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Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 10:39:00 -
[61] - Quote
Chances Ghost wrote:this guy sounds like he doesnt want to even be a sniper. he wants to be an MCC afker with kills...
you dont actually have to engage in close quarters unless someone finds you. you have to be smart though and know where the battlelines will be drawn ahead of time and camp out and wait for the enamy to cross line of fire while they engage your forces.
if someone spots you, RUN AWAY. reset and find the next spot.
this guy just wants good vantage points in the redzone, something the devs specifically designed to prevent.(for the most part)
the only good those vantage points left in the red zone are going to be is for when your redlined.
learn to actually step outside of the red and help your team.
This guy just wants to be a sniper, not an assault rifle or laser rifle or swarm launcher or shotgun or mass driver or plasma cannon or scrambler rifle.
I do step out of the red and help my team, I just don't get as close as they do and i take my shots from far away. can't do that anymore, have to be closer now. quit bashing me and address this as a problem. if you're here to judge me as a player open a new thread and we can talk there. |
Monkey MAC
killer taxi company General Tso's Alliance
505
|
Posted - 2013.09.17 10:46:00 -
[62] - Quote
Salviatino Maiano wrote:Chances Ghost wrote:this guy sounds like he doesnt want to even be a sniper. he wants to be an MCC afker with kills...
you dont actually have to engage in close quarters unless someone finds you. you have to be smart though and know where the battlelines will be drawn ahead of time and camp out and wait for the enamy to cross line of fire while they engage your forces.
if someone spots you, RUN AWAY. reset and find the next spot.
this guy just wants good vantage points in the redzone, something the devs specifically designed to prevent.(for the most part)
the only good those vantage points left in the red zone are going to be is for when your redlined.
learn to actually step outside of the red and help your team. This guy just wants to be a sniper, not an assault rifle or laser rifle or swarm launcher or shotgun or mass driver or plasma cannon or scrambler rifle. I do step out of the red and help my team, I just don't get as close as they do and i take my shots from far away. can't do that anymore, have to be closer now. quit bashing me and address this as a problem. if you're here to judge me as a player open a new thread and we can talk there.
Then stop making comments that basically go like this.
There is no reward to getting in a good spot overlooking multiple choke points, because I might have to go inside a compound and that's too risky! Snipers shouldn't have that kind of risk, because Im a sniper.
We have told you risk=reward you want a good view on the enemy you have to stick your neck out, like everyone else. If you want a risk free sniper nest thats concealed, protected and the like dont expect to get much back from it!! |
Lazy Scumbag
The Unholy Legion Of DarkStar DARKSTAR ARMY
43
|
Posted - 2013.09.17 10:47:00 -
[63] - Quote
Sniper fits leave you no more exposed than AV/ swarm fits. If your complaint is based on running logi suits to snipe, instead of a sidearm, then you are using your equipment in a way other than what was intended. No fix necessary.
That being said, sniper rifles should have some sort of crosshair without going ADS. This is one factor that keeps snipers in the redline. Or get mobile with a spotter/ guardian. Teamwork is critical for all roles, and snipers should not feel like they are not part of a team. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
295
|
Posted - 2013.09.17 10:47:00 -
[64] - Quote
So this guy is basically complaining because he does'nt have a tall hill or tower somewhere where he can over watch the entire battle and lock off access to the objectives. Tough ******* **** mate. The maps have variations, deal with it. |
Chances Ghost
Inf4m0us
871
|
Posted - 2013.09.17 10:48:00 -
[65] - Quote
Salviatino Maiano wrote:Chances Ghost wrote:this guy sounds like he doesnt want to even be a sniper. he wants to be an MCC afker with kills...
you dont actually have to engage in close quarters unless someone finds you. you have to be smart though and know where the battlelines will be drawn ahead of time and camp out and wait for the enamy to cross line of fire while they engage your forces.
if someone spots you, RUN AWAY. reset and find the next spot.
this guy just wants good vantage points in the redzone, something the devs specifically designed to prevent.(for the most part)
the only good those vantage points left in the red zone are going to be is for when your redlined.
