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Thread Statistics | Show CCP posts - 6 post(s) |
skippy678
F.T.U. DARKSTAR ARMY
8
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Posted - 2013.09.08 19:02:00 -
[1] - Quote
Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678 |
Viktor Hadah Jr
Negative-Impact Cult of War
119
|
Posted - 2013.09.08 19:12:00 -
[2] - Quote
+10 I've been searching for this answer for about a year and always get different answers |
Sgt Kirk
SyNergy Gaming EoN.
1511
|
Posted - 2013.09.08 19:13:00 -
[3] - Quote
lol you're asking CCP for facts?
Might as well as Santa Clause for a ps4. |
skippy678
F.T.U. DARKSTAR ARMY
9
|
Posted - 2013.09.08 19:14:00 -
[4] - Quote
CCP can fix this right now..... |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
870
|
Posted - 2013.09.08 19:26:00 -
[5] - Quote
I know for a fact that if you drop uplinks while in a squad, only your squad can use them. If you drop uplinks not in a squad, then ANYONE can use them.
If you've ever been in a squad and you see an uplink, it's someone else's uplink on your team. _____________________
I also know that there are glitches sometimes that show you an uplink on the map, but won't let you choose it as a spawn point. There are also glitches where you can spawn on uplinks you normally wouldn't be able to spawn on.
However, this doesn't happen frequently, but it is a possibility.
but seriously, none of the uplink descriptions say they are squad locked even though they are. The hacked uplinks might be confusing because they say "usable by anyone", but that just means anyone can fit them on their suit, not that anyone can spawn on them. I can't say for certainty about them being one way or the other though |
Magnus Amadeuss
DUST University Ivy League
17
|
Posted - 2013.09.08 19:29:00 -
[6] - Quote
Its the weekend which means you probably won't get an answer. You also might want to try posting this in the feedback/request forum, on monday, around operating hours in shanghi/iceland.
Just trying to help you maximize the possibility of an answer.
Of course you can always file a ticket through your account to get a direct answer. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
224
|
Posted - 2013.09.08 19:30:00 -
[7] - Quote
I made a thread a long time ago that was talking about this exact issues. CCP ignored me as well.
Seems like the only people that can spawn on your uplinks outside of your squad is the squadless. Makes a whole lot of sense there.
I've first noticed this in PC when the only uplinks that worked for the whole were the imperials. |
skippy678
F.T.U. DARKSTAR ARMY
9
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Posted - 2013.09.08 19:37:00 -
[8] - Quote
Do you know the answer CCP? maybe they dont even know.... |
skippy678
F.T.U. DARKSTAR ARMY
10
|
Posted - 2013.09.08 19:51:00 -
[9] - Quote
TEXA5 HiTM4N wrote:I made a thread a long time ago that was talking about this exact issues. CCP ignored me as well.
Seems like the only people that can spawn on your uplinks outside of your squad is the squadless. Makes a whole lot of sense there.
I've first noticed this in PC when the only uplinks that worked for the whole were the imperials.
I just tried this and none of squad could use the ones i dropped pre joining including me....
CCP yur telling me i cant even use my own damn uplinks if i switch squads ...really? WTF
Honestly the people are saying this is a question you have been avoiding....answers please....
I will post the **** out of this like spam untill i get an answer.
|
skippy678
F.T.U. DARKSTAR ARMY
10
|
Posted - 2013.09.08 19:58:00 -
[10] - Quote
CCP Logibro posted 20 minuites ago....they see it |
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skippy678
F.T.U. DARKSTAR ARMY
10
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Posted - 2013.09.08 20:37:00 -
[11] - Quote
?
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1657
|
Posted - 2013.09.08 20:38:00 -
[12] - Quote
If you want to take my word, I use the R-9 uplinks and just today have had a blue dot spawn in on it while I was in a squad. |
Provolonee
Undefined Risk DARKSTAR ARMY
130
|
Posted - 2013.09.08 20:56:00 -
[13] - Quote
Im not CCP, but saw some confusion so did some tests. This is what i know to be TRUE: The droplinks i used were (Std, r-9, and stable)
-While not in a squad, Others can use my drop links. -While not in a squad I can use other peoples drop uplinks. -I do not have to see other peoples uplinks first to spawn on them.
-While in a squad, My squad and Others can use my uplinks -While in a squad, I can use Other peoples Uplinks. -While in a squad, I can use Other squads uplinks. (only 99% sure on this, Unless those 3 non-squaded blue berrys are droppiing 10+ uplinks in my test matches)
I use the word "other" because im getting points from them. I also did the testing in full squads, as well as solo squads to rule out any WP coming from my own. They are for sure coming from blue berry's. There could be some inconsistancys with the other uplinks, militia, hacked, ect . I could also camp on one of my droplinks and watch the person spawn in, and see if they are in a squad or not. to verify that.
as far as i can tell nothing has changed. But i will log on and verify some of that stuff.
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skippy678
F.T.U. DARKSTAR ARMY
10
|
Posted - 2013.09.08 21:14:00 -
[14] - Quote
Honesty I have search and tested tons. There is not one answer from ccp online nwhere and im talking literally dozens of times asked...and honestly i have visually seen what you said is true be not true.....and I have seen it be true as well....I think its a mega glitch that is being consealed like water gate...honesty if you seach it tell me you dont see CCP dodge answering this question a dozn times?? |
Provolonee
Undefined Risk DARKSTAR ARMY
130
|
Posted - 2013.09.08 21:18:00 -
[15] - Quote
skippy678 wrote:Honesty I have search and tested tons. There is not one answer from ccp online nwhere and im talking literally dozens of times asked...and honestly i have visually seen what you said is true be not true.....and I have seen it be true as well....I think its a mega glitch that is being consealed like water gate...honesty if you seach it tell me you dont see CCP dodge answering this question a dozn times??
I have seen my droplinks go missing when i know the enemy did not find it. Ill keep testing other varients, Im leaning towards they are team wide, and there could be some sort of bug that happening.
what uplinks do you use? |
Gabriella Grey
XERCORE E X T E R M I N A T U S
57
|
Posted - 2013.09.08 21:21:00 -
[16] - Quote
lol...Uplinks are made and used for teams The only uplinks that can be used by squads only are militia uplinks. Some uplinks can only have 2 at a time online at the same time. Some can only have 1, and some you can drop up to 3 active at the same time. I don't know what you have been reading but someone is giving you some mixed information. If you use uplinks that allow only one to be used at a time or two, it will remove the first one you tossed out, so you will be destroying your own uplinks. Hope my information helped you to better understand uplinks. This is coming from a person who has uplinks all the way to lvl 5 |
Beren Hurin
The Vanguardians
1469
|
Posted - 2013.09.08 21:32:00 -
[17] - Quote
Some disappear from what looks like radar visibility issues. |
Provolonee
Undefined Risk DARKSTAR ARMY
131
|
Posted - 2013.09.08 21:34:00 -
[18] - Quote
Your almost Correct. Other squads can spawn in on your Militia Drop uplinks. Just did it 10 seconds ago.
I dont know where this confusion is coming from. Team Wide, Nothing has changed,
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skippy678
F.T.U. DARKSTAR ARMY
10
|
Posted - 2013.09.08 21:37:00 -
[19] - Quote
Still no fact just tons of opposing positions on the arguement..A Dev will come soon. |
Provolonee
Undefined Risk DARKSTAR ARMY
131
|
Posted - 2013.09.08 21:43:00 -
[20] - Quote
skippy678 wrote:Still no fact just tons of opposing positions on the arguement..A Dev will come soon. Well. You have prototype droplinks so you can answer the question for yourself pretty easily.
put your self in a squad. lock it. so you know it isnt your buddy spawning in. join a match, put down your uplinks. collect +25's ????
It used to be squad only, If PC is different, then yes a dev would probably have to make that a bit more clear. I would finish verifiing the other uplinks, But its pretty boring dropping them down and waiting for somebody to poop out, and check if they are in a squad or not.
Good luck. |
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skippy678
F.T.U. DARKSTAR ARMY
13
|
Posted - 2013.09.08 21:44:00 -
[21] - Quote
Im proto uplinks...i have my suits to max out as many as possible up to five using the peramiters givin in there operation......the only thing that I know for sure is that they changed something and didnt tell us or there is a glitch......either way maybe Im wrong... i got 15 million skillpoints with those uplinks over the last 8 months so Im as educated as it gets when it comes with regards to uplinks...or i thought...
the only thing I can garuantee is that Something is different...I know for sure.
i will be looking for the wording in the instruction book next...
CCP? I posted in the feedback area as well to try and get some results. |
Llast 326
An Arkhos
24
|
Posted - 2013.09.08 21:44:00 -
[22] - Quote
Provolonee wrote:Your almost Correct. Other squads can spawn in on your Militia Drop uplinks. Just did it 10 seconds ago. I dont know where this confusion is coming from. Team Wide, Nothing has changed, This
However, something seems to be glitching for me, the other day i could not highlight even my own uplinks on the map, and sometimes they colour changed (traitors!) Posted it in the bugs thread but no responses. I run scout,and infiltrate with the intent of getting the team access to objectives and solid positions, the role works well, when the uplinks work |
Gabriella Grey
XERCORE E X T E R M I N A T U S
57
|
Posted - 2013.09.08 21:45:00 -
[23] - Quote
Provolonee wrote:Your almost Correct. Other squads can spawn in on your Militia Drop uplinks. Just did it 10 seconds ago. I dont know where this confusion is coming from. Team Wide, Nothing has changed,
That's not true, militia uplinks are squads only. If that was the case I would have never cared to spec into them. |
Doc Noah
Algintal Core Gallente Federation
537
|
Posted - 2013.09.08 21:45:00 -
[24] - Quote
Couldve sworn they said squad uplink was gonna be their own uplink variant so it might be a mistake or a bug that only your squad can spawn on an uplink that isnt designated squad-only. Did they even implement squad only uplinks? They would certainly say so in patch notes if they did. |
Gabriella Grey
XERCORE E X T E R M I N A T U S
57
|
Posted - 2013.09.08 21:47:00 -
[25] - Quote
Llast 326 wrote:Provolonee wrote:Your almost Correct. Other squads can spawn in on your Militia Drop uplinks. Just did it 10 seconds ago. I dont know where this confusion is coming from. Team Wide, Nothing has changed, This However, something seems to be glitching for me, the other day i could not highlight even my own uplinks on the map, and sometimes they colour changed (traitors!) Posted it in the bugs thread but no responses. I run scout,and infiltrate with the intent of getting the team access to objectives and solid positions, the role works well, when the uplinks work
Sometimes that's lag, or if uplinks are up in high places, you have to adjust your zoom on the map. |
skippy678
F.T.U. DARKSTAR ARMY
13
|
Posted - 2013.09.08 21:47:00 -
[26] - Quote
i think they changed it and just dont want the LOGI's to uproar.... thats why they arnt sayin anything.....or?
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skippy678
F.T.U. DARKSTAR ARMY
13
|
Posted - 2013.09.08 21:48:00 -
[27] - Quote
Doc Noah wrote:Couldve sworn they said squad uplink was gonna be their own uplink variant so it might be a mistake or a bug that only your squad can spawn on an uplink that isnt designated squad-only. Did they even implement squad only uplinks? They would certainly say so in patch notes if they did.
They have said nothing in the patch notes i have hunted
|
Provolonee
Undefined Risk DARKSTAR ARMY
131
|
Posted - 2013.09.08 21:52:00 -
[28] - Quote
At a few points since 1.4 I have seen my uplinks but not able to select them. Turned out they were destroyed and it was just lag. Destroyed by an enemy or glitch I don't know. But if spawn in else where and check your map really fast they will be gone. Might just be server lag. |
Llast 326
An Arkhos
26
|
Posted - 2013.09.08 21:56:00 -
[29] - Quote
Gabriella Grey wrote: Sometimes that's lag, or if uplinks are up in high places, you have to adjust your zoom on the map.
Thank you kindly
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Provolonee
Undefined Risk DARKSTAR ARMY
131
|
Posted - 2013.09.08 21:56:00 -
[30] - Quote
Gabriella Grey wrote:Provolonee wrote:Your almost Correct. Other squads can spawn in on your Militia Drop uplinks. Just did it 10 seconds ago. I dont know where this confusion is coming from. Team Wide, Nothing has changed, That's not true, militia uplinks are squads only. If that was the case I would have never cared to spec into them.
