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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
495
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Posted - 2014.01.30 07:29:00 -
[61] - Quote
Why is it that when I say something I get to be ****ed over but when certain people say it its ok?
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Kira Takizawa
2Shitz 1Giggle
129
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Posted - 2014.01.30 12:00:00 -
[62] - Quote
The Attorney General wrote:Eberk Baldek wrote:The Attorney General wrote: Swarms were always for scrubs, so they can stay that way.
Ha! They used to be good before CCP nerfed them and buffed tanks. Now they're useless. I want an SP refund! You specced into a long rang fire and forget weapon that did massive damage. When you specced into it you were also invisible to the vehicles you were fighting beyond 75m, which is about half the distance that most engagements were occurring. Of course now its worse. It went from massively OP(not just on its stats alone, but the failings of the game engine at that time) to UP. At the same time, you wanted an easy mode piece of AV, and I think they should always be the weakest AV option, so the changes, although excessive are in the right direction. Swarms should be for those who are incapable of actually aiming, and with such a low skill floor, they can't be high damage, long range as well. RR and CR (from time to time) are high damage and long range and most people don't complain (openly) about it so why should tankers complain about Swarms? Forge gun is both as well think those need even more of a nerf..? |
Tailss Prower
501ST JFW StrikerZ Unit
140
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Posted - 2014.01.30 12:18:00 -
[63] - Quote
PARKOUR PRACTIONER wrote:I NEVER SAID I WANTED THE INSTAWIN BUTTON. . Maybe not 1 tank but four tanks in ambush is too much. Coming from a guy who will never admit tanks are unbalanced. I don't want a nerf so learn to read. maybe not however if you was using adv or proto av with say some dmg mods and prof. skill lvled some you would be killing tanks on your own thus asking for a buff to AV which is what you are asking by saying bring them back to former glory is basicly asking for the instawin button cause then I can grab my proto swarm with 3 complex mods and prof skill lvl 3 and empty my clip which is 3 shots and I can bet you it would kill him if he only had 1 hardner if they were back to their former self actually last build I was doing that |
Kira Takizawa
2Shitz 1Giggle
129
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Posted - 2014.01.30 12:27:00 -
[64] - Quote
Tailss Prower wrote:PARKOUR PRACTIONER wrote:I NEVER SAID I WANTED THE INSTAWIN BUTTON. . Maybe not 1 tank but four tanks in ambush is too much. Coming from a guy who will never admit tanks are unbalanced. I don't want a nerf so learn to read. maybe not however if you was using adv or proto av with say some dmg mods and prof. skill lvled some you would be killing tanks on your own thus asking for a buff to AV which is what you are asking by saying bring them back to former glory is basicly asking for the instawin button cause then I can grab my proto swarm with 3 complex mods and prof skill lvl 3 and empty my clip which is 3 shots and I can bet you it would kill him if he only had 1 hardner if they were back to their former self actually last build I was doing that
Heavies 1-2 damage mods.. Logi 3-5 damage mods.. Does it matter? Got a heavy alt with proto forges proficiency 4 with 2 damage mods.. Dropships are easy to kill if they don't run even with hardeners on 2-3 shots.. tanks.. any hardeners 3-6+ shots and they run and rep come back with full health.. I waste ammo as well as give my position away (as a fatty I can't move away fast enough) So................................ |
Atiim
Living Like Larry Schwag
4213
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Posted - 2014.01.30 12:42:00 -
[65] - Quote
The Attorney General wrote:Atiim wrote:The Attorney General believes that Heavies Sentinels should be the suits that destroy tanks, and not Medium/Light frames. Ironically, I've yet to see him call for nerfs to the Nova Knives and Shotgun, as apparently only heavies should be killing theoretical "heavies" You simpleton, don't misrepresent my opinions. I believe that the heavy suit should be the PRIMARY AV suit. That does not mean that medium frame AV options should not exist, but that they should be supplemental to the heavy suit. Stop crying because you can't AV.