learn to actually step outside of the red and help your team. This guy just wants to be a sniper, not an assault rifle or laser rifle or swarm launcher or shotgun or mass driver or plasma cannon or scrambler rifle. I do step out of the red and help my team, I just don't get as close as they do and i take my shots from far away. can't do that anymore, have to be closer now. quit bashing me and address this as a problem. if you're here to judge me as a player open a new thread and we can talk there.
the problems your facing are problems you yourself have to learn to solve. its what seperates good snipers from people with a sniper rifle equipped.
you have to be able to read a battle and know the maps.
the issues your bringing up are a matter of playstyle not game mechanics.
adjust your playstyle, learn, and grow as a player. these problems of yours cant be fixed by anyone but yourself. |
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 10:48:00 -
[66] - Quote
The fact is you don't get anything for "recon" except the title of AFKer so your only role as a sniper is to deny safe area's to the enemy with the equipment we get, the role of our primary weapon is almost obsolete in doing this. |
Monkey MAC
killer taxi company General Tso's Alliance
505
|
Posted - 2013.09.17 10:49:00 -
[67] - Quote
Lazy Scumbag wrote:Sniper fits leave you no more exposed than AV/ swarm fits. If your complaint is based on running logi suits to snipe, instead of a sidearm, then you are using your equipment in a way other than what was intended. No fix necessary.
That being said, sniper rifles should have some sort of crosshair without going ADS. This is one factor that keeps snipers in the redline. Or get mobile with a spotter/ guardian. Teamwork is critical for all roles, and snipers should not feel like they are not part of a team.
Prehaps a spotter scope on the scole with considerably less zoom? |
Garrett Blacknova
Codex Troopers
4043
|
Posted - 2013.09.17 10:50:00 -
[68] - Quote
Monkey MAC wrote:Garrett Blacknova wrote:Salviatino Maiano wrote:Some high ground outside of the compounds would be nice, so i can see what myself or my squad are running into or maybe cutting us a way in or holding the enemy back with a few well timed shots. but running into high enemy traffic areas. knowing you're going to have close engagements, idiotic. Yes plenty are adapting but soon enough when the new "nests" are known there will be more like me. I've seen some very novel locations for snipers already. More good high points that aren't either: a) in the redzone b) on an objective This is DEFINITELY something I'd like to see for snipers (and I'm a Shotgun Scout). There are some good spots, and some even better counter-sniping spots for a lot of them, and there are some surprisingly useful positions a careful sniper can find without having to resort to redline sniping, but the game could definitely do with some less obvious out-of-the-way sniper perches. They don't need to exist on every map, but a few maps with such things would be nice. Thats what they are doing, the better the view, the more exposed you have to be to take the shot, if you have a limited view its more protected, but less useful!! I'm not talking about exposure.
I want good open, EXPOSED locations that are still exposed, but are further out from the main routes or the objectives.
At the moment, you have to be on an objective, or on a direct line between them, to get a decent vantage point as a sniper. There are VERY few spots that are viable for sniping that aren't directly in the path of enemies, and they're all in the redlines. Snipers need positions where they can head AWAY from the objectives to set up camp.
But like I said, this doesn't need to be available everywhere - it just needs to be an option on some maps. |
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 10:51:00 -
[69] - Quote
Lazy Scumbag wrote:Sniper fits leave you no more exposed than AV/ swarm fits. If your complaint is based on running logi suits to snipe, instead of a sidearm, then you are using your equipment in a way other than what was intended. No fix necessary.
That being said, sniper rifles should have some sort of crosshair without going ADS. This is one factor that keeps snipers in the redline. Or get mobile with a spotter/ guardian. Teamwork is critical for all roles, and snipers should not feel like they are not part of a team.
