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Soldiersaint
Deepspace Digital
590
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Posted - 2013.11.20 18:08:00 -
[121] - Quote
Nocturnal Soul wrote:Every time I see a stop the stomping thread I think about when I first joined in Chromosome.... And then without mercy continue to stomp the living hell out of those new berries with my proto LR & Scr. Why you not give the new guys a chance you ask? Because I went through the same sh!t.... I TOOOK MY BEATINGS LIKE A GOOD OL' BOY WHY CANT THEY!!!! WELCOME TO NEW EDEN YES^^^^^^^^ FINALLY SOME ONE SPEAKS THE TRUTH. WE GOT WACKED NOW ITS THERE TURN! |
XEROO COOL
Hellstorm Inc League of Infamy
146
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Posted - 2013.11.20 18:59:00 -
[122] - Quote
Soldiersaint wrote:Nocturnal Soul wrote:Every time I see a stop the stomping thread I think about when I first joined in Chromosome.... And then without mercy continue to stomp the living hell out of those new berries with my proto LR & Scr. Why you not give the new guys a chance you ask? Because I went through the same sh!t.... I TOOOK MY BEATINGS LIKE A GOOD OL' BOY WHY CANT THEY!!!! WELCOME TO NEW EDEN YES^^^^^^^^ FINALLY SOME ONE SPEAKS THE TRUTH. WE GOT WACKED NOW ITS THERE TURN! Wow you just solved the problem of the dwindling player base.... you deserve a cookie..
Everyone has a plan until you punch em in the face!
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
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Meeko Fent
Commando Perkone Caldari State
1623
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Posted - 2013.11.20 19:54:00 -
[123] - Quote
Soldiersaint wrote:Nocturnal Soul wrote:Every time I see a stop the stomping thread I think about when I first joined in Chromosome.... And then without mercy continue to stomp the living hell out of those new berries with my proto LR & Scr. Why you not give the new guys a chance you ask? Because I went through the same sh!t.... I TOOOK MY BEATINGS LIKE A GOOD OL' BOY WHY CANT THEY!!!! WELCOME TO NEW EDEN YES^^^^^^^^ FINALLY SOME ONE SPEAKS THE TRUTH. WE GOT WACKED NOW ITS THERE TURN! Militia/standard versus militia/standard is equal to every match having Duovalle death squads?
Right...
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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8213
BIG BAD W0LVES
775
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Posted - 2013.11.21 08:48:00 -
[124] - Quote
Soldiersaint wrote:Nocturnal Soul wrote:Every time I see a stop the stomping thread I think about when I first joined in Chromosome.... And then without mercy continue to stomp the living hell out of those new berries with my proto LR & Scr. Why you not give the new guys a chance you ask? Because I went through the same sh!t.... I TOOOK MY BEATINGS LIKE A GOOD OL' BOY WHY CANT THEY!!!! WELCOME TO NEW EDEN YES^^^^^^^^ FINALLY SOME ONE SPEAKS THE TRUTH. WE GOT WACKED NOW ITS THERE TURN!
Scroll back to my reply to this kid earlier in this thread. You didn't get whacked, that's complete bullshit. I don't remember Protostomping being a problem until Uprising came out, and we got respecs. |
Borne Velvalor
Endless Hatred
972
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Posted - 2013.11.21 12:10:00 -
[125] - Quote
Protostomping is worse now than it ever was. The abysmally low SP cap does nothing to help. "I went through it too!" is the stupidest, most vengeful and greedy base thinking you can have about this matter. If the game is a piece of **** in this regard, it's a piece of ****. That means they should do something to make it NOT a piece of ****. Instead, players go around telling other players to eat the **** because they had to, too. Ridiculous lack of logic and it's not going to help player retention.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Fizzer94
L.O.T.I.S. Public Disorder.
848
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Posted - 2013.11.21 12:28:00 -
[126] - Quote
straya fox wrote:I don't believe in locking equipment tiers, this is New Eden.
But it's not just fresh from academy guys that deal with this. I truly believe a sqadless mode will bring a lot more balance to all involved.
