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Dariuz Krul
Ultramarine Corp
20
|
Posted - 2013.10.09 00:11:00 -
[121] - Quote
I am not a numbers junky in Dust or EvE. What many of you fail to realize is that skills are increasing daily. As the AR was the first mainstay weapon in the game, of course they SEEM overpowered, now. Wait until three months down the road, all of you same individuals, will be crying foul against the Scrambler Rifle, mark my words.
Your arguments are crap. I die far more often to proto and advanced lasers, snipers and scramblers nowadays than to a DuVolle. I can't count the times I have been pinned down with my GEK, unable to counter these weapons and screaming across comms for someone to please deal with the f'ing (insert above weapon of choice), or wishing I had a GLU. And many of these are simply advanced models.
Give it three months and this will be far worse, as these newly released weapons gather the following and skill investment they deserve. As a Logi, I need a versatile weapon, which the assault rifle fills, in three or four subsets. Yes, I should be at a SLIGHT disadvantage inside the niche weapons forte area. I usually am. That's where skill comes in. Again, as the most widely used weapon out there, it doesn't take much brains to figure out that is what most people are SKILLED at, now.
Name any modern army that uses a grenade launcher as it's mainstay weapon.. Or a sniper rifle.. Or a shotgun.. If they did, they would be slaughtered in their first serious battle. Those weapons are niche in real life, too. Because they simply don't do what a good old fashioned rapid fire machine gun does. Whether it is slinging 9mm chunks of lead or something similar, superheated to plasma.
You all nerfed the heavy machine gunner into a joke. A reasonable facsimile of a chain gun would not only mow down an armored warrior, but, the forest he was hiding in. Now a Heavy Gunner is afraid to run across the road, because the truth is, he's in a slow boat to hell. Now you've taken aim at the AR. Stop screaming nerf the ****, and let CCP work on balance. Or the weapons they release in the future are gonna be the future nerf it threads. |
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
79
|
Posted - 2013.10.09 00:15:00 -
[122] - Quote
Dariuz Krul wrote: I am not a numbers junky in Dust or EvE. What many of you fail to realize is that skills are increasing daily. As the AR was the first mainstay weapon in the game, of course they SEEM overpowered, now. Wait until three months down the road, all of you same individuals, will be crying foul against the Scrambler Rifle, mark my words.
Your arguments are crap. I die far more often to proto and advanced lasers, snipers and scramblers nowadays than to a DuVolle. I can't count the times I have been pinned down with my GEK, unable to counter these weapons and screaming across comms for someone to please deal with the f'ing (insert above weapon of choice), or wishing I had a GLU. And many of these are simply advanced models.
Give it three months and this will be far worse, as these newly released weapons gather the following and skill investment they deserve. As a Logi, I need a versatile weapon, which the assault rifle fills, in three or four subsets. Yes, I should be at a SLIGHT disadvantage inside the niche weapons forte area. I usually am. That's where skill comes in. Again, as the most widely used weapon out there, it doesn't take much brains to figure out that is what most people are SKILLED at, now.
Name any modern army that uses a grenade launcher as it's mainstay weapon.. Or a sniper rifle.. Or a shotgun.. If they did, they would be slaughtered in their first serious battle. Those weapons are niche in real life, too. Because they simply don't do what a good old fashioned rapid fire machine gun does. Whether it is slinging 9mm chunks of lead or something similar, superheated to plasma.
You all nerfed the heavy machine gunner into a joke. A reasonable facsimile of a chain gun would not only mow down an armored warrior, but, the forest he was hiding in. Now a Heavy Gunner is afraid to run across the road, because the truth is, he's in a slow boat to hell. Now you've taken aim at the AR. Stop screaming nerf the ****, and let CCP work on balance. Or the weapons they release in the future are gonna be the future nerf it threads. Dont misunderstand me man, I am in no way in favor of a nerf, I also agree fully protoed scrams and lasers are just as devastating as the ar, my point is I dont want the skewed numbers that come from a beginners ar experience to reflect why they are getting dusted. I have never and will NEVER favor a nerf of any kind, I believe in BUFFS..... XD
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Dariuz Krul
Ultramarine Corp
20
|
Posted - 2013.10.09 00:27:00 -
[123] - Quote
That said, CCP should ignore these rants and quietly balance THEIR game.. I hope that adjustments are being made, as someone above suggested. Today has been rather irritating for me, not liklely to see me back (YAY[:p) anytime soon.. I'll spend my time IN dust instead of here complaining... See ya on the battlefields! Happy Hunting! |
KING CHECKMATE
TEAM SATISFACTION
1641
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Posted - 2013.10.09 00:47:00 -
[124] - Quote
General12912 wrote:Attention: all those who don't want the assault rifle to be needed, unless we protest, and post our opinions in our own threads, I promise CCP will nerf the assault rifle. If you really care, post your own opinions on your own threads. As of right now, more people are protesting for the assault rifle nerf than against it. If you are against it, don't just sit there, let your voice be heard.