My problem is that i am no longer part of the team i can't cover or provide overwatch anymore. i am being told i have to "kepp moving" find new nest, if i get shot at run, set up somewhere else. sounds like i should just get an assault rifle and go in doing all that, no? |
Chances Ghost
Inf4m0us
872
|
Posted - 2013.09.17 10:52:00 -
[70] - Quote
Salviatino Maiano wrote:The fact is you don't get anything for "recon" except the title of AFKer so your only role as a sniper is to deny safe area's to the enemy with the equipment we get, the role of our primary weapon is almost obsolete in doing this.
you have a supercharged tac rifle.
use it like a supercharged tac rifle....
its not rocket science |
|
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 10:53:00 -
[71] - Quote
Chances Ghost wrote:Salviatino Maiano wrote:Chances Ghost wrote:this guy sounds like he doesnt want to even be a sniper. he wants to be an MCC afker with kills...
you dont actually have to engage in close quarters unless someone finds you. you have to be smart though and know where the battlelines will be drawn ahead of time and camp out and wait for the enamy to cross line of fire while they engage your forces.
if someone spots you, RUN AWAY. reset and find the next spot.
this guy just wants good vantage points in the redzone, something the devs specifically designed to prevent.(for the most part)
the only good those vantage points left in the red zone are going to be is for when your redlined.
learn to actually step outside of the red and help your team. This guy just wants to be a sniper, not an assault rifle or laser rifle or swarm launcher or shotgun or mass driver or plasma cannon or scrambler rifle. I do step out of the red and help my team, I just don't get as close as they do and i take my shots from far away. can't do that anymore, have to be closer now. quit bashing me and address this as a problem. if you're here to judge me as a player open a new thread and we can talk there. the problems your facing are problems you yourself have to learn to solve. its what seperates good snipers from people with a sniper rifle equipped. you have to be able to read a battle and know the maps. the issues your bringing up are a matter of playstyle not game mechanics. adjust your playstyle, learn, and grow as a player. these problems of yours cant be fixed by anyone but yourself.
I thought it was a matter of terrain if you don't have good sniping terrain you don't have good snipers. |
Monkey MAC
killer taxi company General Tso's Alliance
505
|
Posted - 2013.09.17 10:55:00 -
[72] - Quote
Salviatino Maiano wrote:Lazy Scumbag wrote:Sniper fits leave you no more exposed than AV/ swarm fits. If your complaint is based on running logi suits to snipe, instead of a sidearm, then you are using your equipment in a way other than what was intended. No fix necessary.
That being said, sniper rifles should have some sort of crosshair without going ADS. This is one factor that keeps snipers in the redline. Or get mobile with a spotter/ guardian. Teamwork is critical for all roles, and snipers should not feel like they are not part of a team. My problem is that i am no longer part of the team i can't cover or provide overwatch anymore. i am being told i have to "kepp moving" find new nest, if i get shot at run, set up somewhere else. sounds like i should just get an assault rifle and go in doing all that, no?
So what do you expect, to just sit there, undetectable, unbeatable while droves of enemy units wander into your sights? |
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 10:55:00 -
[73] - Quote
Chances Ghost wrote:Salviatino Maiano wrote:The fact is you don't get anything for "recon" except the title of AFKer so your only role as a sniper is to deny safe area's to the enemy with the equipment we get, the role of our primary weapon is almost obsolete in doing this. you have a supercharged tac rifle. use it like a supercharged tac rifle.... its not rocket science
Its a sniper rifle, and its that thinking that has me wondering why there are sniper in the first place. If you don't like what a sniper gets to do then get rid of them don't give it to them then slowly take it away.
|
Garrett Blacknova
Codex Troopers
4043
|
Posted - 2013.09.17 10:57:00 -
[74] - Quote
Salviatino Maiano wrote:I thought it was a matter of terrain if you don't have good sniping terrain you don't have good snipers. Terrain is only one, relatively minor, factor in being a good sniper.
You CAN be a good sniper in a bad sniping map. You need to be patient, cautious, and willing to reposition when you've been spotted. |
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 10:57:00 -
[75] - Quote
Monkey MAC wrote:Salviatino Maiano wrote:Lazy Scumbag wrote:Sniper fits leave you no more exposed than AV/ swarm fits. If your complaint is based on running logi suits to snipe, instead of a sidearm, then you are using your equipment in a way other than what was intended. No fix necessary.
