while homing in on the sniperGÇÖs perch (follow the arrow/ring thingy that flashes when you take damage), swap fittings, and head that-a-way. There are numerous ways to get back at a sniper and each one improves a different style of play. So, arguments of unfairness really just amount to whining about the need to improve. Find better cover. Learn the map better. Play with your fittings. And STFU. 5.Redline snipers are wussies. Maybe so, but my mom says IGÇÖm brave. In any case, a DS has considerable reach behind the enemyGÇÖs redline. Use this to your advantage. Also, both teams have a redline, so this point is moot.
Now that IGÇÖm done ranting, I want to discuss a tactic that runs contrary to current doctrine, but that IGÇÖve found can be quite useful:
Conventional wisdom says to drop uplinks and nanohives away from your perch. The rational behind this tactic is entirely sound, the issue is that, in practice, there are only a handful of truly GÇ£invisibleGÇ¥ sniping spots (at least that IGÇÖve found). TheyGÇÖre not on every map and they are rarer than unicorn farts. NEVER DROP A NANOHIVE OR UPLINK IN YOUR OWN PRIVATE IDAHO. However, considering that there are a plethora of GÇ£very goodGÇ¥ spots, and many of them are either somewhat open to certain angles or on top of towers, dropped uplinks and nanohives can provide visual GÇ£noiseGÇ¥ that makes it harder for countersnipers to do their jobs. If youGÇÖre sitting on a nest of hives/links, your little red chevron is going to be MUCH harder for your opponent to pick out.
Have you seen my baseball?
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Atiim
Living Like Larry Schwag
4412
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Posted - 2014.02.03 19:28:00 -
[74] - Quote
TechMechMeds wrote:You inspired me atiim to use the tac sniper and do a bit of close support sniping, I'm not a 'proper' dedicated sniper, I use the charged with 3 damage mods. I'll be using the ishukone tac later, should be fun.
I use the duvolle tac for cqc sniping and its a total beast.
Most snipers are plain sht mate and we don't even have bullet drop lol. It's the Kaalikiotia, not Ishukone
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
92
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Posted - 2014.02.03 19:38:00 -
[75] - Quote
CRNWLLC wrote:I love the sniper hate, especially coming from players that insists snipers are not GÇ£team playersGÇ¥, that they donGÇÖt contribute meaningfully to the teamGÇÖs performance. More than a few of these same players, when theyGÇÖre on my team and see me sniping, will stand in my way and shoot at meGÇöyou know who you are. HELLA TEAM SPIRIT. (BTW, they GÇ£see me snipingGÇ¥ because I always drop uplinks, like a GÇ£team playerGÇ¥.) There are different play styles. Not every player prefers the same style, nor are we all meant to play the sameGÇöthatGÇÖs why there are different roles to fill, different maps, etc. Here are the most common GÇ£I hate snipersGÇ¥ arguments, along with explanations of why theyGÇÖre stupid: 1. Snipers donGÇÖt contribute. Really? And when did you become a Dust general, master of the battlefield, and all-around wartime statistician? ItGÇÖs a gameGÇöanother playerGÇÖs fun has nothing to do with anyoneGÇÖs notions of GÇ£contributionGÇ¥. Also, if itGÇÖs so important, anyone can take an active leadership role and start recruiting/guiding mercs that they think are GÇ£doing it wrongGÇ¥. Then again, anyone that whines as much as most sniper haters is likely not cut out for leadership. I guess being 1/16 of a team, but account for 10%+ of the kills and 0 deaths isnGÇÖt contributingGǪ 2. There are only 5 good snipers in Dust. Well, how can anyone get better unless they play as a sniper? Additionally, if a player is great at sniping and gives a crap about teamplay/GÇ£winningGÇ¥ a match, then doesnGÇÖt it seem like that player would train into another style, to be more versatile and responsive to changing situations? 3. The player that prefers teammates to GÇ£have gone 0/11 and been consistently hacking objectives and providing logi supportGÇ¥, is probably not considering that these same teammates are getting killed to death in the midst of hacking and supporting, and likely just trying to get across the map. Ie, theyGÇÖre not very helpful. Remember: taking objectives only wins two formats of gameplay (domination and skirmish), but cloning wins them all. So, IGÇÖd argue that teaming with dudes that rain death like the hot fire is preferable to teaming with dudes that are hyper GÇ£goalGÇ¥-focused. CanGÇÖt recall all the times MCC health has been neck-and-neck, only to lose the match because the other team is up 80+ clones to our 0. 