In my opinion, the description of the assault rifle says its the most advanced plasma weapon out there, so it needs to stay that way. Now you can respond to this, but make sure you most your own threads too. If you don't, I fear CCP will not hear your voice. I'm not asking you to spam I the place up, just post your own thread on your opinion on why you don't want the assault rifle to be nerfed.
IM AGAINST WEAPON NERFS. BUT i do have a question.
Why does the regular AR variant has the same range (optimal range effectivness) than the TAC and even better than the burst?
I feel that they are supposed to be Long ranged versions of ARs. The AR being Med range, Breach Med-Close range, Burst Med-Long Range and Tac Long range.
Answer anyone? Because i dont feel comfty using a Burst AR at Optimal range and being out DP'ed by a a GEK. Same goes to laser weaponry,whats up with that. GEK same Range as the Scrambler Rifle?
... Hmm....
REBALANCE is the word i'd use,NOT NERF. The AR optimal range is broken,and a heavy damage fall should follow after peak Optimal range efficiency is adquired,BUT IT DOESNT..... |
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
80
|
Posted - 2013.10.09 05:00:00 -
[125] - Quote
KING CHECKMATE wrote:General12912 wrote:Attention: all those who don't want the assault rifle to be needed, unless we protest, and post our opinions in our own threads, I promise CCP will nerf the assault rifle. If you really care, post your own opinions on your own threads. As of right now, more people are protesting for the assault rifle nerf than against it. If you are against it, don't just sit there, let your voice be heard.
In my opinion, the description of the assault rifle says its the most advanced plasma weapon out there, so it needs to stay that way. Now you can respond to this, but make sure you most your own threads too. If you don't, I fear CCP will not hear your voice. I'm not asking you to spam I the place up, just post your own thread on your opinion on why you don't want the assault rifle to be nerfed. IM AGAINST WEAPON NERFS. BUT i do have a question.
Why does the regular AR variant has the same range (optimal range effectivness) than the TAC and even better than the burst?
I feel that they are supposed to be Long ranged versions of ARs. The AR being Med range, Breach Med-Close range, Burst Med-Long Range and Tac Long range.
Answer anyone? Because i dont feel comfty using a Burst AR at Optimal range and being out DP'ed by a a GEK. Same goes to laser weaponry,whats up with that. GEK same Range as the Scrambler Rifle?
... Hmm....
REBALANCE is the word i'd use,NOT NERF. The AR optimal range is broken,and a heavy damage fall should follow after peak Optimal range efficiency is adquired,BUT IT DOESNT..... I cant speak for anyone else but after 65 meters my ar does considerably less damage, what is the optimal max range and where are these numhers found?
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1st Lieutenant Tiberius
0uter.Heaven
189
|
Posted - 2013.10.09 05:27:00 -
[126] - Quote
AR is fine, learn to counter it.
I'd rather have the AR be perpetually OP than have some other weapon get nerfed as a result of CCP's attempts to "rebalance" based on community complaints.
The AR is really not that hard to counter, maybe consider not standing still when shooting? or actually using cover? it helps.
Also just to clarify, I am NOT an AR user. |
Terra Dragonoid
Shining Flame Amarr Empire
0
|
Posted - 2013.10.09 08:23:00 -
[127] - Quote
All of those that want the Assault Rifle to be nerfed are nothing but COD fanboys. Don't the lot of you get it? It's an Assault Rifle! Not a submachine gun! Of course it should do the damage that it does! Why not complain more about the scrambler rifles that are deadlier than the Assault Rifles? Jeese! What, you want this game to be like COD or any other cheap game? No? Then don't whine about things that are perfect the way they are. I'm a full out heavy and don't use Assault Rifles, but I completely disagree with this whole nerfing thing. Learn to play, take things like a man, and stop trying to turn a good game into a lame game. |
Cosgar
ParagonX
5745
|
Posted - 2013.10.09 10:49:00 -
[128] - Quote
So are you guys ever going to crunch some numbers to prove why the AR doesn't need to be nerfed re-balanced or are you content with discussing trees, flowers and personal feelings? |
Beeeees
KILL-EM-QUICK RISE of LEGION
262
|
Posted - 2013.10.09 11:29:00 -
[129] - Quote
Terra Dragonoid wrote:All of those that want the Assault Rifle to be nerfed are nothing but COD fanboys. Don't the lot of you get it? It's an Assault Rifle! Not a submachine gun! Of course it should do the damage that it does! Why not complain more about the scrambler rifles that are deadlier than the Assault Rifles? Jeese! What, you want this game to be like COD or any other cheap game? No? Then don't whine about things that are perfect the way they are. I'm a full out heavy and don't use Assault Rifles, but I completely disagree with this whole nerfing thing. Learn to play, take things like a man, and stop trying to turn a good game into a lame game.
