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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP FoxFour
C C P C C P Alliance
133679
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Posted - 2013.10.18 17:28:00 -
[1] - Quote
If you have not done so, please read the introduction post here.
Oh this should be a fun thread. How many of you came here before reading any of the other threads? Admit it, be honest, most of you did. Thats OK, just please remember to read the rest of the threads before commenting. :)
What are Loyalty Points Loyalty points are essentially a currency that corporations within New Eden give to those who do things for them. For example the Federal Marines would give out Federal Marine loyalty points. These loyalty points can then be taken and used to buy unique items that the corporation has to offer. So you could take your Federal Marine loyalty points and spend them in the Federal Marine loyalty store which will have Federation equipment. This equipment (be it actual equipment, dropsuits, weapons, or modules) is custom and often times can only be gotten from that store.
You can get loyalty points for playing factional contracts and the higher your standing to the side you are fighting for the higher your loyalty point reward will be. One of the other unique concepts with the loyalty point store in EVE is that items in the LP store cost both ISK and LP. This is a concept we will be bringing to the DUST LP store as well. Things in the LP store will cost both ISK and LP.
Now that we have a basic understanding of what an LP store is, the next question what is going in available in the store. This is something that will probably expand and grow over time, but for this initial release we have two types of items we will be releasing in the loyalty point store.
Specialist Weapons Oh boy, these are fun. When we talked about the loyalty store and what we wanted in it we knew we wanted some really cool new weapons. Something that players would strive for and that would be the top teir stuff. So we went to CCP Remnant and asked for some cool stuff. What we got back... well this stuff is awesome. The basic idea is that we would add a new version of prototype weapons, almost everything the same as proto weapons. The only difference is that they have less fitting requirements. (big grin) Here is a list of the new weapons we are adding:
- Federation Duvolle Specialist Assault Rifle
- Federation CreoDron Specialist Shotgun
- Federation Allotek Specialist Plasma Cannon
- Republic Boundless Specialist Combat Rifle
- Republic Freedom Specialist Mass Driver
- Imperial Viziam Specialist Laser Rifle
- Imperial Specialist Scrambler Rifle
- State Kaalakiota Specialist Rail Rifle
- State Wiyrkomi Specialist Swarm Launcher
All available in the loyalty store for both ISK and LP, all offering the same stats as their normal prototype variant with just a bit less fitting requirements.
All Dem Aurum Items So, you know how you can go to the market and buy Aurum variations of weapons and equipment? For the most part the only difference between these items and their ISK counterparts is that they have lower skill requirements. Pay Aurum, get into stuff with less skill points. Well it turns out this creates a really tricky thing to balance, and we don't want to have any pay-to-win issues. With that in mind why not make all those Aurum variants available in the loyalty store as well? So we did. It turns out it makes our lives a lot easier, gives you guys a whole lot of stuff to get from the loyalty store, and is just awesome all around.
I am not going to go and list every Aurum item that will be in the loyalty store because that's a LONG list. I will however give you a brief breakdown of how those items will be distributed:
So from that you will notice a few things:
- Every race gets a copy of the CPU and PG upgrades
- The damage modifiers get split amongst the stores
- Gallente and Amarr get armor
- Caldari and Minmatar get shield
- Gallente and Caldari get vehicles
- Equipment is split evenly
- Weapons go to the race that they should based on design
- Dropsuits are included and go to their race
New Equipment So I lied. Aurum items and specialist weapons are the two primary types of things we are adding. But what about equipment though and all those logibros. Well we have a selection of equipment that is just... well all around better. More repair, longer lasting scan results, combining short spawn times with more spawns, things like that.
- Imperial Viziam Drop Uplink
- State Ishukone Nanohive
- Federation CreoDron Active Scanner
- State Wiyrkomi Nanite Injector
- Republic Core Repair Tool
Game Designer // Team True Grit http://twitter.com/regnerba |
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Iron Wolf Saber
Den of Swords
9540
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Posted - 2013.10.18 17:37:00 -
[2] - Quote
--dustsearch cache modified-- |
Takahiro Kashuken
Red Star. EoN.
1460
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Posted - 2013.10.18 17:42:00 -
[3] - Quote
Why cant we have specialist vehicles? |
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CCP FoxFour
C C P C C P Alliance
133687
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Posted - 2013.10.18 17:44:00 -
[4] - Quote
Takahiro Kashuken wrote:Why cant we have specialist vehicles?
Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :) Game Designer // Team True Grit http://twitter.com/regnerba |
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itsmellslikefish
DIOS EX. Top Men.
369
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Posted - 2013.10.18 17:46:00 -
[5] - Quote
So it would be difficult for me to get diffrent race weapons? Like say I wanted to get the plasma cannon, srcambler rifle and rail rifle. |
Takahiro Kashuken
Red Star. EoN.
1460
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Posted - 2013.10.18 17:47:00 -
[6] - Quote
CCP FoxFour wrote:Takahiro Kashuken wrote:Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :)
So vehicles in after its been balanced
At least with LP i can still get the AUR vehicles if i really want to i suppose |
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CCP FoxFour
C C P C C P Alliance
133687
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Posted - 2013.10.18 17:47:00 -
[7] - Quote
itsmellslikefish wrote:So it would be difficult for me to get diffrent race weapons? Like say I wanted to get the plasma cannon, srcambler rifle and rail rifle.
This is where the secondary market will come in, you buy them from other people. Unfortunately that wont be around when we launch this feature. Game Designer // Team True Grit http://twitter.com/regnerba |
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Cyrius Li-Moody
The New Age Outlaws
1373
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Posted - 2013.10.18 17:55:00 -
[8] - Quote
Though I do not play for them... Isn't there already a Wir. specialist swarm launcher? So, that will be... what? Specialist version of the specialist? |
ADAM-OF-EVE
Svartur Bjorn
432
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Posted - 2013.10.18 18:01:00 -
[9] - Quote
you have faction modules as armor to amarr/gal and shield to caldari/mini but then you make the repair tool mini. doesn't make sense to me. if anything the active scanner should be swapped from gal to mini and vice versa
personally i would like to see 2 versions of each item planned for the lp store with varying stats spread out over the factions. much like in eve where caldari and mini have very different versions of missile launchers etc etc |
Beren Hurin
Onslaught Inc RISE of LEGION
1738
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Posted - 2013.10.18 18:06:00 -
[10] - Quote
One of the things that gives the LP store in Eve its value is that the things you earn can then be traded. You probably can't really answer how far off that is, but are you looking to balance LP costs initially with the idea that in the long term these things will be traded, or will the be balanced so that initially individuals will have a wide access to things that will actually be useful to them?
Also, will we possibly/soon see faction modules? Like Imperial plates and PG upgrades, or federation dampeners or State damage mods? |
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Cyrius Li-Moody
The New Age Outlaws
1374
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Posted - 2013.10.18 18:07:00 -
[11] - Quote
ADAM-OF-EVE wrote:you have faction modules as armor to amarr/gal and shield to caldari/mini but then you make the repair tool mini. doesn't make sense to me. if anything the active scanner should be swapped from gal to mini and vice versa
The manufacturers of these items are Minmatar companies. |
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CCP Logibro
C C P C C P Alliance
2908
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Posted - 2013.10.18 18:08:00 -
[12] - Quote
Beren Hurin wrote:One of the things that gives the LP store in Eve its value is that the things you earn can then be traded. You probably can't really answer how far off that is, but are you looking to balance LP costs initially with the idea that in the long term these things will be traded, or will the be balanced so that initially individuals will have a wide access to things that will actually be useful to them?
Also, will we possibly/soon see faction modules? Like Imperial plates and PG upgrades, or federation dampeners or State damage mods?
First question is answered in another thread. They're being balanced initially with the idea that these items will be traded. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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Jacques Cayton II
Caldari Protectorate United
45
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Posted - 2013.10.18 18:14:00 -
[13] - Quote
So what about heavies huh we are are literally going to have to fight for the amarr and I'm a Caldari loyalist. Yiu should add heavy weapons and suits for all the races since the heavy only has one race and two weapons. |
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CCP Logibro
C C P C C P Alliance
2909
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Posted - 2013.10.18 18:15:00 -
[14] - Quote
Jacques Cayton II wrote:So what about heavies huh we are are literally going to have to fight for the amarr and I'm a Caldari loyalist. Yiu should add heavy weapons and suits for all the races since the heavy only has one race and two weapons.
That's the idea, but the list only reflects items that are currently on the market. The Caldari Heavy suit when it's released would be placed in the State Peacekeepers LP store. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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General John Ripper
MoIden Heath PoIice Department EoN.
3741
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Posted - 2013.10.18 18:16:00 -
[15] - Quote
approved. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2795
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Posted - 2013.10.18 18:21:00 -
[16] - Quote
I don't know that better-fitting is a great incentive, for me anyway. Unique stats is a step in the right direction, it's just... there's nothing there that I look at and think "I NEED that". |
Rynoceros
Rise Of Old Dudes
1018
|
Posted - 2013.10.18 18:29:00 -
[17] - Quote
I can almost smell those Gallente Heavies... (Much preferred to the stench of a Walmart sized Minmatar - but there's an alt for that.) |
ADAM-OF-EVE
Svartur Bjorn
432
|
Posted - 2013.10.18 18:30:00 -
[18] - Quote
it would be very easy for a merc in a specific suit and usually by default a specific way of tanking to get his gear with enough lp off the same faction. as a logibro i'm not feeling this equipment spread 1 per faction as a good idea.
for me the repair tool is key for my role but as an amarr logi user with armor tank this leaves me with a dilemma. sure in the future we can buy these off other players but having 1 supplier for a key thing like equipment is just going to make all of them cost way too much to ever consider using.
considering most mercs are likely to go for whichever faction offers them the most chance at usable gear logi bros are going to have real issues.
eve gets past this issue by having factions that use the same types of gear have their own versions. |
Beren Hurin
Onslaught Inc RISE of LEGION
1738
|
Posted - 2013.10.18 18:31:00 -
[19] - Quote
Zeylon Rho wrote:I don't know that better-fitting is a great incentive, for me anyway. Unique stats is a step in the right direction, it's just... there's nothing there that I look at and think "I NEED that".
