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General12912
Gallente Marine Corps Dark Taboo
13
|
Posted - 2013.09.11 10:11:00 -
[1] - Quote
Attention: all those who don't want the assault rifle to be needed, unless we protest, and post our opinions in our own threads, I promise CCP will nerf the assault rifle. If you really care, post your own opinions on your own threads. As of right now, more people are protesting for the assault rifle nerf than against it. If you are against it, don't just sit there, let your voice be heard.
In my opinion, the description of the assault rifle says its the most advanced plasma weapon out there, so it needs to stay that way. Now you can respond to this, but make sure you most your own threads too. If you don't, I fear CCP will not hear your voice. I'm not asking you to spam I the place up, just post your own thread on your opinion on why you don't want the assault rifle to be nerfed. |
pegasis prime
BIG BAD W0LVES
867
|
Posted - 2013.09.11 10:39:00 -
[2] - Quote
General12912 wrote: I am an AR scrub who wants this game to be nothing more than cod in space. I believe the AR is the only viable wepon ad the improved hit detection and aim assist have finally allowd me to twich shoot most other suits to death in kes than 2 seconds. I much prefer this kind of twich and skill less game play, as I lack the fundamental skills to strafe and utalise cover effectively. I would even go as far to say my AR isnt quite powerfull enough as I cant solo HAVs with it. CCP please fix it so I can. Also any other AR scrubs who fancy backing me up on turning this game into COD514 then please sign bello so CCP dosent take away our win button.
At least you can admit it.
|
General12912
Gallente Marine Corps Dark Taboo
14
|
Posted - 2013.09.11 10:47:00 -
[3] - Quote
pegasis prime wrote:General12912 wrote: I am an AR scrub who wants this game to be nothing more than cod in space. I believe the AR is the only viable wepon ad the improved hit detection and aim assist have finally allowd me to twich shoot most other suits to death in kes than 2 seconds. I much prefer this kind of twich and skill less game play, as I lack the fundamental skills to strafe and utalise cover effectively. I would even go as far to say my AR isnt quite powerfull enough as I cant solo HAVs with it. CCP please fix it so I can. Also any other AR scrubs who fancy backing me up on turning this game into COD514 then please sign bello so CCP dosent take away our win button. At least you can admit it. Misquoting is both quite immature and rude. Its would be nothing like COD. I've played shooters where the assault rifle was one of the worst weapon to choose from. That being said, not many people played it because of this. The assault rifle isnt a noon thing more than the shotguns and mass drivers are. Anyways, I have invested in all weapons. I'm at least standard in all of them. The assault is is always wut I turn to. It serves its purpose well. |
fawkuima juggalo
Pawns and Kings The Superpowers
21
|
Posted - 2013.09.11 10:47:00 -
[4] - Quote
General12912 wrote:Attention: all those who don't want the assault rifle to be needed, unless we protest, and post our opinions in our own threads, I promise CCP will nerf the assault rifle. If you really care, post your own opinions on your own threads. As of right now, more people are protesting for the assault rifle nerf than against it. If you are against it, don't just sit there, let your voice be heard.
In my opinion, the description of the assault rifle says its the most advanced plasma weapon out there, so it needs to stay that way. Now you can respond to this, but make sure you most your own threads too. If you don't, I fear CCP will not hear your voice. I'm not asking you to spam I the place up, just post your own thread on your opinion on why you don't want the assault rifle to be nerfed. for real though dont nerf my gun gun....
it might help you to have better grammar... just saying |
pegasis prime
BIG BAD W0LVES
868
|
Posted - 2013.09.11 10:56:00 -
[5] - Quote
General12912 wrote:pegasis prime wrote:General12912 wrote: I am an AR scrub who wants this game to be nothing more than cod in space. I believe the AR is the only viable wepon ad the improved hit detection and aim assist have finally allowd me to twich shoot most other suits to death in kes than 2 seconds. I much prefer this kind of twich and skill less game play, as I lack the fundamental skills to strafe and utalise cover effectively. I would even go as far to say my AR isnt quite powerfull enough as I cant solo HAVs with it. CCP please fix it so I can. Also any other AR scrubs who fancy backing me up on turning this game into COD514 then please sign bello so CCP dosent take away our win button. At least you can admit it. Misquoting is both quite immature and rude. Its would be nothing like COD. I've played shooters where the assault rifle was one of the worst weapon to choose from. That being said, not many people played it because of this. The assault rifle isnt a noon thing more than the shotguns and mass drivers are. Anyways, I have invested in all weapons. I'm at least standard in all of them. The assault is is always wut I turn to. It serves its purpose well.