Well mine work under the following conditions %100: In locked solo squad. Ambush public contract. Several other berries + a squad lead spawned on it.
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Dimmu Borgir II
Consolidated Dust
119
|
Posted - 2013.09.08 21:59:00 -
[31] - Quote
Provolonee wrote:Your almost Correct. Other squads can spawn in on your Militia Drop uplinks. Just did it 10 seconds ago. I dont know where this confusion is coming from. Team Wide, Nothing has changed, Yeah I think it's just a bug either where we're seeing old uplinks on the map that we are trying to spawn on but they're physically not there anymore or that maybe they're getting blocked somehow because it only happens for me occasionally and only since 1.4 was released. |
SirManBoy
Molon Labe. RISE of LEGION
179
|
Posted - 2013.09.08 22:06:00 -
[32] - Quote
Something has changed and the decrease in WP speaks for itself. I have been known to regularly have 3,000+ WP matches without so much as firing a single shot because the amount of spawns my uplinks would produce was incredible. That has fallen off significantly since 1.4. Furthermore, tests also show that something has changed. Simply switch squads throughout the game during a pub match and you'll notice how the locations of all the active uplinks changes as you go back and forth between the squads. Something is up, guys. Trust me. |
skippy678
F.T.U. DARKSTAR ARMY
13
|
Posted - 2013.09.08 22:19:00 -
[33] - Quote
SirManBoy wrote:Something has changed and the decrease in WP speaks for itself. I have been known to regularly have 3,000+ WP matches without so much as firing a single shot because the amount of spawns my uplinks would produce was incredible. That has fallen off significantly since 1.4. Furthermore, tests also show that something has changed. Simply switch squads throughout the game during a pub match and you'll notice how the locations of all the active uplinks changes as you go back and forth between the squads. Something is up, guys. Trust me.
I AGREE SirMan...100% there is something changed, without any notice at all. Honestly after our thead earlier i have been trying to test them....There ARE factors we dont know about...
Honestly though guys try looking for any answer on any site or any forum and youll believe that there is something super fishy going on here...
I will continue to update and repost on this thread untill we have an answer..you should all join me in the continued diligence on this one and we will get our answers!!!! |
Provolonee
Undefined Risk DARKSTAR ARMY
132
|
Posted - 2013.09.08 22:19:00 -
[34] - Quote
SirManBoy wrote:Something has changed and the decrease in WP speaks for itself. I have been known to regularly have 3,000+ WP matches without so much as firing a single shot because the amount of spawns my uplinks would produce was incredible. That has fallen off significantly since 1.4. Furthermore, tests also show that something has changed. Simply switch squads throughout the game during a pub match and you'll notice how the locations of all the active uplinks changes as you go back and forth between the squads. Something is up, guys. Trust me.
from what you and skippy have said. Switching squads, does that have something to do with it? I tried to test that as well, but It wouldnt let me. "you cannot Join a Squad allready deployed in battle"
but why? im standing right next to the guy.
So ya I wasn't even able to switch squads.
Maybe your WP's are down because Uplinks are much harder to find now and don't need to be spammed. So they have there own to spawn in on still. |
skippy678
F.T.U. DARKSTAR ARMY
13
|
Posted - 2013.09.08 22:28:00 -
[35] - Quote
Provolonee wrote:SirManBoy wrote:Something has changed and the decrease in WP speaks for itself. I have been known to regularly have 3,000+ WP matches without so much as firing a single shot because the amount of spawns my uplinks would produce was incredible. That has fallen off significantly since 1.4. Furthermore, tests also show that something has changed. Simply switch squads throughout the game during a pub match and you'll notice how the locations of all the active uplinks changes as you go back and forth between the squads. Something is up, guys. Trust me. from what you and skippy have said. Switching squads, does that have something to do with it? I tried to test that as well, but It wouldnt let me. "you cannot Join a Squad allready deployed in battle" but why? im standing right next to the guy. So ya I wasn't even able to switch squads. Maybe your WP's are down because Uplinks are much harder to find now and don't need to be spammed. So they have there own to spawn in on still.
I can switch between squads and dropped uplinks and they are only available to the squads i deployed them in...as per testing today. when solo in a locked squad...somebody uses them..not sure who but somebody. I can switch squads freely though after waiting like 20 seconds for team chat to load...and when i do this i notice a large difference in WP!
I can tell you that the way i get the most points is running solo right now...just sayin and its pretty dumb when its more profitable to run solo in a war game.. not very realistick is it.
If you deploy uplinks and then change squads EVEN YOU cant use your own uplinks unless you go back to that squad!! |
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CCP Logibro
C C P C C P Alliance
1551
|
Posted - 2013.09.08 22:28:00 -
[36] - Quote
Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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Viktor Hadah Jr
Negative-Impact Cult of War
125
|
Posted - 2013.09.08 22:29:00 -
[37] - Quote
CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight.
Thank you |
skippy678
F.T.U. DARKSTAR ARMY
13
|
Posted - 2013.09.08 22:30:00 -
[38] - Quote
I honestly think its a glitch that is related to the squads nt getting in together and the system is confused as to who is in wich squad or team....and its leaking back to the uplinks..also with the team chat sticking could be something |
skippy678
F.T.U. DARKSTAR ARMY
13
|
Posted - 2013.09.08 22:31:00 -
[39] - Quote
CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight.
Honestly, Logibro is my new favorite. Im pretty excited to find this out...
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Provolonee
Undefined Risk DARKSTAR ARMY
134
|
Posted - 2013.09.08 22:43:00 -
[40] - Quote
skippy678 wrote:I honestly think its a glitch that is related to the squads nt getting in together and the system is confused as to who is in wich squad or team....and its leaking back to the uplinks..also with the team chat sticking could be something Very weird indeed, Shouldn't make a difference, because if you are running solo or in a squad, anybody can spawn on them. (verified , -Source. ME! wasted all damn morning watching blues poop out of my uplinks and recording the data )
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skippy678
F.T.U. DARKSTAR ARMY
16
|
Posted - 2013.09.08 22:50:00 -
[41] - Quote
Provolonee wrote:skippy678 wrote:I honestly think its a glitch that is related to the squads nt getting in together and the system is confused as to who is in wich squad or team....and its leaking back to the uplinks..also with the team chat sticking could be something Very weird indeed, Shouldn't make a difference, because if you are running solo or in a squad, anybody can spawn on them. (verified , -Source. ME! wasted all damn morning watching blues poop out of my uplinks and recording the data )
Me too!!!
Thats why i think its a glitch because i have different results amost each time i test it. |
skippy678
F.T.U. DARKSTAR ARMY
16
|
Posted - 2013.09.08 23:05:00 -
[42] - Quote
skippy678 wrote:Provolonee wrote:skippy678 wrote:I honestly think its a glitch that is related to the squads nt getting in together and the system is confused as to who is in wich squad or team....and its leaking back to the uplinks..also with the team chat sticking could be something Very weird indeed, Shouldn't make a difference, because if you are running solo or in a squad, anybody can spawn on them. (verified , -Source. ME! wasted all damn morning watching blues poop out of my uplinks and recording the data ) Me too!!! Thats why i think its a glitch because i have different results amost each time i test it.
We will know soon enough
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skippy678
F.T.U. DARKSTAR ARMY
16
|
Posted - 2013.09.08 23:07:00 -
[43] - Quote
TEXA5 HiTM4N wrote:I made a thread a long time ago that was talking about this exact issues. CCP ignored me as well.
Seems like the only people that can spawn on your uplinks outside of your squad is the squadless. Makes a whole lot of sense there.
I've first noticed this in PC when the only uplinks that worked for the whole were the imperials.
I tested the imperials and they act no different |
skippy678
F.T.U. DARKSTAR ARMY
16
|
Posted - 2013.09.08 23:15:00 -
[44] - Quote
CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight.
Hang tight guys an answer is coming
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sammy678
Shining Flame Amarr Empire
3
|
Posted - 2013.09.08 23:21:00 -
[45] - Quote
Even my ALTs wanna know! :) |
scuba678
Commando Perkone Caldari State
2
|
Posted - 2013.09.08 23:23:00 -
[46] - Quote
:) |
Benjamin Ciscko
S.e.V.e.N.
26
|
Posted - 2013.09.08 23:29:00 -
[47] - Quote
I saw a droplink on the map but couldn't spawn on it so I chose another location started and then canceled spawning then I was able to spawn on the link? |
Wakko03
Better Hide R Die
341
|
Posted - 2013.09.08 23:30:00 -
[48] - Quote
skippy678 wrote:CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. Hang tight guys an answer is coming
Optimistic, good luck. I hope they do answer your questions, but here it is almost 2 months later and I am still waiting to find out what the correct time for my cal logi suits shield recharge delay rate should be - is the delay supposed to be 5 or 6 (& what ccp got wrong the number in the patch notes or the dev blog or in game)?
Any given moment your uplinks are going to work or they are not, why not ask ccp too, why some player can deploy their non-proto uplink on top of the one I drop making it un-accessable because no one can actually choose it because they appear to occupy the same location, no matter what you do to the map zoom. |
Beld Errmon
Paladin Survey Force Amarr Empire
847
|
Posted - 2013.09.08 23:32:00 -
[49] - Quote
Undocumented changes (intentional ones) aren't cool, it leaves me wondering if CCP is incompetent (writing in notebooks is hard yo) or deceitful (they'll totally never notice these little game breaking tweaks) either way its not really acceptable interaction between a small player base and a company that claims to care about player input. |
skippy678
F.T.U. DARKSTAR ARMY
55
|
Posted - 2013.09.08 23:41:00 -
[50] - Quote
Wakko03 wrote:skippy678 wrote:CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. Hang tight guys an answer is coming Optimistic, good luck. I hope they do answer your questions, but here it is almost 2 months later and I am still waiting to find out what the correct time for my cal logi suits shield recharge delay rate should be - is the delay supposed to be 5 or 6 (& what ccp got wrong the number in the patch notes or the dev blog or in game)? Any given moment your uplinks are going to work or they are not, why not ask ccp too, why some player can deploy their non-proto uplink on top of the one I drop making it un-accessable because no one can actually choose it because they appear to occupy the same location, no matter what you do to the map zoom.
CCP Logibro has already posted saying that he will look ino this....If he wasnot going too he would have never of responded....honestly based on what people are saying they feel like its being hidden from us somehow so they really pretty much have to answer..
I'm a little concerned because they have to "figure" it out. You would think it easy to tell us how a piece of equiptment works? but hy...Logibro will be back |
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skippy678
F.T.U. DARKSTAR ARMY
55
|
Posted - 2013.09.08 23:43:00 -
[51] - Quote
50 replies in an hour.. claiming shadyness...there will be a counter soon :) lol
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Baal Roo
Subdreddit Test Alliance Please Ignore
2511
|
Posted - 2013.09.08 23:46:00 -
[52] - Quote
CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight.
Uh huh.
I wouldn't recommend anyone hold their breath while waiting on this one. |
crazy space 1
Unkn0wn Killers
1737
|
Posted - 2013.09.08 23:47:00 -
[53] - Quote
vita app question thread over 5 months old... |
skippy678
F.T.U. DARKSTAR ARMY
55
|
Posted - 2013.09.08 23:50:00 -
[54] - Quote
crazy space 1 wrote:vita app question thread over 5 months old...
Did a DEV go in there and say they were coming back with an answer?
I intend to repost on this thread every waking hour untill they tell us, just to keep it at the top of the list....
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skippy678
F.T.U. DARKSTAR ARMY
55
|
Posted - 2013.09.08 23:53:00 -
[55] - Quote
Beld Errmon wrote:Undocumented changes (intentional ones) aren't cool, it leaves me wondering if CCP is incompetent (writing in notebooks is hard yo) or deceitful (they'll totally never notice these little game breaking tweaks) either way its not really acceptable interaction between a small player base and a company that claims to care about player input.
unintentional sure... it happens...but honestly dust my WP by upto 40% on a double skill point weekend... im gonna be upset glitch or not....and if they post that they changed them without telling anybody your gonna see the uprising of the Logi's |
Llast 326
An Arkhos
32
|
Posted - 2013.09.08 23:55:00 -
[56] - Quote
Baal Roo wrote:CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. Uh huh. I wouldn't recommend anyone hold their breath while waiting on this one.
|
General John Ripper
The Generals EoN.