I'm really liking the amarr rewards, especially as a logi. You could make good use of a lot of it. |
Godin Thekiller
Hellstorm Inc League of Infamy
1207
|
Posted - 2013.10.18 18:32:00 -
[20] - Quote
What about turrets? when these come in, you could just put up the Ion Cannon/Particle Cannon/XT variants. |
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Godin Thekiller
Hellstorm Inc League of Infamy
1207
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Posted - 2013.10.18 18:36:00 -
[21] - Quote
Also, how much will these items cost? With the LP's, they should imo be in between the adv. and PROTO prices. |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
503
|
Posted - 2013.10.18 18:38:00 -
[22] - Quote
Awesome changes incoming with the introduction of LP to FW in Dust. The match changes you guys have discussed really sound like FW will be a compelling alternative to Public contracts (instead of just another form of Pub contracts, as they feel they are now).
Surely, though, seeing these discrepancies with the Faction LP rewards, you guys have to realize that all main racial weapons and drop suits need to be implemented sooner rather than later. However, it is nice to have some racial flair, such as a Republic Armor Repair Unit (but even this is a bit wonky, considering you guys are definitely pushing Minmatar as a shield race). |
KaTaLy5t-87
Shadow Company HQ
114
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Posted - 2013.10.18 18:52:00 -
[23] - Quote
All sounds very interesting but I have one concern about the LP system. You said that for Faction Contracts ISK rewards will be replaced by LP rewards. I don't think that system is a very fair one for a number of reasons:
- The problem with only giving Dust mercs LP is that you take away part of the incentive to do Faction Contracts in the first place. If I am going to run a decent suit for a Faction Contract then it is going to cost somewhere around 80,000 ISK depending on the fitting. If I die 5 times in that battle I lose 400,00 ISK and in return I get only LP. How am I meant to afford to purchase anything in the LP store if I'm not getting any ISK payout? And don't say go do some Public Contracts because that isn't going to happen unless you increase the ISK rewards there.
- There is nothing in the LP store that you have listed that I would want so there goes another incentive to do Faction Contracts. If I wanted Aurum gear I would buy it with Aurum. Giving us the exact same gear that you can buy with Aurum seems like an extremely lazy way of balancing the game. It's like saying "oh look, there's a hole in the wall. Instead of repairing the hole I'm going to make another hole on the opposite side of the room to balance the look of the first hole out". That doesn't sound logical now does it? So why do a half-baked job and give us items that are already easily available? If you are going to have an LP store why not make it like the Eve one, where you can actually get some decent stuff that has unique stats or attributes when compared to other gear?
- Kinda unrelated yet related to my above point. I've said this before and I'm pretty sure there are a hundred other people on the forums who have said it as well. If you want to fix the Aurum/pay to win issue just remove the Aurum gear and replace it with cosmetic suit skins or something like that. I have over 20 million SP, I do not need or want to buy any of the Aurum crap you have on the market no matter how many "sales" you put on the storefront (please stop doing that as well BTW). What I would spend Aurum on is a really cool camo skin for my suit that I could apply to any suit of my choice. I would spend many Aurums on these kind of things because frankly I am bored of looking at the same colour suit over and over again.
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RydogV
Shadow Company HQ
448
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Posted - 2013.10.18 19:02:00 -
[24] - Quote
Well opening up the AUR items certainly is a smart move. It pretty much removes any P2W feeling from the game (not that I felt there really was any to begin with).
I would love to see more items that were centered around CPU/PG efficiency for those of us who are high in SP and will not require the 'early access' some of the AUR items provide in terms of skill level. |
Dominus Fatali
Nox Aeterna Security
393
|
Posted - 2013.10.18 19:20:00 -
[25] - Quote
Will there be any sort of reciprocity between friendly Factions, i.e. Gallente and Minmatar, at a reduced rate? For example, 100 Gallente Loyalty points equaling 50 Minmatar, or something along those lines? |
IgniteableAura
Pro Hic Immortalis
227
|
Posted - 2013.10.18 19:23:00 -
[26] - Quote
I wish it would be items besides just prototype....I do enjoy myself some prototype items. But thats a huge amount of SP that needs to be sunk in order to utilize the LP store. Please also include some adv tech as thats not quite so difficult to skill into.
Will dropsuits have more PG/CPU or change in slots or perhaps both :D
Third times a charm :D
Could also use a militia chat channels once we reach a specific reward level so we can coordinate or notify EVE pilots of needed OB support.
PS you said "ALL AUR ITEMS" but I dont see boosters. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3995
|
Posted - 2013.10.18 19:31:00 -
[27] - Quote
Oh my god FoxFour. I love you. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
130
|
Posted - 2013.10.18 20:07:00 -
[28] - Quote
Overall, the concept of LP is very sound and could be a significant boon to the game.
My primary concerns are actually highlighted by the recent FW event we just finished. Great rewards for a managable grind on that one BTW. Here is the crux of the problem that I and several of my corp mates faced:
1) Our alliance / Corp fights for Faction A but a WHOLE BUNCH of us use gear / suits from Factions B, C, & D. This actually puts us in a tough spot when trying to bring in EVE pilot back up or when the alliance leaders need us fighting for a particular faction that rewards gear we frankly can't use.
2) I understand the long term idea of using player market to even this out but from a practical standpoint I've got hundreds of items in my armory that i can't use now. Without a clear idea of when the p2p trading would be allowed I'm very leary of this.
3) To off set this there should be some form us LP exchange rate...similar to monetary exchange rates. Example...1000 Caldari LP = 850 Amarr LP = 700 Minmitarr LP = 450 Gallente LP. I know this goes a bit against the grain for the intent of the LP, just offering some options.
4) Let me be clear...I'm all in on LP and FW concepts the Devs are putting out. I think it is a fair request that until all racial variant kit, weapons, suits are out and the p2p market or trading is established that there is some mild to moderate mitigation baked in that can be stripped out of the game as racial options and player market come online.
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Goric Rumis
Dead Six Initiative Lokun Listamenn
222
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Posted - 2013.10.18 20:11:00 -
[29] - Quote
I like pretty much everything in this post. The only additional items I'd like in the LP stores would be redesigned weapons, for example, with different sights. Maybe suits with tweaked stats, e.g., lower PG but higher speed. Definitely suits with faction designs, colors, logos, camo, etc.
Having AUR items purchasable with LP is genius--although maybe they could be alternate versions in both name and coloration. Specialist weapons and equipment should suit many people who would rather just buy AUR gear with AUR.
Overall, good work, and I'm looking forward to seeing how the store fleshes out in the future. |
Sgt Pseudo
Poor Guys' Orbital
55
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Posted - 2013.10.18 20:19:00 -
[30] - Quote
What's a data miner?
edit: --> codebreaker / hacking thingie |
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Goric Rumis
Dead Six Initiative Lokun Listamenn
222
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Posted - 2013.10.18 20:20:00 -
[31] - Quote
Jaysyn Larrisen wrote:3) To off set this there should be some form us LP exchange rate...similar to monetary exchange rates. Example...1000 Caldari LP = 850 Amarr LP = 700 Minmitarr LP = 450 Gallente LP. I know this goes a bit against the grain for the intent of the LP, just offering some options. This could be useful before the markets open up for the reasons Jaysyn mentions. It could be useful after the markets open up if you can only do the exchange once your standings in the receiving faction are higher than your standings in the dispensing faction--for example:
I fight for Caldari and get 8000 LP and a faction standing of 7. Then I decide I want to focus on Amarr. I fight and get standings of 7.3 with Amarr. The Amarr will reward me for switching loyalties by offering 50% of the LP I had with Caldari, but the Caldari won't like me switching loyalties (even if it's for an ally) and will wipe out the LP I had with them.
It helps to keep things fluid and make loyalty more relative. |
steadyhand amarr
MoIden Heath PoIice Department EoN.
1600
|
Posted - 2013.10.18 20:28:00 -
[32] - Quote
CCP FoxFour wrote:itsmellslikefish wrote:So it would be difficult for me to get diffrent race weapons? Like say I wanted to get the plasma cannon, srcambler rifle and rail rifle. This is where the secondary market will come in, you buy them from other people. Unfortunately that wont be around when we launch this feature.
wait so player trading is going to be a thing soon |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2889
|
Posted - 2013.10.18 20:28:00 -
[33] - Quote
Again for emphasis, having loyalty store items cost both LP and ISK while not rewarding any ISK in faction contracts is very bad given the current situation, and that is the lack of means for income. Right now the only other incomes would be owning a district in PC or playing pub matches. Now I get that you don't want to make FW a progression of pub matches, but you can't FORCE us to play pub matches if we don't want to. And that's what you are doing, you are FORCING us. So either
1) Still reward ISK in faction contracts (perhaps a little less, so you earn more ISK in pubs) 2) Make loyalty store items only cost LP 3) Release the player market at the same time so we have another viable means of getting ISK without forcing us into certain gamemodes.
Note that (1) and (2) could be temporary and go back to as planned upon release of the player market. |
Raskutor
DUST University Ivy League
12
|
Posted - 2013.10.18 20:37:00 -
[34] - Quote
Aero Yassavi wrote:Again for emphasis, having loyalty store items cost both LP and ISK while not rewarding any ISK in faction contracts is very bad given the current situation, and that is the lack of means for income. Right now the only other incomes would be owning a district in PC or playing pub matches. Now I get that you don't want to make FW a progression of pub matches, but you can't FORCE us to play pub matches if we don't want to. And that's what you are doing, you are FORCING us. So either
1) Still reward ISK in faction contracts (perhaps a little less, so you earn more ISK in pubs) 2) Make loyalty store items only cost LP 3) Release the player market at the same time so we have another viable means of getting ISK without forcing us into certain gamemodes.
Note that (1) and (2) could be temporary and go back to as planned upon release of the player market.
This. ^ Pretty much, I ONLY do Amarr Faction Warfare (unless we break Scotty). Some people just would rather do Factional Contracts. So, other than moving to Public Contracts or Planetary Conquest, how are we supposed to make any ISK?
|
Reav Hannari
Red Rock Outriders
1634
|
Posted - 2013.10.18 20:48:00 -
[35] - Quote
Zeylon Rho wrote:I don't know that better-fitting is a great incentive, for me anyway. Unique stats is a step in the right direction, it's just... there's nothing there that I look at and think "I NEED that".