That being said, sniper rifles should have some sort of crosshair without going ADS. This is one factor that keeps snipers in the redline. Or get mobile with a spotter/ guardian. Teamwork is critical for all roles, and snipers should not feel like they are not part of a team. My problem is that i am no longer part of the team i can't cover or provide overwatch anymore. i am being told i have to "kepp moving" find new nest, if i get shot at run, set up somewhere else. sounds like i should just get an assault rifle and go in doing all that, no? So what do you expect, to just sit there, undetectable, unbeatable while droves of enemy units wander into your sights?
not undetectable and not unbeatable just actually filling his/her role. the sniper was not unbeatable before they were actually useful. not so much now. |
Monkey MAC
killer taxi company General Tso's Alliance
505
|
Posted - 2013.09.17 10:58:00 -
[76] - Quote
Garrett Blacknova wrote:Monkey MAC wrote:Garrett Blacknova wrote:Salviatino Maiano wrote:Some high ground outside of the compounds would be nice, so i can see what myself or my squad are running into or maybe cutting us a way in or holding the enemy back with a few well timed shots. but running into high enemy traffic areas. knowing you're going to have close engagements, idiotic. Yes plenty are adapting but soon enough when the new "nests" are known there will be more like me. I've seen some very novel locations for snipers already. More good high points that aren't either: a) in the redzone b) on an objective This is DEFINITELY something I'd like to see for snipers (and I'm a Shotgun Scout). There are some good spots, and some even better counter-sniping spots for a lot of them, and there are some surprisingly useful positions a careful sniper can find without having to resort to redline sniping, but the game could definitely do with some less obvious out-of-the-way sniper perches. They don't need to exist on every map, but a few maps with such things would be nice. Thats what they are doing, the better the view, the more exposed you have to be to take the shot, if you have a limited view its more protected, but less useful!! I'm not talking about exposure. I want good open, EXPOSED locations that are still exposed, but are further out from the main routes or the objectives. At the moment, you have to be on an objective, or on a direct line between them, to get a decent vantage point as a sniper. There are VERY few spots that are viable for sniping that aren't directly in the path of enemies, and they're all in the redlines. Snipers need positions where they can head AWAY from the objectives to set up camp. But like I said, this doesn't need to be available everywhere - it just needs to be an option on some maps. My bad I misunderstood you, I thought there were opportunities like this on the new maps, fractured road I will admit the main theater isnt exactly a snipers paradise, however there are points like on the bridge where a sniper can shine!!
|
Chances Ghost
Inf4m0us
872
|
Posted - 2013.09.17 10:59:00 -
[77] - Quote
Salviatino Maiano wrote:Chances Ghost wrote:Salviatino Maiano wrote:The fact is you don't get anything for "recon" except the title of AFKer so your only role as a sniper is to deny safe area's to the enemy with the equipment we get, the role of our primary weapon is almost obsolete in doing this. you have a supercharged tac rifle. use it like a supercharged tac rifle.... its not rocket science Its a sniper rifle, and its that thinking that has me wondering why there are sniper in the first place. If you don't like what a sniper gets to do then get rid of them don't give it to them then slowly take it away.
*facepalm*
you have an ENTIRE thread worth of people telling you snipers are doing just fine.
its just that you dont know how to play one. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
456
|
Posted - 2013.09.17 11:01:00 -
[78] - Quote
Although I don't like for ppl to do so, I find it hard not to compare this to CoD every now and then.
In this case it's the way the community feels as opposed to the game play.
In CoD the idea of running around WITH the team was deemed unrealistic as you where forced into mid and short range engagements and were still able to handle yourself. It was even possible to get more kills "Quick Scoping" than using any other weapon (In MW3 I got 25 kills straight during a random game of team deathmatch). Although it took some practice, by comparison it is MUCH easier to quick scope in CoD than in DUST and yet in CoD the community insists on telling the sniper to back the 'F' up.