2302
|
Posted - 2013.09.09 00:04:00 -
[57] - Quote
I passed out |
skippy678
F.T.U. DARKSTAR ARMY
56
|
Posted - 2013.09.09 00:05:00 -
[58] - Quote
it took me about 3 seconds to laugh !!
|
KalOfTheRathi
Black Phoenix Mercenaries
670
|
Posted - 2013.09.09 00:06:00 -
[59] - Quote
CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. Good because the current system is horrible.
There was some (typically weak) documentation regarding a few uplinks being squad specific but not All Of Them! Hopefully this is another typical glitch from CCP/Shanghai and not the intended purpose.
What this does is make people Not squad up, then they allow more players to use the uplinks. |
skippy678
F.T.U. DARKSTAR ARMY
56
|
Posted - 2013.09.09 00:07:00 -
[60] - Quote
KalOfTheRathi wrote:CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. Good because the current system is horrible. There was some (typically weak) documentation regarding a few uplinks being squad specific but not All Of Them! Hopefully this is another typical glitch from CCP/Shanghai and not the intended purpose. What this does is make people Not squad up, then they allow more players to use the uplinks.
I get the most points running solo now.
|
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skippy678
F.T.U. DARKSTAR ARMY
57
|
Posted - 2013.09.09 00:08:00 -
[61] - Quote
skippy678 wrote:KalOfTheRathi wrote:CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. Good because the current system is horrible. There was some (typically weak) documentation regarding a few uplinks being squad specific but not All Of Them! Hopefully this is another typical glitch from CCP/Shanghai and not the intended purpose. What this does is make people Not squad up, then they allow more players to use the uplinks. I get the most points running solo now.
and honesly i have been looking online for any answer in documentation or anything..in fact i can assure you that none of them in the description says anything regarding who they work on..at all!! |
DJINN MUSTARD
Isuuaya Tactical Caldari State
1
|
Posted - 2013.09.09 00:13:00 -
[62] - Quote
If you use anything OTHER then proto links, NO ONE WILL SPAWN ON THEM! Unless last resort!
I have ALL unlocked and have seen NO DIFFERENCE in spawns/payouts! Still making 500k a match, 3000+WP I have had no problems spawning on my own links. I only run proto links and NEVER squad up! Location is everything!
|
Seymor Krelborn
DUST University Ivy League
789
|
Posted - 2013.09.09 00:15:00 -
[63] - Quote
CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight.
while your at it if you don't mind find out whats up with this too
http://www.youtube.com/watch?v=mJANCjFcFtU&feature=youtu.be |
skippy678
F.T.U. DARKSTAR ARMY
57
|
Posted - 2013.09.09 00:15:00 -
[64] - Quote
its because you never squad up that you dont see the difference.
|
skippy678
F.T.U. DARKSTAR ARMY
57
|
Posted - 2013.09.09 00:17:00 -
[65] - Quote
DJINN MUSTARD wrote:If you use anything OTHER then proto links, NO ONE WILL SPAWN ON THEM! Unless last resort!
I have ALL unlocked and have seen NO DIFFERENCE in spawns/payouts! Still making 500k a match, 3000+WP I have had no problems spawning on my own links. I only run proto links and NEVER squad up! Location is everything!
I have acsess to every uplink in the game |
skippy678
F.T.U. DARKSTAR ARMY
57
|
Posted - 2013.09.09 00:18:00 -
[66] - Quote
Its gonna take me hundreds of replies and still mght not get answers from CCP...ask your own quetion....in your own thread...lol jk
|
Provolonee
Undefined Risk DARKSTAR ARMY
155
|
Posted - 2013.09.09 00:22:00 -
[67] - Quote
Now I'm confused again, what is wrong with your uplinks? I have tested/retested and all of mine work just like before.
All uplinks I use mlt through r-9, work team wide as they should. In squad, not in a squad, didn't matter at all. I still get plenty of points from them. If the spawn point is still valid, they still work as described.
I am getting the bug where it shows an uplink in the spawn screen that can't be selected. That is because the link is destroyed and it just has not updated yet.
Are your links disapeering when you squad hop or something? |
Seymor Krelborn
DUST University Ivy League
792
|
Posted - 2013.09.09 00:26:00 -
[68] - Quote
skippy678 wrote:Its gonna take me hundreds of replies and still mght not get answers from CCP...ask your own quetion....in your own thread...lol jk
lol I did, days before you.. they ignoring me so im stooping low by posting in other peoples threads
hey we all gotta do whatever it takes to fix CCP's game right? |
Baal Roo
Subdreddit Test Alliance Please Ignore
2514
|
Posted - 2013.09.09 00:27:00 -
[69] - Quote
Provolonee wrote:Now I'm confused again, what is wrong with your uplinks? I have tested/retested and all of mine work just like before.
All uplinks I use mlt through r-9, work team wide as they should. In squad, not in a squad, didn't matter at all. I still get plenty of points from them. If the spawn point is still valid, they still work as described.
I am getting the bug where it shows an uplink in the spawn screen that can't be selected. That is because the link is destroyed and it just has not updated yet.
Are your links disapeering when you squad hop or something?
I have constant problems with uplinks either not being available for me to spawn on (but being able to clearly see them on my overhead map), as well as dropping uplinks that people in other squads tell me they can't spawn on.
They seem to be squad locked, except when they aren't.
I think ti's just a glitch though, because the same problem seems to happens with mCRUs as well. |
skippy678
F.T.U. DARKSTAR ARMY
76
|
Posted - 2013.09.09 00:34:00 -
[70] - Quote
Provolonee wrote:Now I'm confused again, what is wrong with your uplinks? I have tested/retested and all of mine work just like before.
All uplinks I use mlt through r-9, work team wide as they should. In squad, not in a squad, didn't matter at all. I still get plenty of points from them. If the spawn point is still valid, they still work as described.
I am getting the bug where it shows an uplink in the spawn screen that can't be selected. That is because the link is destroyed and it just has not updated yet.
Are your links disapeering when you squad hop or something?
drop uplinks in a squad......leave squad....you or nobody in your new squad can use the first uplinks..in essense if you leave your squad you cant use your own uplinks to spawn back in.....
You dont think you should be able to use your own damn uplinks that you dropped?
|
|
crazy space 1
Unkn0wn Killers
1739
|
Posted - 2013.09.09 00:35:00 -
[71] - Quote
skippy678 wrote:crazy space 1 wrote:vita app question thread over 5 months old... Did a DEV go in there and say they were coming back with an answer? I intend to repost on this thread every waking hour untill they tell us, just to keep it at the top of the list.... yes they did |
Provolonee
Undefined Risk DARKSTAR ARMY
155
|
Posted - 2013.09.09 00:38:00 -
[72] - Quote
I think there is a bug with spawn points on the overhead map not updating correctly. Next time it happens spawn in somewhere near said uplink and recheck the map or see if it is still actually there. What I noticed was the uplink was destroyed, but still on the spawn screen.
This morning I went through every uplink I had access to and watched both non squads and squads use my uplinks. Both while I was in a squad and out of a squad. I'm not sure why my squad would be any different, or there is something else borked up. But the functionality of the drop links have not been changed. |
skippy678
F.T.U. DARKSTAR ARMY
76
|
Posted - 2013.09.09 00:38:00 -
[73] - Quote
Are uplinks for team or squad?
CCP why do you have to "find out" you should know.
How many hours shoud it take to answer that question man???
You dont have any problem selling me AUR/cash uplinks but you cant even tell me if there for team or squad OR if you changed it recently?? Do yo have to call Shanghi for an answer too that???
If its a glitch admit it and ill let it go...honest.
Or a secret PM and a backdoor deal to a solo respec and ill remove the thread and go away ;) |
skippy678
F.T.U. DARKSTAR ARMY
77
|
Posted - 2013.09.09 00:41:00 -
[74] - Quote
Provolonee wrote:I think there is a bug with spawn points on the overhead map not updating correctly. Next time it happens spawn in somewhere near said uplink and recheck the map or see if it is still actually there. What I noticed was the uplink was destroyed, but still on the spawn screen.
This morning I went through every uplink I had access to and watched both non squads and squads use my uplinks. Both while I was in a squad and out of a squad. I'm not sure why my squad would be any different, or there is something else borked up. But the functionality of the drop links have not been changed.
I spent my entire day testing uplinks and demanding answes here...lol
I know for sure when your in a squad they are squad only and when your in a squad solo they are for all the blueberries as well however in a few tests with my corp we had uplinks available at certain times that i dropped in other squads... |
skippy678
F.T.U. DARKSTAR ARMY
77
|
Posted - 2013.09.09 00:42:00 -
[75] - Quote
crazy space 1 wrote:skippy678 wrote:crazy space 1 wrote:vita app question thread over 5 months old... Did a DEV go in there and say they were coming back with an answer? I intend to repost on this thread every waking hour untill they tell us, just to keep it at the top of the list.... yes they did
they said they would answer and then didn't...that must have been someone other than CCP Logibro...hhe will come through |
Provolonee
Undefined Risk DARKSTAR ARMY
155
|
Posted - 2013.09.09 00:42:00 -
[76] - Quote
skippy678 wrote:Provolonee wrote:Now I'm confused again, what is wrong with your uplinks? I have tested/retested and all of mine work just like before.
All uplinks I use mlt through r-9, work team wide as they should. In squad, not in a squad, didn't matter at all. I still get plenty of points from them. If the spawn point is still valid, they still work as described.
I am getting the bug where it shows an uplink in the spawn screen that can't be selected. That is because the link is destroyed and it just has not updated yet.
Are your links disapeering when you squad hop or something? drop uplinks in a squad......leave squad....you or nobody in your new squad can use the first uplinks..in essense if you leave your squad you cant use your own uplinks to spawn back in..... You dont think you should be able to use your own damn uplinks that you dropped?
Sounds like a bug to me. put It in the tech support thread. Not sure what kind of answer you expect from a dev. |
skippy678
F.T.U. DARKSTAR ARMY
77
|
Posted - 2013.09.09 00:44:00 -
[77] - Quote
Provolonee wrote:skippy678 wrote:Still no fact just tons of opposing positions on the arguement..A Dev will come soon. Well. You have prototype droplinks so you can answer the question for yourself pretty easily. put your self in a squad. lock it. so you know it isnt your buddy spawning in. join a match, put down your uplinks. collect +25's ???? It used to be squad only, If PC is different, then yes a dev would probably have to make that a bit more clear. I would finish verifiing the other uplinks, But its pretty boring dropping them down and waiting for somebody to poop out, and check if they are in a squad or not. Good luck.
when i rock a solo squad it appers that the uplinks are available to my self and all squdless bluberries
|
skippy678
F.T.U. DARKSTAR ARMY
77
|
Posted - 2013.09.09 00:46:00 -
[78] - Quote
We have 25% as many replies as the actual 1.4 feedback thread... and almost 500 views, if they didnt come back with an nswer there would be a poopstorm...plus i will continue keeping this thread at the top of the list with continued diligence and it will snowball...they will answer just to be able to put this thread to bed. |
skippy678
F.T.U. DARKSTAR ARMY
77
|
Posted - 2013.09.09 00:47:00 -
[79] - Quote
Provolonee wrote:skippy678 wrote:Provolonee wrote:Now I'm confused again, what is wrong with your uplinks? I have tested/retested and all of mine work just like before.
All uplinks I use mlt through r-9, work team wide as they should. In squad, not in a squad, didn't matter at all. I still get plenty of points from them. If the spawn point is still valid, they still work as described.
I am getting the bug where it shows an uplink in the spawn screen that can't be selected. That is because the link is destroyed and it just has not updated yet.
Are your links disapeering when you squad hop or something? drop uplinks in a squad......leave squad....you or nobody in your new squad can use the first uplinks..in essense if you leave your squad you cant use your own uplinks to spawn back in..... You dont think you should be able to use your own damn uplinks that you dropped? Sounds like a bug to me. put It in the tech support thread. Not sure what kind of answer you expect from a dev.
the answer he promised two pages ago...
|
skippy678
F.T.U. DARKSTAR ARMY
77
|
Posted - 2013.09.09 00:48:00 -
[80] - Quote
skippy678 wrote:Provolonee wrote:skippy678 wrote:Provolonee wrote:Now I'm confused again, what is wrong with your uplinks? I have tested/retested and all of mine work just like before.