I think this is a good direction. There are three ways I can think of providing faction store rewards: cheaper, stronger or easier to fit. We don't yet know costs so we can't analyze that aspect. Stronger makes them hard to balance and almost required to be competitive. Easier fitting allows lower skilled mercs to assemble strong fits and skilled mercs to fit more higher end gear to a suit. Currently it's difficult to impossible to fit an all proto level suit. With specialist versions that may become feasible. |
Reav Hannari
Red Rock Outriders
1634
|
Posted - 2013.10.18 21:00:00 -
[36] - Quote
Will the LP rewards be enough to replace combat losses using the faction store?
Will faction suits have faction camo? Silly, I know, but something I had hoped for. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1108
|
Posted - 2013.10.18 21:04:00 -
[37] - Quote
I looked at the list of specialist weapons and thought to myself:
Well, looks like the heavies got the short stick AGAIN.
Oh well. |
Pseudogenesis
Subdreddit Test Alliance Please Ignore
86
|
Posted - 2013.10.18 21:08:00 -
[38] - Quote
Waitwaitwait, why do Caldaris get the Nova Knives and not the Minmatar? D:
Okay lore and all that blahblahblah, but what Caldari uses nova knives? |
Cyrius Li-Moody
The New Age Outlaws
1385
|
Posted - 2013.10.18 21:09:00 -
[39] - Quote
Pseudogenesis wrote:Waitwaitwait, why do Caldaris get the Nova Knives and not the Minmatar? D:
Okay lore and all that blahblahblah, but what Caldari uses nova knives?
Our knives are technically caldari made even though we have the bonus. =( |
Ignoble Son
3dge of D4rkness SoulWing Alliance
339
|
Posted - 2013.10.18 21:27:00 -
[40] - Quote
CCP FoxFour wrote:itsmellslikefish wrote:So it would be difficult for me to get diffrent race weapons? Like say I wanted to get the plasma cannon, srcambler rifle and rail rifle. This is where the secondary market will come in, you buy them from other people. Unfortunately that wont be around when we launch this feature.
I like it. I am a Gallente purist (except for tanks and LAV) and this is making me reconsider this desision. I'll have to see how all of this functions and what the vehicle rebalance brings as far as vehicle mechanics/functionality goes, not to mention other race variants. May have to end up relying on the secondary market in this case, or would it be more profitable to rely on the secondary market for my dropsuit fittings. I don't think I would like that... Humm perhaps this is a point of balance that needs to be considered. |
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Maken Tosch
DUST University Ivy League
4502
|
Posted - 2013.10.18 21:41:00 -
[41] - Quote
I'm Gallente and I hate Caldari. But my knives are Caldari. What to do? |
Cody Sietz
Bullet Cluster
1212
|
Posted - 2013.10.18 21:44:00 -
[42] - Quote
Maken Tosch wrote:I'm Gallente and I hate Caldari. But my knives are Caldari. What to do? Why plunge them into some soul state loving bastards! |
Jin-Li
THE NUCLEAR KNIGHTS
0
|
Posted - 2013.10.18 21:46:00 -
[43] - Quote
I was wondering is it going to be like eve where you pick a side and run with it our can I run Amarr and then Minmarter? |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3361
|
Posted - 2013.10.18 21:49:00 -
[44] - Quote
Think the Gallente got gimped on their LP Store as far as high-slots are concerned. |
Thor Odinson42
Molon Labe. RISE of LEGION
1612
|
Posted - 2013.10.18 21:55:00 -
[45] - Quote
CCP FoxFour wrote:itsmellslikefish wrote:So it would be difficult for me to get diffrent race weapons? Like say I wanted to get the plasma cannon, srcambler rifle and rail rifle. This is where the secondary market will come in, you buy them from other people. Unfortunately that wont be around when we launch this feature.
Then be prepared for disappointment. I'm not trying to be negative either.
People have gear spread out across all races. With no ISK payouts and no secondary market it doesn't take much of a leap to see what will happen.
You'll have to have ISK payouts until you release the secondary market. You may end up with a game mode where the only people that play are those that have BPOs. |
Thor Odinson42
Molon Labe. RISE of LEGION
1612
|
Posted - 2013.10.18 21:58:00 -
[46] - Quote
Raskutor wrote:Aero Yassavi wrote:Again for emphasis, having loyalty store items cost both LP and ISK while not rewarding any ISK in faction contracts is very bad given the current situation, and that is the lack of means for income. Right now the only other incomes would be owning a district in PC or playing pub matches. Now I get that you don't want to make FW a progression of pub matches, but you can't FORCE us to play pub matches if we don't want to. And that's what you are doing, you are FORCING us. So either
1) Still reward ISK in faction contracts (perhaps a little less, so you earn more ISK in pubs) 2) Make loyalty store items only cost LP 3) Release the player market at the same time so we have another viable means of getting ISK without forcing us into certain gamemodes.
Note that (1) and (2) could be temporary and go back to as planned upon release of the player market. This. ^ Pretty much, I ONLY do Amarr Faction Warfare (unless we break Scotty). Some people just would rather do Factional Contracts. So, other than moving to Public Contracts or Planetary Conquest, how are we supposed to make any ISK?
It would work great if there was a secondary market, but without it this will be a dead game mode within days. |
Zatara Rought
MoIden Heath PoIice Department EoN.
1324
|
Posted - 2013.10.18 22:01:00 -
[47] - Quote
CCP, I strongly advocate for implementation of FW suits as well. Proto only.
These suits would either have more cpu/pg or have an extra slot. Make them the highest point cost.
and make the colors on them distinct, so when you're wearing one you look badass. Please? |
Dimmu Borgir II
Bannana Boat Corp
164
|
Posted - 2013.10.18 22:04:00 -
[48] - Quote
I love this and it'll give a sudden jump in the depth of this game, making a huge variety of options for those players who have been in the game for a long time and make you instantly more loyal to one particular race and faction, I'm sure that following this, each suit that you use will have it's equipment and weapons bonus'. Sounds awesome, great work CCP, keep it up! |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3999
|
Posted - 2013.10.18 22:15:00 -
[49] - Quote
Could the damage modifiers become available to all factions? They're of use to everyone. Also, I can't help but notice that the Gallentean LP store has no midslot modules. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
130
|
Posted - 2013.10.18 22:15:00 -
[50] - Quote
Other LP related thoughts:
1) Recommend that LP items also include a few vanity items..example would be a camo pattern specifically offered by Ishakone Special Operations Division or something similar to that.
2) The other concept I would like to see explored is something akin to the daily SP bonus that we get for activity. The idea would be that you gain bonus LP for activity or execptional performance. It could work similar to the FW event we had but cycles every week... participate in something like 20 FW battles w/ 60% victory and you get a bump of LP. Score 1000 WP in a FW match and get a small bump of LP.
3) Question...if you are gaining Gallente LP can you also gain Caldari LP? Are gains of LPs taken away or negated by accepting contracts from a rival faction?
|
|
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
579
|
Posted - 2013.10.18 22:23:00 -
[51] - Quote
I have a feeling that the LP system and the various awards (especially for faction vehicles when they get out) is going to make this game insanely more fun than it has been. Once this gets implemented, you have my wallet...
Edit:
Jaysyn Larrisen wrote: 1) Recommend that LP items also include a few vanity items..example would be a camo pattern specifically offered by Ishakone Special Operations Division or something similar to that.
This would be amazing, please do this CCP, and make it require some really high standards for those who want to represent rare suits with their faction standing earnings. I hate to make this analogy, but this will add a lot of flavor to vanity armor such as World of Warcraft, where everyone can show a bit of their e-peens on the Warbarge and all of the effort they took to get a suit like that in the first place. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
132
|
Posted - 2013.10.18 22:24:00 -
[52] - Quote
Arkena Wyrnspire wrote:Could the damage modifiers become available to all factions? They're of use to everyone. Also, I can't help but notice that the Gallentean LP store has no midslot modules.
Great point... there probably needs to be some gear (perhaps even weapons) that have common entries across all the LP Stores. That would go a long way to mitigating some of the loyalty vs playstyle concerns. |
Joel II X
AHPA
43
|
Posted - 2013.10.18 22:34:00 -
[53] - Quote
Please tell me the Gallente will be getting their own sniper rifle and knives, too. PLEASE! |
Godin Thekiller
Hellstorm Inc League of Infamy
1214
|
Posted - 2013.10.18 22:42:00 -
[54] - Quote
Joel II X wrote:Please tell me the Gallente will be getting their own sniper rifle and knives, too. PLEASE!
Doubtful. Plasma isn't very good for sniping. maybe a drone as the Gallente AI long range weapon, but otherwise I can't think of anything. |
crazy space 1
Unkn0wn Killers
1854
|
Posted - 2013.10.18 23:04:00 -
[55] - Quote
Short version... YAY!!!!! |
crazy space 1
Unkn0wn Killers
1854
|
Posted - 2013.10.18 23:06:00 -
[56] - Quote
Jaysyn Larrisen wrote:Arkena Wyrnspire wrote:Could the damage modifiers become available to all factions? They're of use to everyone. Also, I can't help but notice that the Gallentean LP store has no midslot modules. Great point... there probably needs to be some gear (perhaps even weapons) that have common entries across all the LP Stores. That would go a long way to mitigating some of the loyalty vs playstyle concerns.
we just need player to player trading... Like no market just... person to person nd this issue is fixxed. Also you can fight for lots of different factions so can get all of the gear!
|
Thor McStrut
Reckoners
238
|
Posted - 2013.10.18 23:08:00 -
[57] - Quote
CCP FoxFour wrote:This equipment (be it actual equipment, dropsuits, weapons, or modules) is custom and often times can only be gotten from that store.
Aside from the lack of isk payout and the potential ramifications, this line has me concerned.
The key word here is often. I think it needs to either be replaced with the word only, or the only other way it should be offered is through FW event rewards like the one we just saw. If you will occasionally be selling faction items for aurum, or even isk, I think you will seriously damage the LP store, and rub FW'ers the wrong way.