And why should the heavy frame be better at AV than light/medium frames? The heavy frame has no more disadvantages than light/medium frames.
If it is the "PRIMARY AV suit" then it will be the only AV suit. Nobody is going to use something when the other option is theoretically 100% better. Having an item that's completely better than the other items designed for the same purpose negates the reason for the other items existing.
The "Just any ol' joe shouldn't be good at AV" is also irrelevant because "any ol' joe" can be good at anything. Especially HAVs.
What? Like you stopped crying because you couldn't tank? Nope, but thanks for the advice.
Echo 1991 wrote: Why should the heavy be the primary av suit? Why should i have to skill into different suit and different weapon to be allowed to kill a tank? I've been using the swarm launcher since i had enough sp to get it. It was one of the first things i went into cos tanks were a problem back then. I dont see why i have to change my playstyle because a load of bad tankers cant run from swarms.
This person also brings an interesting point as well.
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
497
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Posted - 2014.01.30 12:44:00 -
[66] - Quote
My rage is over. Anyway, yeah I don't have proto anything on the character. I knew whatever the heck his name is was gonna come up in here with his head up his tank.
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
78
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Posted - 2014.01.30 12:59:00 -
[67] - Quote
I feel sorry for tankers. I mean it's unfortunate that some gamers need to wear those big metalic condoms for protection on the battlefield because if you take away that big metal hull...you're left with a lil wiener..shriveled and useless with no game other than the IWIN button.
I like it though, you guys provide me with 2 very cool things: easy 200WP and that short rush of adrenaline as I wipe out 100K of your ISK with my BPOs.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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The Attorney General
1912
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Posted - 2014.01.30 13:13:00 -
[68] - Quote
Atiim wrote:
And why should the heavy frame be better at AV than light/medium frames? The heavy frame has no more disadvantages than light/medium frames.
If it is the "PRIMARY AV suit" then it will be the only AV suit. Nobody is going to use something when the other option is theoretically 100% better. Having an item that's completely better than the other items designed for the same purpose negates the reason for the other items existing.
I have already explained why I thikn the heavy suit should be the primary AV suit. You have never responded to it, and instead focus on something else every time. But since you think that 1.6 swarms were balanced, you are a crazy person, and wasting efforts to reiterate my opinion is not productive. You can either go and look, or ignore as you would any ways.
Atiim wrote: Echo 1991 wrote: Why should the heavy be the primary av suit? Why should i have to skill into different suit and different weapon to be allowed to kill a tank? I've been using the swarm launcher since i had enough sp to get it. It was one of the first things i went into cos tanks were a problem back then. I dont see why i have to change my playstyle because a load of bad tankers cant run from swarms.
This person also brings an interesting point as well.
That persons point is not interesting at all.
Caldari logis deserved to have their suits remain how the were when Uprising launched because that is what they put their SP into. The flaylock should have never been nerfed because people had invested their SP.
If you follow that logic, then tanks should never be nerfed, because I invested my SP. Thankfully, you two are both wrong, and when tanks get nerfed you won't see me crying about wasted SP.
Mr. Hybrid Vayu.
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
497
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Posted - 2014.01.30 13:21:00 -
[69] - Quote
What the- THAN AV SHOULD HAVE NEVER BEEN NERFED. And I DONT WANT tanks to be nerfed. I don't like em or respect em but don't nerf em. Look at the FlayLock LOOK AT IT.
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Atiim
Living Like Larry Schwag
4213
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Posted - 2014.01.30 14:08:00 -
[70] - Quote
The Attorney General wrote:Atiim wrote:
And why should the heavy frame be better at AV than light/medium frames? The heavy frame has no more disadvantages than light/medium frames.
If it is the "PRIMARY AV suit" then it will be the only AV suit. Nobody is going to use something when the other option is theoretically 100% better. Having an item that's completely better than the other items designed for the same purpose negates the reason for the other items existing.