All uplinks I use mlt through r-9, work team wide as they should. In squad, not in a squad, didn't matter at all. I still get plenty of points from them. If the spawn point is still valid, they still work as described.
I am getting the bug where it shows an uplink in the spawn screen that can't be selected. That is because the link is destroyed and it just has not updated yet.
Are your links disapeering when you squad hop or something? drop uplinks in a squad......leave squad....you or nobody in your new squad can use the first uplinks..in essense if you leave your squad you cant use your own uplinks to spawn back in..... You dont think you should be able to use your own damn uplinks that you dropped? Sounds like a bug to me. put It in the tech support thread. Not sure what kind of answer you expect from a dev. the answer he promised two pages ago...
+ i posted this in the feedback thread as well with out response
|
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skippy678
F.T.U. DARKSTAR ARMY
78
|
Posted - 2013.09.09 00:55:00 -
[81] - Quote
?
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skippy678
F.T.U. DARKSTAR ARMY
78
|
Posted - 2013.09.09 01:02:00 -
[82] - Quote
soon guys |
Baal Roo
Subdreddit Test Alliance Please Ignore
2520
|
Posted - 2013.09.09 01:11:00 -
[83] - Quote
I would be careful skippy. You're likely to end up getting yourself banned from the forum for "thread bumping."
They'll do the same thing with this thread as they do with every thread that asks a simple question that they for some reason can't give a simple answer to; they'll either wait for someone to get too aggressive or bump the thing too many times and lock it, or they'll just let it fade into obscurity. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1364
|
Posted - 2013.09.09 01:11:00 -
[84] - Quote
bump |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:22:00 -
[85] - Quote
Baal Roo wrote: I would be careful skippy. You're likely to end up getting yourself banned from the forum for "thread bumping."
They'll do the same thing with this thread as they do with every thread that asks a simple question that they for some reason can't give a simple answer to; they'll either wait for someone to get too aggressive or bump the thing too many times and lock it, or they'll just let it fade into obscurity.
If thy are gonna do that they are gonna do it with 500 views and 80 replies and in front of everybody wich woud be just fine by me, would prove my point that there is somthing sneaky going on.
Are uplinks for team or squad? i shouldnt need a Computer developer to answer that ... a customer service agent should be able to answer that question...thanks for the heads up thugh it is appreaciated....if they bump this thread watch how many Logi's hammer back with the same question..
The communitty knows somethngs up and they have to own it..bump me or not
+ gotta say that if i spent the whole day just trying to get a simpLe answer from CCP and get nothing ...WHATS THE POINT OF HAVING A FORUM ANYWAY? SO ILL GO IN PEACE;) |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:25:00 -
[86] - Quote
I have been polite....and semi calm...it just urks me that they said they were looking into it and i havnt heard anything back from a simple question thats all :) |
Baal Roo
Subdreddit Test Alliance Please Ignore
2525
|
Posted - 2013.09.09 01:26:00 -
[87] - Quote
skippy678 wrote:Baal Roo wrote: I would be careful skippy. You're likely to end up getting yourself banned from the forum for "thread bumping."
They'll do the same thing with this thread as they do with every thread that asks a simple question that they for some reason can't give a simple answer to; they'll either wait for someone to get too aggressive or bump the thing too many times and lock it, or they'll just let it fade into obscurity. If thy are gonna do that they are gonna do it with 500 views and 80 replies and in front of everybody wich woud be just fine by me, would prove my point that there is somthing sneaky going on. Are uplinks for team or squad? i shouldnt need a Computer developer to answer that ... a customer service agent should be able to answer that question...thanks for the heads up thugh it is appreaciated....if they bump this thread watch how many Logi's hammer back with the same question.. The communitty knows somethngs up and they have to own it..bump me or not + gotta say that if i spent the whole day just trying to get a simpLe answer from CCP and get nothing ...WHATS THE POINT OF HAVING A FORUM ANYWAY? SO ILL GO IN PEACE;)
They've done it so many times before, about so many different issues, that I assure you no one will notice... and if they do, and they post about it, they will be banned too. No one but you will notice when your thread disappears or gets buried. |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:27:00 -
[88] - Quote
skippy678 wrote:I have been polite....and semi calm...it just urks me that they said they were looking into it and i havnt heard anything back from a simple question thats all :)
even when someone said they werent going to answer like "the psvita" app question..i defended them and said they would most surely return with an answer...
|
KEROSIINI-TERO
Seraphim Initiative..
716
|
Posted - 2013.09.09 01:28:00 -
[89] - Quote
Funny that you underlined the wrong parts of your own post.
That is not correct. Militia, normal, hacked, advanced and proto links work the same.
The same being: Pub games: Links are free for all. PC matches: Links are squad only. |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:29:00 -
[90] - Quote
KEROSIINI-TERO wrote:Funny that you underlined the wrong parts of your own post. That is not correct. Militia, normal, hacked, advanced and proto links work the same.The same being: Pub games: Links are free for all. PC matches: Links are squad only.
I promise you that right now links are squad only in Pub match 100% unless you are in a squad by yourself then all solo players get to use them |
|
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:32:00 -
[91] - Quote
its just funny to see how many DIFFERENT opinions there are with not one based in fact other than ....last week....or imperial only...or hacked or in pub match....it just shows that the communitty is not informed and this defines what this forum is for....if they dont feel like a thread of this size demands some attention with a simple answer then there are bigger problems then aimbot here and ill start my GTA5 up in week or so |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:42:00 -
[92] - Quote
Doc Noah wrote:Couldve sworn they said squad uplink was gonna be their own uplink variant so it might be a mistake or a bug that only your squad can spawn on an uplink that isnt designated squad-only. Did they even implement squad only uplinks? They would certainly say so in patch notes if they did.
i failed to see this in any patch notes
|
KEROSIINI-TERO
Seraphim Initiative..
716
|
Posted - 2013.09.09 01:43:00 -
[93] - Quote
I-Shayz-I wrote:I know for a fact that if you drop uplinks while in a squad, only your squad can use them. If you drop uplinks not in a squad, then ANYONE can use them.
If you've ever been in a squad by yourself and you see an uplink to spawn on, it's someone else's uplink on your team obviously (unless the uplink you're looking at is yours).
Not true. The "no-squad squad" is in effect a squad, so anything dropped in there is accessible to all those in the same "no-squad squad".
Please remember that in pub games there's no limitations on who can spawn on a link, only in PC games where restrictions apply. |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:46:00 -
[94] - Quote
KEROSIINI-TERO wrote:I-Shayz-I wrote:I know for a fact that if you drop uplinks while in a squad, only your squad can use them. If you drop uplinks not in a squad, then ANYONE can use them.
If you've ever been in a squad by yourself and you see an uplink to spawn on, it's someone else's uplink on your team obviously (unless the uplink you're looking at is yours).
Not true. The "no-squad squad" is in effect a squad, so anything dropped in there is accessible to all those in the same "no-squad squad". Please remember that in pub games there's no limitations on who can spawn on a link, only in PC games where restrictions apply.
Thats false...sorry buddy..go in a pubmatch with a squad....lay an uplink....switch to a diffent squad ...no uplinks...even for you..you cant even use your own uplinks when you swich squad in PUB |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:47:00 -
[95] - Quote
skippy678 wrote:KEROSIINI-TERO wrote:I-Shayz-I wrote:I know for a fact that if you drop uplinks while in a squad, only your squad can use them. If you drop uplinks not in a squad, then ANYONE can use them.
If you've ever been in a squad by yourself and you see an uplink to spawn on, it's someone else's uplink on your team obviously (unless the uplink you're looking at is yours).
Not true. The "no-squad squad" is in effect a squad, so anything dropped in there is accessible to all those in the same "no-squad squad". Please remember that in pub games there's no limitations on who can spawn on a link, only in PC games where restrictions apply. Thats false...sorry buddy..go in a pubmatch with a squad....lay an uplink....switch to a diffent squad ...no uplinks...even for you..you cant even use your own uplinks when you swich squad in PUB
switch back to the squad and...you can have the uplinks back
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superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
81
|
Posted - 2013.09.09 01:54:00 -
[96] - Quote
Everyone can see and use your uplinks. That's how its always been and it has not changed. In PC you can also use the other squads uplinks. I don't know where that guy from seraphim gets his info. There is a bug or something wrong that is causing me to not be able to spawn in on uplinks sometimes. Or you wont be able to see them. This is happening even more since this patch. Everyone seems to have their own differing problem with the uplinks but when working properly anybody on your team not squad can see the uplink and the same for PC. The rules are not different. |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:56:00 -
[97] - Quote
thank you x 2 |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:56:00 -
[98] - Quote
superjoe360x wrote:Everyone can see and use your uplinks. That's how its always been and it has not changed. In PC you can also use the other squads uplinks. I don't know where that guy from seraphim gets his info. There is a bug or something wrong that is causing me to not be able to spawn in on uplinks sometimes. Or you wont be able to see them. This is happening even more since this patch. Everyone seems to have their own differing problem with the uplinks but when working properly anybody on your team not squad can see the uplink and the same for PC. The rules are not different.
not true ive tested this 25 dfferent ways today
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skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 01:58:00 -
[99] - Quote
I havnt seen one single statement anywhere with regards to there being a proble with the uplinks...glitch wise...i invite you to post any link that tells me who can acsess my uplinks..other than someones opinion |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
82
|
Posted - 2013.09.09 02:05:00 -
[100] - Quote
skippy678 wrote:I havnt seen one single statement anywhere with regards to there being a proble with the uplinks...glitch wise...i invite you to post any link that tells me who can acsess my uplinks..other than someones opinion I play the game everyday with my full squad and I use high ground and good tactics. Lots of times I stand almost on top of my uplink so I can see lots of other ppl spawning there. Not too mention the blueberries don't know what an uplink looks like. Most of the times mine are the only ones in a Domination. My friend in my squad couldn't spawn on uplinks the other day. I was lookin at one and he was in my squad and he couldn't see it on his map. Or it will be on the map but not let you spawn. Both things can happen. Im right and if you need an official announcement then I don't know what to tell you.
Im also not giving you an opinion im stating facts. Believe me or wait. Your choice
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superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
82
|
Posted - 2013.09.09 02:10:00 -
[101] - Quote
skippy678 wrote:superjoe360x wrote:Everyone can see and use your uplinks. That's how its always been and it has not changed. In PC you can also use the other squads uplinks. I don't know where that guy from seraphim gets his info. There is a bug or something wrong that is causing me to not be able to spawn in on uplinks sometimes. Or you wont be able to see them. This is happening even more since this patch. Everyone seems to have their own differing problem with the uplinks but when working properly anybody on your team not squad can see the uplink and the same for PC. The rules are not different. not true ive tested this 25 dfferent ways today Then you have problems. Officially |
Provolonee
Undefined Risk DARKSTAR ARMY
159
|
Posted - 2013.09.09 02:13:00 -
[102] - Quote
So your saying a squad of 1, in regards to drop links is treating it as not being in a squad. And your saying, if you switch squads mid battle the uplinks revert back to the days of squad only for you? I don't do pc so I can't confirm /deny spawns there.