When the Market/Contracts opens up, then obviously being able to sell your LP faction items is all gravy, I just don't want to see it come from CCP. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6621
|
Posted - 2013.10.19 00:33:00 -
[58] - Quote
This makes sense and is a good idea and all, but I can't help but feel kind of screwed being a Minmatar Immigrant to the Federation; I want to fight for the "good guys", but I LOVE Amarr stuff. I'm skilled into Amarr logi, Amarr assault, scrambler rifle, laser rifle. Player-trading better come soon so I can get Amarr specialist items without dirtying my conscience |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6621
|
Posted - 2013.10.19 01:18:00 -
[59] - Quote
Would also nice to have have special rewards in addition to LP for FW career hallmarks. Like winning 1000 battles for a faction. https://forums.dust514.com/default.aspx?g=posts&t=114140&find=unread
KAGEHOSHI Horned Wolf wrote:Victories, and consistent and loyal service of an empire over one's mercenary career should be recognized by the respective empire, and be rewarded with medals. It makes sense that they would incentivize loyalty from skilled mercenaries so they don't end up working for the enemy. Medals should come with ISK prizes, and specially colored faction gear. Here is a basic idea of how rewards can work:
Win 25 battles for a faction: win an (imperial, republic, federal, or state) Medal of Commendation + 1 million ISK + 20 STD faction dropsuits and weapons.
Win 100 battles for a faction: win an (imperial, republic, federal, or state) Medal of Victory + 5 million ISK + 20 STD specially colored faction dropsuits and weapons.
Win 250 battles for a faction: win an (imperial, republic, federal, or state) Medal of Service + 15 million ISK + 20 ADV specially colored faction dropsuits and weapons.
Win 500 battles for a faction: win an (imperial, republic, federal, or state) Medal of Honorable Service + 20 million ISK + 30 ADV specially colored faction dropsuits and weapons.
Win 1000 battles for a faction: win an (imperial, republic, federal, or state) Medal of Distinguished Lifetime Honorable Service + 50 million ISK + 50 PRO specially colored faction dropsuits and weapons.
The medals should be displayed on one's public character information, and character sheet. It would also be nice to have them hanging from a wall in the merc quarters.
|
deepfried salad gilliam
Sanguine Knights
80
|
Posted - 2013.10.19 02:15:00 -
[60] - Quote
Can my corp become loyal to a faction? Like in the future. |
|
deepfried salad gilliam
Sanguine Knights
80
|
Posted - 2013.10.19 02:18:00 -
[61] - Quote
And ccp I knew you were planning something when you removed the blueprints from the store:p |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2906
|
Posted - 2013.10.19 03:04:00 -
[62] - Quote
KAGEHOSHI Horned Wolf wrote:This makes sense and is a good idea and all, but I can't help but feel kind of screwed being a Minmatar Immigrant to the Federation; I want to fight for the "good guys", but I LOVE Amarr stuff. I'm skilled into Amarr logi, Amarr assault, scrambler rifle, laser rifle. Player-trading better come soon so I can get Amarr specialist items without dirtying my conscience Amarr are the good guys. |
knight of 6
SVER True Blood Public Disorder.
417
|
Posted - 2013.10.19 03:18:00 -
[63] - Quote
just one minor question, that, that is a lot of words... how will it fit into the kill feed? |
DAMIOS82
A.N.O.N.Y.M.O.U.S.
48
|
Posted - 2013.10.19 03:42:00 -
[64] - Quote
The only thing i'm concerend about is, is the value of the LP going to compensate for the losses of suits and vehicles, since the isk doesn't do that now. How is that going to work..Is it like 10 lp for one weapon or suit or 50 lp for one weapon and suit (aur equivelant). So that would mean 1 match can give you 1 proto weapon or suit. So your still allways losing when using proto suit or die more then ones. Actually since i mainly use aur items of a value of 300 aur per suit that i lose. it would take me 6 matches just to replace 1 suit and since i could die between the 1 and 7 times based on an average match. it would take me 42 matches just to replace the 7 suits i lose. however by that time i would have lost even more suits. So its a lose lose situation. It was allready bad with the isk, but atleast it compensated somewhat towards my tanks. So in my oppinion they should give both isk as lp.
As for the State Kaalakiota Specialist Rail Rifle, are you (ccp) actually going to make it stat wise resemble the kaalakiota rifle ( 3shot, fast firing) or like what you have done to the aur version kaalakiota that now still resembles the ishukone rifle stat wise ( 5shots, slow firing). Its like you don't even look at you own product. |
Raskutor
DUST University Ivy League
13
|
Posted - 2013.10.19 03:45:00 -
[65] - Quote
Thor Odinson42 wrote:Raskutor wrote:Aero Yassavi wrote:Again for emphasis, having loyalty store items cost both LP and ISK while not rewarding any ISK in faction contracts is very bad given the current situation, and that is the lack of means for income. Right now the only other incomes would be owning a district in PC or playing pub matches. Now I get that you don't want to make FW a progression of pub matches, but you can't FORCE us to play pub matches if we don't want to. And that's what you are doing, you are FORCING us. So either
1) Still reward ISK in faction contracts (perhaps a little less, so you earn more ISK in pubs) 2) Make loyalty store items only cost LP 3) Release the player market at the same time so we have another viable means of getting ISK without forcing us into certain gamemodes.
Note that (1) and (2) could be temporary and go back to as planned upon release of the player market. This. ^ Pretty much, I ONLY do Amarr Faction Warfare (unless we break Scotty). Some people just would rather do Factional Contracts. So, other than moving to Public Contracts or Planetary Conquest, how are we supposed to make any ISK? It would work great if there was a secondary market, but without it this will be a dead game mode within days.
That's exactly what I mean. If the player to player market was open, I would not have much of a problem with the removal if ISK rewards for Faction Warfare battles. But, as it is now, there is no such market. Wasn't it said in one of the Dev posts that the player market would definitely be coming, but not at the same time as these changes? (please, correct me if I'm wrong) Therefore, I agree the the ISK rewards should at least be kept in temporarily until such a market is implemented. I just have a bit of a problem with basically being forced into pub matches just to continue making ISK. |
Poonmunch
Sanguis Defense Syndicate
505
|
Posted - 2013.10.19 04:47:00 -
[66] - Quote
CCP FoxFour wrote:itsmellslikefish wrote:So it would be difficult for me to get diffrent race weapons? Like say I wanted to get the plasma cannon, srcambler rifle and rail rifle. This is where the secondary market will come in, you buy them from other people. Unfortunately that wont be around when we launch this feature.
FFFFFFFFFUUUUUUUUUUUUUUUK!
Munch |
abarkrishna
The Elysian Knights
14
|
Posted - 2013.10.19 07:59:00 -
[67] - Quote
I very much like the general idea. but i agree that without complete racial variants of all weapons/suits/ equipment many logibros are going to feel very left out. same with heavies.
|
Zatara Rought
MoIden Heath PoIice Department EoN.
1347
|
Posted - 2013.10.19 10:00:00 -
[68] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=116266&find=unread
Suggestion thread.
Take away isk payouts once the player market is implemented and we can sell salvage. |
DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2262
|
Posted - 2013.10.19 14:09:00 -
[69] - Quote
When you said you made all Aurum items availible for free. I was like :O |
CharCharOdell
Shining Flame Amarr Empire
1188
|
Posted - 2013.10.19 15:31:00 -
[70] - Quote
CCP FoxFour wrote:Takahiro Kashuken wrote:Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :)
That is still happening in 1.6, right? |
|
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2908
|
Posted - 2013.10.19 15:40:00 -
[71] - Quote
CharCharOdell wrote:CCP FoxFour wrote:Takahiro Kashuken wrote:Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :) That is still happening in 1.6, right? Got delayed to 1.7 awhile ago. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
166
|
Posted - 2013.10.19 18:50:00 -
[72] - Quote
hurrayy we heavy get somoe love in the lp stor...... Oh.... Nevermind. |
Coleman Gray
GunFall Mobilization Covert Intervention
833
|
Posted - 2013.10.19 20:09:00 -
[73] - Quote
Thanks alot -_-, now I can't wait for these changes arrgh "soon syndrome"
But if I may make suggestions perhaps offer literally unique items for LP. Not just specialist variants of weapons ect, but Items that are literally unique such as Dropsuit variants only available in anyway via FW.
For a few ideas
Caldari Heavy that can use small missle turrets as a weapon, Gallente that can use a small blaster turrer ect. Or Scout suits that deploy via dropping down anywhere on the map. Or Logi suits that can't have equipment But passively rep friendlies nearby, or Assault suits that can pick up a weapon of a downed player and use until it either runs out of ammo ect?
|
Evicer
THE HECATONCHIRES
18
|
Posted - 2013.10.19 20:38:00 -
[74] - Quote
CCP FoxFour wrote:If you have not done so, please read the introduction post here. Oh this should be a fun thread. How many of you came here before reading any of the other threads? Admit it, be honest, most of you did. Thats OK, just please remember to read the rest of the threads before commenting. :) What are Loyalty PointsLoyalty points are essentially a currency that corporations within New Eden give to those who do things for them. For example the Federal Marines would give out Federal Marine loyalty points. These loyalty points can then be taken and used to buy unique items that the corporation has to offer. So you could take your Federal Marine loyalty points and spend them in the Federal Marine loyalty store which will have Federation equipment. This equipment (be it actual equipment, dropsuits, weapons, or modules) is custom and often times can only be gotten from that store. You can get loyalty points for playing factional contracts and the higher your standing to the side you are fighting for the higher your loyalty point reward will be. One of the other unique concepts with the loyalty point store in EVE is that items in the LP store cost both ISK and LP. This is a concept we will be bringing to the DUST LP store as well. Things in the LP store will cost both ISK and LP. Now that we have a basic understanding of what an LP store is, the next question what is going in available in the store. This is something that will probably expand and grow over time, but for this initial release we have two types of items we will be releasing in the loyalty point store. Specialist WeaponsOh boy, these are fun. When we talked about the loyalty store and what we wanted in it we knew we wanted some really cool new weapons. Something that players would strive for and that would be the top teir stuff. So we went to CCP Remnant and asked for some cool stuff. What we got back... well this stuff is awesome. The basic idea is that we would add a new version of prototype weapons, almost everything the same as proto weapons. The only difference is that they have less fitting requirements. (big grin) Here is a list of the new weapons we are adding:
- Federation Duvolle Specialist Assault Rifle
- Federation CreoDron Specialist Shotgun
- Federation Allotek Specialist Plasma Cannon
- Republic Boundless Specialist Combat Rifle
- Republic Freedom Specialist Mass Driver
- Imperial Viziam Specialist Laser Rifle
- Imperial Specialist Scrambler Rifle
- State Kaalakiota Specialist Rail Rifle
- State Wiyrkomi Specialist Swarm Launcher
All available in the loyalty store for both ISK and LP, all offering the same stats as their normal prototype variant with just a bit less fitting requirements. All Dem Aurum ItemsSo, you know how you can go to the market and buy Aurum variations of weapons and equipment? For the most part the only difference between these items and their ISK counterparts is that they have lower skill requirements. Pay Aurum, get into stuff with less skill points. Well it turns out this creates a really tricky thing to balance, and we don't want to have any pay-to-win issues. With that in mind why not make all those Aurum variants available in the loyalty store as well? So we did. It turns out it makes our lives a lot easier, gives you guys a whole lot of stuff to get from the loyalty store, and is just awesome all around. I am not going to go and list every Aurum item that will be in the loyalty store because that's a LONG list. I will however give you a brief breakdown of how those items will be distributed: [img]http://i.imgur.com/6FxxiSa.png[/img] So from that you will notice a few things:
- Every race gets a copy of the CPU and PG upgrades
- The damage modifiers get split amongst the stores
- Gallente and Amarr get armor
- Caldari and Minmatar get shield
- Gallente and Caldari get vehicles
- Equipment is split evenly
- Weapons go to the race that they should based on design
- Dropsuits are included and go to their race
New EquipmentSo I lied. Aurum items and specialist weapons are the two primary types of things we are adding. But what about equipment though and all those logibros. Well we have a selection of equipment that is just... well all around better. More repair, longer lasting scan results, combining short spawn times with more spawns, things like that.
