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INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
80
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Posted - 2013.10.10 06:38:00 -
[151] - Quote
My whole point here is as a person who uses many diffrent weapons and plays this game almost exclusively for 2 to 3 hours per day I have no problem using the ar, hmg, pistol, flaylock, or md, I have never used nk, and I fail with the scrambler and the shotty, though one guy in my corp today went 39 and 6 with a dren shotgun, my corp mate saloon owns with the scrambler rifle, I guess some people are just more versatile, and INFINITELY DIVERSE...... I will make you a deal, next time we meet in battle ill bring my little pistol, you can bring that big bad ar and show me where I am wrong, ill be running fw for Caldari starting tomorrow at 8am est, hope to see you in battle..... |
Revelations 514
Red Star. EoN.
127
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Posted - 2013.10.11 08:58:00 -
[152] - Quote
True Adamance wrote:Lol I picked up the AR Milita variant yester day for the lols since my tanks were not being useful on the map and I did not wish to lose ISK...... I walked out at 19/3 with little to not effort put into aiming, shooting, or even for that matter situational awareness.
I could turn on people already firing at me and melt them in less than a second.
This is my experience as well, but went from fully specced out SG's/SMG to no SP invested AR's.
The result was I can completely own with AR's with no SP investment, while actually doing worse with other weapons I am better at using and have invested heavily into. That right there should be a problem, when I can simply pick up a gun and bam, be instantly better.
Also, I love the argument against nerfing as "The best players use AR's, so they are just really good".
Hmm. I guess that's one way to look at it. OR, players figured out long ago what the best weapon was, (guess what it's always been?), and use the best weapon for death in a game about killing. Some are better than others but the fact AR users are constantly the best killers should be a red flag right there. What hellish coincidence that the "best players" all happen to use the same weapon. Wow, that's like lotto ticket odds there bud. |
Revelations 514
Red Star. EoN.
127
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Posted - 2013.10.11 09:10:00 -
[153] - Quote
Cosgar wrote:Anyone want to challenge D legendary hero's post? Math is the kind of thing devs listen to.
They don't like using math. AR apologists, in order to function so out of touch with reality, see things differently. They just use name calling, the "Im just so awesome though" approach, or classic bullshit assumptions. "Of course it's the best weapon, it's obviously supposed to be because "insert anything other than balance and/or fun gameplay such as real world comparisons based on made up facts". |
Cosgar
ParagonX
5830
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Posted - 2013.10.11 12:03:00 -
[154] - Quote
Revelations 514 wrote:Cosgar wrote:Anyone want to challenge D legendary hero's post? Math is the kind of thing devs listen to. They don't like using math. AR apologists, in order to function so out of touch with reality, see things differently. They just use name calling, the "Im just so awesome though" approach, or classic bullshit assumptions. "Of course it's the best weapon, it's obviously supposed to be because "insert anything other than balance and/or fun gameplay such as real world comparisons based on made up facts". Maybe I should dig up that quote where Remnant even said the AR is OP.... |
Artificer Ghost
Bojo's School of the Trades
1091
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Posted - 2013.10.11 13:42:00 -
[155] - Quote
The Assault Rifle is largely misunderstood. Even I, who fully understands what it is and why it's here, thinks it OP. Give it a nerf. Here are the 1 reason that people THINK it needs to be nerfed, even though that's working as intended:
1) "it d0es everyting!?!1!!!?/" It's a weapon build for Versatility (Proof that the Gallente are #1). It can do long range, mid range, close range, every range. However, I'll get to this in a second.
Why it REALLY needs to be nerfed: The range. The range/damage ratio is way off. For every weapon except the Sniper Rifle, Scrambler Rifle, and Pistol, the more range you have, the less damage you have. Even the SMG does very little damage at it's effective range. With the Assault Rifle at it's effective range, it's still doing a considerable amount of damage. Enough to kill an unfit scout within a couple seconds. And honestly, on 1.2 I think it way, ARs had perfect range. They weren't OP, but they weren't UP. And then starting on 1.3, the range took some steroids again.
So yea. Nerf the range, that's my only request. If you make it so it can't do everything, it'll ruin the concept.
EDIT: Also, I ran with my severely crap fitting of an Assault G-1. Went 17/0. I had a tanker in my squad that went 17/0 with a tank. "But Art, you're amazing and kill me every time, why can't I be more like you, will you marry me?!11!!!?!" I was incredibly tired and literally almost falling asleep. It was basically: 1) See an enemy 2) ADS 3) Press R1 4) Got A Kill That was literally it. I was way tired, and still managed 17/0. Nerf it. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
403
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Posted - 2013.10.11 14:50:00 -
[156] - Quote
^
u do that with all weapons...
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calisk galern
BurgezzE.T.F Public Disorder.