One of the big problems i see is that amount of ISK farming in PC corps. Having an unlimited supply of ISK only enables players to run pro to 24/7.
A lot of guys from no name corps with no foothold in PC can run proto gear but the ISK requirements are to much unless involved in a PC farm. "This is New Eden" doesn't work here. Supercapital ships aren't allowed to PVP in high-sec. Pub Matches take place in high-sec, and proto gear is Dusts equivalent of capitals and super capitals.
Proto gear should be unusable in Pub Matches.
Dust is nothing but PvP. There is nowhere to go to escape people stronger than you like there is in EVE. Once we get free roam, PVE, Mining, Exploration, ect. things can be more like EVE. Until then, Dust needs to be treated like a lobby shooter, because it is one.
I agree with your points about PC farming however.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
The Plasma Cannon is not underpowered.
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HyperionsThunder
Ghost Wolf Industries Alpha Wolf Pack
142
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Posted - 2013.11.21 16:45:00 -
[127] - Quote
Fizzer94 wrote:straya fox wrote:I don't believe in locking equipment tiers, this is New Eden.
But it's not just fresh from academy guys that deal with this. I truly believe a sqadless mode will bring a lot more balance to all involved.
One of the big problems i see is that amount of ISK farming in PC corps. Having an unlimited supply of ISK only enables players to run pro to 24/7.
A lot of guys from no name corps with no foothold in PC can run proto gear but the ISK requirements are to much unless involved in a PC farm. "This is New Eden" doesn't work here. Supercapital ships aren't allowed to PVP in high-sec. Pub Matches take place in high-sec, and proto gear is Dusts equivalent of capitals and super capitals. Proto gear should be unusable in Pub Matches. Dust is nothing but PvP. There is nowhere to go to escape people stronger than you like there is in EVE. Once we get free roam, PVE, Mining, Exploration, ect. things can be more like EVE. Until then, Dust needs to be treated like a lobby shooter, because it is one. I agree with your points about PC farming however.
But there would still be a problem if a merc with 30 million SP used militia/STD in a match against someone with <1million SP in the same equipment. I think gradations of security space would be very beneficial, and as your skill levels increase, you are prevented from joining public matches in certain security levels.
EDIT: Throughout the thread, I've been trying to point out that a higher SP merc can do significantly better with militia/STD/ADV gear than a low SP merc with proto. Not only have they worked out the mechanics of the game to a better degree, but the core skills have a HUGE effect on how the suit functions.
Common sense will prevail. Adapt or die.
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Jak'Saan
Edge Regiment
110
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Posted - 2013.11.21 18:23:00 -
[128] - Quote
HyperionsThunder wrote:But there would still be a problem if a merc with 30 million SP used militia/STD in a match against someone with <1million SP in the same equipment. I think gradations of security space would be very beneficial, and as your skill levels increase, you are prevented from joining public matches in certain security levels.
EDIT: Throughout the thread, I've been trying to point out that a higher SP merc can do significantly better with militia/STD/ADV gear than a low SP merc with proto. Not only have they worked out the mechanics of the game to a better degree, but the core skills have a HUGE effect on how the suit functions.
So over complicating it. Look: In Pub matches you have filters: Skirmish, Ambush, Domination. In FW you have filters: Amarr, Min, Gal, Cal
In Pub, you should have an additional filter: Suit levels: Mlt, Std, Adv, Proto, "I don't care"
Default == "I don't care", QQer (me) selects Adv or less. Anyone who joins a match < Proto cannot select any Proto suit fittings.
It could even allow multiple selections so that if you wanted to play in a strictly Proto vs Proto match you could only select Proto. |
8213
BIG BAD W0LVES
780
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Posted - 2013.11.21 21:20:00 -
[129] - Quote
Jak'Saan wrote:HyperionsThunder wrote:But there would still be a problem if a merc with 30 million SP used militia/STD in a match against someone with <1million SP in the same equipment. I think gradations of security space would be very beneficial, and as your skill levels increase, you are prevented from joining public matches in certain security levels.