- Imperial Viziam Drop Uplink
- State Ishukone Nanohive
- Federation CreoDron Active Scanner
- State Wiyrkomi Nanite Injector
- Republic Core Repair Tool
I approve. Carry on men |
Skihids
Bullet Cluster
2284
|
Posted - 2013.10.19 21:06:00 -
[75] - Quote
Aero Yassavi wrote:CharCharOdell wrote:CCP FoxFour wrote:Takahiro Kashuken wrote:Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :) That is still happening in 1.6, right? Got delayed to 1.7 awhile ago.
No, it was delayed after 1.7, which could be 1.8, but could also be much later. |
Thor Odinson42
Molon Labe. RISE of LEGION
1628
|
Posted - 2013.10.20 03:31:00 -
[76] - Quote
Beren Hurin wrote:Zeylon Rho wrote:I don't know that better-fitting is a great incentive, for me anyway. Unique stats is a step in the right direction, it's just... there's nothing there that I look at and think "I NEED that". I'm really liking the amarr rewards, especially as a logi. You could make good use of a lot of it.
Hopefully equipment and modules can be purchased with LP only. |
Thor Odinson42
Molon Labe. RISE of LEGION
1628
|
Posted - 2013.10.20 03:33:00 -
[77] - Quote
Jastad wrote:hurrayy we heavy get somoe love in the lp stor...... Oh.... Nevermind.
Amarr won't have to worry about facing any heavies in their battles. |
Master Jaraiya
Ultramarine Corp
1130
|
Posted - 2013.10.20 07:17:00 -
[78] - Quote
Certain items should be available in all LP stores. These Items include:
All types of Damage Modifiers.
Standard Variants of Shield and Armor Modules. These include
Standard Armor Plates (not Ferroscale or Reactive) Armor Repairer
Shield Extenders Shield Rechargers
Ferroscale and Reactive Plating should only be available through Gallente and Amarr LP Stores as well as any other types of highly specialized Armor Modules that may be added in the future.
Shield Regulators and Shield Rechargers should only be Available through Minmatar or Caldari LP stores as well as any other types of highly specialized shield modules which may be added in the future.
Movement/Speed Enhancing Modules should be available in both the Minmatar and Caldari LP Stores.
Electronics Enhancing Modules such as Profile/Scan Enhancers should be available from both the Gallente and Amarr LP stores.
As a basic rule when dividing Items up in LP stores you want to keep one simple Idea in mind:
In order to obtain any Item other than Racial Variants of Weapons or Dropsuits from a LP store, I should not be forced to fight against my preferred Faction. You don't want to lock players out of any particular playstyle or equipment because they chose any particular Faction.
In other words, If I'm Loyal to the Republic, I shouldn't be forced to fight for the Amarr simply to get a Complex Heavy Damage Modifier from the LP store.
I hope I made this point clear enough.
|
Ten-Sidhe
Osmon Surveillance Caldari State
527
|
Posted - 2013.10.20 07:35:00 -
[79] - Quote
You can only use a heavy weapon damage mod on an amarr suit at the moment. Once we get the other 3 heavy suits they will add the damage mod to the other stores. Until then why would minmatar give out gear only usable on amarr suits?
Each type of proto type equipment is made by corps of one race, so only that lp store
LP store appears to be balanced on future suits and weapons being added in addition to the future player market. As they said, it is being released unbalanced until the other features are added balance it, rather then holding it back completely or balancing it twice.
Listing combat rifle and rail rifle but not other suits suggests we will get the new guns sooner then the suits. And the other weapons/suits/racial vehicles after the lp store is out.
|
Poonmunch
Sanguis Defense Syndicate
506
|
Posted - 2013.10.20 11:58:00 -
[80] - Quote
In the game the Minmatar have a speed advantage on their suits. Shouldn't they get the Speed Modifiers (not the Gallente)?
Munch |
|
Poonmunch
Sanguis Defense Syndicate
506
|
Posted - 2013.10.20 12:01:00 -
[81] - Quote
Rynoceros wrote:I can almost smell those Gallente Heavies... (Much preferred to the stench of a Walmart sized Minmatar - but there's an alt for that.)
Hey, does this dropsuit make my ass look fat?
Munch |
Slightly-Mental
Zumari Force Projection Caldari State
21
|
Posted - 2013.10.20 13:14:00 -
[82] - Quote
I am like this move forward, and it's in the right direction. There is a huge gap atm between Proto and Officer weapons, stats and such. Faction gear would nicely fill and bridge this gap |
Paran Tadec
Ancient Exiles
1459
|
Posted - 2013.10.20 16:29:00 -
[83] - Quote
itsmellslikefish wrote:So it would be difficult for me to get diffrent race weapons? Like say I wanted to get the plasma cannon, srcambler rifle and rail rifle.
Not until the player market is available. |
Master Jaraiya
Ultramarine Corp
1150
|
Posted - 2013.10.21 00:26:00 -
[84] - Quote
Ten-Sidhe wrote:You can only use a heavy weapon damage mod on an amarr suit at the moment. Once we get the other 3 heavy suits they will add the damage mod to the other stores. Until then why would minmatar give out gear only usable on amarr suits?
I see the point you are striving at, but if it were true, the Minmatar HMG would not be available on the LP Store because there currently is no Minmater Heavy Suit to use it with. |
Rogatien Merc
Red Star. EoN.
1494
|
Posted - 2013.10.21 05:21:00 -
[85] - Quote
CCP FoxFour wrote: Federation Duvolle Specialist Assault Rifle
Welp... there goes the neighborhood... |
pegasis prime
BIG BAD W0LVES
1174
|
Posted - 2013.10.21 16:53:00 -
[86] - Quote
CCP FoxFour wrote:Takahiro Kashuken wrote:Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :)
I love thus guy I also love the fact that loyalty havs will be avalable. One question for CCP FoxFour will the loyalty HAV's have better base stats than say just a plain gunlogi or madruger? |
Theresa Rohk
The Cuddlefish Templis Dragonaors
44
|
Posted - 2013.10.21 16:53:00 -
[87] - Quote
I think all of this is fantastic.
A few things I wanted to comment on.
The people saying Aurum is pointless, that is has no use, that it's p2w, or whatever: Just because YOU have no use for it, doesn't mean other people don't. Selling the same gear for LP is great idea, if you don't like it, don't buy it, the game isn't designed around your one specific play style.
I think a bit of isk should be added to the FW contracts as well though only until the market gets up and running. The point being that down the road you'll sell the higher end FW items to people who aren't interested in FW. This is exactly how it works in EVE, and it should be replicated here. Eventually I'd like to see all of these items purchasable in the EVE FW stores and vice versa. There's no reason that these should be unlinked/different stores or markets down the road.
The other bit I would caution is on balance, we've already seen prototype assault rifles that do stupid amounts of damage, and I fear a new faction duvolle would be the ultimate in ridiculous easy kill mode. |
Absolute Idiom II
SyNergy Gaming EoN.
819
|
Posted - 2013.10.21 18:29:00 -
[88] - Quote
The ratio of LP reward to LP item costs?
I.e. Will in have to grind 10 matches to get a single rifle to put on the market? Or will I be able to by 10 rifles with a single match? Or something in between? |
JP Acuna
RoyalSquad514
25
|
Posted - 2013.10.21 22:26:00 -
[89] - Quote
Federation Duvolle Specialist Assault Rifle. Even the name is beautiful.
So awesome you are taking AUR items to the LP store!!!
Federation FTW!!!!! |
Meeko Fent
expert intervention Caldari State
1244
|
Posted - 2013.10.22 05:30:00 -
[90] - Quote
When my efficient Rail Rifle comes out, I assume it will get added to this list right?
I'd suck to be paid for winning battles in snipers and forges when I run pure SMG fits and maybe try the rail rifle. |
|
hgghyujh
expert intervention Caldari State
133
|
Posted - 2013.10.23 09:28:00 -
[91] - Quote
ADAM-OF-EVE wrote:you have faction modules as armor to amarr/gal and shield to caldari/mini but then you make the repair tool mini. doesn't make sense to me. if anything the active scanner should be swapped from gal to mini and vice versa
personally i would like to see 2 versions of each item planned for the lp store with varying stats spread out over the factions. much like in eve where caldari and mini have very different versions of missile launchers etc etc
gal scout gets bonus to scanners and mim was the first logi |
Draxus Prime
BurgezzE.T.F Public Disorder.
1542
|
Posted - 2013.10.23 11:16:00 -
[92] - Quote
well...looks like I'm fighting for thr caldari now... :) |
Vitharr Foebane
Blood Money Mercenaries
140
|
Posted - 2013.10.24 08:37:00 -
[93] - Quote
CCP Fox, I am a proud defender of the Empress and her interests. I waddle into battle with all the fever my heavy dropsuit can muster. However, according to the LP store list, I would be shooting myself in the face with a breach forge gun if I don't fight for Minmatar or Caldari. Please tell me why the only race that currently makes a heavy suit is completely unable to provide a heavy weapon to complement its exclusive suit. I guess what this boils down to is what is the ETA on heavy lasers since I'm reasonably sure that Amarr will be the one providing it. |
Draco Cerberus
Hell's Gate Inc
429
|
Posted - 2013.10.24 12:49:00 -
[94] - Quote
Market first, LP store second. There would still be no reason for me to do FW if there were no way to capitalize on the gains. I like the planned changes to FW including FF and standings gains as well as changes to OB support. |
XxGhazbaranxX
The New Age Outlaws WINMATAR.