4. ItGÇÖs unfairGÇöcanGÇÖt shoot back at a sniper. You most certainly canGÇöget in a scout suit and hunt the sniper down, or find a higher perch and countersnipe, or get in a DS and crush him. Alternatively, equip a heavy suit, spawn near where the sniper got you, and dance around, tanking the occasional bullet while homing in on the sniperGÇÖs perch (follow the arrow/ring thingy that flashes when you take damage), swap fittings, and head that-a-way. There are numerous ways to get back at a sniper and each one improves a different style of play. So, arguments of unfairness really just amount to whining about the need to improve. Find better cover. Learn the map better. Play with your fittings. And STFU. 5. Redline snipers are wussies. Maybe so, but my mom says IGÇÖm brave. In any case, a DS has considerable reach behind the enemyGÇÖs redline. Use this to your advantage. Also, both teams have a redline, so this point is moot. Now that IGÇÖm done ranting, I want to discuss a tactic that runs contrary to current doctrine, but that IGÇÖve found can be quite useful: Conventional wisdom says to drop uplinks and nanohives away from your perch. The rational behind this tactic is entirely sound, the issue is that, in practice, there are only a handful of truly GÇ£invisibleGÇ¥ sniping spots (at least that IGÇÖve found). TheyGÇÖre not on every map and they are rarer than unicorn farts. NEVER DROP A NANOHIVE OR UPLINK IN YOUR OWN PRIVATE IDAHO. However, considering that there are a plethora of GÇ£very goodGÇ¥ spots, and many of them are either somewhat open to certain angles or on top of towers, dropped uplinks and nanohives can provide visual GÇ£noiseGÇ¥ that makes it harder for countersnipers to do their jobs. If youGÇÖre sitting on a nest of hives/links, your little red chevron is going to be MUCH harder for your opponent to pick out.
I will agree with all of yournpoints for the sake of argument, and to a large degree your right. I just simply don't have the time to waste hunting one guy?! I will assign a counter sniper, who is clearly not leaving the redline, to the task of finding you. My ground troops are to precious to break off and hunt the invisible. I can see the enemy in front of me so that I will deal with.
your the sniper we're NOT complaining about. You understand your team contribution is needed. The guys who go 6/0 300 wp! He's useless! If I call out a sniper angle, and get no confirmed kill? He needs to come on down, and get his AR out lol! Just like you watch us, and say "oh for crying out loud, it's clear! HACK IT BLUEBERRY!" We rage when the opposing sniper is in the kill feed wreaking havok, telegraghing his shots that even I can see, and I got 4 snipers all claiming cataracts?!
The good snipers are not being targeted with our rage guys, it's the ones that have the baddest infantry killing cannon made, and don't hit the critical targets?! They're oppurtunistically hitting scouts in the open while the heavies at bravo are playing with our entrails lol!
Just like you guys rage when the blueberry assualt guy runs pass a blinking objective like he never saw it, ask you for a miracle shot that is impossible from your angle, or he keeps doing a host of dumb non strategic things that make you go "what tha?!".
We're complaining about the guys who have no business anywhere near a sniper rifle.... or a potato gun for that matter?!
"Anybody order chaos?"
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3324
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Posted - 2014.02.03 19:39:00 -
[76] - Quote
The only sort of Sniper I take issue with is Thale's from deep in the red zone. It's the fact hat a Sniper as far back as the MCC in the redline is basically unreachable to anything but another sniper.
You get situations where even a speed-fit scout can't run deep enough into the enemy redline to get within regular-rifle shooting range of the sniper. Getting rid of enemy sniper shouldn't be a suicide mission to begin with anyway.
While I've personally had snipers also be out of LAV-range in the redline, if you have to have a dropship called in to kill them, then you'd already created an imbalanced situation. That's ONE character requiring a vehicle to counter.
That only leaves "sniping" as your only option to get rid of a sniper, which is just stupid. Ask yourself if we'd be ok with a tank that could only be destroyed by another tank? This is beside the fact that the most powerful sniper rifle is mostly as-such because of the range of its scope (which is itself a large issue because of rendering issues at long distances). Why do all other sniper rifles have the same-distance scope with no ability to adjust magnification anyway?