The AR turns the game into CoD precisely, I dont get your point. |
Dariuz Krul
Ultramarine Corp
22
|
Posted - 2013.10.09 15:09:00 -
[130] - Quote
I lied.. Screw crunching numbers! They don't mean crap IN the game, too many variables! Play the game and stop looking at spreadsheets.. The reality is Scramblers are more of a threat on the horizon than the leveled out statistics with regard to the AR. ALOT of people are good with an AR, now. Wait until ALOT of people are good with the newly released weapons. Then the crying is goinna start all over. Get over the fact that there is a mainstream weapon that competes with every other weapon, that's the way REAL combat is... Why is it common sense has to take a back seat to senseless fantasizing about things that simply aren't realistic? What do you propose as a mainstream weapon? There MUST be one.. Call it what you like, combat rifle, assault rifle, scrambler rifle, bolt gun, gotcha gun.. Unless war changes in some untoward manner in the next 10 centuries, there will still be one. No amount of whining is gonna change it. |
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INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
80
|
Posted - 2013.10.09 20:44:00 -
[131] - Quote
Dariuz Krul wrote:I lied.. Screw crunching numbers! They don't mean crap IN the game, too many variables! Play the game and stop looking at spreadsheets.. The reality is Scramblers are more of a threat on the horizon than the leveled out statistics with regard to the AR. ALOT of people are good with an AR, now. Wait until ALOT of people are good with the newly released weapons. Then the crying is goinna start all over. Get over the fact that there is a mainstream weapon that competes with every other weapon, that's the way REAL combat is... Why is it common sense has to take a back seat to senseless fantasizing about things that simply aren't realistic? What do you propose as a mainstream weapon? There MUST be one.. Call it what you like, combat rifle, assault rifle, scrambler rifle, bolt gun, gotcha gun.. Unless war changes in some untoward manner in the next 10 centuries, there will still be one. No amount of whining is gonna change it.
Really, I hear the COD references all the time, what is your alternative? BF, nope, they have a mainstream weapon, Halo? No thanks, cheesey ass game.. You offer complaints, but, your complaints seem grounded very much in FEELINGS, as well. Wo wo whoa w oooooooooo, you have gone to far, HALO is not cheesy, howd you think I came to be a Caldari, you dont see the resemblance between master chief and that guy to your left? XD |
CLONE117
Planetary Response Organization Test Friends Please Ignore
399
|
Posted - 2013.10.09 22:04:00 -
[132] - Quote
if halo is cheesy then why do u play dust 514?
i see dust 514 has a combination of several different games.
but the gameplay itself mostly represents halo.
with some parts of bf and cod along with several other game i wont care to state. |
lrian Locust
BLACK OP SNIPERS General Tso's Alliance
169
|
Posted - 2013.10.09 22:46:00 -
[133] - Quote
Dariuz Krul wrote:I lied.. Screw crunching numbers! They don't mean crap IN the game, too many variables! Play the game and stop looking at spreadsheets.. Numbers are everything. That's what the whole skilling tree is about. And there's no such thing as too many variables, if your dataset is big enough. Besides, isn't that what EVE's all about - Spreadsheets in Space?
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D legendary hero
THE WARRIORS OF LEGEND
1177
|
Posted - 2013.10.09 23:42:00 -
[134] - Quote
CharCharOdell wrote:stuff The AR is a light weapon so why does it outgun HMGs? As the term out gun means nothing I cant counter it. [/quote] outgun to surpass in firepower Synonyms beat, better, eclipse, exceed, excel, outclass, outdistance, outdo, surpass, outmatch, outshine, outstrip, overtop, top, tower (over), transcend
Related Words one-up, outpace, outrace, outrun, overpass; best, clobber, conquer, crush, defeat, drub, lick, master, outcompete, outperform, overcome, overmatch, prevail (over), rout, shame, skunk, subdue, surmount, thrash, trim, triumph (over), trounce, wallop, whip, win (against), worst; outbalance, outweigh, overbear, overshadow, trump
You are both wrong and right. It is a real word. However, You cant counter this because it is true.