The ar thanks to the aim assist and improved hit detection can just about out dps a hmg but of course its not op. An ar can out dps a lazer rifle outside the ars optimum range but its not op.. the ar has next to no spread and can also out dps a scrambker rifle at the scramblers optimum range but its not op. The ar has a higher dps than an equivalent forge gun but its not op. The list goes on . The ar now is the most unbalanced wepon in the game as it fills roles of niech wepons better than they can. The only thing ars cant kill anymore are vehicles and instalations . If you cant see the logic then your bloody well blind and cant do math simples.
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CharCharOdell
Shining Flame Amarr Empire
678
|
Posted - 2013.09.11 13:55:00 -
[6] - Quote
You want red all of our weapons nerfed at one point of another. feel our wrath. you will be nerfed in 1.5, btw. |
CharCharOdell
Shining Flame Amarr Empire
678
|
Posted - 2013.09.11 13:59:00 -
[7] - Quote
General12912 wrote:Attention: all those who don't want the assault rifle to be needed, unless we protest, and post our opinions in our own threads, I promise CCP will nerf the assault rifle. If you really care, post your own opinions on your own threads. As of right now, more people are protesting for the assault rifle nerf than against it. If you are against it, don't just sit there, let your voice be heard.
In my opinion, the description of the assault rifle says its the most advanced plasma weapon out there, so it needs to stay that way. Now you can respond to this, but make sure you most your own threads too. If you don't, I fear CCP will not hear your voice. I'm not asking you to spam I the place up, just post your own thread on your opinion on why you don't want the assault rifle to be nerfed.
No. Stop. The AR needs its ranged nerfed so it is comparable to what it does in eve which means MUCH SHORTER RANGE. Prepare for a super nerf. Welcome to Niche Weapon 514. |
843 Unorthadox Hunter
BurgezzE.T.F
17
|
Posted - 2013.09.11 14:18:00 -
[8] - Quote
I don't really see why they have to be nerfed right now all guns seem well. I don't mind them so I am ok I mean like it is just a common weapon people like to use and theyre plenty ways to counter any weapon in the game. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
334
|
Posted - 2013.09.11 15:02:00 -
[9] - Quote
ppl were saying its too accurate at hip fire...
ill fix that with some smartness..
THIS IS NOT COD U STUPID IDIOT!..
sure hip fire is a little accurate while crouched but aren't all weapons more accurate while crouched?.
its the precision of the player that uses its not that accurate at longer ranges...
it has some drawbacks...
its a galente assault rifle.
one of the only galente weapons we have currently...
we have the amarr scrambler rifle. and the rapid fire assault version which both function very similar to the tac ar and the regular rapid fire ar..
we should all wait until ALL or MOST of the different racial weaponry is released..
i still have noticed much gameplay wise since 1.4 update..
my gameplay style hasnt really changed at all...
other than my mlt tank just isnt as deadly now...
due to swarm launcher buff..
most of the kills of gotten with the ar currently have just been out of smg range...
the smg can still do damage at the range ive been using the ar at but not as much...
the ar needs to have a longer range than the smg and the hmg...
in order to combat those very powerful cqc guns...
it still seems balanced as far as im concerned..
just go nerf the damage mods for it..
its a relatively decent gun with good versatility of course for the std assault rifle would be in the middle all alot of the classes.. breach ar for cqc fights tac for longer ranges and reg ar for most effectiveness in mid range...
which also has the ability to do pretty decent in cqc and longer ranges but not too effective..
the only thing to blame there would be damage mods...
and med suits that can normally get over 800 armor or more than 500 shields when fitted in a certain way... |
lrian Locust
DUST University Ivy League
82
|
Posted - 2013.09.11 15:04:00 -
[10] - Quote
General12912 wrote:In my opinion, the description of the assault rifle says its the most advanced plasma weapon out there, so it needs to stay that way. That's the worst excuse against a nerf that I've ever heard!
|
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lrian Locust
DUST University Ivy League
82
|
Posted - 2013.09.11 15:31:00 -
[11] - Quote
CLONE117 wrote:AR still seems balanced as far as im concerned..
just go nerf the damage mods for it.
the only thing to blame there would be damage mods... So all damage mods need to be tuned down, because the AR is too powerful? That wouldn't help: the AR would still be OP.