/shrug
Dren and Templar equipment stats, wrong since release.
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Supra Advyn
Nos Nothi
98
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Posted - 2014.02.03 20:49:00 -
[77] - Quote
well, to add... Being a scout sniper, and in squad with my Bros... You will always hear me announce A. my start intent (uplink plants with locations, etc.) B. If I perch, where I am at, and what I see, I call out the intel, ambushes, sneakups, incoming HAV, LAV, derps. C. If a squad mate calls out a sniper, I always say "where?" and hunt Him, Her, like stink on shyte till they are down. D. If called in to any location, I am there. Part of an effective team
you should know by now....
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Tyjus Vacca
Valor Coalition
148
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Posted - 2014.02.03 21:11:00 -
[78] - Quote
because we are not useful, snipers I hate to say it have no value since 1.6 the hit detection is to horrible and the dmg is too pitiful we have been nerfed beyond use |
Damian Crisis
Bullet Cluster Legacy Rising
7
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Posted - 2014.02.03 21:12:00 -
[79] - Quote
Not for anything, but I tried Sniping and that **** sucks. So I respect Snipers and I'm not even being sarcastic. I find it hard to have that much patience to get a kill. I do think Snipers are useful if you're doing it right.
but if you're in the opposing team, chances are... i ******* hate you.
Popularity is not an attribute of a Scout, unless it's the afterlife.
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tastzlike chicken
ROGUE SPADES
125
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Posted - 2014.02.03 22:57:00 -
[80] - Quote
I am hard pressed to come up with more than 5 or so snipers that I actually have to consider as I move about the map.
Legitimate DUST snipers know exactly why there is so much disgust / dislike for the class. Their ranks are severely diluted by the severely deluded.
We have a sniper (that almost never plays as a sniper) yet when he's on he's moving and communicating effectively wtihout stepping all over comms and without needing to be asked for clarification. His team can be moving beneath his overwatch and we get good data about what is coming: Vehicle types, number of enemy, suits they're in, class of weapons they appear to be carrying, direction they're coming from and, often -- a decent estimate on time to contact. We know when he is perched and when he is not. He posts kills and he is valued.
So yeah, we are all aware of what a sniper can do, but the OP is describing a unicorn.
Elect me for CPM and I will continue to lobby for sniper rifles that explode for 10,000 Omni-damage when they are within 20 meters of any other sniper rifle for longer than 5 minutes.
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Alena Ventrallis
The Neutral Zone
624
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Posted - 2014.02.04 01:14:00 -
[81] - Quote
Any red sniper I see hunting those hiding in the redline with sniper rifles, I will leave you be, even if you shoot me later.
Best PVE idea I've seen.
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lrian Locust
Chatelain Rapid Response Gallente Federation
344
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Posted - 2014.02.04 01:27:00 -
[82] - Quote
Michael Arck wrote:The not so great snipers leave the match 2/0. If someone's consistently getting 2/0, theyre not a sniper. They're a disgrace.
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VALCORE72
NECROM0NGERS The CORVOS
29
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Posted - 2014.02.04 01:39:00 -
[83] - Quote
about as useful as **** on a boar hog . |
lrian Locust
Chatelain Rapid Response Gallente Federation
344
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Posted - 2014.02.04 01:40:00 -
[84] - Quote
Meee One wrote:most serious snipers use logi suits. They stack 5 damage mods in it's high slots an can OHK ANY suit,regardless of HP. Total BS. The 4th and 5th damage mod hardly help and even the base damage of a proto charge sniper rifle is too low to OHK all suits. Even with 3 headshots you won't make it.
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Tesfa Alem
Death by Disassociation Legacy Rising
86
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Posted - 2014.02.04 02:11:00 -
[85] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND
Nobody owes you anything for your playstyle. You should also be humble and say thanks to the tankers who combat enemy armor, for the shock troops who get really down and gritty around the objective, for the logis makeing the WP and helping the team to get orbitals, and for the scouts lighting up the map so you can see where to shoot. Sniping by nature is done from as far away as possible, and the majority of snipers do it from the redline. And when there are more than two snipers on the field that's when the team starts to get into trouble. As my main man Crazy Kula loves to say "snipers don't win matches" Especially when so many do it when they give up on a match.
To be fair, i don't mind sniper support. And thanks to the snipers who covered my ass. But its the lowest on the set of priorities of choosing squad mates and how i approach a match.