In DUST it is much harder to "Quick Scope" and therefore not recommended to be with the squad. There is even a sniper rifle that has an enhanced scope to further the idea of long range warfare. And yet the community insists on the sniper getting closer to the action. This isn't to say it is impossible to mid-range snipe as I find it to be quite fun. The fact that CCP made it harder to snipe by forcing you to be more "In the fray" is a contradiction to the weapon's original design. Now if they would reduce the scope range or add a mid range sniper rifle (don't say TAC or ScR) than dedicated snipers that can't seem to get the hang of mid range sniping would have an easier time making the adjustment.
That's just what was running through the ol' noggin and I decided to type it out. I'm sure you guys may disagree with me but then again you are free to have your own opinions on the subject.
`Sigh. Just another fun game of DUST. |
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 11:01:00 -
[79] - Quote
Garrett Blacknova wrote:Salviatino Maiano wrote:I thought it was a matter of terrain if you don't have good sniping terrain you don't have good snipers. Terrain is only one, relatively minor, factor in being a good sniper. You CAN be a good sniper in a bad sniping map. You need to be patient, cautious, and willing to reposition when you've been spotted. Terrain is hardly minor, terrain is everything for a good sniper a good spot can set you up for an amazing game and if that wasn't the case they wouldn't have purposely altered the terrain just so snipers wouldn't have those positions anymore.
|
Garrett Blacknova
Codex Troopers
4045
|
Posted - 2013.09.17 11:01:00 -
[80] - Quote
Monkey MAC wrote:My bad I misunderstood you, I thought there were opportunities like this on the new maps, fractured road I will admit the main theater isnt exactly a snipers paradise, however there are points like on the bridge where a sniper can shine!! Across all the maps currently happening, with the varied socket layouts I've seen, there have only been 2 snipers I've found who were in good positions OUTSIDE the redline without being directly on a main route that other players use. If there are more than a couple of positions like this on a few maps, that's all I think is needed.
I don't generally snipe myself, so I rely on my girlfriend and my victims to show me where the good sniper nests are.
One thing I have learned from watching my girlfriend is that when the battle lines are right, ANYWHERE can become a viable sniper perch - you just need to be there at the right time. |
|
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 11:03:00 -
[81] - Quote
Chances Ghost wrote:Salviatino Maiano wrote:Chances Ghost wrote:Salviatino Maiano wrote:The fact is you don't get anything for "recon" except the title of AFKer so your only role as a sniper is to deny safe area's to the enemy with the equipment we get, the role of our primary weapon is almost obsolete in doing this. you have a supercharged tac rifle. use it like a supercharged tac rifle.... its not rocket science Its a sniper rifle, and its that thinking that has me wondering why there are sniper in the first place. If you don't like what a sniper gets to do then get rid of them don't give it to them then slowly take it away. *facepalm* you have an ENTIRE thread worth of people telling you snipers are doing just fine. its just that you dont know how to play one.
|
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 11:04:00 -
[82] - Quote
Salviatino Maiano wrote:Chances Ghost wrote:Salviatino Maiano wrote:Chances Ghost wrote:Salviatino Maiano wrote:The fact is you don't get anything for "recon" except the title of AFKer so your only role as a sniper is to deny safe area's to the enemy with the equipment we get, the role of our primary weapon is almost obsolete in doing this. you have a supercharged tac rifle. use it like a supercharged tac rifle.... its not rocket science Its a sniper rifle, and its that thinking that has me wondering why there are sniper in the first place. If you don't like what a sniper gets to do then get rid of them don't give it to them then slowly take it away. *facepalm* you have an ENTIRE thread worth of people telling you snipers are doing just fine. its just that you dont know how to play one.
It's like 8 people out of the whole dust community.....
|
Chances Ghost
Inf4m0us
872
|
Posted - 2013.09.17 11:07:00 -
[83] - Quote
Garrett Blacknova wrote: ANYWHERE can become a viable sniper perch - you just need to be there at the right time.