1090
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Posted - 2013.10.11 15:00:00 -
[157] - Quote
ccp will nerf the assault rifle because it should be nerfed. |
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
81
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Posted - 2013.10.11 15:51:00 -
[158] - Quote
calisk galern wrote:ccp will nerf the assault rifle because it should be nerfed. Ya cause im sure the spreadsheet nerds at ccp has no idea of the effective range of the most popular weapon in the game or the damage it does..... Also neither of those 2 attributes have changed in the 6 months ive played this game, now it needs to be nerfed... pffff you cry hards get good. |
INFINITE DIVERSITY IDIC
TIRANNY OF EVIL MEN
81
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Posted - 2013.10.11 17:30:00 -
[159] - Quote
Artificer Ghost wrote:The Assault Rifle is largely misunderstood. Even I, who fully understands what it is and why it's here, thinks it OP. Give it a nerf. Here are the 1 reason that people THINK it needs to be nerfed, even though that's working as intended:
1) "it d0es everyting!?!1!!!?/" It's a weapon build for Versatility (Proof that the Gallente are #1). It can do long range, mid range, close range, every range. However, I'll get to this in a second.
Why it REALLY needs to be nerfed: The range. The range/damage ratio is way off. For every weapon except the Sniper Rifle, Scrambler Rifle, and Pistol, the more range you have, the less damage you have. Even the SMG does very little damage at it's effective range. With the Assault Rifle at it's effective range, it's still doing a considerable amount of damage. Enough to kill an unfit scout within a couple seconds. And honestly, on 1.2 I think it way, ARs had perfect range. They weren't OP, but they weren't UP. And then starting on 1.3, the range took some steroids again.
So yea. Nerf the range, that's my only request. If you make it so it can't do everything, it'll ruin the concept.
EDIT: Also, I ran with my severely crap fitting of an Assault G-1. Went 17/0. I had a tanker in my squad that went 17/0 with a tank. "But Art, you're amazing and kill me every time, why can't I be more like you, will you marry me?!11!!!?!" I was incredibly tired and literally almost falling asleep. It was basically: 1) See an enemy 2) ADS 3) Press R1 4) Got A Kill That was literally it. I was way tired, and still managed 17/0. Nerf it. Also noting that I killed about 4-5 Proto-Caldari Assaults during tat match. It's either luck (Something I have none of), the gun (Everyone else seems to think so D:), or my skill (Likely, but probably not). Please explain this range with numbers, my ar stops being most effective 65 meters, if yours doesnt please explain, if 65 meters is to far please explain why, also the scrambler rifle is also effective out to 65 meters per tests conducted in my corp using the efficacy rating of the weapon on the enemy target, please explain where this is wrong, laster tested out to over 85 meters, havent tried other weapons but since there are really no other RIFLES its hard to compare, but thats what we found for the laser RIFLE scrambler RIFLE and plasma RIFLE. |
Tanis Jumes
Thors Guard Adventures The Council of Yggdrasil
56
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Posted - 2013.10.11 17:35:00 -
[160] - Quote
nerf it |
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Cosgar
ParagonX
6457
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Posted - 2013.10.25 06:56:00 -
[161] - Quote
It's happening! |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
90
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Posted - 2013.10.25 07:19:00 -
[162] - Quote
Lol its still 65 meters, they havent changed it at all, but at least until you scrubs realize it these posts will stop, but ya there is no change in the ar range, as I said weeks ago 2 posts up, 65 meters, you scrubs dont understand distance. |
Cosgar
ParagonX
6458
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Posted - 2013.10.25 07:21:00 -
[163] - Quote
INFINITE DIVERSITY IDIC wrote:Lol its still 65 meters, they havent changed it at all, but at least until you scrubs realize it these posts will stop, but ya there is no change in the ar range, as I said weeks ago 2 posts up, 65 meters, you scrubs dont understand distance. Look at the optimal range. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
91
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Posted - 2013.10.25 07:38:00 -
[164] - Quote
Cosgar wrote:INFINITE DIVERSITY IDIC wrote:Lol its still 65 meters, they havent changed it at all, but at least until you scrubs realize it these posts will stop, but ya there is no change in the ar range, as I said weeks ago 2 posts up, 65 meters, you scrubs dont understand distance. Look at the optimal range. Ya thats what it is right now, 65 meters is the limit, like ive said about 500 times now, damagemdrops to between 30 and 50 percent at 65, its no change its just ignorant player base that has never bothered to check. |
INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
91
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Posted - 2013.10.25 07:59:00 -
[165] - Quote
Cosgar wrote:INFINITE DIVERSITY IDIC wrote:Lol its still 65 meters, they havent changed it at all, but at least until you scrubs realize it these posts will stop, but ya there is no change in the ar range, as I said weeks ago 2 posts up, 65 meters, you scrubs dont understand distance. Look at the optimal range. And besidee who cares what they do to the plasma rifle, look at what they are giving us, these sluts are gonna cry like a beat prostitute once we get our hands on the rail rifle, shooting at 65 meters op, lmao, I wonder what will be cried about next, I cant wait for something that does equal damage against you armor guys, Galente shall feel the wrath of Caldari soon enough..... |
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