I have already explained why I thikn the heavy suit should be the primary AV suit. You have never responded to it, and instead focus on something else every time. But since you think that 1.6 swarms were balanced, you are a crazy person, and wasting efforts to reiterate my opinion is not productive. You can either go and look, or ignore as you would any ways. I'm pretty sure I have responded to your assertion about heavies being the "PRIMARY AV" before multipule times. If it, the. I'll go
Didn't I already give you my opinion of 1.6 Swarms already? I'm pretty sure it contradicts that statement.
Atiim wrote: Echo 1991 wrote: Why should the heavy be the primary av suit? Why should i have to skill into different suit and different weapon to be allowed to kill a tank? I've been using the swarm launcher since i had enough sp to get it. It was one of the first things i went into cos tanks were a problem back then. I dont see why i have to change my playstyle because a load of bad tankers cant run from swarms.
This person also brings an interesting point as well.
The Attorney General wrote: That persons point is not interesting at all.
Caldari logis deserved to have their suits remain how the were when Uprising launched because that is what they put their SP into. The flaylock should have never been nerfed because people had invested their SP.
If you follow that logic, then tanks should never be nerfed, because I invested my SP. Thankfully, you two are both wrong, and when tanks get nerfed you won't see me crying about wasted SP.
Nope. The logic he is presenting is "Why should I have to use a different logi suit to logi? The Caldari Logistics is designed for Logistical purposes, so why do I have to use a different Logistics frame?"
I'm sure you won't. But I'll keep that quote handy just in case.
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Tailss Prower
501ST JFW StrikerZ Unit
143
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Posted - 2014.01.30 14:13:00 -
[71] - Quote
Kira Takizawa wrote:Tailss Prower wrote:PARKOUR PRACTIONER wrote:I NEVER SAID I WANTED THE INSTAWIN BUTTON. . Maybe not 1 tank but four tanks in ambush is too much. Coming from a guy who will never admit tanks are unbalanced. I don't want a nerf so learn to read. maybe not however if you was using adv or proto av with say some dmg mods and prof. skill lvled some you would be killing tanks on your own thus asking for a buff to AV which is what you are asking by saying bring them back to former glory is basicly asking for the instawin button cause then I can grab my proto swarm with 3 complex mods and prof skill lvl 3 and empty my clip which is 3 shots and I can bet you it would kill him if he only had 1 hardner if they were back to their former self actually last build I was doing that Heavies 1-2 damage mods.. Logi 3-5 damage mods.. Does it matter? Got a heavy alt with proto forges proficiency 4 with 2 damage mods.. Dropships are easy to kill if they don't run even with hardeners on 2-3 shots.. tanks.. any hardeners 3-6+ shots and they run and rep come back with full health.. I waste ammo as well as give my position away (as a fatty I can't move away fast enough) So................................ ok I don't see how 6 shots wouldn't kill a tank even with my hardner you with a proto forge gun prof lvl 4 and 2 dmg mods would kill me no matter what I did unless the person is using more than 1 harnder they should't live unless your shots are not back to back |
Tailss Prower
501ST JFW StrikerZ Unit
143
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Posted - 2014.01.30 14:16:00 -
[72] - Quote
PARKOUR PRACTIONER wrote: My rage is over. Anyway, yeah I don't have proto anything on the character. I knew whatever the heck his name is was gonna come up in here with his head up his tank. who me? |
Echo 1991
WarRavens League of Infamy
39
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Posted - 2014.01.30 14:21:00 -
[73] - Quote
Tanks just need variation with the modules, not fitting requirement differences. Militia modules of any type (even infantry ones) should not be as effective as a basic one that requires SP. I also feel that the repair modules on tanks should be active and not passive, it just allows tankers to be brainless and not have to worry while their hardeners are active. Yet some tankers feel that AV is an easy win button because the thing that can kill them locks on. |
Tailss Prower
501ST JFW StrikerZ Unit
143
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Posted - 2014.01.30 14:29:00 -
[74] - Quote