EDIT: Throughout the thread, I've been trying to point out that a higher SP merc can do significantly better with militia/STD/ADV gear than a low SP merc with proto. Not only have they worked out the mechanics of the game to a better degree, but the core skills have a HUGE effect on how the suit functions. So over complicating it. Look: In Pub matches you have filters: Skirmish, Ambush, Domination. In FW you have filters: Amarr, Min, Gal, Cal In Pub, you should have an additional filter: Suit levels: Mlt, Std, Adv, Proto, "I don't care" Default == "I don't care", QQer (me) selects Adv or less. Anyone who joins a match < Proto cannot select any Proto suit fittings. It could even allow multiple selections so that if you wanted to play in a strictly Proto vs Proto match you could only select Proto.
This is a good idea. Perhaps maybe not the actual gear, but the overall meta level of the suit can be the splitting factor?
I think payouts should match the lobbies too. The Militia/Standard lobbies don't payout as much as the Proto or "anything goes, I don't care" lobby. It would still factor in the risk vs. reward system. |
Quil Evrything
DUST University Ivy League
414
|
Posted - 2013.11.21 21:46:00 -
[130] - Quote
R'adeh Hunt wrote:I rejoice every time I face a full proto team pummelling my team. Yes...they are hated for it. However... I simply switch to my Thales and take their "most hated" crown Proto? Advanced? Militia? Doesn't matter, they all die the same way
Oooo.. I feel a slogan coming on.
Thales sez: You're fit with The Best? Die like the rest.
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Jak'Saan
Edge Regiment
111
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Posted - 2013.11.21 21:50:00 -
[131] - Quote
8213 wrote:Perhaps maybe not the actual gear, but the overall meta level of the suit can be the splitting factor?
Except that generally it takes a lot less SP to skill into a proto module as opposed to proto suit. It would be much easier for nearly anyone to close the gap on module tiers.
Plus I like my cpx mods :) and you really do pay for using complex modules on an adv or less suit. Especially scouts. So it seems like a more fair (and much easier to implement) change. No? |
Quil Evrything
DUST University Ivy League
414
|
Posted - 2013.11.21 21:51:00 -
[132] - Quote
GeneralButtNaked wrote:Master Jaraiya wrote:
The problem is that nobody wants to grind out this amount of SP against Stacked Squads of Vets with all Core Skills who run Proto 24/7.
Players want to play against other players who are relatively close to them in terms of SP and Gear. Players want to be in challenging, but still competitive matches, not be ROFL stomped every single time they play.
And the playerbase is not large enough to support that type of matchmaking. ... Unfortunately, it won't be getting fixed anytime soon.
Yes it is large enough, and it COULD get fixed.. but your point about it WONT get fixed, is probably true.
How it could be fixed Right Now:
Have the 3-tiered battle limits implemented, along with displaying estimated times to battle start, or at least number of players in queue, for each tier.
The vast majority of players will then choose to NEVER play in proto land, myself included. The protobears will notice that the time for their battles is an order of magnitude longer than the others, (plus, even when they do get in, there's no more clueless newbs to stomp), and so either a) quit running proto gear b) quit the game (Yay!)
Proto gear wil then effectively be a rarity, and mostly limited to PC/FW.
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Jak'Saan
Edge Regiment
111
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Posted - 2013.11.21 22:00:00 -
[133] - Quote
Quil Evrything wrote: How it could be fixed Right Now:
Have the 3-tiered battle limits implemented, along with displaying estimated times to battle start, or at least number of players in queue, for each tier.
See this answer. It leaves more options than matches limited to only one tier.
Truth is sometimes I am in the mood to cost proto bears lots of isk with my adv suit.
Quil Evrything wrote:
The vast majority of players will then choose to NEVER play in proto land, myself included. The protobears will notice that the time for their battles is an order of magnitude longer than the others, (plus, even when they do get in, there's no more clueless newbs to stomp), and so either a) quit running proto gear b) quit the game (Yay!)
Proto gear wil then effectively be a rarity, and mostly limited to PC/FW.
The same result would ensue! Woot! |
Jungian
Ahrendee Mercenaries EoN.