Quote: many hmg users do poorly because of failure, to put them selves in the correct range I am not the best player but a decent heavy at close range kills me plenty. It has more to do with those complaining sucking at this game. As for your ascertion that the hmg does not always win against an ar why in the hell do you think its supposed to? They are both PRIMARY weapons, and the ar can be carried by a heavy, is a proto assault with a proto ar not supposed to be able to compete??
So, being killed by ARs in close range against suits that have approximately the same ehp and 3 times the speed is perfectly balanced? What is the correct "situation' for an HMG? lol yo throwing up excuses. I mean seriously. in close quarters the higher mobility of the assault suit with an AR make it superior.
Plus the fact that you can stack damage mods which a heavy can't really do effectively further breaks up the distance.
But, lets put this on even ground lets say I have a std HMG and you have a milita AR. Because an Ar has 29% less dps than an HMG, even if I hit with every shot (which in a real encounter wouldnt happen do to hit detction and heavies slow movement speed). I can only take out 1-2 suits before being downed by another AR user.
milita heavy suit ehp = 700 (400s/300a). Hmg = 600 dps (or 660 with 10%)
milita calrdari suit = 330 ehp (210s/120a). ar = 425 dps (or 467 with 10%)
TTK HMG vs caldar suit = .5 seconds
TTK AR milita vs milita heavy suit = 1.6 seconds
so, How much damage can a milita AR do .55 seconds? 212.5 damage. That is about 1/3 of my heavies health. Now, remember that we are comparing milita suits not moving, just shooting right at each other. If the milita caldar suit begins moving around and shooting the heavy cannot win. repeat HEAVY CANNOT BEAT AR. Its just wont work. with only 1.6 seconds of sustained AR fire from a milita AR with no mods no less, or proficiency the heavy is gone.
Now give that milita frame shield extenders, proficiency a GEK, etc... and the heavy will never win.
These imaginary close quarters you speak of are long corradores which ARs have the range to take advantage of. Even in "CQB situations" medium frames can simply run away and recharge their shield and then attack again. Heavies dont recharge their shield as fast.
But all in all, Geks out gun std and ADV hmg's all day at most ranges and close range, its just as i mentioned above.
Quote: all be liberals, sometimes you just have to suffer with bad decisions, there is no bail out, no nerf, heavys are big, but not to big to fail. Get better and stop crying or go play anyone of the other new games out there that lets everyone be fair and equal......
wait a minute.... So the flaylock didnt fall under the "this gme isnt fair get used to it?" but ARs do? how about this. You say heavies complain that they die to proto ARs. and yet, why you died to proto core flaylocks it was a problem?
What does primary and secondary have to do with anything? the flaylock never operated outside its parameters. furthermore, the heavy weapons ARE H E A V Y W E A P O N S. so they are supposed to have further range and do much greater damage than l i g h t w e a p o n s. This of course is according to your lopsided logic, which makes two contrary applications of the same rules so that ARs in your yes are never OP but anything else, by the same logic would be OP. |
D legendary hero
THE WARRIORS OF LEGEND
1177
|
Posted - 2013.10.09 23:53:00 -
[135] - Quote
1st Lieutenant Tiberius wrote:AR is fine, learn to counter it.
I'd rather have the AR be perpetually OP than have some other weapon get nerfed as a result of CCP's attempts to "rebalance" based on community complaints.
The AR is really not that hard to counter, maybe consider not standing still when shooting? or actually using cover? it helps.
Also just to clarify, I am NOT an AR user.
I love it when AR users claim they are not AR uses. In fact I am an AR user. I dont even need points past operation 3 to see its the best thing since sliced bread in space.
Ok, wise guy tell me... please, oh wiseone. How does on counter an uncounterable weapon/
ok, in all seriousness. how does one counter the AR? in your opinion.
Because frankly no one has been able to counter mine...lolol |
Banning Hammer
Tal-Romon Legion Amarr Empire
1680
|
Posted - 2013.10.09 23:53:00 -
[136] - Quote
No need to panic, CCP only uses Data and Metrics to buff or nerf things, not forums QQing. If they truly listen the ridiculous complaints, the AR will been remove ages ago. |
D legendary hero
THE WARRIORS OF LEGEND
1177
|
Posted - 2013.10.09 23:55:00 -
[137] - Quote
Terra Dragonoid wrote:All of those that want the Assault Rifle to be nerfed are nothing but COD fanboys. Don't the lot of you get it? It's an Assault Rifle! Not a submachine gun! Of course it should do the damage that it does! Why not complain more about the scrambler rifles that are deadlier than the Assault Rifles? Jeese! What, you want this game to be like COD or any other cheap game? No? Then don't whine about things that are perfect the way they are. I'm a full out heavy and don't use Assault Rifles, but I completely disagree with this whole nerfing thing. Learn to play, take things like a man, and stop trying to turn a good game into a lame game.
i bet you got all your ARs and sMGs gold and diamond camo. calm down lvl 15 prestige |
KING CHECKMATE
TEAM SATISFACTION
1662
|
Posted - 2013.10.10 00:03:00 -
[138] - Quote
1st Lieutenant Tiberius wrote:AR is fine, learn to counter it.