It would even be worse, as alpha-weapons (shotguns, sniper rifles, mass drivers, etc.) would not do enough damage to kill an AR-carrying merc quickly enough before being torn to shreds.
|
ShinyJay
Destruction Reapers The Superpowers
62
|
Posted - 2013.09.11 15:43:00 -
[12] - Quote
CLONE117 wrote:ppl were saying its too accurate at hip fire...
ill fix that with some smartness..
THIS IS NOT COD U STUPID IDIOT!..
sure hip fire is a little accurate while crouched but aren't all weapons more accurate while crouched?.
its the precision of the player that uses its not that accurate at longer ranges...
it has some drawbacks...
its a galente assault rifle.
one of the only galente weapons we have currently...
we have the amarr scrambler rifle. and the rapid fire assault version which both function very similar to the tac ar and the regular rapid fire ar..
we should all wait until ALL or MOST of the different racial weaponry is released..
i still have noticed much gameplay wise since 1.4 update..
my gameplay style hasnt really changed at all...
other than my mlt tank just isnt as deadly now...
due to swarm launcher buff..
most of the kills of gotten with the ar currently have just been out of smg range...
the smg can still do damage at the range ive been using the ar at but not as much...
the ar needs to have a longer range than the smg and the hmg...
in order to combat those very powerful cqc guns...
it still seems balanced as far as im concerned..
just go nerf the damage mods for it..
its a relatively decent gun with good versatility of course for the std assault rifle would be in the middle all alot of the classes.. breach ar for cqc fights tac for longer ranges and reg ar for most effectiveness in mid range...
which also has the ability to do pretty decent in cqc and longer ranges but not too effective..
the only thing to blame there would be damage mods...
and med suits that can normally get over 800 armor or more than 500 shields when fitted in a certain way...
don't use the grounds of "all race weapons are not in" as an excuse. you have yet to tell me the drawback of the AR, and you use weapons that are in their optimal ranges. even if i take off the 1 DAMAGE MOD i have, the STD AR would still destroy suits. tell me without dodging the question, what are the drawbacks of the AR that doesn't pertain to other weapons? |
CharCharOdell
Shining Flame Amarr Empire
679
|
Posted - 2013.09.11 16:21:00 -
[13] - Quote
It needs its range nerfed down by a lot. Like A LOT. |
Rogatien Merc
Red Star. EoN.
1121
|
Posted - 2013.09.11 16:25:00 -
[14] - Quote
CLONE117 wrote: sure hip fire is a little accurate while crouched but aren't all weapons more accurate while crouched?.
Who the actual **** crouches to hipfire an AR? |
Amy Artic
Molon Labe. RISE of LEGION
29
|
Posted - 2013.09.11 17:10:00 -
[15] - Quote
i'm a scout. All weapons should be nerfed so aiming, not firing, your gun in my general direction doesnt cause me to roll over and die :3.
Sarcasam aside, the assault rifle is reasonably balanced, maybe add a bit more kick or dispersion, other then that it's cool.