Redline for Thee, but no Redline for Me.
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iTbagyou
Fatal Absolution Public Disorder.
183
|
Posted - 2014.02.04 03:22:00 -
[86] - Quote
http://imgur.com/ISZ0vdu
Useful sniper.
Official spokesman of Lipton Tea.
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2643
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Posted - 2014.02.04 07:59:00 -
[87] - Quote
iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper.
57 kills.
but only 5 headshots......
Still dang impressive, but com'on......
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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Rei Shepard
The Rainbow Effect
1568
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Posted - 2014.02.04 08:14:00 -
[88] - Quote
Atiim wrote:I seriously don't get it. I mean look at all of the helpful things we do for you:
Intel
We snipers are best at doing this. No Active Scanner nor Scout has the radius of 500+ meters, while also being able to fire back at the same time. Wondering what objective the enemy is pushing? Done. See an RDV flying around but don't know what's being called in? Easy.
You want an extra bonus? CCP's awesome rendering glitch feature allows me to see through walls sometimes! Yes, that's right, I can tell you how many enemies are camped by the entrance too!
Flanking
We can also help flank an objective with you as well. I can take down targets during your push, cutting down the amount of enemies you have to face. If your push fails and you are forced to fall-back or retreat, I can also start popping heads too; which prevents your enemy from pushing forward.
Point Defense
Provided we have a good spot, we can guarantee the locking of an objective. You have to be in one spot to hack, and strafing won't help much when we know you have to remain in one static area in-order to hack the objective.
That crowd of enemies who were just trying to flank you? I can turn it into a mere pair of people.
Demoralization
Yes, I can demoralize the enemy too.
You ever get that nervous feeling when you see a prototype Sniper Rifle on the Killfeed? The very thought that at any second, your expensive suit can be turned into DUST?
When the enemy sees a sniper rifle on the killfeed too many times, they get very nervous. They'll begin to panic and will even try to send people away from the battle to counter-snipe me. But unless they are also "gud" they won't be able too because they don't know all of the true hotspots. But I will enjoy the free kills.
I know that Snipers are one of the few things that still prevent BoundlessVizamImperialDuvolleKalikiotia Rifle 514 to go un-opposed, but please don't hate us for it.
Stop calling us useless because the AFKer in a starter fit decided to grab a sniper rifle. At least give thanks and credit where it's due.
-HAND
1-2 snipers CAN be usefull, if they got aim, when 10 people are in the redzone sniping and 4 are scouting the outskirts with a Lav and only 2 try to get to the objective then no 10 snipers arent gonna do a whole lot.
Not to mention Snipers aim is most of the time as good as a heavies, ie: they got none, except the heavy provides bonus EHP on the field and causes me to reload, snipers on the other hand..not so much...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Storm Shelton
0uter.Heaven Ishuk-Raata Enforcement Directive
65
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Posted - 2014.02.04 09:19:00 -
[89] - Quote
I give thanks to you Atiim. The sniper has been flowing through my veins for about 8 months now.
I've never had trouble sniping ANY infantry. I've also been trying to explain what you just posted for a very long time to several players, Who seem to think at least one great sniper is useless on their team.
For their defense, I do say 10 sniper scrubs vs. 1 great sniper is no comparison. I proved that just yesterday night.
Snipers may be a very hated class, But I love being remembered as one. The one who saved a squadmate by sniping a few reds sneaking up on him. The one who saved a tanker by sniping the enemy forges. The one who bought the team just enough ticks on the timer to win the PC match by covering an objective.
REAL snipers do the job. You can count on it. Finding them is, Sadly, The hard part.
Atiim, We must snipe together one day! o7 Lovely thread my friend!
You don't know my life! You don't know how many nanites to put in my cereal!
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iTbagyou
Fatal Absolution Public Disorder.
185
|
Posted - 2014.02.04 10:14:00 -
[90] - Quote
Ghost Kaisar wrote:iTbagyou wrote:http://imgur.com/ISZ0vdu
Useful sniper. 57 kills. but only 5 headshots...... Still dang impressive, but com'on......
Yea, the headshot count sucked horribly. With the LOS I had on bridge map I took body shots unless the HS was easily there. 3x dmg mod thales didnt really need many HS though.
Official spokesman of Lipton Tea.
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