They used to fizzle out like other equipment when put on angles or bad spots. Thought they had a solution to that. (See the sliding RE video above)
And also, it's Sunday Ccp is out |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 02:15:00 -
[103] - Quote
superjoe360x wrote:skippy678 wrote:I havnt seen one single statement anywhere with regards to there being a proble with the uplinks...glitch wise...i invite you to post any link that tells me who can acsess my uplinks..other than someones opinion I play the game everyday with my full squad and I use high ground and good tactics. Lots of times I stand almost on top of my uplink so I can see lots of other ppl spawning there. Not too mention the blueberries don't know what an uplink looks like. Most of the times mine are the only ones in a Domination. My friend in my squad couldn't spawn on uplinks the other day. I was lookin at one and he was in my squad and he couldn't see it on his map. Or it will be on the map but not let you spawn. Both things can happen. Im right and if you need an official announcement then I don't know what to tell you. Im also not giving you an opinion im stating facts. Believe me or wait. Your choice
There are at least 6 people in this thread that have spent the day discussing and testing this over and over ..... including a Dev coming in saying that they were going to look into it..... I have earned 15 million skill points 75% throught the use of uplinks...and even if i tell you this is happening its not fact...CCP will tell us the facts on this one..eventually...i have played at least 30 matches today wearing 3 diff. specific suits made just to drop uplnks and i have gone out of the way of play just to reigiouly drop uplinks to change squad and see what is going on.....there are a half dozen other people in this thread saying the same thing...I want to keep the energy of this thread posiive as to not give anybody a reason to squash it without an answer :)
Havnt played in PC in a bit and i cant speak about what goes on there right now
we"ll figure it out
there is a chance that different people are having different experiences as well ") |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 02:17:00 -
[104] - Quote
a squad of one is considered "squadless" and is like an independant blueberrie...i think...lol |
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 02:18:00 -
[105] - Quote
superjoe360x wrote:skippy678 wrote:superjoe360x wrote:Everyone can see and use your uplinks. That's how its always been and it has not changed. In PC you can also use the other squads uplinks. I don't know where that guy from seraphim gets his info. There is a bug or something wrong that is causing me to not be able to spawn in on uplinks sometimes. Or you wont be able to see them. This is happening even more since this patch. Everyone seems to have their own differing problem with the uplinks but when working properly anybody on your team not squad can see the uplink and the same for PC. The rules are not different. not true ive tested this 25 dfferent ways today Then you have problems. Officially
agreed
|
skippy678
F.T.U. DARKSTAR ARMY
79
|
Posted - 2013.09.09 02:21:00 -
[106] - Quote
Provolonee wrote:So your saying a squad of 1, in regards to drop links is treating it as not being in a squad. And your saying, if you switch squads mid battle the uplinks revert back to the days of squad only for you? I don't do pc so I can't confirm /deny spawns there.
They used to fizzle out like other equipment when put on angles or bad spots. Thought they had a solution to that. (See the sliding RE video above)
And also, it's Sunday Ccp is out
a DEV already posted and said he was going to find out,,he said hold tight
|
|
CCP Wolfman
C C P C C P Alliance
2001
|
Posted - 2013.09.09 02:35:00 -
[107] - Quote
skippy678 wrote:Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678
* Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn.
We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
|
|
Viktor Hadah Jr
Negative-Impact Cult of War
133
|
Posted - 2013.09.09 02:36:00 -
[108] - Quote
I just saved this thread as my favorite so i can always go back thank you <3 |
KEROSIINI-TERO
Seraphim Initiative..
719
|
Posted - 2013.09.09 02:37:00 -
[109] - Quote
skippy678 wrote:skippy678 wrote:KEROSIINI-TERO wrote:I-Shayz-I wrote:I know for a fact that if you drop uplinks while in a squad, only your squad can use them. If you drop uplinks not in a squad, then ANYONE can use them.
If you've ever been in a squad by yourself and you see an uplink to spawn on, it's someone else's uplink on your team obviously (unless the uplink you're looking at is yours).
Not true. The "no-squad squad" is in effect a squad, so anything dropped in there is accessible to all those in the same "no-squad squad". Please remember that in pub games there's no limitations on who can spawn on a link, only in PC games where restrictions apply. Thats false...sorry buddy..go in a pubmatch with a squad....lay an uplink....switch to a diffent squad ...no uplinks...even for you..you cant even use your own uplinks when you swich squad in PUB switch back to the squad and...you can have the uplinks back
You're describing the PC functionality.
Pubs are different - unless something changed at 1.5. Which no one would know because everyone and their mother are afk grinding their event double SP... |
Skihids
Bullet Cluster
2033
|
Posted - 2013.09.09 02:47:00 -
[110] - Quote
CCP Wolfman wrote: We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
I don't care if you add additional types, but don't destroy the ability to support my team as a Logi. That would be extremely frustrating. |
|
Garrett Blacknova
Codex Troopers
3925
|
Posted - 2013.09.09 02:49:00 -
[111] - Quote
Facts only...
FACT: I was in a public match with a squadmate and a locked squad. FACT: My squadmate was in a Heavy suit for the entire duration of the match. FACT: I used Drop Uplinks. FACT: While my squadmate was alive, I got "Team Spawn +25" notifications indicating players OUTSIDE OUR SQUAD were spawning on my Uplink. FACT: There were Uplinks visible for me to spawn on that weren't my own.
Those are the facts. I don't know for sure that the game always works like that. I don't even know for sure if it always works like that in pub matches. But I know that exact scenario happened to me yesterday. |
Reav Hannari
Red Rock Outriders
1193
|
Posted - 2013.09.09 02:52:00 -
[112] - Quote
CCP Wolfman wrote:
* Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn.
We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
I think I trust your word on this more than the message that has been given out in the past. There has been some contradictory messaging. Considering how this seems to behave adds a lot of trust too!
Please leave it team spawn.
|
skippy678
F.T.U. DARKSTAR ARMY
80
|
Posted - 2013.09.09 02:52:00 -
[113] - Quote
CCP Wolfman wrote:skippy678 wrote:Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678 * Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn. We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
Thank you for clearing it up. I am pretty happy about that because it means thery are still getting me the WP. On that note my uplinks were not working today properly and im sure there a couple other in here who started this thread out who would agree that there is an issue with thm but honestly I like that response. and ill take it. its amazing how different from the truth some people are on both sides of it including myself... I know almost for sure no that when somebody types in a goole box "are uplinks for squad or team dust 514" .... This thread will help them....
P.S. a squad only version would be loved by me. it would save me a dropship a day i bet from the blueberry repo men
Thank you,,,i think i was lagging hard today
|
skippy678
F.T.U. DARKSTAR ARMY
80
|
Posted - 2013.09.09 02:53:00 -
[114] - Quote
Reav Hannari wrote:CCP Wolfman wrote:
* Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn.
We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
I think I trust your word on this more than the message that has been given out in the past. There has been some contradictory messaging. Considering how this seems to behave adds a lot of trust too! Please leave it team spawn.
there is only the facts.
|
Provolonee
Undefined Risk DARKSTAR ARMY
159
|
Posted - 2013.09.09 03:03:00 -
[115] - Quote
Thanks for the reply wolf man, it is as we thought on page one, still not sure why the confusion.
As far as squad only uplinks variations, go right ahead, there are moments where it is best for the team to not spawn on your uplinks. An example would be laser platforms on rooftops, my laser can hit the enemy but that hmg won't. Now go on fatty and get down there and get some work done.
On the other hand, they could be used for easily boosting in FW
|
SirManBoy
Molon Labe. RISE of LEGION
190
|
Posted - 2013.09.09 03:03:00 -
[116] - Quote
I'm thrilled that Wolfman says that uplinks are supposed to be team-based, but something is wrong in New Eden, bros. Uplinks are simply not working properly in all cases. I've experienced this recently in pub and pc matches alike. There is a bug causing major inconsistencies in their performance.
And Wolfman...logis love their team-based links. Please don't change this! This is one of the main reasons why we're valued in the game, why we make a difference. |
Llast 326
An Arkhos
35
|
Posted - 2013.09.09 03:18:00 -
[117] - Quote
Thank you for the response. I would prefer they remain team spawn, though variants that work for squad only would not be bad as some people may prefer those. Myself I run scout and use the lower cpu proto to make my stealth valuable to the team, (nothing more satisfying than getting behind lines quick, and then suddenly BOOM two heavies come blazing in with HMGs as back up
|
skippy678
F.T.U. DARKSTAR ARMY
80
|
Posted - 2013.09.09 03:26:00 -
[118] - Quote
SirManBoy wrote:I'm thrilled that Wolfman says that uplinks are supposed to be team-based, but something is wrong in New Eden, bros. Uplinks are simply not working properly in all cases. I've experienced this recently in pub and pc matches alike. There is a bug causing major inconsistencies in their performance.
And Wolfman...logis love their team-based links. Please don't change this! This is one of the main reasons why we're valued in the game, why we make a difference.
I happy too...and i had the same challenges with them today too, my squad was doing the tests with me so it was prob uber lag..or something like that.. but super happy we got a reference to go to when this comes up again |
Beck Weathers
High-Damage
33
|
Posted - 2013.09.09 04:02:00 -
[119] - Quote
I have noticed where it wont let me spawn on none squad uplinks randomly off and on since 1.4. usualy if i try to deploy then cancel it it will fix itself tho. |
KalOfTheRathi
Black Phoenix Mercenaries
675
|
Posted - 2013.09.09 04:36:00 -
[120] - Quote
skippy678 wrote:a squad of one is considered "squadless" and is like an independant blueberrie...i think...lol No it isn't.
Look at the Team chat. An actual Squad consisting of one person is just that. A squad with one person in it. What you are thinking about is the No Squad collection at the bottom of the screen.
I will sometimes create a Squad, lock it, set the defend order on my Tank and go Turret killing. 20% WP boost. Now if I could lock the vehicle from Random Berries getting it things would be even better. |
|
KEROSIINI-TERO
Seraphim Initiative..
719
|
Posted - 2013.09.09 04:49:00 -
[121] - Quote
CCP Wolfman wrote:skippy678 wrote: . . 1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Skippy678
* Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn. We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
CCP Wolfman, really appreciate that you took pains to check things out and reply.
Unfortunately, the info you got and posted isn't entirely accurate:
Quote:* Droplinks can be used by the whole team. No exceptions. That is very true in public games. There's no exceptions in there.
However, what is your stance on PC games being different? Since the beginning of Chromosome, the corp battles/PC matches have had all the links squad only (exception: Hacked link probably was a team link, half way into chromosome).
Because reality in dust is, at least until last tuesday, that PC battle uplinks are squad only. This was throroughly tested by multi-link suit dropping links while visiting each squad, and upon later entering any of those squads, only the links set while in that very squad were visible.
EDIT: No offense, but often 'intended' behavior is something else than reality |
|
CCP Wolfman
C C P C C P Alliance
2009
|
Posted - 2013.09.09 05:51:00 -
[122] - Quote
Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-) |
|
ladwar
Dead Six Initiative Lokun Listamenn
1531
|
Posted - 2013.09.09 05:53:00 -
[123] - Quote
CCP Wolfman wrote:Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-) thanks, so far is appears they work for the team rather then squad, well as i have seen it. |
Minor Treat
The Enclave Syndicate Dark Taboo
105
|
Posted - 2013.09.09 05:57:00 -
[124] - Quote
CCP Wolfman wrote:Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-) This is a good idea, but if we only get squadmates than perhaps a increase in squad time. Or better yet create a new Drop uplink which players can only have one in the equipment slot which allows all teammates to spawn and drop the spawn count from 20 to 10 for this particular drop uplink. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2533
|
Posted - 2013.09.09 06:19:00 -
[125] - Quote
CCP Wolfman wrote:skippy678 wrote:Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678 * Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn. We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
This is hilarious. |
Duran Lex
Amarr Templars Amarr Empire
229
|
Posted - 2013.09.09 06:20:00 -
[126] - Quote
CCP Wolfman wrote:Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-)
To be quite honest, i have no idea where the assumption it was squad based even came from.
Not like the dozen uplinks that appear on the map each game have anything to do with someone outside your squad. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2533
|
Posted - 2013.09.09 06:25:00 -
[127] - Quote
Duran Lex wrote:CCP Wolfman wrote:Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-) To be quite honest, i have no idea where the assumption it was squad based even came from. Not like the dozen uplinks that appear on the map each game have anything to do with someone outside your squad.
Subdreddit runs qsyncs regularly, multiple squads pretty much all day every day. About 50% of the time uplinks are squad only, and there doesn't seem to be any discernable rhyme or reason as to why. There are all sorts of wives tales about what it is exactly, but they range from "it's based on meta level" to "certain variants" being squad only... but when pressed no one can ever pin down exactly which is which. I assume this is because the mechanics for uplinks are just broken.