I'd rather have the AR be perpetually OP than have some other weapon get nerfed as a result of CCP's attempts to "rebalance" based on community complaints.
The AR is really not that hard to counter, maybe consider not standing still when shooting? or actually using cover? it helps.
Also just to clarify, I am NOT an AR user.
NONO ,do not misunderstand me. Im not saying the AR is OP,but the fact one weapon fits all roles Kills Diversity. The TAC still has its range and scope. The Breach (i actually like it) is an incredible weapon for CQ engagements, pretty much a weapon you can score 95% Headshots while not having to use your aim button,since the ''hip fire'' among other things, is close to perfect at clsoe mid engagements. This results in you being able to move at full movement speed without missing shots. BUT , sadly,is still out DPS'ed by a regular AR at CQ too.. AND the Burst Variant is Highly outgunned by the Regular AR's variants: More Damage, stable Rof and CQ capabilities. With a very similar , if NOT increased, optimal range. In order for a game to have variety,different weapons must excell at diferent areas,as it is i think the Regular ARs FIT all.
-I am, currently , Using Assault rifles since i cannot bear to loose to a GEK at 60+mts with my Scrambler rifle anymore. And my aiming is very close to flawless.... I use A GEK, with proficiency 3 and 2 CX Damage mods and i can drop a heavy in 35 less bullets at long range (meaning i have 25 more bullets to drop 1 or 2 med frames)...
i mean. I dont mind if it doesnt get a rebalance, as they say,adapt or die: I'll keep using it them...but it would be healthy for the game i think... |
Banning Hammer
Tal-Romon Legion Amarr Empire
1680
|
Posted - 2013.10.10 00:14:00 -
[139] - Quote
KING CHECKMATE wrote:1st Lieutenant Tiberius wrote:AR is fine, learn to counter it.
I'd rather have the AR be perpetually OP than have some other weapon get nerfed as a result of CCP's attempts to "rebalance" based on community complaints.
The AR is really not that hard to counter, maybe consider not standing still when shooting? or actually using cover? it helps.
Also just to clarify, I am NOT an AR user. NONO ,do not misunderstand me. Im not saying the AR is OP,but the fact one weapon fits all roles Kills Diversity.The TAC still has its range and scope.The Breach (i actually like it) is an incredible weapon for CQ engagements, pretty much a weapon you can score 95% Headshots while not having to use your aim button,since the ''hip fire'' among other things, is close to perfect at clsoe mid engagements. This results in you being able to move at full movement speed without missing shots. BUT , sadly,is still out DPS'ed by a regular AR at CQ too.. AND the Burst Variant is Highly outgunned by the Regular AR's variants: More Damage, stable Rof and CQ capabilities. With a very similar , if NOT increased, optimal range.In order for a game to have variety,different weapons must excell at diferent areas,as it is i think the Regular ARs FIT all.-I am, currently , Using Assault rifles since i cannot bear to loose to a GEK at 60+mts with my Scrambler rifle anymore. And my aiming is very close to flawless....I use A GEK, with proficiency 3 and 2 CX Damage mods and i can drop a heavy in 35 less bullets at long range (meaning i have 25 more bullets to drop 1 or 2 med frames)... i mean . I dont mind if it doesnt get a rebalance, as they say,adapt or die: I'll keep using it them...but it would be healthy for the game i think...
That is the biggest bunch of BS i ever hear ....
In fact, i am convince that you have NEVER tried the AR before, or the SCR. The only thing you know is that it kills you.
I guessing.... Heavy with a HMG ? That is the favorite fit for MAG users, right ? |
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
80
|
Posted - 2013.10.10 00:30:00 -
[140] - Quote
D legendary hero wrote:CharCharOdell wrote:stuff The AR is a light weapon so why does it outgun HMGs? As the term out gun means nothing I cant counter it. outgun to surpass in firepower Synonyms beat, better, eclipse, exceed, excel, outclass, outdistance, outdo, surpass, outmatch, outshine, outstrip, overtop, top, tower (over), transcend
Related Words one-up, outpace, outrace, outrun, overpass; best, clobber, conquer, crush, defeat, drub, lick, master, outcompete, outperform, overcome, overmatch, prevail (over), rout, shame, skunk, subdue, surmount, thrash, trim, triumph (over), trounce, wallop, whip, win (against), worst; outbalance, outweigh, overbear, overshadow, trump
You are both wrong and right. It is a real word. However, You cant counter this because it is true.