256
|
Posted - 2013.11.22 03:25:00 -
[134] - Quote
Jak'Saan wrote:Jungian wrote:Stop crying OP. If you cant take it, get outta New Eden. This is the way its meant to be. DUST 514 is sadly not your general FPS shooter made for the masses.
The handheld matchmaking you so desperately want, may be added for the Arena Modes that DUST will have in time. Lol exactly the attitude that turns new players away and now vets too. Enjoy your dying game then... btw if you don't believe it is dying: http://eve-offline.net/?server=dustThis month's triple sp event and the 3 top wins payout event have redeemed the month, but Dust is in fact dying.
Oh I know its dying, I wasnt trying to defend the games flaws. I myself havent played for a couple of months after accumulating 27 million SP over the past year. But why I stopped has nothing todo with the matchmaking issue you are adressing. I am an EVE player too, so for me the matchmaking is expected. The bugs too have been expected, and the slow development. And with EVE in mind (and how its been developed over the decade) I just need patience with DUST. Which is no problem really. I just wanna get back in the sheit I really do, but as it is now..not for a while. |
Meeko Fent
Commando Perkone Caldari State
1646
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Posted - 2013.11.22 03:28:00 -
[135] - Quote
Tiericide....
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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The Shadow Prince
Harimau Malaya.
3
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Posted - 2013.11.22 08:55:00 -
[136] - Quote
If ppl have the ISK why not go proto?
real issue is matchmaking...full proto squads should vs full proto squads. heck squads should vs squads in general... more than 80% of games in DUST are unbalanced. |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
141
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Posted - 2013.11.22 09:03:00 -
[137] - Quote
I do feel your pain. I think it will be a gradual fix, and there are several factors that will contribute to this:
1) A proper PVE environment - the only way to teach new players how to play the game so they learn about the mechanics, the weapons and how things work in a controlled environment. This means they will be more prepared once they hit multiplayer
2) refining matchmaking - clearly there are a few issues to iron out.
3) introducing modes which nullify the advantage of teams - it's been said here already, but a squadless mode or a "every man for himself" mode is quite a good fit and would temper this behaviour.
4) Player behaviour - If people just realised that stomping another team into the redline within 1 minute of the match commencing means less WP, kills and fun for all, that will go a long way to fixing the behaviour. I've been on both sides of the protostomp, and both are not fun. The stomping side is running out with nothing to do and taking pot shots into the redline, and the stomped are just trying to break out of the redline or just waiting for the match to end. |
Lazy Scumbag
Intara Direct Action Caldari State
69
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Posted - 2013.11.22 09:19:00 -
[138] - Quote
Run free fits and ruin their payday. (assuming pay calculations function properly) |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
123
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Posted - 2013.11.22 09:22:00 -
[139] - Quote
Lazy Scumbag wrote:Run free fits and ruin their payday. (assuming pay calculations function properly) they dont, i've gotten 1st, kill alot of proto, only to get 250k
recuruit link
5 to 11 mil isk per 100k recuruit
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Admonishment
The Enclave Syndicate Dark Taboo
24
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Posted - 2013.11.22 09:35:00 -
[140] - Quote
Lol...I remember this public match about 2 days ago I think, 90% of the team was one corp..."public" match. Needless to say it didn't go so well with a team of randoms. Of course proto gear was used to further make sure no chance of winning was possible. Had to hold a candlelight vigil in remembrance.
For the Principality of Zeon!
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Texas Killionaire
Capital Acquisitions LLC Public Disorder.
17
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Posted - 2013.11.22 15:27:00 -
[141] - Quote
I pledge to not proto stomp between the hours of 10am and 10pm central. Every little bit helps... o7 |
HyperionsThunder
Ghost Wolf Industries Alpha Wolf Pack
143
|
Posted - 2013.11.22 17:10:00 -
[142] - Quote
Jak'Saan wrote:HyperionsThunder wrote:But there would still be a problem if a merc with 30 million SP used militia/STD in a match against someone with <1million SP in the same equipment. I think gradations of security space would be very beneficial, and as your skill levels increase, you are prevented from joining public matches in certain security levels.