In our corp, it's to the point where people consistently ask "hey xyz squad, can you guys see this uplink in in xyz location?"... and about half the time the answer is "no." |
Duran Lex
Amarr Templars Amarr Empire
229
|
Posted - 2013.09.09 06:30:00 -
[128] - Quote
Baal Roo wrote:Duran Lex wrote:CCP Wolfman wrote:Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-) To be quite honest, i have no idea where the assumption it was squad based even came from. Not like the dozen uplinks that appear on the map each game have anything to do with someone outside your squad. Subdreddit runs qsyncs regularly, multiple squads pretty much all day every day. About 50% of the time uplinks are squad only, and there doesn't seem to be any discernable rhyme or reason as to why. There are all sorts of wives tales about what it is exactly, but they range from "it's based on meta level" to "certain variants" being squad only... but when pressed no one can ever pin down exactly which is which. I assume this is because the mechanics for uplinks are just broken. In our corp, it's to the point where people consistently ask "hey xyz squad, can you guys see this uplink in in xyz location?"... and about half the time the answer is "no."
Really?
I've tested it out with 2 others (for an extremely limited duration however), and our uplinks were visible to each other until they were used up.
all 3 of us were in different squads, and were able to spawn to each others uplinks. So we didn't test further for we found the answer we were looking for.
This WAS in chrome though, so of course it could have bugged since then. |
Kage Roth
Wolf-Monkey Bastards
69
|
Posted - 2013.09.09 06:36:00 -
[129] - Quote
CCP Wolfman wrote:Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-)
Basically I and others have run into games where we can only spawn at certain spawn pads. For me only remember running into it on skirmish maps. Basically I could see a number of available drop uplinks on the map and only be able to spawn at the points or one or two others (that I am guessing my squad had placed, but I haven't tested that. The problem seems to be spread to others as well as I have heard complaints on the forums about uplinks not being used except by squad members. Then in other games they would work as intended. I can't remember any other details that would help you at the moment. |
Provolonee
Undefined Risk DARKSTAR ARMY
161
|
Posted - 2013.09.09 06:42:00 -
[130] - Quote
There could be something with switching squads mid battle. I was at it for hours today to try and replicate that squad only issue. The only bug I found was my ability to actually change squad. Couldn't do it. "Can't join a squad deployed in battle"
|
|
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
82
|
Posted - 2013.09.09 07:07:00 -
[131] - Quote
CCP Wolfman wrote:skippy678 wrote:Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678 * Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn. We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that. Here it comes just wait for it....................I told you so. |
Minor Treat
The Enclave Syndicate Dark Taboo
107
|
Posted - 2013.09.09 07:26:00 -
[132] - Quote
CCP Logibro wrote:Alright guys, I'll ask some questions and get some answers on drop uplinks. Hang tight. What about some sort of disruptor equipment? It could be like a sort of scrambler for electronical equipment which would temporarily disable nano hives, drop uplinks, and active scanners for a set period of time or have a disruptor that has an area of effect. By having an area of effect disruptor like we could see a lot of tactics defense and offensive movement as well. The area of effect could be done by simply placing it in an area much like a nanohive and disrupt electrical equipment which as you level up you either get larger radius or you get to disrupt or equipment like drop uplinks and nanohive at the sametime. |
|
CCP Wolfman
C C P C C P Alliance
2039
|
Posted - 2013.09.09 07:40:00 -
[133] - Quote
I did some digging and we have found a small issue with network replication that can cause some irregularities with droplink selection and the droplinks made available.
Thanks for the prod.
Fixing... |
|
DJINN Marauder
Ancient Exiles
1135
|
Posted - 2013.09.09 07:42:00 -
[134] - Quote
CCP Wolfman wrote:I did some digging and we have found a small issue with network replication that can cause some irregularities with droplink selection and the droplinks made available.
Thanks for the prod.
Fixing... Thanks! This has been a prob in pc for as long as I remember. We assumed uplinks had turned into only squad accessible in uprising since it was so weird that sometimes you could spawn on other squads.. And sometimes not. |
Spkr4theDead
International-Fleet
631
|
Posted - 2013.09.09 07:52:00 -
[135] - Quote
I'll put in my $.02 that there should be uplinks at each meta level that are squad-only. Not necessarily change them all, but there should be squad-only uplinks at MLT/STD, ADV and PRO level.
Maybe even if you want to test them out, just give us like 50 or so at a STD level, get feedback, 50 at ADV, same with PRO if you guys want to test it out that way.
I imagine it would be good for corps to practice with individual squads, especially pairing up the right people to work together. |
DJINN MUSTARD
Isuuaya Tactical Caldari State
4
|
Posted - 2013.09.09 12:00:00 -
[136] - Quote
skippy678 wrote:its because you never squad up that you dont see the difference.
You made me remember something. A week ago, I was in a solo squad, laid 10 links. Left squad but could no longer spawn on my links. Checked n they were still there. Also friends have joined battle LATE and could not see links I dropped. Maybe this is what your talking about.
|
Beren Hurin
The Vanguardians
1474
|
Posted - 2013.09.09 12:01:00 -
[137] - Quote
CCP Logibro wrote:Added drop uplinks not being available to the whole team all the time. We're aware of the issue and we've got a fix in the works, no time frame for deployment yet but we'll let you known as soon as we do.
We also have fixes for more faction warfare battles and deaths in vehicles counting twice going out today. Please report back if you're having further issues with either of these.
This was Logibro RE: uplink issues. Sounds like a confirmation that they are supposed to be for the team all the time. |
Stile451
Red Star. EoN.
219
|
Posted - 2013.09.09 15:25:00 -
[138] - Quote
CCP Wolfman wrote:* Droplinks can be used by the whole team. No exceptions. This is not the information I received through a support ticket. This leaves me in doubt as to what information source to trust.
|
skippy678
F.T.U. DARKSTAR ARMY
85
|
Posted - 2013.09.09 15:30:00 -
[139] - Quote
Baal Roo wrote:Duran Lex wrote:CCP Wolfman wrote:Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-) To be quite honest, i have no idea where the assumption it was squad based even came from. Not like the dozen uplinks that appear on the map each game have anything to do with someone outside your squad. Subdreddit runs qsyncs regularly, multiple squads pretty much all day every day. About 50% of the time uplinks are squad only, and there doesn't seem to be any discernable rhyme or reason as to why. There are all sorts of wives tales about what it is exactly, but they range from "it's based on meta level" to "certain variants" being squad only... but when pressed no one can ever pin down exactly which is which. I assume this is because the mechanics for uplinks are just broken. In our corp, it's to the point where people consistently ask "hey xyz squad, can you guys see this uplink in in xyz location?"... and about half the time the answer is "no."
This is Very True.. Yesterday when % minuites before i started this thread I read a post from Sirmanboy stating that the Uplinks were reverted to squad..I replied to him reassuring him they were "team" based...he said they werent. I had notced a drop in WP lately and less ISK..so i went online made a couple suits filled with uplinks ...got my corp and started testing.
I love that wolfman jumped on to help us out an im glad that My Uplinks didnt get nerfed... but here are a gathering of a few facts i picked up yesterday with the challenges the uplinks are having
-I was not able to spawn at my own uplinks after switchng squads, I wouls say sometimes but I never saw that theory disproven in 3 hours with my corp
-My uplinks were creating less WP income since 1.4...30% less give or take, probably not being seen lag or iduno
-I was laying uplinks in 3 ways..solo/solosquad and with each squad in the game. The one thing That I know for sure is that during the testing the uplinks were switching availability...I would get to the spawn in screen and some of my uplinks werent there....I could literaly switch squads and watch the uplinks change their availability to me depending on the squad i was on.
-One match I didnt get a single "team spawn" +25points even taking 100 or o of their clones and owning an uplink on3-4 premium spots.
- I have noticed some challenges with the uplinks before but it got messed up the most on the weekend if that helps you guys
I think maybe there s something wierd going on and Im glad were are on it...If you guys have any good feedback about th challenges your having with your uplinks post em up here and lets give CCP a little hand.. I know there is ton of info just from all the things that i have seen in this thread
Thanks Guys
|
skippy678
F.T.U. DARKSTAR ARMY
85
|
Posted - 2013.09.09 15:38:00 -
[140] - Quote
superjoe360x wrote:CCP Wolfman wrote:skippy678 wrote:Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678 * Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn. We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that. Here it comes just wait for it....................I told you so.
I think its clear that there is a glitch or something with dozens of these replies stating as such...including multiple people testing it...so touche...but I,m not sure its an "i told you so"... lol... I think tht this thread has made it very clear that th uplinks are not working properly? no?
|
|
skippy678
F.T.U. DARKSTAR ARMY
85
|
Posted - 2013.09.09 15:39:00 -
[141] - Quote
Stile451 wrote:CCP Wolfman wrote:* Droplinks can be used by the whole team. No exceptions. This is not the information I received through a support ticket. This leaves me in doubt as to what information source to trust.
What does your support ticket say may I ask? |
skippy678
F.T.U. DARKSTAR ARMY
85
|
Posted - 2013.09.09 15:41:00 -
[142] - Quote
CCP Wolfman wrote:I did some digging and we have found a small issue with network replication that can cause some irregularities with droplink selection and the droplinks made available.
Thanks for the prod.
Fixing...
:)
|
Stile451
Red Star. EoN.
220
|
Posted - 2013.09.09 15:46:00 -
[143] - Quote
skippy678 wrote:Stile451 wrote:CCP Wolfman wrote:* Droplinks can be used by the whole team. No exceptions. This is not the information I received through a support ticket. This leaves me in doubt as to what information source to trust. What does your support ticket say may I ask?
Quote:Hi,
The Drop Uplinks work as follows: - If you are in a Squad, everyone in your Squad will be able to spawn using your Drop Uplink. - If you are not in a Squad, everyone in your team will be able to spawn using your Drop Uplink. - If you have the Hacked Drop Uplink, everyone can spawn using it even if you are in a Squad.
Different quality of Drop Uplinks have different respawn delays, copies carried or spawn counts. We checked your last few battles and in most of them you were in a squad alone. If you use the Drop Uplink in that situation, only you will able to use it, as you are the only Squad member. Our suggestion is to check before entering in battle if you are part of a squad or not. If you want to support your whole team with your Drop Uplink, you should leave the Squad before entering in battle.
Should you have any other questions, please do not hesitate to contact us again.
There's also the question of why have hacked drop uplinks if all uplinks are the same? |
skippy678
F.T.U. DARKSTAR ARMY
85
|
Posted - 2013.09.09 15:52:00 -
[144] - Quote
Stile451 wrote:skippy678 wrote:Stile451 wrote:CCP Wolfman wrote:* Droplinks can be used by the whole team. No exceptions. This is not the information I received through a support ticket. This leaves me in doubt as to what information source to trust. What does your support ticket say may I ask? Quote:Hi,
The Drop Uplinks work as follows: - If you are in a Squad, everyone in your Squad will be able to spawn using your Drop Uplink. - If you are not in a Squad, everyone in your team will be able to spawn using your Drop Uplink. - If you have the Hacked Drop Uplink, everyone can spawn using it even if you are in a Squad.
Different quality of Drop Uplinks have different respawn delays, copies carried or spawn counts. We checked your last few battles and in most of them you were in a squad alone. If you use the Drop Uplink in that situation, only you will able to use it, as you are the only Squad member. Our suggestion is to check before entering in battle if you are part of a squad or not. If you want to support your whole team with your Drop Uplink, you should leave the Squad before entering in battle.
Should you have any other questions, please do not hesitate to contact us again. There's also the question of why have hacked drop uplinks if all uplinks are the same?
When it says in the description of the hacked uplink usable by everyone...it means militia...thats why people were getting confused.
Maybe wolfman will get back and let us know which is right
|
Llast 326
An Arkhos
36
|
Posted - 2013.09.09 15:53:00 -
[145] - Quote
CCP Wolfman wrote:I did some digging and we have found a small issue with network replication that can cause some irregularities with droplink selection and the droplinks made available.
Thanks for the prod.
Fixing... Excellent, looking forward to a fix.