Quote: many hmg users do poorly because of failure, to put them selves in the correct range I am not the best player but a decent heavy at close range kills me plenty. It has more to do with those complaining sucking at this game. As for your ascertion that the hmg does not always win against an ar why in the hell do you think its supposed to? They are both PRIMARY weapons, and the ar can be carried by a heavy, is a proto assault with a proto ar not supposed to be able to compete??
So, being killed by ARs in close range against suits that have approximately the same ehp and 3 times the speed is perfectly balanced? What is the correct "situation' for an HMG? lol yo throwing up excuses. I mean seriously. in close quarters the higher mobility of the assault suit with an AR make it superior.
Plus the fact that you can stack damage mods which a heavy can't really do effectively further breaks up the distance.
But, lets put this on even ground lets say I have a std HMG and you have a milita AR. Because an Ar has 29% less dps than an HMG, even if I hit with every shot (which in a real encounter wouldnt happen do to hit detction and heavies slow movement speed). I can only take out 1-2 suits before being downed by another AR user.
milita heavy suit ehp = 700 (400s/300a). Hmg = 600 dps (or 660 with 10%)
milita calrdari suit = 330 ehp (210s/120a). ar = 425 dps (or 467 with 10%)
TTK HMG vs caldar suit = .5 seconds
TTK AR milita vs milita heavy suit = 1.6 seconds
so, How much damage can a milita AR do .55 seconds? 212.5 damage. That is about 1/3 of my heavies health. Now, remember that we are comparing milita suits not moving, just shooting right at each other. If the milita caldar suit begins moving around and shooting the heavy cannot win. repeat HEAVY CANNOT BEAT AR. Its just wont work. with only 1.6 seconds of sustained AR fire from a milita AR with no mods no less, or proficiency the heavy is gone.
Now give that milita frame shield extenders, proficiency a GEK, etc... and the heavy will never win.
These imaginary close quarters you speak of are long corradores which ARs have the range to take advantage of. Even in "CQB situations" medium frames can simply run away and recharge their shield and then attack again. Heavies dont recharge their shield as fast.
But all in all, Geks out gun std and ADV hmg's all day at most ranges and close range, its just as i mentioned above.
Quote: all be liberals, sometimes you just have to suffer with bad decisions, there is no bail out, no nerf, heavys are big, but not to big to fail. Get better and stop crying or go play anyone of the other new games out there that lets everyone be fair and equal......
wait a minute.... So the flaylock didnt fall under the "this gme isnt fair get used to it?" but ARs do? how about this. You say heavies complain that they die to proto ARs. and yet, why you died to proto core flaylocks it was a problem?
What does primary and secondary have to do with anything? the flaylock never operated outside its parameters. furthermore, the heavy weapons ARE H E A V Y W E A P O N S. so they are supposed to have further range and do much greater damage than l i g h t w e a p o n s. This of course is according to your lopsided logic, which makes two contrary applications of the same rules so that ARs in your yes are never OP but anything else, by the same logic would be OP.[/quoteFlaylock? I never asked for a flaylock nerf, I love it been running it with a pistol in amscout suit the past 2 hours, however its nerf was because it was a sidearm, again lets compare apples to, apples. All I know is I die from heavies. Perhaps we should ask the number 2 player in the game by kills CHICAGOCUBSFOREVER what he thinks, since he maintains a 5.86 kd with a hmg, how do you think he does it? Maybe some noob heavies should follow him around a game or 2. All I know is that they kill me with my ar, perhaps my anecdotal opinion is just the result of me sucking, but then im not on here asking for a nerf of anything am I?
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INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
80
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Posted - 2013.10.10 00:36:00 -
[141] - Quote
Flaylock? I never asked for a flaylock nerf, I love it been running it with a pistol in amscout suit the past 2 hours, however its nerf was because it was a sidearm, again lets compare apples to, apples. All I know is I die from heavies. Perhaps we should ask the number 2 player in the game by kills CHICAGOCUBSFOREVER what he thinks, since he maintains a 5.86 kd with a hmg, how do you think he does it? Maybe some noob heavies should follow him around a game or 2. All I know is that they kill me with my ar, perhaps my anecdotal opinion is just the result of me sucking, but then im not on here asking for a nerf of anything am I?