inb4 "you AR silly person". I actually dont use the assault rifle, so no, you cant call me that :P. |
General12912
Gallente Marine Corps Dark Taboo
15
|
Posted - 2013.09.12 09:46:00 -
[16] - Quote
CharCharOdell wrote:It needs its range nerfed down by a lot. Like A LOT. The range isnt the reason most people have a problem, its the dps. Anyways it seems to me that those who gave always wanted the assault rifle nerfed are finding a perfect excuse as to why. That way, their mass drivers/other guns they arent good at using are stronger than the ar and therefore, easier to lose. ITS A WAR GAME, EXPECT TO BE KILLED!! |
pegasis prime
BIG BAD W0LVES
892
|
Posted - 2013.09.12 10:20:00 -
[17] - Quote
General12912 wrote:CharCharOdell wrote:It needs its range nerfed down by a lot. Like A LOT. The range isnt the reason most people have a problem, its the dps. Anyways it seems to me that those who have always wanted the assault rifle nerfed are finding a perfect excuse as to why. That way, their mass drivers/other guns they arent good at using are stronger than the ar and therefore, easier to lose. ITS A WAR GAME, EXPECT TO BE KILLED!!
Range and dps are the problem and lore wise gallente tech is close range high dammage blasters . The dps wouldent be so ridiculous if it was say 20dps lower and had a 20max range nerf this would bring it in line with traditional galente lore and allow other rufles that were designed to be more effetive at range compaird to the ar I mean an ar shouldent out dps a lazer or scrambler rifle at medium to long range but because of the aim assist and better hd allong with its tighter spread it dose. |
gargantuise aaron
Sanguine Knights
142
|
Posted - 2013.09.12 10:57:00 -
[18] - Quote
I used ars a lot and have made anti nerf posts for them but aa and hot detection fixes have made it op People used to pray and spray and hit 30% ,or take 1-2 seconds to aim and hit 60-70% now it auto aims instantly and people hit 80-90% Now it's just spray and perfect accuracy insta win
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Lorhak Gannarsein
Molon Labe. RISE of LEGION
333
|
Posted - 2013.09.12 11:55:00 -
[19] - Quote
Yeah, AR needs a range nerf. Many AR users say 'nerd range and buff damage, we'd be cool with that' but really? That's make it better than HMG under ANY circumstances, rather than most. |
Meeko Fent
Seituoda Taskforce Command Caldari State
893
|
Posted - 2013.09.12 14:53:00 -
[20] - Quote
It's better then a Every heavy weapon.
It's OP.
Why are we still discussing its OPness? |
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CLONE117
Planetary Response Organization Test Friends Please Ignore
339
|
Posted - 2013.09.12 15:32:00 -
[21] - Quote
do any of u ppl even no the difference between accuracy and precision?...
lower level ar rnt op...
majority of the other guns r better than the ar. in their specific situation..
the ar is designed for multiple situations..
its one of those adapt to current scenario guns...
and back to accuracy in precision just for ppl who dont know...
precision is basically the grouping of the guns shots..
accuracy is pretty much just the ability to hit your target..
and its not spray and pray with perfect accuracy..
what i have noticed with some of the hit detection is that it looks like it will need tweaking as your reticule can by a little off of the target or while ads pointed close to the target and ull get the hits in..
the other guns r still deadly even with out damage mods more deadly than an ar...
so why should a well balanced gun be given an unbalancing drawback?
u still have to reload even after firing a single round because if u get caught with less than 60 rounds in your ar you r dead..
this is a futuristic and chaotic universe..
we have power armor!.
so why complain with a single gun just because its used more than other guns?
its the most common because its the first gun most new players start out with..
and its not a problem since every1 has and can use an ar...
these nerf ar theads are just like the remove free lav threads...
and every other nerf thread..
the point remains that the assault rifle currently can be countered by everything..
if a gun cant be countered by anything then its op..but if it is countered by everything quite easily its not op...
ar is fine..just because it can kill your precious proto doesnt mean its op... and to state true facts here from my current gameplay and matches ive had currently i really havnt seen any reason as to why the ar is op...
because game play is still essentially the same...as in 1.3 except the laser got better again.. and lets stop with the dbs crap as it doesnt determine anything all it does is give the highest possible damage the weapon can reach...
and this dps can never truly be reached in any of the games unless your target stands still...
so stop whining..
and give proper feed back instead of crying about weapon that majority of the players have always used in the beginning and have..
and learn how to stop running into gunfire.. if u can learn how to not run into direct gunfire from a bunch of other players with guns like yours.. then u r on step one to surviving in dust 514..
|
Buster Friently
Rosen Association
1671
|
Posted - 2013.09.12 16:24:00 -
[22] - Quote
The game is dead as long as the AR (and to some extent, all hitscan weapons) stay as they are .