Echo 1991 wrote:Tanks just need variation with the modules, not fitting requirement differences. Militia modules of any type (even infantry ones) should not be as effective as a basic one that requires SP. I also feel that the repair modules on tanks should be active and not passive, it just allows tankers to be brainless and not have to worry while their hardeners are active. Yet some tankers feel that AV is an easy win button because the thing that can kill them locks on. the reps for armor tanks are passive to make it so a tank can't rep through the damage which when their hardner is offline thier rep will mean almost nothing to av and if it's adv or proto they WILL DIE having passive reps doens't make them brainless hell the rep is nothing compared to the active reps we had in 1.6 and I don't see tankers complaining about av I see infantry complaing AV ain't killing tanks yet most the time I see people using militia or std av weapons and the only thing I can think of is why are they complaining if they not using the higher end av weapons
Oh and by all means make them the active reps we had last build I'll gladly take that and sit there laughing as you try to make me scared cause with the new skills increasing duration and the skill decreasing cooldown I would have a field day with the active reps |
Echo 1991
WarRavens League of Infamy
39
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Posted - 2014.01.30 14:33:00 -
[75] - Quote
I've seen tanks just take damage cos they have a hardener and 2 passive reppers. and they just sit there shooting everything cos they are able to, unless there is two people shooting the tank with swarms it wont die. so dont tell me they cant rep through damage, i've seen it happen. |
Tailss Prower
501ST JFW StrikerZ Unit
143
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Posted - 2014.01.30 14:37:00 -
[76] - Quote
Echo 1991 wrote:I've seen tanks just take damage cos they have a hardener and 2 passive reppers. and they just sit there shooting everything cos they are able to, unless there is two people shooting the tank with swarms it wont die. so dont tell me they cant rep through damage, i've seen it happen. unless they using adv or proto of course he is gonna take the hits but like I said once that hardner is offline he will start taking hits if you read I said that once it is offline and he was being hit by adv or proto he would die and it be quick if it was more than 1 militia and std won't kill him so easy without it being a grouped effort with or without the hardner on |
m twiggz
Pradox One Proficiency V.
311
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Posted - 2014.01.30 14:38:00 -
[77] - Quote
Tailss Prower wrote:If you need AV to be buffed your both stupid and a noob who wants the I win button AV as it stand is perfectly fine and to test and prove to even myself of this I jumped on my infantry character namely this one and tested the True av setup I am using a amarr avd logi suit 3 complex dmg mods with the proto swarm launcher with prof skill at lvl 3 meaning more dmg and I went into battle with this which was my normal av setup anyway and I took out a pyton with 2 hits and he saw me before I fired so he had his hardner on and it took 2 shots then I found gunnlogi's and sica's and begun attacking them one of them it took 3 shots and other 3 hell I found 1 where the driver would get out to kill me which he did I got his tank the 2nd time with 2 shots and 2 std av nades so basicly my point is if you can't take out a std or even a militia tank with av then you need to learn how to stop whinning and figure out why because I can tell you that you are not doing it right
And some advise don't think your gonna solo a tank that easy with std or militia av avd MAYBE but it's possible with proto if you know what your doing and if you double teaming with avd and/or proto it is very easy to kill a tank if you buff AV you will simply destory the whole point of the vehicle overhaul that we got and thus put it back to how it was in 1.6 where tanks could be solo'd like nothing and of course unbalanced Your post is just proving the buff AV point more. You had to use PROTO AV to take out MILTIA tanks. Not only proto AV but proto AV with 3x complex damage mods and prof 3 Swarm Launcher. You should not NEED to use proto anything to kill militia anything. The tanks aren't on par with their AV equivalent. That's the whole point. I'm not saying one guy with a militia swarm should be able to kill a militia tank, but militia AV vs. militia tank is just laughable. One militia hardener on a militia tank and militia swarms will barely do any damage at all. Even without the shield hardener militia tanks can easily tank 5+ militia swarms. It's just not right, by any means. |