EDIT: Throughout the thread, I've been trying to point out that a higher SP merc can do significantly better with militia/STD/ADV gear than a low SP merc with proto. Not only have they worked out the mechanics of the game to a better degree, but the core skills have a HUGE effect on how the suit functions. So over complicating it. Look: In Pub matches you have filters: Skirmish, Ambush, Domination. In FW you have filters: Amarr, Min, Gal, Cal In Pub, you should have an additional filter: Suit levels: Mlt, Std, Adv, Proto, "I don't care" Default == "I don't care", QQer (me) selects Adv or less. Anyone who joins a match < Proto cannot select any Proto suit fittings. It could even allow multiple selections so that if you wanted to play in a strictly Proto vs Proto match you could only select Proto.
But if I join a STD match, and have every core skill maxed out, do you really think a new player is going to stand a chance? My recoil will be reduced, my damaged buffed, my accuracy buffed, my ammo buffed, not to mention my armor will be higher, my efficacy with every module will be better (and therefore an even greater buff to all my damage and my suits), my shields will be better, I'll be able to detect you way before you detect me, and all my equipment will function better than yours. I'll be able to hack faster, run faster, my grenades will stomp yours, and I'll have way more variety of suits, because I can spec into every STD tree.
The complication about this issue is that gear isn't always the determining factor (and it almost never is). The only reason we focus on it is because we see that someone is running a proto suit with a proto gun. We ignore the issue when it is a squad of 30 million SP mercs running STD dropsuit + weapon.
Common sense will prevail. Adapt or die.
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howard sanchez
DUST University Ivy League
813
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Posted - 2013.11.25 21:26:00 -
[143] - Quote
HyperionsThunder wrote:Jak'Saan wrote:HyperionsThunder wrote:But there would still be a problem if a merc with 30 million SP used militia/STD in a match against someone with <1million SP in the same equipment. I think gradations of security space would be very beneficial, and as your skill levels increase, you are prevented from joining public matches in certain security levels.
EDIT: Throughout the thread, I've been trying to point out that a higher SP merc can do significantly better with militia/STD/ADV gear than a low SP merc with proto. Not only have they worked out the mechanics of the game to a better degree, but the core skills have a HUGE effect on how the suit functions. So over complicating it. Look: In Pub matches you have filters: Skirmish, Ambush, Domination. In FW you have filters: Amarr, Min, Gal, Cal In Pub, you should have an additional filter: Suit levels: Mlt, Std, Adv, Proto, "I don't care" Default == "I don't care", QQer (me) selects Adv or less. Anyone who joins a match < Proto cannot select any Proto suit fittings. It could even allow multiple selections so that if you wanted to play in a strictly Proto vs Proto match you could only select Proto. But if I join a STD match, and have every core skill maxed out, do you really think a new player is going to stand a chance? My recoil will be reduced, my damaged buffed, my accuracy buffed, my ammo buffed, not to mention my armor will be higher, my efficacy with every module will be better (and therefore an even greater buff to all my damage and my suits), my shields will be better, I'll be able to detect you way before you detect me, and all my equipment will function better than yours. I'll be able to hack faster, run faster, my grenades will stomp yours, and I'll have way more variety of suits, because I can spec into every STD tree. The complication about this issue is that gear isn't always the determining factor (and it almost never is). The only reason we focus on it is because we see that someone is running a proto suit with a proto gun. We ignore the issue when it is a squad of 30 million SP mercs running STD dropsuit + weapon. And we ignore the likelihood that the proto-stompers are probably squared up with good comms and have worked together extensively.
Those two things (comms and experience working as a team), I would humbly suggest, will win more matches than gear alone any day.
What's the fix? Such a catch-22! Population is too small for limiting queues to certain gear and coordinated players do so much better they tend to be able to afford the gear.
No hope. Just cry. It's what we do anyway |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
950
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Posted - 2013.11.25 21:47:00 -
[144] - Quote
New Eden is rough and players face the consequences for their actions, but why would someone want to get their ass kicked for months just to have the chance to do the same? Eve is rough but there is Hi sec and PVE so you can learn the ropes and have fun before going against veteran players. Here there is no option and I blame CCP more than anyone. Matchmaking is crap. PC farming means vet corps can farm enough ISK to never worry about going negative in pubs.