This is a fact. Look at the numbers at eve offline.
If you would like to continue to be able to play Dust, you should be supporting an AR nerf, an AA nerf, and removal of hitscan altogether. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3148
|
Posted - 2013.09.12 16:27:00 -
[23] - Quote
Buster Friently wrote:The game is dead as long as the AR (and to some extent, all hitscan weapons) stay as they are .
This is a fact. Look at the numbers at eve offline.
If you would like to continue to be able to play Dust, you should be supporting an AR nerf, an AA nerf, and removal of hitscan altogether. I knew some random idiot like you would try to push this angle. It's always 'DUST WILL DIE IF U DUNT NERF DIS WEPUN!!!!11!!one!'
|
Buster Friently
Rosen Association
1671
|
Posted - 2013.09.12 16:30:00 -
[24] - Quote
Arkena Wyrnspire wrote:Buster Friently wrote:The game is dead as long as the AR (and to some extent, all hitscan weapons) stay as they are .
This is a fact. Look at the numbers at eve offline.
If you would like to continue to be able to play Dust, you should be supporting an AR nerf, an AA nerf, and removal of hitscan altogether. I knew some random idiot like you would try to push this angle. It's always 'DUST WILL DIE IF U DUNT NERF DIS WEPUN!!!!11!!one!'
I'm saying Dust is dead.
here:
http://eve-offline.net/?server=dust
Notice how after 1.4, instead of a playerbase bump, there's a fairly significant drop off.
Argue all you want. I barely even check the forums these days. If you aren't in favor of an AR nerf, AA nerf, and removal or reduction of hitscan mechanics - you are part of the problem.
I don't really care if you'd like to admit it or not.
|
Jade Hasegawa
Intrepidus XI EoN.
107
|
Posted - 2013.09.12 16:36:00 -
[25] - Quote
AR is one of the guns I am specced into, and you know what kills me the most in game?
FORGE GUNS and SHOTGUNS, not AR
The AR is getting nerfed in 1.5 anyways (some versions anyways) I belive its recoil should be higher then it is and LOL at the person claiming its DPS is better then a FG lol 37 or so hp per round compared to over 1500 hpfor a FG shot? Yeah the AR out damages there doesnt it? |
Buster Friently
Rosen Association
1672
|
Posted - 2013.09.12 16:44:00 -
[26] - Quote
Jade Hasegawa wrote:AR is one of the guns I am specced into, and you know what kills me the most in game?
FORGE GUNS and SHOTGUNS, not AR
The AR is getting nerfed in 1.5 anyways (some versions anyways) I belive its recoil should be higher then it is and LOL at the person claiming its DPS is better then a FG lol 37 or so hp per round compared to over 1500 hpfor a FG shot? Yeah the AR out damages there doesnt it?
You understand the S in DPS stands for per second right? Not shot.
This is why we can't have a nice game. AR users are the stupid majority.
|
ShinyJay
Destruction Reapers The Superpowers
74
|
Posted - 2013.09.12 17:02:00 -
[27] - Quote
CLONE117 wrote:do any of u ppl even no the difference between accuracy and precision?...
lower level ar rnt op...
majority of the other guns r better than the ar. in their specific situation..
the ar is designed for multiple situations..
its one of those adapt to current scenario guns...
and back to accuracy in precision just for ppl who dont know...
precision is basically the grouping of the guns shots..
accuracy is pretty much just the ability to hit your target..
and its not spray and pray with perfect accuracy..
what i have noticed with some of the hit detection is that it looks like it will need tweaking as your reticule can by a little off of the target or while ads pointed close to the target and ull get the hits in..
the other guns r still deadly even with out damage mods more deadly than an ar...
so why should a well balanced gun be given an unbalancing drawback?
u still have to reload even after firing a single round because if u get caught with less than 60 rounds in your ar you r dead..
this is a futuristic and chaotic universe..
we have power armor!.
so why complain with a single gun just because its used more than other guns?
its the most common because its the first gun most new players start out with..