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INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
80
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Posted - 2013.10.10 00:49:00 -
[142] - Quote
On top of that what about all you other heavies I see slaughtering speak, up, my corp mate eldongito lay med frames proto down or not all the time,, how about cubs, rasputin9000, tendo hallow, these are all great heavies, the proof is in the game, Idc about all the numbers you nerds spew, great players use team work and find ways to win boundless hmg on a proto sentinel is a monster against anything out there, as formthat movement crap you keep, talking when that boundless hits you it greatly slows you down and hinders movemnt anyone who plays knows that. |
KING CHECKMATE
TEAM SATISFACTION
1666
|
Posted - 2013.10.10 01:25:00 -
[143] - Quote
Banning Hammer wrote: That is the biggest bunch of BS i ever hear ....
In fact, i am convince that you have NEVER tried the AR before, or the SCR. The only thing you know is that it kills you.
I guessing.... Heavy with a HMG ? That is the favorite fit for MAG players, right ?
Who do you think YOU are?
Bunch of BS? do you EVEN play the same game that i do? You say I've never tried and AR before , Or the Scrambler rifle? THATS your argument?
since i DO have both weapons and im currently using the AR , You are obviously tlking out of your ass, so your opinion is invalid. Byes troll.
|
Rinzler XVII
Forsaken Immortals Top Men.
89
|
Posted - 2013.10.10 01:26:00 -
[144] - Quote
D legendary hero wrote:Terra Dragonoid wrote:All of those that want the Assault Rifle to be nerfed are nothing but COD fanboys. Don't the lot of you get it? It's an Assault Rifle! Not a submachine gun! Of course it should do the damage that it does! Why not complain more about the scrambler rifles that are deadlier than the Assault Rifles? Jeese! What, you want this game to be like COD or any other cheap game? No? Then don't whine about things that are perfect the way they are. I'm a full out heavy and don't use Assault Rifles, but I completely disagree with this whole nerfing thing. Learn to play, take things like a man, and stop trying to turn a good game into a lame game. i bet you got all your ARs and sMGs gold and diamond camo. calm down lvl 15 prestige
Light Machine Guns Diamond Sniper Rifles Diamond Shotguns Diamond Assault Shield Diamond
Got bored after that |
D legendary hero
THE WARRIORS OF LEGEND
1182
|
Posted - 2013.10.10 02:43:00 -
[145] - Quote
Banning Hammer wrote:No need to panic, CCP only uses Data and Metrics to buff or nerf things, not forums QQing. If they truly listen the ridiculous complaints, the AR will been remove ages ago.
lolz thats why scouts and HMGs are gimped right? |
D legendary hero
THE WARRIORS OF LEGEND
1182
|
Posted - 2013.10.10 02:47:00 -
[146] - Quote
Banning Hammer wrote:KING CHECKMATE wrote:1st Lieutenant Tiberius wrote:AR is fine, learn to counter it.
I'd rather have the AR be perpetually OP than have some other weapon get nerfed as a result of CCP's attempts to "rebalance" based on community complaints.
The AR is really not that hard to counter, maybe consider not standing still when shooting? or actually using cover? it helps.
Also just to clarify, I am NOT an AR user. NONO ,do not misunderstand me. Im not saying the AR is OP,but the fact one weapon fits all roles Kills Diversity.The TAC still has its range and scope.The Breach (i actually like it) is an incredible weapon for CQ engagements, pretty much a weapon you can score 95% Headshots while not having to use your aim button,since the ''hip fire'' among other things, is close to perfect at clsoe mid engagements. This results in you being able to move at full movement speed without missing shots. BUT , sadly,is still out DPS'ed by a regular AR at CQ too.. AND the Burst Variant is Highly outgunned by the Regular AR's variants: More Damage, stable Rof and CQ capabilities. With a very similar , if NOT increased, optimal range.In order for a game to have variety,different weapons must excell at diferent areas,as it is i think the Regular ARs FIT all.-I am, currently , Using Assault rifles since i cannot bear to loose to a GEK at 60+mts with my Scrambler rifle anymore. And my aiming is very close to flawless....I use A GEK, with proficiency 3 and 2 CX Damage mods and i can drop a heavy in 35 less bullets at long range (meaning i have 25 more bullets to drop 1 or 2 med frames)... i mean . I dont mind if it doesnt get a rebalance, as they say,adapt or die: I'll keep using it them...but it would be healthy for the game i think... That is the biggest bunch of BS i ever hear .... In fact, i am convince that you have NEVER tried the AR before, or the SCR. The only thing you know is that it kills you. I guessing.... Heavy with a HMG ? That is the favorite fit for MAG players, right ?
in MAG 1. the game was mostly balanced. and 2.