When a solo newberrie or a bunch of players in starter fits get together to take me or my team down I can still have fun knowing I was beaten tactically by an opponent with more skill. When I get spammed with core locus grenades by one player wearing proto it's infuriating.
It turns a match sour real fast. There are a lot of corps that run together and kick ass without proto gear, they make the most fun teams to play against.
This wasn't as bad in chrome because a lot less people had proto or the money to wear it.
Starting this game is rough, but if EVE threw every new player straight into low and hi sec there would be a lot less players today, get PVE and new player safe pubs if we want any player retention. I'm surprised it's as high as it is now (which isn't high).
The Ellecon's come from a long line of Gallente. Tarn chose Peace. Tallen chose war.
SoonGäó514
CPM1 Candidate
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Midas Fool
T.R.I.A.D
214
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Posted - 2013.11.25 23:27:00 -
[145] - Quote
Yeah a long time ago I suggested raising the bar instead of lowering it; players after a certain amount of SP could access exclusive modes with much higher payouts. My hope was that perhaps proto-stompers would look to these modes to maximize their challenge and their overall payout, being able to afford consistent use of prototype gear. The truth about these kinds of players has always been pretty evident, but giving them the benefit of the doubt for so long has me weary. This is a hard pill to swallow for everyone, especially those in proto gear with no ill intent. They are destroying new player retention, whether they like it or not. They would never play such modes...it clearly isn't what they're after.
I personally hate using prototype suits or weapons. Just looking at my Freedom makes me uneasy, since the STD suits I kill with it have no answer for it at all. As such, I refrain from using anything proto 99.99% of the time, even when faced with an enemy protostomp. I see it as a chance to hone my skills against superior opponents, and I'm sure many vets share my sentiment, but new players are given no such chance. They simply don't have the experience to know how to begin to deal with them. And it sucks. A lot. And instead of apology or advice their reward for the miserable experience is an attitude of condescending elitism that a new player, especially one new to the Eve universe, is incapable of realizing. "HTFU" without context just sounds really dickish. I don't blame them for leaving.
My personal favorite scenario is when at the beginning of a pub battle, the top-fit suit on the field is an advanced at best, and as soon as the battle begins to go sour for either side suddenly a wave of black suits appear. It's really lame, and it just drives the OP's point further into the reality it is. Enjoy your K/D, protostompers. Enjoy looking at that number until its the only one left on the server.
For best results press R1 repeatedly. Consult your doctor if your erection persists for more than four hours.
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Moorian Flav
Ectype Inc.
99
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Posted - 2013.11.25 23:36:00 -
[146] - Quote
Quote:Maybe Kain Spero could bring the community's views on this to CCP - oh wait nevermind, I forgot I saw him qsynced in FW match with TP and AE protostomping the 10 New Players on my team. I still find the CPM picks funny as several CPMs made it look as though they did "alot for the community" up until they were picked as CPMs. And now that everyone can see the true faces of the CPMs (where they only serve their own agenda and/or are trolls), there's no getting rid of them. |
taxi bastard
Minor Trueblood
24
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Posted - 2013.11.26 00:01:00 -
[147] - Quote
its a big problem limiting the growth of dust and for the more casual/newer player the dust experience as a whole.
the problem needs to be addressed first a foremost as for me its more important than extra content.
dust needs player - dust needs you to buy AURUM - dust needs to grow into what it could be
CCP must be stupid if they do not realise that unless they address this issue the game will dwindle not grow. |
Zahle Undt
Unkn0wn Killers Renegade Alliance
489
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Posted - 2013.11.26 00:05:00 -
[148] - Quote
Screw matchmaking, its obviously never going top fix the problem when people spawn in in squads. What we need is PvE, a no squad every clone for themselves mode, and some ways to generate ISK outside of pup matches. Give players the opportunity to grind IDK and SP outside of PvP and I bet we would have a better chance of gaining and retaining players |
8213
BIG BAD W0LVES
818
|
Posted - 2013.11.26 11:10:00 -
[149] - Quote
Moorian Flav wrote:Quote:Maybe Kain Spero could bring the community's views on this to CCP - oh wait nevermind, I forgot I saw him qsynced in FW match with TP and AE protostomping the 10 New Players on my team. I still find the CPM picks funny as several CPMs made it look as though they did "alot for the community" up until they were picked as CPMs. And now that everyone can see the true faces of the CPMs (where they only serve their own agenda and/or are trolls), there's no getting rid of them.