and its not a problem since every1 has and can use an ar...
these nerf ar theads are just like the remove free lav threads...
and every other nerf thread..
the point remains that the assault rifle currently can be countered by everything..
if a gun cant be countered by anything then its op..but if it is countered by everything quite easily its not op...
ar is fine..just because it can kill your precious proto doesnt mean its op... and to state true facts here from my current gameplay and matches ive had currently i really havnt seen any reason as to why the ar is op...
because game play is still essentially the same...as in 1.3 except the laser got better again.. and lets stop with the dbs crap as it doesnt determine anything all it does is give the highest possible damage the weapon can reach...
and this dps can never truly be reached in any of the games unless your target stands still...
so stop whining..
and give proper feed back instead of crying about weapon that majority of the players have always used in the beginning and have..
and learn how to stop running into gunfire.. if u can learn how to not run into direct gunfire from a bunch of other players with guns like yours.. then u r on step one to surviving in dust 514..
I will be rude when i say this, but you don't know the difference between the AR's non existant drawbacks compared to some of the huge drawbacks of other guns. the sniper rifle is suppose to be a weapon to be feared, the damage is only around 219 for the ishukone and the charge is only around 310 or so. compared to what the suits can get to now, it's not the weapon it could be. the sniper is not feared if you have well over 350+ HP, which is very easy to come by. the AR right now is easy mode when compared to red line sniping, and that is just sad when i have to say that.
let me make a list of advantages for the AR: -range of the LR and SmR -DPS of the SMG and HMG (with their dispersion) -accuracy and precision of the sniper rifle -doesn't suffer much from kick, recoil and overheat like the HMG, laser and scam rifle
list of drawbacks: -can't think of any that is noticible
people don't run into gun fire, they look around first and see what they can use, but when faced with an AR user, only have less then 3-5 seconds to act or get behind cover. all this is from personal experience as a scout meant to avoid direct fights. i think you need to clean your eyes out and see what is really happening in the game rather then just blindly follow the trend and defend what is clearly broken. ALL weapons need some drawbacks to them that makes other weapons viable while still keeping the broken weapon useable. i don't want to hear what each weapon does in it's niche as the AR clearly dominates them in their roles, as I used the AR against all and came out on top and only lost to someone using a higher tier AR. this game is catering to AR users more then any other players |
INFINITE DIVERSITY IDIC
TYRANNY of EVIL MEN
41
|
Posted - 2013.09.12 17:12:00 -
[28] - Quote
pegasis prime wrote:General12912 wrote: I am an AR scrub who wants this game to be nothing more than cod in space. I believe the AR is the only viable wepon ad the improved hit detection and aim assist have finally allowd me to twich shoot most other suits to death in kes than 2 seconds. I much prefer this kind of twich and skill less game play, as I lack the fundamental skills to strafe and utalise cover effectively. I would even go as far to say my AR isnt quite powerfull enough as I cant solo HAVs with it. CCP please fix it so I can. Also any other AR scrubs who fancy backing me up on turning this game into COD514 then please sign bello so CCP dosent take away our win button. At least you can admit it. Funny post, humor aside its obviously the aa not the ar, the criticism should be directed at aim assist, the ar hasnt changed much since I have been playing this game. |
INFINITE DIVERSITY IDIC
TYRANNY of EVIL MEN
41
|
Posted - 2013.09.12 17:23:00 -
[29] - Quote
ShinyJay wrote:CLONE117 wrote:do any of u ppl even no the difference between accuracy and precision?...
lower level ar rnt op...
majority of the other guns r better than the ar. in their specific situation..
the ar is designed for multiple situations..
its one of those adapt to current scenario guns...
and back to accuracy in precision just for ppl who dont know...
precision is basically the grouping of the guns shots..
accuracy is pretty much just the ability to hit your target..
and its not spray and pray with perfect accuracy..
what i have noticed with some of the hit detection is that it looks like it will need tweaking as your reticule can by a little off of the target or while ads pointed close to the target and ull get the hits in..
the other guns r still deadly even with out damage mods more deadly than an ar...
so why should a well balanced gun be given an unbalancing drawback?
