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CLONE117
Planetary Response Organization Test Friends Please Ignore
334
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Posted - 2013.09.11 15:02:00 -
[1] - Quote
ppl were saying its too accurate at hip fire...
ill fix that with some smartness..
THIS IS NOT COD U STUPID IDIOT!..
sure hip fire is a little accurate while crouched but aren't all weapons more accurate while crouched?.
its the precision of the player that uses its not that accurate at longer ranges...
it has some drawbacks...
its a galente assault rifle.
one of the only galente weapons we have currently...
we have the amarr scrambler rifle. and the rapid fire assault version which both function very similar to the tac ar and the regular rapid fire ar..
we should all wait until ALL or MOST of the different racial weaponry is released..
i still have noticed much gameplay wise since 1.4 update..
my gameplay style hasnt really changed at all...
other than my mlt tank just isnt as deadly now...
due to swarm launcher buff..
most of the kills of gotten with the ar currently have just been out of smg range...
the smg can still do damage at the range ive been using the ar at but not as much...
the ar needs to have a longer range than the smg and the hmg...
in order to combat those very powerful cqc guns...
it still seems balanced as far as im concerned..
just go nerf the damage mods for it..
its a relatively decent gun with good versatility of course for the std assault rifle would be in the middle all alot of the classes.. breach ar for cqc fights tac for longer ranges and reg ar for most effectiveness in mid range...
which also has the ability to do pretty decent in cqc and longer ranges but not too effective..
the only thing to blame there would be damage mods...
and med suits that can normally get over 800 armor or more than 500 shields when fitted in a certain way... |
CLONE117
Planetary Response Organization Test Friends Please Ignore
339
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Posted - 2013.09.12 15:32:00 -
[2] - Quote
do any of u ppl even no the difference between accuracy and precision?...
lower level ar rnt op...
majority of the other guns r better than the ar. in their specific situation..
the ar is designed for multiple situations..
its one of those adapt to current scenario guns...
and back to accuracy in precision just for ppl who dont know...
precision is basically the grouping of the guns shots..
accuracy is pretty much just the ability to hit your target..
and its not spray and pray with perfect accuracy..
what i have noticed with some of the hit detection is that it looks like it will need tweaking as your reticule can by a little off of the target or while ads pointed close to the target and ull get the hits in..
the other guns r still deadly even with out damage mods more deadly than an ar...
so why should a well balanced gun be given an unbalancing drawback?
u still have to reload even after firing a single round because if u get caught with less than 60 rounds in your ar you r dead..
this is a futuristic and chaotic universe..
we have power armor!.
so why complain with a single gun just because its used more than other guns?
its the most common because its the first gun most new players start out with..
and its not a problem since every1 has and can use an ar...
these nerf ar theads are just like the remove free lav threads...
and every other nerf thread..
the point remains that the assault rifle currently can be countered by everything..
if a gun cant be countered by anything then its op..but if it is countered by everything quite easily its not op...
ar is fine..just because it can kill your precious proto doesnt mean its op... and to state true facts here from my current gameplay and matches ive had currently i really havnt seen any reason as to why the ar is op...
because game play is still essentially the same...as in 1.3 except the laser got better again.. and lets stop with the dbs crap as it doesnt determine anything all it does is give the highest possible damage the weapon can reach...
and this dps can never truly be reached in any of the games unless your target stands still...
so stop whining..
and give proper feed back instead of crying about weapon that majority of the players have always used in the beginning and have..
and learn how to stop running into gunfire.. if u can learn how to not run into direct gunfire from a bunch of other players with guns like yours.. then u r on step one to surviving in dust 514..
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CLONE117
Planetary Response Organization Test Friends Please Ignore
339
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Posted - 2013.09.12 18:47:00 -
[3] - Quote
all this nerf ar crap is really starting to annoy me...
i have better solution to ar prob..
lets just buff lasers to where they were before uprising and see who starts screaming next.. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
342
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Posted - 2013.09.12 22:20:00 -
[4] - Quote
flaylock was nerfed due to a single group of individual players completely annihilating everything solo...
getting on average per match around over 50-70 kills a game with it by using nothing but flaylocks...
so yeah it was op... it can still kill decently though just not annihilate an entire team solo...
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CLONE117
Planetary Response Organization Test Friends Please Ignore
343
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Posted - 2013.09.13 00:02:00 -
[5] - Quote
actually i was in a match where that actually happened...
fundies was doing all the damn killing with dual flaylocks...
was not fun at all....
could not do anything to counter against it i only managed to kill him once or twice....
thus my support of the flaylock nerf...
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CLONE117
Planetary Response Organization Test Friends Please Ignore
343
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Posted - 2013.09.13 00:20:00 -
[6] - Quote
im starting to hate all this posting im playing a different game....
and on forums at same time..lol its starting to get confusing but legandarys own copy of my post only proves he is running out of things to fight back with...
as for flaylocks i had no problem with them at first it was only until players starting fitting 2 flaylocks on the same suit which was the op part of it all...
1 flaylock wasnt really horribly annoying but the double flaylocks with continues fire was...
8 rounds fired extremely fast... only seemed to be the core flaylock doing all of the killing though...
nerfing fused by reducing the number to 1 wasnt a very good solution..
and i kinda prefer dieing to those instead of cooked m1 and core locus nades... im still surprised the m1 and core locus have stayed under the radar for so long with their special ability to ohk almost any suit... i guess its because they r nades and most ppl dont pay attention to the nade spam |
CLONE117
Planetary Response Organization Test Friends Please Ignore
399
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Posted - 2013.10.09 22:04:00 -
[7] - Quote
if halo is cheesy then why do u play dust 514?
i see dust 514 has a combination of several different games.
but the gameplay itself mostly represents halo.
with some parts of bf and cod along with several other game i wont care to state. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
403
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Posted - 2013.10.11 14:50:00 -
[8] - Quote
^
u do that with all weapons...
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