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1. The Ultramarine Corporation: Stitched in Time - in DUST 514 Fiction [original thread]
In response to my comrades requests, part 3 has been posted in part.. The rest is coming shortly, and Part 4 is in my head, so, keep on checking back.. Ultramarines are hiring, as well.. Hit us up ingame if interested.
- by Dariuz Krul - at 2013.10.25 00:03:00
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2. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
I lied.. Screw crunching numbers! They don't mean crap IN the game, too many variables! Play the game and stop looking at spreadsheets.. The reality is Scramblers are more of a threat on the horizon than the leveled out statistics with regard to t...
- by Dariuz Krul - at 2013.10.09 15:09:00
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3. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
That said, CCP should ignore these rants and quietly balance THEIR game.. I hope that adjustments are being made, as someone above suggested. Today has been rather irritating for me, not liklely to see me back (YAY[:p) anytime soon.. I'll spend my...
- by Dariuz Krul - at 2013.10.09 00:27:00
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4. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
I am not a numbers junky in Dust or EvE. What many of you fail to realize is that skills are increasing daily. As the AR was the first mainstay weapon in the game, of course they SEEM overpowered, now. Wait until three months down the road, all of...
- by Dariuz Krul - at 2013.10.09 00:11:00
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5. mic seems to be bugged - in Technical Support/Bugs [original thread]
Logging out, and back in via the systems op log out, as opposed to quitting via the PS button has worked for most everyone.. May take a couple times (only took me once and it was fixxed)..
- by Dariuz Krul - at 2013.10.08 18:44:00
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6. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
Have to agree, kb\m is a big advantage, may have to bite the bullet and hook mine up, just to compete.. Being an old hat at PC gaming, I will have an unfair advantage.. And that's why I have resisted, so far.. Getting tough, though..
- by Dariuz Krul - at 2013.10.08 18:36:00
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7. So I decided to try EVE online. - in General Discussions [original thread]
Hit me up in either game, Master, I will "dust off" my EvE character to help ya out.. But, don't ask me to mine with ya, I hate mining.. But if ya need someone to refine your ore, that I can do, better than most..
- by Dariuz Krul - at 2013.10.08 18:13:00
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8. The squad finder approved my theory - in General Discussions [original thread]
I spent a bit of time this morning watching the squad finder latency bars, I am from US and ya, the German and Japanese squads I recognized were HORRIBLE.. Do they have internet cafe's in Germany? This idea of choosing a default server is a massiv...
- by Dariuz Krul - at 2013.10.08 17:48:00
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9. My microphone seems to be bugged. - in General Discussions [original thread]
Log out and then back in, don't use the PS button, log out from the system ops menu.. Worked for me and others in our corp who encountered the problem...
- by Dariuz Krul - at 2013.10.08 17:07:00
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10. CCP shotgun....... Is good! - in General Discussions [original thread]
One question CCP, I saw a teammate go down to a shotgun this morning at 63 meters... That's over 200 feet, 75 odd yards? Really? Even given a good skillset and "slugs", that is a bit too far, no? Are you working on that?
- by Dariuz Krul - at 2013.10.08 16:54:00
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11. KB/M dancing HEAVIES....BAH! - in General Discussions [original thread]
The issue with the kb\m is a valid complaint in regards to balance. Strafing is not the issue, dancing back and forth, so that due to the inevitable framerate lag that is the bigger issue, a heavy appears to teleport a meter back and forth, become...
- by Dariuz Krul - at 2013.10.08 16:37:00
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12. The Ultramarine Corporation: Stitched in Time - in DUST 514 Fiction [original thread]
Honestly, being fan fiction, and me not having to sign up for "something else", makes this the perfect venue. I am able to re-edit my own posts ^, and anyone wishing to comment may.. They even have a like button. Thank you for your kind commen...
- by Dariuz Krul - at 2013.10.02 18:15:00
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13. The Ultramarine Corporation: Stitched in Time - in DUST 514 Fiction [original thread]
Any chance, assuming Zero has no objection, to getting his post deleted so I can maintain the continuity of the thread.. I should have reserved more spots...
- by Dariuz Krul - at 2013.09.30 15:36:00
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14. IGS Location - So Let's Get This Straight - in DUST 514 Fiction [original thread]
Umm, the IGS is a virtual environment...
- by Dariuz Krul - at 2013.09.29 19:20:00
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15. The Ultramarine Corporation: Stitched in Time - in DUST 514 Fiction [original thread]
*RESERVED*
- by Dariuz Krul - at 2013.09.27 17:00:00
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16. The Ultramarine Corporation: Stitched in Time - in DUST 514 Fiction [original thread]
*RESERVED*
- by Dariuz Krul - at 2013.09.27 16:59:00
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17. The Ultramarine Corporation: Stitched in Time - in DUST 514 Fiction [original thread]
*RESERVED*
- by Dariuz Krul - at 2013.09.27 16:58:00
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18. The Ultramarine Corporation: Stitched in Time - in DUST 514 Fiction [original thread]
Prologue: The Eye of the Needle GÇ£Whilst we stand, we fight!GÇ¥ Ultramarine Corporation Headquarters, Halle VII GÇô Federal Administration Bureau Offices Ultas Marinis Astum. The name was decidedly Amarrian on the surface, and he laughed ...
- by Dariuz Krul - at 2013.09.27 16:57:00
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19. Ultramarine Corp - in Corporation Recruitment [original thread]
I always had good times fighting you guys in Eve\Wildlands years ago.. E02, some crazy memories.. Hope to continue the tradition in Dust..
- by Dariuz Krul - at 2013.09.24 18:59:00
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20. Require more skilled mercs for PC? - in The War Room [original thread]
First and foremost, Ultramarines are team players. We don't intentionally disconnect from battles to pad our stats. We play every match to win, even when the foregone conclusion is a loss. Look at our win\loss, despite this attitude, it's pretty g...
- by Dariuz Krul - at 2013.09.24 18:36:00
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