u still have to reload even after firing a single round because if u get caught with less than 60 rounds in your ar you r dead..
this is a futuristic and chaotic universe..
we have power armor!.
so why complain with a single gun just because its used more than other guns?
its the most common because its the first gun most new players start out with..
and its not a problem since every1 has and can use an ar...
these nerf ar theads are just like the remove free lav threads...
and every other nerf thread..
the point remains that the assault rifle currently can be countered by everything..
if a gun cant be countered by anything then its op..but if it is countered by everything quite easily its not op...
ar is fine..just because it can kill your precious proto doesnt mean its op... and to state true facts here from my current gameplay and matches ive had currently i really havnt seen any reason as to why the ar is op...
because game play is still essentially the same...as in 1.3 except the laser got better again.. and lets stop with the dbs crap as it doesnt determine anything all it does is give the highest possible damage the weapon can reach...
and this dps can never truly be reached in any of the games unless your target stands still...
so stop whining..
and give proper feed back instead of crying about weapon that majority of the players have always used in the beginning and have..
and learn how to stop running into gunfire.. if u can learn how to not run into direct gunfire from a bunch of other players with guns like yours.. then u r on step one to surviving in dust 514..
I will be rude when i say this, but you don't know the difference between the AR's non existant drawbacks compared to some of the huge drawbacks of other guns. the sniper rifle is suppose to be a weapon to be feared, the damage is only around 219 for the ishukone and the charge is only around 310 or so. compared to what the suits can get to now, it's not the weapon it could be. the sniper is not feared if you have well over 350+ HP, which is very easy to come by. the AR right now is easy mode when compared to red line sniping, and that is just sad when i have to say that. let me make a list of advantages for the AR: -range of the LR and SmR -DPS of the SMG and HMG (with their dispersion) -accuracy and precision of the sniper rifle -doesn't suffer much from kick, recoil and overheat like the HMG, laser and scam rifle list of drawbacks: -can't think of any that is noticible people don't run into gun fire, they look around first and see what they can use, but when faced with an AR user, only have less then 3-5 seconds to act or get behind cover. all this is from personal experience as a scout meant to avoid direct fights. i think you need to clean your eyes out and see what is really happening in the game rather then just blindly follow the trend and defend what is clearly broken. ALL weapons need some drawbacks to them that makes other weapons viable while still keeping the broken weapon useable. i don't want to hear what each weapon does in it's niche as the AR clearly dominates them in their roles, as I used the AR against all and came out on top and only lost to someone using a higher tier AR. this game is catering to AR users more then any other players I think some of this is off base, how about less damage to armor? 60 round clip? 300 total ammo? Sharshooter skill that has to be leveled? Range the same as the laser rifle? Totally untrue..... The ar has drawbacks for sure, I use all weapons in the game but I have ar fully speced, I think the problem is aim assist and you dying combine to make this qq storm. Most good players on here are ar users, the problem is the same as with the cal logi suits that they nerfed, competent people using the same weapon doing most of the killing means it must be the weapon. Can't be me...... Can't be that I suck, its the suit, or gun, or module, can't be aim assist, nope its the gun, nerf it, ccp stays chasing its tail with nerfs and buffs because of this behavior right here. Every build something is op, the sub will be next, you people who do this type of crying are just bad, and after you get raped on the next build it will be something else. |
Jade Hasegawa
Intrepidus XI EoN.
107
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Posted - 2013.09.12 17:31:00 -
[30] - Quote
Buster Friently wrote:Jade Hasegawa wrote:AR is one of the guns I am specced into, and you know what kills me the most in game?
FORGE GUNS and SHOTGUNS, not AR
The AR is getting nerfed in 1.5 anyways (some versions anyways) I belive its recoil should be higher then it is and LOL at the person claiming its DPS is better then a FG lol 37 or so hp per round compared to over 1500 hpfor a FG shot? Yeah the AR out damages there doesnt it? You understand the S in DPS stands for per second right? Not shot. This is why we can't have a nice game. AR users are the stupid majority. So now you resort to insults to back up your argument, not cool, I am not stupid, I am Dyslexic, so now you have offended me and acted like a scrub, do me a favour and **** your infantile mouth! |
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