THIS a million times this
sniping is about reading the battlefield more then it is about finding that one broken position you can camp in |
Monkey MAC
killer taxi company General Tso's Alliance
508
|
Posted - 2013.09.17 11:09:00 -
[84] - Quote
ALPHA DECRIPTER wrote:Although I don't like for ppl to do so, I find it hard not to compare this to CoD every now and then. In this case it's the way the community feels as opposed to the game play. In CoD the idea of running around WITH the team was deemed unrealistic as you where forced into mid and short range engagements and were still able to handle yourself. It was even possible to get more kills "Quick Scoping" than using any other weapon (In MW3 I got 25 kills straight during a random game of team deathmatch). Although it took some practice, by comparison it is MUCH easier to quick scope in CoD than in DUST and yet in CoD the community insists on telling the sniper to back the 'F' up. In DUST it is much harder to "Quick Scope" and therefore not recommended to be with the squad. There is even a sniper rifle that has an enhanced scope to further the idea of long range warfare. And yet the community insists on the sniper getting closer to the action. This isn't to say it is impossible to mid-range snipe as I find it to be quite fun. The fact that CCP made it harder to snipe by forcing you to be more "In the fray" is a contradiction to the weapon's original design. Now if they would reduce the scope range or add a mid range sniper rifle (don't say TAC or ScR) than dedicated snipers that can't seem to get the hang of mid range sniping would have an easier time making the adjustment. That's just what was running through the ol' noggin and I decided to type it out. I'm sure you guys may disagree with me but then again you are free to have your own opinions on the subject.
`Sigh. Just another fun game of DUST .
Id have no problem with giving snipers a shorter range variation, thats what I thought the tactical would be when I started!! We aren't saying run with the pack but run as a squadmate there are plenty of places a good squad leadvcan captilise on a sniper!! But the idea of ulta-long warfare to take out high value targets is incfeasingly pointless, when said target is immortal!! |
Rogue Saint
Science For Death The Shadow Eclipse
176
|
Posted - 2013.09.17 11:09:00 -
[85] - Quote
Garrett Blacknova wrote: At least he wasn't misusing apostrophes.
eyes = more than one eye. eye's = of the (single) eye.
My eyes! = an exclamation about how your eyes are hurting from trying to read the horrible unformatted wall of text (OP, you know you can edit in formatting, right?) My eye's! = incomplete sentence in great need of more words. Your eye's what, exactly? And what about the object/abstract noun that belongs to your eye. And do you only have one eye, or does only one of your eyes have this unspecified something you forgot to tell us about?
Clearly the wall of text overloaded my optic nerve resulting in a feedback in the Broca's Area of my brain to circumvent the proper use of an apostrophe. |
Salviatino Maiano
Pawns and Kings The Superpowers
11
|
Posted - 2013.09.17 11:13:00 -
[86] - Quote
Chances Ghost wrote:Garrett Blacknova wrote: ANYWHERE can become a viable sniper perch - you just need to be there at the right time. THIS a million times this sniping is about reading the battlefield more then it is about finding that one broken position you can camp in
Actually i think being a sniper is about finding A broken position you can camp in so long as it helps the team, when its no longer advantageous you move along. That being said if you don't need to move to continue helping your team AS A SNIPER then you don't need to move. If your no longer helping, you need to move and find the next whole in the enemies defense and set up there. The combat inside those compounds/sockets is to fast paced most of the time. I have fought inside of them as a sniper and i have been successful there. It's not impossible and i have done it, but, that is not what a sniper should do. We get this whole map to work with and then we're reduced to work within 1/10th of it. |
Monkey MAC
killer taxi company General Tso's Alliance
508
|
Posted - 2013.09.17 11:14:00 -
[87] - Quote
Garrett Blacknova wrote:Monkey MAC wrote:My bad I misunderstood you, I thought there were opportunities like this on the new maps, fractured road I will admit the main theater isnt exactly a snipers paradise, however there are points like on the bridge where a sniper can shine!! Across all the maps currently happening, with the varied socket layouts I've seen, there have only been 2 snipers I've found who were in good positions OUTSIDE the redline without being directly on a main route that other players use. If there are more than a couple of positions like this on a few maps, that's all I think is needed. I don't generally snipe myself, so I rely on my girlfriend and my victims to show me where the good sniper nests are. One thing I have learned from watching my girlfriend is that when the battle lines are right, ANYWHERE can become a viable sniper perch - you just need to be there at the right time.