468
|
Posted - 2013.10.24 13:37:00 -
[95] - Quote
CCP you forget my plasma cannon. Also without player market Many people will migrate from factional warfare because of the need to actually have isk t reap the rewards.
YOU ALSO FORGOT MY PLASMA CANNON |
Medic 1879
Forsaken Immortals Top Men.
1155
|
Posted - 2013.10.25 01:27:00 -
[96] - Quote
Good changes CCP, no specialist heavy weapons suck though. Also instead of just getting Neo suits in the LP store could we get faction suits with faction colours on them instead, something like Federation logistics GK.0 or something snazzier named with a custom paint job to allow us to show our colours in the warbarge.
Edit - what about the State protectorate and FDU suits in the market place will they be in the LP store? |
Skybladev2
Vacuum Cleaner. LLC RUST415
53
|
Posted - 2013.10.26 18:54:00 -
[97] - Quote
What about pirate LP stores? Whom to kill to buy there? |
fawkuima juggalo
Eternal Beings
89
|
Posted - 2013.10.28 02:01:00 -
[98] - Quote
love the idea!!! really hope this happens soon.
+1 with a few adjustments.
SUGGESTIONS: (PLEASE GIVE NOTE) I love the idea of specialist weapons and loyalty points. BUT not with two things mentioned here.
1. Do not completely replace ISK rewards if you are required both LP and ISK to obtain specialist weapons.
a. If players must spend two types of currency that can only be obtained through separate types of game play. If i'm spending ISK on gear to play FW without compensation then i will have to go back to pub matches to make the difference.
b. We all know that proto gears costs an arm and a leg, and if FW actually has a meaningful objective, imagine the ISK value per match. Even with infinite LP you can't buy anything in the specialist store if you don't have the ISK.
SUMMARY: Point is that not having any compensation for the weapons lost, you can only get so far without having to stop and go back to pub. I would like to be able to push for long periods of time in FW without having to constantly spend billions of ISK, go back to pub get more and come back.
SIDE NOTE: On the other hand this could manage the pushes of FW activity so you could initiate changes more smoothly, limit the amount of proto used (but really only for poorer players[like me ]), and make it more stable for the tracking standings etc.
SOLUTION: Make it a lower percentage of ISK then you would normally receive, simply adjusting the balance between ISK and LP could solve those problems.
2. DO NOT make LP exclusive to just your faction store.
Just like real world economy, these stores should have values placed for EVERY form of LP. The true value being that of which corporation your fighting for, but lets say you go over to this other corp store, you should still be able to buy their equipment but with the value of your LP adjusted to how close those factions are.
SYSTEM: lets say you belong to FACTION ONE or FAC1 with LP Valued at 1 at a FAC2 store = .5 enemy FAC3 store = worthless ally FAC4 = .75
FOR EXAMPLE: G1 has exactly 100 LP, G1 likes to fight for FAC1 G1 buys an item from FAC1 store for 50 LP G1 now has 50LP well GI saw a FAC2 variant of the same item valued at the same price. but now because he is shopping at a (FAC2) store G's LP is only valued at 25LP (or FAC2 item variant is100LP)
QUESTIONS, COMMENTS, OR EDITS WELCOME |
trollface dot jpg
The Bacon Corporation
109
|
Posted - 2013.10.28 09:57:00 -
[99] - Quote
KaTaLy5t-87 wrote:
There is nothing in the LP store that you have listed that I would want so there goes another incentive to do Faction Contracts. If I wanted Aurum gear I would buy it with Aurum. Giving us the exact same gear that you can buy with Aurum seems like an extremely lazy way of balancing the game. It's like saying "oh look, there's a hole in the wall. Instead of repairing the hole I'm going to make another hole on the opposite side of the room to balance the look of the first hole out". That doesn't sound logical now does it? So why do a half-baked job and give us items that are already easily available? If you are going to have an LP store why not make it like the Eve one, where you can actually get some decent stuff that has unique stats or attributes when compared to other gear?
Didn't read the rest, after this I facepalmed too hard to see anything else in the post.
You know how to save up money for running ISK risking matches? YOU RUN ISK PAYING MATCHES IN CHEAP GEAR. If you wanna waste ***loads of ISK in FW, you go and save up ISK by running free gear.
Basically they are making FW something that you won't be able to do all the time, thus populating public matches again. And when you've earned enough ISK to show your loyalty to your faction, you can do so and earn the ability to get exclusive items you can only get from FW.
So, if you're worried you'll loose precious proto suits while earning money to play FW, don't run proto suits in pub matches. Simple as that. Run cheap or free gear and earn your ISK the hard way. |
Borne Velvalor
Endless Hatred
854
|
Posted - 2013.10.29 01:29:00 -
[100] - Quote
So, what happens if I want to use an Amarr suit with a non-Amarr weapon? Currently, I use full Amarr, but when the new weapons get added I might switch to one of those. I guess I can get any items I need off the market. Also, I hope that all of the PRO tier weapons get Specialist options. It's a way to let players get a small boost without breaking the game. They can fit a gun a tier higher than they could before or upgrade some of their other equipment with the spare PG/CPU.
This all seems great, but I'd also love for some special commodities that couldn't be obtained anywhere else. For instance, we have SP boosters that can be bought with AUR, so why not have Active SP Cap Boosters that can be purchased with LP? The active cap is really low on SP compared to what it used to be (190k down from 350k a week), but instead of raising it, you could encourage players to grind ISK in pubs once their cap has been reached to invest in FW to get LP, raising their SP cap by a small amount. This could further encourage a cycle of play.
So, maybe using one would raise that week's bonus SP cap from 190k to 250k. Not game breaking, but enough so that players that have a lot of time to invest can get a little more bonus SP, at a higher time investment due to the need to first obtain LP.
I also think that each faction should have specialty modules in the shop. Amarr can have more effective Reactive Plates. Gallente can have more effective Ferroscale Plates. Caldari can have Regenerative Shield Extenders that combine Shield Extenders with Shield Rechargers. Minmatar can have Cardiac Catalyzers that combine Kinetic Catalyzers with Cardiac Regulators. Items that compound two effects into one slot would be slightly more effective than using one of each of the component modules, since they are harder to obtain. |
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Sgt Kirk
SyNergy Gaming EoN.
2517
|
Posted - 2013.11.01 13:54:00 -
[101] - Quote
Wait, wait wait, hold on a minute?
You're telling me Nanite Injectors aren't a Gallente Based invention?
I knew nanohives were Caldari based tech but Nanites as well? (even though Gallente and Caldari tech is extremely similar besides shielding and missiles)
I may have deleted DUST but I still care deeply about this game.
|
Jackof All-Trades
The Southern Legion The Umbra Combine
210
|
Posted - 2013.11.02 05:46:00 -
[102] - Quote
Weapons should be instead be called: Federal Marine Duvolle Assault Rifle Federal Marine CreoDron Shotgun Federal Marine Allotek Plasma Cannon Republic Command Boundless Combat Rifle Republic Command Freedom Mass Driver Imperial Guard Viziam Laser Rifle Imperial Guard Scrambler Rifle State Peacekeepers Kaalakiota Rail Rifle State Peacekeepers Wiyrkomi Swarm Launcher
and maybe drop the manufacturer name altogether. I like the idea of killing with a 'Federal Marine Assault Rifle' better than a 'Federation Duvolle Specialist Assault Rifle' |
KaTaLy5t-87
Shadow Company HQ
116
|
Posted - 2013.11.02 14:26:00 -
[103] - Quote
Skybladev2 wrote:What about pirate LP stores? Whom to kill to buy there?
I imagine that pirate missions will perhaps be PvE if and when that eventually happens. At the moment I don't think the pirates fit into any game mode really. Pubs are, well pubs, Faction Warfare seems to be set up for the big racial factions and PC is for the player corps. I think for the pirates to fit in we would need PvE missions of some kind, I don't know a lot about Eve but I don't think pirates take part in FW? I'm sure someone will correct me if I'm wrong. |
Marston VC
SVER True Blood Public Disorder.
1160
|
Posted - 2013.11.02 19:40:00 -
[104] - Quote
CCP FoxFour wrote:Takahiro Kashuken wrote:Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :)
Alright, so I know all this FW stuff is great and all. But when do you guys plan on adding a player to player trading feature??? In my opinion that is incredibly important for the growth of this game and its economy in general. I mean, by just adding the player to player trading option, you'll allow for players to set up there own markets via chat channels and that will at least give us something to work with while you guys keep developing the main market system.
I mean...... it cant be that hard to develop a trading box can it?
I guarantee that if you add this feature TONS of people would come back just because everyone can finally trade off the extra things they don't want anymore. So for example, the extra 50 tanks I have could go to a tanking friend of mine that stopped playing because it was too hard for him to grind out the isk (hypothetical example (I don't actually have a friend like that)).
Marston VC, STB director
|
Reav Hannari
Red Rock Outriders
1695
|
Posted - 2013.11.03 14:05:00 -
[105] - Quote
Jackof All-Trades wrote:Weapons should be instead be called: Federal Marine Duvolle Assault Rifle Federal Marine CreoDron Shotgun Federal Marine Allotek Plasma Cannon Republic Command Boundless Combat Rifle Republic Command Freedom Mass Driver Imperial Guard Viziam Laser Rifle Imperial Guard Scrambler Rifle State Peacekeepers Kaalakiota Rail Rifle State Peacekeepers Wiyrkomi Swarm Launcher
and maybe drop the manufacturer name altogether. I like the idea of killing with a 'Federal Marine Assault Rifle' better than a 'Federation Duvolle Specialist Assault Rifle'
Simpler is better. I don't think the factions need the second part to their name. If the Aurum items that are sold for LP retain their original name then I think the 'Specialist' could be dropped to shorten them as well. Just consider anything sold by the militias to be specialist fittings. I think the manufacturer name has to stay because it's the model name people are used to and lower grade versions could be sold. |
Reav Hannari
Red Rock Outriders
1695
|
Posted - 2013.11.03 14:17:00 -
[106] - Quote
I think this would be a fair opportunity to add standard faction fits. Think of them like standard grade starter fits with no skill requirements. Paint them in faction colors and keep the LP cost low. The initial version could be an Assault dropsuit. Additional roles could be added as the racial variants are fleshed out across the races and you have time.