Echo 1991
WarRavens League of Infamy
39
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Posted - 2014.01.30 14:39:00 -
[78] - Quote
Tailss Prower wrote:Echo 1991 wrote:I've seen tanks just take damage cos they have a hardener and 2 passive reppers. and they just sit there shooting everything cos they are able to, unless there is two people shooting the tank with swarms it wont die. so dont tell me they cant rep through damage, i've seen it happen. unless they using adv or proto of course he is gonna take the hits but like I said once that hardner is offline he will start taking hits if you read I said that once it is offline and he was being hit by adv or proto he would die and it be quick if it was more than 1 militia and std won't kill him so easy without it being a grouped effort with or without the hardner on By the time the hardener is gone the tank is back in the redline, either waiting for the cooldown or calling in another tank so the modules are fresh. |
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
500
|
Posted - 2014.01.30 14:40:00 -
[79] - Quote
Taliss and sp4r whatever your name is, get your heads out your tanks and STFU.
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
500
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Posted - 2014.01.30 14:42:00 -
[80] - Quote
Cause they run like true bitches they are, not saying you should stay in one spot like a freaking deer in the headlights, but that nascar **** has got to go.
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Tailss Prower
501ST JFW StrikerZ Unit
143
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Posted - 2014.01.30 14:47:00 -
[81] - Quote
m twiggz wrote:Tailss Prower wrote:If you need AV to be buffed your both stupid and a noob who wants the I win button AV as it stand is perfectly fine and to test and prove to even myself of this I jumped on my infantry character namely this one and tested the True av setup I am using a amarr avd logi suit 3 complex dmg mods with the proto swarm launcher with prof skill at lvl 3 meaning more dmg and I went into battle with this which was my normal av setup anyway and I took out a pyton with 2 hits and he saw me before I fired so he had his hardner on and it took 2 shots then I found gunnlogi's and sica's and begun attacking them one of them it took 3 shots and other 3 hell I found 1 where the driver would get out to kill me which he did I got his tank the 2nd time with 2 shots and 2 std av nades so basicly my point is if you can't take out a std or even a militia tank with av then you need to learn how to stop whinning and figure out why because I can tell you that you are not doing it right
And some advise don't think your gonna solo a tank that easy with std or militia av avd MAYBE but it's possible with proto if you know what your doing and if you double teaming with avd and/or proto it is very easy to kill a tank if you buff AV you will simply destory the whole point of the vehicle overhaul that we got and thus put it back to how it was in 1.6 where tanks could be solo'd like nothing and of course unbalanced Your post is just proving the buff AV point more. You had to use PROTO AV to take out MILTIA tanks. Not only proto AV but proto AV with 3x complex damage mods and prof 3 Swarm Launcher. You should not NEED to use proto anything to kill militia anything. The tanks aren't on par with their AV equivalent. That's the whole point. I'm not saying one guy with a militia swarm should be able to kill a militia tank, but militia AV vs. militia tank is just laughable. One militia hardener on a militia tank and militia swarms will barely do any damage at all. Even without the shield hardener militia tanks can easily tank 5+ militia swarms. It's just not right, by any means. I never said I had to use proto I gave an example on any game you ain't gonna run upto a tank alone to try and take it out you are gonna go with others and try to group up on him what I gave you was an example on how to solo a tank anything lower than proto or adv and you will need to work with others what you fail to understand there is a tier system the more you skill into it the stronger it gets your using militia swarms most likely with no skills into it so yes you gonna end up using 5+ shots because you ain't skilled into av by buffing av you not only buffing the militia that you are using which by teh way is at the bottom of the barrel in terms of power but you are also buffing proto which will make it so that sica I killed in 3 hits would be 1-2 hits and that really wouldn't be fair then the gunlogi would die in 3 maybe 4 hits you are only thinking about militia weapons which are more for testing purposes than to be used effectively against a tank and that militia tank is nothing towards a actually tanker who skilled into just as your militia swarms are nothing to my swarms that I skilled into I don't need to use those proto swarms I can just as easily change that proto to a std or adv and still take those tanks down |