And on a related note: I would like to say that it is nice to see things being looked at and fixed, I believe this speaks to the value of a thoughtful, respectful request for information. Overall this an example of how problem solving can work well with a mutually respectful approach... or we could just post "CCP this is **** FIX IT you ****** ***** **** I know 400 ppl who quite because of this ***" |
skippy678
F.T.U. DARKSTAR ARMY
85
|
Posted - 2013.09.09 15:54:00 -
[146] - Quote
superjoe360x wrote:skippy678 wrote:superjoe360x wrote:Everyone can see and use your uplinks. That's how its always been and it has not changed. In PC you can also use the other squads uplinks. I don't know where that guy from seraphim gets his info. There is a bug or something wrong that is causing me to not be able to spawn in on uplinks sometimes. Or you wont be able to see them. This is happening even more since this patch. Everyone seems to have their own differing problem with the uplinks but when working properly anybody on your team not squad can see the uplink and the same for PC. The rules are not different. not true ive tested this 25 dfferent ways today Then you have problems. Officially
I guess this is the problem ehh joe :) I knew i was right about it...Maybe over there at your corp they need the type of LOGI like me that notices when the points are being skimmed...:) but we wouldnt want to take any time away from shotting at the MCC with your toxin SMG ;) |
Nihilus Warwick
Pradox XVI
48
|
Posted - 2013.09.09 16:12:00 -
[147] - Quote
CCP Wolfman wrote:skippy678 wrote:Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678 * Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn. We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
Thanks for the info! I would like uplinks to have two versions, one set the way they are, the other a tactical variant that only allows squad members. |
Needless Sacermendor
Red Fox Brigade
443
|
Posted - 2013.09.09 16:31:00 -
[148] - Quote
Nihilus Warwick wrote:Thanks for the info! I would like uplinks to have two versions, one set the way they are, the other a tactical variant that only allows squad members. Call it a Tactical variant with a slightly higher fitting cost and a very low or even instant spawn timer and maybe even give it some more health 400-500 and an increased ISK cost. |
Nihilus Warwick
Pradox XVI
48
|
Posted - 2013.09.09 16:43:00 -
[149] - Quote
Needless Sacermendor wrote:Nihilus Warwick wrote:Thanks for the info! I would like uplinks to have two versions, one set the way they are, the other a tactical variant that only allows squad members. Call it a Tactical variant with a slightly higher fitting cost and a very low or even instant spawn timer and maybe even give it some more health 400-500 and an increased ISK cost.
Boom. Nailed it. Make it happen. |
Skihids
Bullet Cluster
2041
|
Posted - 2013.09.09 18:25:00 -
[150] - Quote
I once laid six uplinks and changed suits only to find that every one of them disappeared from my radar.
They came back later after I respawned. I suspect it was part of the buggy behavior. |
|
King Kobrah
SyNergy Gaming EoN.
1125
|
Posted - 2013.09.09 18:33:00 -
[151] - Quote
There needs to be a limit on the amount of uplinks deployed per squad
the strategy of "all 16 people run proto uplinks and drop them EVERYWHERE" is just stupid. |
Skihids
Bullet Cluster
2041
|
Posted - 2013.09.09 18:47:00 -
[152] - Quote
King Kobrah wrote:There needs to be a limit on the amount of uplinks deployed per squad
the strategy of "all 16 people run proto uplinks and drop them EVERYWHERE" is just stupid.
There's a compelling reason for it, establishing a beachhead.
It does two things:
1) Allows for rapid re-deployment 2) Helps keep everyone together and not trickle in where everyone is continuously outnumbered.
As long as nothing else takes its place DUs will be packed as tightly as the game and player skills/fittings allow.
i'm of two minds about the DU. As a dropship pilot I know they effectively replace me as a transport mechanism. Nobody wants to spawn and wait at the bus stop or taxi stand to get back to the fight. Once single link is placed close enough that is what will be used. Even one will kill my taxi business.
As a Logi I love them. Domination can yield hundreds of points if I don't have much competition. |
King Kobrah
SyNergy Gaming EoN.
1125
|
Posted - 2013.09.09 18:50:00 -
[153] - Quote
Skihids wrote:King Kobrah wrote:There needs to be a limit on the amount of uplinks deployed per squad
the strategy of "all 16 people run proto uplinks and drop them EVERYWHERE" is just stupid. There's a compelling reason for it, establishing a beachhead. It does two things: 1) Allows for rapid re-deployment 2) Helps keep everyone together and not trickle in where everyone is continuously outnumbered. As long as nothing else takes its place DUs will be packed as tightly as the game and player skills/fittings allow. i'm of two minds about the DU. As a dropship pilot I know they effectively replace me as a transport mechanism. Nobody wants to spawn and wait at the bus stop or taxi stand to get back to the fight. Once single link is placed close enough that is what will be used. Even one will kill my taxi business. As a Logi I love them. Domination can yield hundreds of points if I don't have much competition. No this basically boils down to zerg rush tactics..Died in combat near the objective? No problem, choose one of the 35 uplinks scattered around the map and throw yourself at the objective again!
There is no other game I can think of that allows deployment of infinite spawn points, and it's an obnoxious chore to run around shooting 350,000 uplinks during one PC match.
There needs to be a limit on uplinks so you actually need to use tactics and logic to place them, and not "LOL BLANKET THE ENTIRE MAP IN DROP UPLINKS" |
Ku Shala
Planetary Response Organization Test Friends Please Ignore
451
|
Posted - 2013.09.09 18:54:00 -
[154] - Quote
KEROSIINI-TERO wrote:Funny that you underlined the wrong parts of your own post. That is not correct. Militia, normal, hacked, advanced and proto links work the same.The same being: Pub games: Links are free for all. PC matches: Links are squad only. This is the correct answer! |
Flint Beastgood III
GunFall Mobilization Covert Intervention
118
|
Posted - 2013.09.09 19:01:00 -
[155] - Quote
Kage Roth wrote:CCP Wolfman wrote:Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour.
I would also really appreciate it if someone could collate the various issues you are having with them in a single post so I can look them over in one place.
Cheers :-) Basically I and others have run into games where we can only spawn at certain spawn pads. For me only remember running into it on skirmish maps. Basically I could see a number of available drop uplinks on the map and only be able to spawn at the points or one or two others (that I am guessing my squad had placed, but I haven't tested that. The problem seems to be spread to others as well as I have heard complaints on the forums about uplinks not being used except by squad members. Then in other games they would work as intended. I can't remember any other details that would help you at the moment.
My observations....
I have found that when encountering this situation, if I wait and persist at trying to spawn on one of these "ghost" uplinks they suddenly disappear. This has been the case every time, which leads me to believe they are just dead links that are not being removed from map at point of destruction but are lingering somewhat. Maybe it is a side effect of another bug with uplinks. Could they be self destructing after failing to deploy? |
Baal Roo
Subdreddit Test Alliance Please Ignore
2544
|
Posted - 2013.09.09 19:58:00 -
[156] - Quote
King Kobrah wrote:Skihids wrote:King Kobrah wrote:There needs to be a limit on the amount of uplinks deployed per squad
the strategy of "all 16 people run proto uplinks and drop them EVERYWHERE" is just stupid. There's a compelling reason for it, establishing a beachhead. It does two things: 1) Allows for rapid re-deployment 2) Helps keep everyone together and not trickle in where everyone is continuously outnumbered. As long as nothing else takes its place DUs will be packed as tightly as the game and player skills/fittings allow. i'm of two minds about the DU. As a dropship pilot I know they effectively replace me as a transport mechanism. Nobody wants to spawn and wait at the bus stop or taxi stand to get back to the fight. Once single link is placed close enough that is what will be used. Even one will kill my taxi business. As a Logi I love them. Domination can yield hundreds of points if I don't have much competition. No this basically boils down to zerg rush tactics..Died in combat near the objective? No problem, choose one of the 35 uplinks scattered around the map and throw yourself at the objective again! There is no other game I can think of that allows deployment of infinite spawn points, and it's an obnoxious chore to run around shooting 350,000 uplinks during one PC match. There needs to be a limit on uplinks so you actually need to use tactics and logic to place them, and not "LOL BLANKET THE ENTIRE MAP IN DROP UPLINKS"
qfmft |
KEROSIINI-TERO
Seraphim Initiative..
720
|
Posted - 2013.09.09 20:23:00 -
[157] - Quote
skippy678 wrote:
When it says in the description of the hacked uplink usable by everyone...it means militia...thats why people were getting confused.
Maybe wolfman will get back and let us know which is right
Hacked links are not militia. Hacked used to have special functionality, tested last in late Chromosome. Since uprising, no longer. |
KEROSIINI-TERO
Seraphim Initiative..
720
|
Posted - 2013.09.09 20:25:00 -
[158] - Quote
Skihids wrote:I once laid six uplinks and changed suits only to find that every one of them disappeared from my radar.
They came back later after I respawned. I suspect it was part of the buggy behavior.
that's a different issue, you just don't always see your own links on minimap. |
Needless Sacermendor
Red Fox Brigade
449
|
Posted - 2013.09.09 20:29:00 -
[159] - Quote
KEROSIINI-TERO wrote:skippy678 wrote:
When it says in the description of the hacked uplink usable by everyone...it means militia...thats why people were getting confused.
Maybe wolfman will get back and let us know which is right
Hacked links are not militia. Hacked used to have special functionality, tested last in late Chromosome. Since uprising, no longer. I do remember reading a dev post (probably during Chromosome) saying hacked uplinks were the only ones that worked for the whole team ... part of the reason I've only ever used them. |
KEROSIINI-TERO
Seraphim Initiative..
720
|
Posted - 2013.09.09 21:41:00 -
[160] - Quote
Even though I'm a foremost speaker for uplink tactics and gameplay, I too agree that the link spam is terrible.
Bad things: - Total number virtually unlimited - Skill level not affecting number except ease of deploying more through SP (pro level) - Using different link types go around the limitations, forcing ppl to create separate fits for each link type to enable more links on field
If we are gonna discuss about having a better system, here's some
Possible improvements:
A) Make the skill level to set the hard limit on active links, per person. The max number being 3, no more. Otherwise there would still be too many. I don't like this possibility too much, though. Won't give too much specization option for linker logis - though it adds pressure on assault/scout valuable eq slots which is interesting. But then again it might force people into logis.
B) Team max limit on active links. This is the worst option as it brings such a random element in - too random. Your team has already max number out? Can't set new ones? You're screwed. Oldest disappeares (like now)? Which one disappeares? How do you now if you're maxed? Multiple dudes in large team setting links same time - chaos.
C) Squad limit. This shares some downsides with team limit, but possibly within acceptable amount. Acceptable because squads usually know each other and might be doing the same thing. There's a nice balance, you can get one: More links on field per team by creating more squads, but then again less people can use those specific ones and vice versa. |
|
Brush Master
HavoK Core RISE of LEGION
865
|
Posted - 2013.09.09 23:15:00 -
[161] - Quote
Great, uplinks have been glitchy since the beginning. I have done through testing of all uplinks before and they only allowed squads to spawn on them though in some public games others would sometimes be able to spawn on them. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
79
|
Posted - 2013.09.10 04:14:00 -
[162] - Quote
Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play - yes, mine, but beyond my selfish motivation it would more or less nerf the entire logi class pretty hard, we've taken a lot of hits recently as it is. Squad limits make some sense, and I used to be a fan of the team limit solution but your point about it being too random is well taken. The more I think about it, the more I actually like the personal cap better.
My proposals:
1) A cap on total links per squad or team is less desirable, but it should be liberal. I've seen people make suggestions like single-digit team limits, which just like a per-person limit of 3 is way too low. At minimum it should be 16, one per team member overall. Obviously a squad limit would be lower if you went that way, but then what do you do with non-squadded players?
2) A personal cap is probably a more controllable solution, but like everything else it should be skill-based, not just a blanket limit. You could do it one of two ways:
- Make it it's own skill, like the weapon proficiency skills, but you should unlock it at level 3, not 5 like weapons. If you did it that way then you should reduce the SP cost of the links themselves to offset the new requirement. Lets set it at everyone can drop 1 uplink to start. You get to ADV links and that opens up the proficiency skill. You go up to 2 links at level 1, and one more link for each level, with a bonus at ADV and PRO levels. So, uplink proficiency level 2 gets you 3 links, level 3 gets an additional 1+1 for 5 total, and so on until you get to level 5, you can drop 8 links at a time. Even as an admitted drop uplink WP *****(another word for prostitute), I see no legit reason to need to drop more than that at once.
- Base it on the existing skill, using more or less the same numbers. This is a simpler solution but would probably not reduce the spam all that much.