Standard grade gives an incentive to use over the starter fit and is underpowered compared to all the advanced and prototype gear that people use.
The suit is based on the chosen faction, not the player's birth race, so an Amarr seeing the true light could fit up in full Minmatar gear for LP and no initial skill training.
They are fully fit like the featured fits and starter fits to make it easy for beginners.
I'd also like to see faction variants of all level of dropsuits for LP and in faction colors. Limit the specialist coloring to a small stripe or patch so I can stop wearing a bright yellow suit on the battlefield. Losing the super dark black coloring at prototype would be nice too, especially for the scouts. Camo should act as camouflage. |
XxGhazbaranxX
The New Age Outlaws WINMATAR.
504
|
Posted - 2013.11.03 16:57:00 -
[107] - Quote
Don't know if it's been said before but I would love to see al those peoplethat keep crying pay to win say so after lp store opens up. They will have no excuse to call this game pay to win (which it isn't).
Plasma Cannon Advocate
|
XxGhazbaranxX
The New Age Outlaws WINMATAR.
504
|
Posted - 2013.11.03 16:59:00 -
[108] - Quote
Reav Hannari wrote:Jackof All-Trades wrote:Weapons should be instead be called: Federal Marine Duvolle Assault Rifle Federal Marine CreoDron Shotgun Federal Marine Allotek Plasma Cannon Republic Command Boundless Combat Rifle Republic Command Freedom Mass Driver Imperial Guard Viziam Laser Rifle Imperial Guard Scrambler Rifle State Peacekeepers Kaalakiota Rail Rifle State Peacekeepers Wiyrkomi Swarm Launcher
and maybe drop the manufacturer name altogether. I like the idea of killing with a 'Federal Marine Assault Rifle' better than a 'Federation Duvolle Specialist Assault Rifle' Simpler is better. I don't think the factions need the second part to their name. If the Aurum items that are sold for LP retain their original name then I think the 'Specialist' could be dropped to shorten them as well. Just consider anything sold by the militias to be specialist fittings. I think the manufacturer name has to stay because it's the model name people are used to and lower grade versions could be sold.
think it's because they want to establish that they are planetary items. In eve when you have LP items they are usually called things like "Republic Fleet" and "Federation navy". This tells you they are ships of some sort.
Plasma Cannon Advocate
|
XxGhazbaranxX
The New Age Outlaws WINMATAR.
504
|
Posted - 2013.11.03 17:03:00 -
[109] - Quote
Also I'm sorry that this is my third post in a row but I think it deserves it's own little nook and cranny.
Specialist items should include the std and adv variants as it would give playeres of every skill level a chance to tailor their suits to the best that is can be for their skill level.
Plasma Cannon Advocate
|
Borne Velvalor
Endless Hatred
883
|
Posted - 2013.11.04 01:55:00 -
[110] - Quote
XxGhazbaranxX wrote:Also I'm sorry that this is my third post in a row but I think it deserves it's own little nook and cranny.
Specialist items should include the std and adv variants as it would give playeres of every skill level a chance to tailor their suits to the best that is can be for their skill level.
Beyond skill level, some players would rather use a lower level weapon that's easier to fit and use the additional CPU/PG to upgrade other stuff, while conserving LP. For instance, I would have as much interest in a standard specialist Laser Rifle with Assault Rifle fitting costs as a Viziam.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
|
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Reav Hannari
Red Rock Outriders
1709
|
Posted - 2013.11.04 14:27:00 -
[111] - Quote
XxGhazbaranxX wrote:Also I'm sorry that this is my third post in a row but I think it deserves it's own little nook and cranny.
Specialist items should include the std and adv variants as it would give players of every skill level a chance to tailor their suits to the best that is can be for their skill level.
I hope to see specialist versions at all levels as well. |
Skybladev2
Vacuum Cleaner. LLC RUST415
58
|
Posted - 2013.11.05 17:04:00 -
[112] - Quote
KaTaLy5t-87 wrote:Skybladev2 wrote:What about pirate LP stores? Whom to kill to buy there? I imagine that pirate missions will perhaps be PvE if and when that eventually happens. At the moment I don't think the pirates fit into any game mode really. Pubs are, well pubs, Faction Warfare seems to be set up for the big racial factions and PC is for the player corps. I think for the pirates to fit in we would need PvE missions of some kind, I don't know a lot about Eve but I don't think pirates take part in FW? I'm sure someone will correct me if I'm wrong. In Eve there are pirate agents that give you pirate missions and you get pirate factions LP points. Of course, they are outside Empire space, so FW do not affect this agents in any way. I dont really know what to do with it in Dust, but pirate items always better, than imperial ones, thats why I asked.
<[^_^]>
|
Luk Manag
of Terror TRE GAFFEL
162
|
Posted - 2013.11.13 22:11:00 -
[113] - Quote
Will there be a bonus for winners? In pub matches you get about the same isk if you win or lose. In these faction fights, there will be a lot of randoms running STD (or BPO) who are there for participation rewards, and they should be punished for not trying to win (using ADV or PRO or teamwork). |
Meeko Fent
Commando Perkone Caldari State
1530
|
Posted - 2013.11.14 23:12:00 -
[114] - Quote
Will there be standard FW gear (Not AUR FW)? Will it be LP only?
Please say yes.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5136
|
Posted - 2013.11.17 13:24:00 -
[115] - Quote
Godin Thekiller wrote:Also, how much will these items cost? With the LP's, they should imo be in between the adv. and PROTO prices. I think the isk cost shouldn't be very significant at all. The entire FW economy will revolve around getting those items sold, and if they're too expensive they have to be sold at a higher price, and if that happens and nobody really buys them then the FW economy collapses.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
397
|
Posted - 2013.11.18 21:35:00 -
[116] - Quote
CCP FoxFour wrote: All Dem Aurum Items So, you know how you can go to the market and buy Aurum variations of weapons and equipment? For the most part the only difference between these items and their ISK counterparts is that they have lower skill requirements. Pay Aurum, get into stuff with less skill points. Well it turns out this creates a really tricky thing to balance, and we don't want to have any pay-to-win issues. With that in mind why not make all those Aurum variants available in the loyalty store as well? So we did. It turns out it makes our lives a lot easier, gives you guys a whole lot of stuff to get from the loyalty store, and is just awesome all around.
So what you're trying to say is...
"Well it turns out this creates a really tricky thing to balance, and we don't want to have any pay-to-win issues."
Yet, you already have these items in game now. Please tell me how you think you don't already have this now. Personally I don't care one bit. But to blatantly lie about ARUM items not being pay to win is well... wrong. There are many ARUM items that have higher meta level, that give higher bonuses than any ISK variant on the market. Yet you still claim they are not pay-to-win. Please do all of us a favor and stop lying to the community about this.
Director (Management)
D.A.R.K L.E.G.I.O.N
D.E.F.I.A.N.C.E
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DozersMouse XIII
Ultramarine Corp
1
|
Posted - 2013.11.18 21:51:00 -
[117] - Quote
what are DATA MINERS?
**you wear black hoodies. I wear allot of flannel.
you wanna change the game. I wanna change the channel.**
|
Atiim
Living Like Larry Schwag
1139
|
Posted - 2013.11.18 22:15:00 -
[118] - Quote
Maken Tosch wrote:I'm Gallente and I hate Caldari. But my knives are Caldari. What to do? I'm skilled into Madrugars instead of Gunloggies but I'm a Minmatar/Caldari loyalist.
Should I wait untill 1.7 where Madrugars and Gunloggies have the same skill?
But I'm Minmatar before Caldari, and we can only earn LP for one faction.
Should I wait until we get Minmatar and Amarr vehicles? (2016)
Check out my corp's new website here :D
-HAND
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Atiim
Living Like Larry Schwag
1139
|
Posted - 2013.11.18 22:16:00 -
[119] - Quote
DozersMouse XIII wrote:what are DATA MINERS? Codebreaker modules.
They increase your hack speed, along with the skill bonus for Data Miners. The bonus also gives you a 5% bonus to hack speed per level.
Check out my corp's new website here :D
-HAND
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Shruikan Iceeye
Ostrakon Agency Gallente Federation
91
|
Posted - 2013.11.18 22:59:00 -
[120] - Quote
Jackof All-Trades wrote:Weapons should be instead be called: Federal Marine Duvolle Assault Rifle Federal Marine CreoDron Shotgun Federal Marine Allotek Plasma Cannon Republic Command Boundless Combat Rifle Republic Command Freedom Mass Driver Imperial Guard Viziam Laser Rifle Imperial Guard Scrambler Rifle State Peacekeepers Kaalakiota Rail Rifle State Peacekeepers Wiyrkomi Swarm Launcher
and maybe drop the manufacturer name altogether. I like the idea of killing with a 'Federal Marine Assault Rifle' better than a 'Federation Duvolle Specialist Assault Rifle' That last part is the best idea fosho
|
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Shruikan Iceeye
Ostrakon Agency Gallente Federation
91
|
Posted - 2013.11.18 23:01:00 -
[121] - Quote
Do the LP Weapons Have reduced Skill requirements like aurum weapons? |
Karl Marx II
Holdfast Syndicate Amarr Empire
59
|
Posted - 2013.11.18 23:14:00 -
[122] - Quote
CCP Logibro wrote:Jacques Cayton II wrote:So what about heavies huh we are are literally going to have to fight for the amarr and I'm a Caldari loyalist. Yiu should add heavy weapons and suits for all the races since the heavy only has one race and two weapons. That's the idea, but the list only reflects items that are currently on the market. The Caldari Heavy suit when it's released would be placed in the State Peacekeepers LP store.
Why are the basic variants still not close to being released ?
You've had over a year to give heavies more than 1 suit and honestly it isn't good enough .. you wont give players respecs yet wont release basic content so heavies are forced to either spend the entirity of their time using militia gear until you release the basic variants for all races or they end up having to waste SP and skill into things they don;t want so they aren't getting slaughtered in every match due to the poor matchmaking
Why on earth would you add an incomplete LP store instead of adding the basic racial variants of suits and weapons .. surely you'd add the basic content 1st and then have a fully working LP store and be able to implement the system properly ...