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
500
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Posted - 2014.01.30 14:51:00 -
[82] - Quote
THATS WHAT IM SAYING IT SHOULD TAKE MORE THAN ONE PERSON TO TANK DOWN A TANK. LEARN. TO. READ. ************************************************************************************************************
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Tailss Prower
501ST JFW StrikerZ Unit
143
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Posted - 2014.01.30 14:53:00 -
[83] - Quote
PARKOUR PRACTIONER wrote:Cause they run like true bitches they are, not saying you should stay in one spot like a freaking deer in the headlights, but that nascar **** has got to go. From that comment you made I can tell right now you have not seen me in my tank I use a railgun only 1 hardner and only 1 rep for those who want to know and no dmg mods the only time I have to go back to the redline is when I need a supply depot for ammo or to make a pesky assualt dropship back off me for a little bit you hit me with av and I'll shoot back if I need to use cover or move to another location I will and I use a madd so the whole nascar thing is both invald and completely wrong I know my tanks limits and will only take on what I know it can handle so you need to ******* chill |
Tailss Prower
501ST JFW StrikerZ Unit
143
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Posted - 2014.01.30 14:54:00 -
[84] - Quote
PARKOUR PRACTIONER wrote:THATS WHAT IM SAYING IT SHOULD TAKE MORE THAN ONE PERSON TO TANK DOWN A TANK. LEARN. TO. READ. ************************************************************************************************************ i'm talking to him not you I know what the **** you said I was telling him |
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
500
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Posted - 2014.01.30 15:28:00 -
[85] - Quote
I have not seen a nonbitch tank yet and I was talking to sp4r whatever his name is. I thought my rage was gone, sorry.
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Tailss Prower
501ST JFW StrikerZ Unit
143
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Posted - 2014.01.30 16:28:00 -
[86] - Quote
PARKOUR PRACTIONER wrote:I have not seen a nonbitch tank yet and I was talking to sp4r whatever his name is. I thought my rage was gone, sorry. as long as your over it now |
PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
503
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Posted - 2014.01.30 19:36:00 -
[87] - Quote
I am, thanks. :D Does anyone meaning you Prower, play TF2?
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Atiim
Living Like Larry Schwag
4233
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Posted - 2014.01.30 19:40:00 -
[88] - Quote
PARKOUR PRACTIONER wrote:THATS WHAT IM SAYING IT SHOULD TAKE MORE THAN ONE PERSON TO TANK DOWN A TANK. LEARN. TO. READ. ************************************************************************************************************ No it shouldn't.
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
503
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Posted - 2014.01.30 19:44:00 -
[89] - Quote
I'm gonna explode. OK, Atiim, YES. IT. SHOULD. Get your head out your Wyrikomi.
Psycho
boink That was my baseball bouncing off walls with extreme trig to hit you in the face
Sandman
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Atiim
Living Like Larry Schwag
4233
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Posted - 2014.01.30 19:51:00 -
[90] - Quote
PARKOUR PRACTIONER wrote:I'm gonna explode. OK, Atiim, YES. IT. SHOULD. Get your head out your Wyrikomi. As soon as you get this through your thick, 180mm hull skull:
As long as it requires one person to operate a vehicle, it should take one person to destroy a vehicle. Otherwise, they will be spammed and become "I win" buttons.
Suck at DUST 514? Need a higher K/D? Want to be better than someone? Just grab a tank! :D
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