The very idea of having CPMs is just a bureaucratic notion that is laughable. I have no clue what a CPM does, or has done, for DUST 514 except try to spin the CCP Propaganda instead of just being objective and honest with both parties.
I was in a match with CCPers once. Once, when they were squadded with some AE boys participating in protostomping themselves, and once when they were on the other side getting it up the a**. They know that it's a problem, but what can you do? They didn't really think to far ahead with this game. |
8213
BIG BAD W0LVES
818
|
Posted - 2013.11.26 11:26:00 -
[150] - Quote
Midas Fool wrote:Yeah a long time ago I suggested raising the bar instead of lowering it; players after a certain amount of SP could access exclusive modes with much higher payouts. My hope was that perhaps proto-stompers would look to these modes to maximize their challenge and their overall payout, being able to afford consistent use of prototype gear. The truth about these kinds of players has always been pretty evident, but giving them the benefit of the doubt for so long has me weary. This is a hard pill to swallow for everyone, especially those in proto gear with no ill intent. They are destroying new player retention, whether they like it or not. They would never play such modes...it clearly isn't what they're after.
I personally hate using prototype suits or weapons. Just looking at my Freedom makes me uneasy, since the STD suits I kill with it have no answer for it at all. As such, I refrain from using anything proto 99.99% of the time, even when faced with an enemy protostomp. I see it as a chance to hone my skills against superior opponents, and I'm sure many vets share my sentiment, but new players are given no such chance. They simply don't have the experience to know how to begin to deal with them. And it sucks. A lot. And instead of apology or advice their reward for the miserable experience is an attitude of condescending elitism that a new player, especially one new to the Eve universe, is incapable of realizing. "HTFU" without context just sounds really dickish. I don't blame them for leaving.
My personal favorite scenario is when at the beginning of a pub battle, the top-fit suit on the field is an advanced at best, and as soon as the battle begins to go sour for either side suddenly a wave of black suits appear. It's really lame, and it just drives the OP's point further into the reality it is. Enjoy your K/D, protostompers. Enjoy looking at that number until its the only one left on the server.
I'm with you. If I spawn in with a Proto Suit by accident and there is no Supply Depot, I'll just use my sidearm until perhaps I get killed. My CEO has stated we are not to Protostomp, and some CEOs and top players are agreeing to do so as well. More and more I'm seeing a change (very, very slightly) because people are realizing that to drive off the remaining 4000 players on this game and shut down 100% of intake players is a reality that is in the very near future. At the current rate, the game can feasibly die in <6 months, the new player intake is plummeting and the turnover rate has shot through the roof in the last 3 months.
When I play on my alt, which has 0 anything really (no passive SP, just 600,000SP so far) all I use is Starter Fits, and I have no Core Skills or Weapon Skills unlocked. I can take on a Proto and take all his shields and 1/2 his armor or more before he kills me. To me, that's a win. How does a player with 5x more HP, millions of SP dumped into it, and Prototype everything allowing a starter fit do that to him? On my main character (8213), when I encounter a starter fit, they're lucky if they can even hit me, let alone take 85% of my HP.
If any of these Protostomp a**holes were to start the game today, fresh and not knowing of anything about DUST 514, they'd quit within a week as well. I've had AE guys and some 0uter.Heaven guys tell me to either "go find another game to play" and "We don't care if nobody plays this game, we'll be on top when it goes down", basically. Because they get a huge power trip of controlling an online empire on a video game, dominating noobs, and get single handedly destroy a game... that's power for these losers. |
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