Your girlfriend sounds more and more an impressive sniper everytime yku bring her up. And quite rightly anywhere can be good, but dont forget the battlezones we play are only a fracfion of the map, when they open sniping will be a lot more useful!! |
Garrett Blacknova
Codex Troopers
4045
|
Posted - 2013.09.17 11:15:00 -
[88] - Quote
Salviatino Maiano wrote:Chances Ghost wrote:Garrett Blacknova wrote: ANYWHERE can become a viable sniper perch - you just need to be there at the right time. THIS a million times this sniping is about reading the battlefield more then it is about finding that one broken position you can camp in Actually i think being a sniper is about finding A broken position you can camp in so long as it helps the team, when its no longer advantageous you move along. That being said if you don't need to move to continue helping your team AS A SNIPER then you don't need to move. If your no longer helping, you need to move and find the next whole in the enemies defense and set up there. The combat inside those compounds/sockets is to fast paced most of the time. I have fought inside of them as a sniper and i have been successful there. It's not impossible and i have done it, but, that is not what a sniper should do. We get this whole map to work with and then we're reduced to work within 1/10th of it. If you're expecting to stay still all game, I'm sorry, but you're NOT a good sniper.
Snipers are, by definition, a reactive role in gaming. You position yourself NOT based on "this is a perfect position" but based on "this is the right place to be RIGHT NOW" and be ready to move when the situation changes, or when you're spotted. |
Chances Ghost
Inf4m0us
874
|
Posted - 2013.09.17 11:18:00 -
[89] - Quote
Salviatino Maiano wrote:Chances Ghost wrote:Garrett Blacknova wrote: ANYWHERE can become a viable sniper perch - you just need to be there at the right time. THIS a million times this sniping is about reading the battlefield more then it is about finding that one broken position you can camp in Actually i think being a sniper is about finding A broken position you can camp in so long as it helps the team, when its no longer advantageous you move along. That being said if you don't need to move to continue helping your team AS A SNIPER then you don't need to move. If your no longer helping, you need to move and find the next whole in the enemies defense and set up there. The combat inside those compounds/sockets is to fast paced most of the time. I have fought inside of them as a sniper and i have been successful there. It's not impossible and i have done it, but, that is not what a sniper should do. We get this whole map to work with and then we're reduced to work within 1/10th of it.
ahh thats the problem.
snipers arnt supposed to be able to find a broken position in a game.
thats what balance is.
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Salviatino Maiano
Pawns and Kings The Superpowers
11
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Posted - 2013.09.17 11:19:00 -
[90] - Quote
Garrett Blacknova wrote:Salviatino Maiano wrote:Chances Ghost wrote:Garrett Blacknova wrote: ANYWHERE can become a viable sniper perch - you just need to be there at the right time. THIS a million times this sniping is about reading the battlefield more then it is about finding that one broken position you can camp in Actually i think being a sniper is about finding A broken position you can camp in so long as it helps the team, when its no longer advantageous you move along. That being said if you don't need to move to continue helping your team AS A SNIPER then you don't need to move. If your no longer helping, you need to move and find the next whole in the enemies defense and set up there. The combat inside those compounds/sockets is to fast paced most of the time. I have fought inside of them as a sniper and i have been successful there. It's not impossible and i have done it, but, that is not what a sniper should do. We get this whole map to work with and then we're reduced to work within 1/10th of it. If you're expecting to stay still all game, I'm sorry, but you're NOT a good sniper. Snipers are, by definition, a reactive role in gaming. You position yourself NOT based on "this is a perfect position" but based on "this is the right place to be RIGHT NOW" and be ready to move when the situation changes, or when you're spotted.
I think that is being a good sniper and snipers were "getting to many kills" so enough people like you complained about it and now it's been "fixed." I want more of the old maps. i want people like you to cry when a good sniper ruins your attempts to kill his team or hack his objectives. |
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