- valor used snipers [could one shot any suit]
- sever used their ARs [most powerful in the game]
- raven used grenade launchers and LMGs
the LMGs in MAG functioned how they were supposed to. high damage, high fire rate (some had low fire rate), high range, high ammo.
but low accuracy and high recoil. |
D legendary hero
THE WARRIORS OF LEGEND
1182
|
Posted - 2013.10.10 02:55:00 -
[147] - Quote
INFINITE DIVERSITY IDIC wrote:Flaylock? I never asked for a flaylock nerf, I love it been running it with a pistol in amscout suit the past 2 hours, however its nerf was because it was a sidearm, again lets compare apples to, apples.
comparing applies to applies dictates you compare the flaylock to the SMG and scrambler pistol and nova knives. proto flaylocks were still not as effective as proto SMGs.
if you wanna nerf flaylocks then you need to nerf SMGs cuz they are basically pocket ARs. in fact way better. Nerf all side arms to nova knive level...Or
Buff all side arms to SMG level. your choice...lol.
Quote: All I know is I die from heavies. Perhaps we should ask the number 2 player in the game by kills CHICAGOCUBSFOREVER what he thinks, since he maintains a 5.86 kd with a hmg, how do you think he does it? Maybe some noob heavies should follow him around a game or 2. All I know is that they kill me with my ar, perhaps my anecdotal opinion is just the result of me sucking, but then im not on here asking for a nerf of anything am I?
how about lance2balls strong another one of the best heavies in the game how has abandoned it? He plays nothing but PC. Chicago cubs plays in team players. If im in a milita heavy suit surrounded by a team of people with full proto ARs, proto caldari suits, with max proficiency and tanks with proto blasters, I wouldnt die all to often myself. especially not in a pub match. So, ou anecdote which really isnt one because it never happened, is mute. i mean. to say that someone who has been playing since open beta and is one of the best corporations in the game surrounded always by a team of proto bears, is the best example of an idealistic heavy is ludacris.
Ok, so the next time i run heavy is when my team has full proto ARs, and tanks too. i guess...lolol |
D legendary hero
THE WARRIORS OF LEGEND
1182
|
Posted - 2013.10.10 03:03:00 -
[148] - Quote
INFINITE DIVERSITY IDIC wrote: On top of that what about all you other heavies I see slaughtering speak, up, my corp mate eldongito lay med frames proto down or not all the time,, how about cubs, rasputin9000, tendo hallow, these are all great heavies, the proof is in the game, Idc about all the numbers you nerds spew, great players use team work and find ways to win boundless hmg on a proto sentinel is a monster against anything out there, as formthat movement crap you keep, talking when that boundless hits you it greatly slows you down and hinders movemnt anyone who plays knows that.
lololz complex armor plates slows you down too...lololz
My militia AR in 3.4 seconds can take out your proto sentiel suit with max shields and armor (maximum is 1581) |
D legendary hero
THE WARRIORS OF LEGEND
1182
|
Posted - 2013.10.10 03:04:00 -
[149] - Quote
Rinzler XVII wrote:D legendary hero wrote:Terra Dragonoid wrote:All of those that want the Assault Rifle to be nerfed are nothing but COD fanboys. Don't the lot of you get it? It's an Assault Rifle! Not a submachine gun! Of course it should do the damage that it does! Why not complain more about the scrambler rifles that are deadlier than the Assault Rifles? Jeese! What, you want this game to be like COD or any other cheap game? No? Then don't whine about things that are perfect the way they are. I'm a full out heavy and don't use Assault Rifles, but I completely disagree with this whole nerfing thing. Learn to play, take things like a man, and stop trying to turn a good game into a lame game. i bet you got all your ARs and sMGs gold and diamond camo. calm down lvl 15 prestige Light Machine Guns Diamond Sniper Rifles Diamond Shotguns Diamond Assault Shield Diamond Got bored after that
very nice. i got my shotguns, LMGs, and specials diamond.
snipers is too much work. cudoos bro. |
Terra Dragonoid
Shining Flame Amarr Empire
0
|
Posted - 2013.10.10 04:58:00 -
[150] - Quote
D legendary hero wrote:Terra Dragonoid wrote:All of those that want the Assault Rifle to be nerfed are nothing but COD fanboys. Don't the lot of you get it? It's an Assault Rifle! Not a submachine gun! Of course it should do the damage that it does! Why not complain more about the scrambler rifles that are deadlier than the Assault Rifles? Jeese! What, you want this game to be like COD or any other cheap game? No? Then don't whine about things that are perfect the way they are. I'm a full out heavy and don't use Assault Rifles, but I completely disagree with this whole nerfing thing. Learn to play, take things like a man, and stop trying to turn a good game into a lame game. i bet you got all your ARs and sMGs gold and diamond camo. calm down lvl 15 prestige
Buddy, I've NEVER played COD. So there for your stupid argument is invalid. |
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