You have til 1.8 ... most wont be here in 1.9 if the basic content still isn't released
My Theme
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IceShifter Childhaspawn
DUST University Ivy League
408
|
Posted - 2013.11.19 20:20:00 -
[123] - Quote
Well that sucks The repper is cool, but I can only get uplinks or a nanite injector if I fight for the 2 sides I hate.
GûæGûæGûêGûêGûêGûêGûêGûêGûê ]GûäGûäGûäGûäGûäGûäGûä - Just a bit further...
IlGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
..GùÑGèÖGû¦GèÖGùñ......GùÑGèÖGû¦GèÖGû¦GèÖGùñ xxx xxx xxx
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God Anpu TheImmortal
The Pyramid Order The Nova Foundry
73
|
Posted - 2013.11.21 21:17:00 -
[124] - Quote
So once again the heavy gets nothing no machine guns damn ccp why are heaves always getting **** on.
Stand in the shadow of Ultimate Supremacy.
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Samantha Hunyz
Clones Of The Damned Zero-Day
22
|
Posted - 2013.11.22 17:22:00 -
[125] - Quote
DAMIOS82 wrote: As for the State Kaalakiota Specialist Rail Rifle, are you (ccp) actually going to make it stat wise resemble the kaalakiota rifle ( 3shot, fast firing) or like what you have done to the aur version kaalakiota that now still resembles the ishukone rifle stat wise ( 5shots, slow firing). Its like you don't even look at you own product.
They should leave the damage at the ishukone level, but change the stats to that of the real kaalakiota, giving us a true proto sniper rifle finally.
When I look down my scope, all I see are dead people.
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xXMoonTwinXx
Zumari Force Projection Caldari State
0
|
Posted - 2013.11.23 21:51:00 -
[126] - Quote
CCP SoxFour wrote:Takahiro Kashuken wrote:Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :)
Fixed, It will never die out... All hail SoxFour |
Zekain K
Expert Intervention Caldari State
601
|
Posted - 2013.11.27 02:53:00 -
[127] - Quote
Will we be seeing.g specialist suits too? A specialist caldari proto suit with a bit more fitting space then the ones we have now?
CALDARI MASTER RACE
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DJINN Jecture
Intara Direct Action Caldari State
65
|
Posted - 2013.11.30 15:17:00 -
[128] - Quote
Without a P2P market I will personally see the addition of the LP Store as a fail.
I have isk I can either spend on my normal gear of which I only can have 20 fitting whereas in Eve I can have 200 (much needed) so I need to kill a fitting to add a new one. Lately I have taken to changing My weapons only on my suits during matches while being told to spawn. Adding more weapons to the mix will only add to that problem. While I appreciate the effort to add new content the player market in this case is KEY, not an afterthought.
In addition to this can I assume that like all weapons and modules in eve, no weapon in the same class share's the same meta level? This should clearly be thought through in regards to what direction you are going with this, as without a P2P market, the only way to get them...yeah I know, is the LP store. So while my friends may like playing Amarr or Gallente FW I may like playing Caldari or Minmatar FW, an issue for everyone who gets LP from one faction or another and uses the gear.
The modules and weapons available will give certain strengths to each race which in the end is an issue for all PUB matches that are not FW, where there is only ISK/Aurum involved atm. We currently don't even get an approximately accurate split on the salvage for these matches at the moment.
As many people have said before, we need a P2P market, not more goodies, not more skins on suits and modules. If 1.7 is to succeed in generating more interest in FW and faction hopping this most certainly will. It doesn't encourage loyalty to one faction or another.
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ZEN 33
Carbon 7 CRONOS.
0
|
Posted - 2013.11.30 22:11:00 -
[129] - Quote
plz bring blueprints back. |
agent caron
DUST University Ivy League
5
|
Posted - 2013.12.01 03:24:00 -
[130] - Quote
if two factions are allies of sorts or not nececarly enemys is there a possibility of getting locked out of things like that
|
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General12912
Gallente Marine Corps
30
|
Posted - 2013.12.01 04:22:00 -
[131] - Quote
CCP FoxFour wrote:itsmellslikefish wrote:So it would be difficult for me to get diffrent race weapons? Like say I wanted to get the plasma cannon, srcambler rifle and rail rifle. This is where the secondary market will come in, you buy them from other people. Unfortunately that wont be around when we launch this feature.
Do you mind telling me when this feature will be launched? |
Beren Hurin
Onslaught Inc RISE of LEGION
1851
|
Posted - 2013.12.05 17:53:00 -
[132] - Quote
Bump...probably could be stickied for a bit... |
Xocoyol Zaraoul
Superior Genetics
1590
|
Posted - 2013.12.05 18:14:00 -
[133] - Quote
So...
As a heavy, do I go for Ammar Sentinels and get screwed by Minnies not giving me the HMG, or the other way around?
Bleh, cool feature, I wish I could use it
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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KEROSIINI-TERO
The Rainbow Effect
895
|
Posted - 2013.12.05 21:58:00 -
[134] - Quote
I don't remember if I raised the issue before, and I'm afraid I'm too late with it but here it comes:
There should be a better way of making factional items better than just lower their PG/CPU requirements.
First, it's unimaginative and dull.
Second, it means that in order to take advantage from them you have to create an entirely new fitting which takes advantage of the freed up fitting space. It's not easy to just "hey I bought some 20 nice amarr scramblers, let's bolt them in until I run out and then swap back".
Third, the limit on amount of custom fittings is too strict: 30 fittings is way too little already for true logis or players with many suit frames open. Each suit using new factional weps/modules need their own fit from the limited allowance. There simply isn't enough room!
Officer weps work nicely as they have identical fitting reqs to normal proto, easy to swap before and after a critical PC battle.
I'll be damned to delete suit fitting slots and recreate multiple suits before AND after a important battle.
Feeling the scanner is too simple and off balance?
The fix:
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Shaira Ilv Enna-Ress
Maphia Clan Corporation
3
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Posted - 2013.12.05 23:34:00 -
[135] - Quote
The lack of ISK should be really somehow compensated. As someone mentioned before, giving a X amount after ~10 won matches could be really useful. |
Bojo The Mighty
Zanzibar Concept
2306
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Posted - 2013.12.06 04:33:00 -
[136] - Quote
ATTENTION
Are there any passive scanners in the Loyalty store and if so to what faction would they belong? |
DJINN Jecture
BurgezzE.T.F Public Disorder.
75
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Posted - 2013.12.07 06:41:00 -
[137] - Quote
Just to add to my previous post on this topic, yes I understand that you devs understand that this is an imperfect solution to the problem at the moment to alleviate devs from the responsibility to make additional code changes after the fact to factional warfare but I also understand that it is most likely easier to add a market to the universe rather than adding factional warfare market systems with LP rewards etc. I think you should be doing the easy things first and not the more difficult, give your guys a break and implement the system to get rid of crap first rather than just dumping more **** on us, it makes our lives easier too.
Agent For Hire
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KalOfTheRathi
Nec Tributis
921
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Posted - 2013.12.07 11:28:00 -
[138] - Quote
Is there a year that the secondary market is penciled in for? Cause it didn't make it within the time frame originally mentioned. Of course Uprising was such a smooth release that probably slipped the date a bit.
Still some clue as to the intended quarter and the intended year would be helpful.
I am hoping that is the same as the player's market where we can sell the scrap we get from battles. |
Heavenly Daughter
the Aurum Grinder and Company
240
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Posted - 2013.12.11 21:02:00 -
[139] - Quote
No Specialist Charge Sniper Rifle. ! ! ! ?
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
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KayDidYue
Mercenaries On Duty
19
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Posted - 2013.12.11 22:55:00 -
[140] - Quote
Aeon Amadi wrote:Think the Gallente got gimped on their LP Store as far as high-slots are concerned.
I can't agree more!!! Add a like to this statement.
I also noticed that even thought they say "less fitting requirements" they only mean that you can get it at a lower level of skill to use them; yet I found that the proto stuff still needs the same PG/CPU so when it comes to the scout suit, it doesn't matter if you can purchase for use, you still can't add it to your suit because the suits are to gimped on PG/CPU, so we still have to either level up to help reduce the PG/CPU to use the item, or we have to lower, or remove, something else.
Male or female, noob or pro, my SR is steady, and my trigger ready.
Walk or run, if you're in my scope, you will die!
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Daxxis KANNAH
Distinct Covert Initiative
525
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Posted - 2013.12.12 02:08:00 -
[141] - Quote
KayDidYue wrote:Aeon Amadi wrote:Think the Gallente got gimped on their LP Store as far as high-slots are concerned. I can't agree more!!! Add a like to this statement. I also noticed that even thought they say "less fitting requirements" they only mean that you can get it at a lower level of skill to use them; yet I found that the proto stuff still needs the same PG/CPU so when it comes to the scout suit, it doesn't matter if you can purchase for use, you still can't add it to your suit because the suits are to gimped on PG/CPU, so we still have to either level up to help reduce the PG/CPU to use the item, or we have to lower, or remove, something else.
The specialist weapons are proto weapons with adv CPU/PG
Dont know if there are equipment or modules like that - barely skimmed the lists. |
jeanmiaou
MEN IN BLACK OPS
24
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Posted - 2013.12.12 13:46:00 -
[142] - Quote
here are a problem the repair complex imperial armor do repairs only 3hp / s |
DeathwindRising
ROGUE SPADES
142
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Posted - 2013.12.12 14:08:00 -
[143] - Quote
CCP FoxFour wrote:Takahiro Kashuken wrote:Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :)
how soon before you rebalance the 1.7 railgun turrets? their current combination of stats make it impossible to run any tank without a railgun turret.
their range and power, fire rate, and low heat build up allow them to be spammed. add to all that, its available for no skill investment as a milita item.
does anyone at CCP have a suggestion for a counter to this?
the only downside to railguns is that they legit cant hit infantry lol. so i thought maybe forge gunners would be ideal against them but, honestly... its just spam as many railgun tanks as your team can to lock out the other team from using tanks, then call in some blaster tanks to mop up the infantry.
infantry became side show overnight and thats coming from someone whos been tanking since beta. |
Fuzzy McTickles
Sentinels of New Eden
10
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Posted - 2013.12.14 05:50:00 -
[144] - Quote
Curious, why do minmatar get HMGs when their suits can't use HMGs? |
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