You could obviously also use both type of caps (personal and team/squad) but if you did both the exact numbers I'm using would probably need to be tweaked, primarily in that the team cap should definitely be higher than 16 if you also imposed personal caps. Also, while on the subject, can anyone confirm that there is in fact NO upper limit on the number of links that can be deployed at once? |
|
CCP Wolfman
C C P C C P Alliance
2180
|
Posted - 2013.09.10 08:16:00 -
[163] - Quote
We should be hotfixing the problems we found tomorrow if all goes well. |
|
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
83
|
Posted - 2013.09.10 09:04:00 -
[164] - Quote
skippy678 wrote:superjoe360x wrote:CCP Wolfman wrote:skippy678 wrote:Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678 * Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn. We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that. Here it comes just wait for it....................I told you so. I think its clear that there is a glitch or something with dozens of these replies stating as such...including multiple people testing it...so touche...but I,m not sure its an "i told you so"... lol... I think tht this thread has made it very clear that th uplinks are not working properly? no? I agree they do not work properly. |
skippy678
F.T.U. DARKSTAR ARMY
91
|
Posted - 2013.09.10 14:25:00 -
[165] - Quote
CCP Wolfman wrote:We should be hotfixing the problems we found tomorrow if all goes well.
They were improved a bit yesterday .. but still some missing here and there ,,,thanks
|
BLACKSTAR AND TSUBAKI
SVER True Blood Public Disorder.
31
|
Posted - 2013.09.10 18:18:00 -
[166] - Quote
i saw a dev post from i think ccp logibro saying only hacked uplinks can be used by your whole team |
KEROSIINI-TERO
Seraphim Initiative..
724
|
Posted - 2013.09.10 19:46:00 -
[167] - Quote
BLACKSTAR AND TSUBAKI wrote:i saw a dev post from i think ccp logibro saying only hacked uplinks can be used by your whole team
Source? If it is what I remember it's way old, something like from change of 2012-2013. |
BLACKSTAR AND TSUBAKI
SVER True Blood Public Disorder.
33
|
Posted - 2013.09.10 21:15:00 -
[168] - Quote
KEROSIINI-TERO wrote:BLACKSTAR AND TSUBAKI wrote:i saw a dev post from i think ccp logibro saying only hacked uplinks can be used by your whole team Source? If it is what I remember it's way old, something like from change of 2012-2013.
no it was fairly recent i believe ..may be wrong but i do belive it was right after the update ill look some an c if i can find it |
Baal Roo
Subdreddit Test Alliance Please Ignore
2552
|
Posted - 2013.09.11 03:40:00 -
[169] - Quote
John Demonsbane wrote:Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play - yes, mine, but beyond my selfish motivation it would more or less nerf the entire logi class pretty hard, we've taken a lot of hits recently as it is. Squad limits make some sense, and I used to be a fan of the team limit solution but your point about it being too random is well taken. The more I think about it, the more I actually like the personal cap better.
My proposals:
1) A cap on total links per squad or team is less desirable, but it should be liberal. I've seen people make suggestions like single-digit team limits, which just like a per-person limit of 3 is way too low. At minimum it should be 16, one per team member overall. Obviously a squad limit would be lower if you went that way, but then what do you do with non-squadded players?
2) A personal cap is probably a more controllable solution, but like everything else it should be skill-based, not just a blanket limit. You could do it one of two ways:
- Make it it's own skill, like the weapon proficiency skills, but you should unlock it at level 3, not 5 like weapons. If you did it that way then you should reduce the SP cost of the links themselves to offset the new requirement. Lets set it at everyone can drop 1 uplink to start. You get to ADV links and that opens up the proficiency skill. You go up to 2 links at level 1, and one more link for each level, with a bonus at ADV and PRO levels. So, uplink proficiency level 2 gets you 3 links, level 3 gets an additional 1+1 for 5 total, and so on until you get to level 5, you can drop 8 links at a time. Even as an admitted drop uplink WP *****(another word for prostitute), I see no legit reason to need to drop more than that at once.
- Base it on the existing skill, using more or less the same numbers. This is a simpler solution but would probably not reduce the spam all that much.
You could obviously also use both type of caps (personal and team/squad) but if you did both the exact numbers I'm using would probably need to be tweaked, primarily in that the team cap should definitely be higher than 16 if you also imposed personal caps. Also, while on the subject, can anyone confirm that there is in fact NO upper limit on the number of links that can be deployed at once?
I understand that you currently find yourself getting a lot of warpoints from uplinks, and it's hard to hear others push for a change that hurts you personally. However, the reality is that not capping the total uplinks on the field in some way to somwhere in the range of 2 or 3 for each objective substantially effects gameplay in a negative way.
With a cap of say, 16 total per team, , we're still talking about 6 uplinks per objective on 5 point maps and 8 per objective on 4 point map. If you don't think that is enough uplinks, I don't even know what else to say. If you ask me, that's still way too many.
With that many uplinks on the field, every game mode is turned into a game of TDM. |
Rip The Dragon
The Southern Legion The Umbra Combine
0
|
Posted - 2013.09.11 04:20:00 -
[170] - Quote
me personally i like the idea of you can,t put a surtain amount of uplinks in surtain radius of surtain uplinks
eg say there group of 3 uplink with in a 4 metre radius you cant place one down for so many metres before u can make an other group down
lest this way to it lest space out the uplinks more then having 10 or so in 20 metre radius |
|
|
CCP Logibro
C C P C C P Alliance
1688
|
Posted - 2013.09.11 09:50:00 -
[171] - Quote
Good news everyone!
Fix for this should be going out today. As always, if you're still having problems please report back and we'll get right on it. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
|
G Torq
ALTA B2O
223
|
Posted - 2013.09.11 10:11:00 -
[172] - Quote
CCP Wolfman wrote:We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
Please don't limit droplinks to squad-only. In public matches, especially with Scotty insisting on 2-3 squads vs 16 randoms, having squad-only droplinks will severely impact the solo-players in Domination. |
Win TheDay
the third day
3
|
Posted - 2013.09.11 10:38:00 -
[173] - Quote
As far as squad only drop links not sure that would work.
I would like to see squad members drop links as a different color so the War Points go to my squad. Then when we come in, we assist in contributing to our squads Orbital Strike points. We also would not have to worry about drop link placement, hoping your not in a wall, under stairs, etc.
Maybe squad members drop links could be green? |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
80
|
Posted - 2013.09.11 23:13:00 -
[174] - Quote
Baal Roo wrote:John Demonsbane wrote:Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play - yes, mine, but beyond my selfish motivation it would more or less nerf the entire logi class pretty hard, we've taken a lot of hits recently as it is. Squad limits make some sense, and I used to be a fan of the team limit solution but your point about it being too random is well taken. The more I think about it, the more I actually like the personal cap better.
My proposals:
1) A cap on total links per squad or team is less desirable, but it should be liberal. I've seen people make suggestions like single-digit team limits, which just like a per-person limit of 3 is way too low. At minimum it should be 16, one per team member overall. Obviously a squad limit would be lower if you went that way, but then what do you do with non-squadded players?
2) A personal cap is probably a more controllable solution, but like everything else it should be skill-based, not just a blanket limit. You could do it one of two ways:
- Make it it's own skill, like the weapon proficiency skills, but you should unlock it at level 3, not 5 like weapons. If you did it that way then you should reduce the SP cost of the links themselves to offset the new requirement. Lets set it at everyone can drop 1 uplink to start. You get to ADV links and that opens up the proficiency skill. You go up to 2 links at level 1, and one more link for each level, with a bonus at ADV and PRO levels. So, uplink proficiency level 2 gets you 3 links, level 3 gets an additional 1+1 for 5 total, and so on until you get to level 5, you can drop 8 links at a time. Even as an admitted drop uplink WP *****(another word for prostitute), I see no legit reason to need to drop more than that at once.
- Base it on the existing skill, using more or less the same numbers. This is a simpler solution but would probably not reduce the spam all that much.
You could obviously also use both type of caps (personal and team/squad) but if you did both the exact numbers I'm using would probably need to be tweaked, primarily in that the team cap should definitely be higher than 16 if you also imposed personal caps. Also, while on the subject, can anyone confirm that there is in fact NO upper limit on the number of links that can be deployed at once? I understand that you currently find yourself getting a lot of warpoints from uplinks, and it's hard to hear others push for a change that hurts you personally. However, the reality is that not capping the total uplinks on the field in some way to somwhere in the range of 2 or 3 for each objective substantially effects gameplay in a negative way. With a cap of say, 16 total per team, , we're still talking about 6 uplinks per objective on 5 point maps and 8 per objective on 4 point map. If you don't think that is enough uplinks, I don't even know what else to say. If you ask me, that's still way too many. With that many uplinks on the field, every game mode is turned into a game of TDM.
I'm having a little trouble with the maths here. How does a limit of 16 uplinks per team equal 6 per objective? Are you talking about both teams combined?
Anyway, like I said, the team cap isn't likely to reduce the spam much. The personal cap, like I outlined, would probably work better. I'm going to start a feedback thread specifically on this plan in the near future I think.
|
KEROSIINI-TERO
Seraphim Initiative..
729
|
Posted - 2013.09.12 23:19:00 -
[175] - Quote
Thanks CCP for fixing (I assume the fix worked, I haven't tested)
Gotta say, it's kinda funny and sad at the same time how that uplink thing was easily fixable unintended behaviour, but it was there for over six months... |
skippy678
F.T.U. DARKSTAR ARMY
91
|
Posted - 2013.09.13 02:19:00 -
[176] - Quote
John Demonsbane wrote:Baal Roo wrote:John Demonsbane wrote:Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play - yes, mine, but beyond my selfish motivation it would more or less nerf the entire logi class pretty hard, we've taken a lot of hits recently as it is. Squad limits make some sense, and I used to be a fan of the team limit solution but your point about it being too random is well taken. The more I think about it, the more I actually like the personal cap better.
My proposals:
1) A cap on total links per squad or team is less desirable, but it should be liberal. I've seen people make suggestions like single-digit team limits, which just like a per-person limit of 3 is way too low. At minimum it should be 16, one per team member overall. Obviously a squad limit would be lower if you went that way, but then what do you do with non-squadded players?
2) A personal cap is probably a more controllable solution, but like everything else it should be skill-based, not just a blanket limit. You could do it one of two ways:
- Make it it's own skill, like the weapon proficiency skills, but you should unlock it at level 3, not 5 like weapons. If you did it that way then you should reduce the SP cost of the links themselves to offset the new requirement. Lets set it at everyone can drop 1 uplink to start. You get to ADV links and that opens up the proficiency skill. You go up to 2 links at level 1, and one more link for each level, with a bonus at ADV and PRO levels. So, uplink proficiency level 2 gets you 3 links, level 3 gets an additional 1+1 for 5 total, and so on until you get to level 5, you can drop 8 links at a time. Even as an admitted drop uplink WP *****(another word for prostitute), I see no legit reason to need to drop more than that at once.
- Base it on the existing skill, using more or less the same numbers. This is a simpler solution but would probably not reduce the spam all that much.
You could obviously also use both type of caps (personal and team/squad) but if you did both the exact numbers I'm using would probably need to be tweaked, primarily in that the team cap should definitely be higher than 16 if you also imposed personal caps. Also, while on the subject, can anyone confirm that there is in fact NO upper limit on the number of links that can be deployed at once? I understand that you currently find yourself getting a lot of warpoints from uplinks, and it's hard to hear others push for a change that hurts you personally. However, the reality is that not capping the total uplinks on the field in some way to somwhere in the range of 2 or 3 for each objective substantially effects gameplay in a negative way. With a cap of say, 16 total per team, , we're still talking about 6 uplinks per objective on 5 point maps and 8 per objective on 4 point map. If you don't think that is enough uplinks, I don't even know what else to say. If you ask me, that's still way too many. With that many uplinks on the field, every game mode is turned into a game of TDM. I'm having a little trouble with the maths here. How does a limit of 16 uplinks per team equal 6 per objective? Are you talking about both teams combined? Anyway, like I said, the team cap isn't likely to reduce the spam much. The personal cap, like I outlined, would probably work better. I'm going to start a feedback thread specifically on this plan in the near future I think.
I would say different people play different rolls and capping an individual s uplinks would be like saying only 4 AR's per match, or only 4 tanks a round ( I have been spammed by everything in this game...tanks...dopships,grenades... should we limit these items too because sometimes there is too many?....never gonna happen...
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
80
|
Posted - 2013.09.13 03:42:00 -
[177] - Quote
I'm totally fine with no caps, don't get me wrong here. I love me some uplinks. However, I think that a lot of people will continue to ask for a nerf, so I'd rather drive that bus than get hit by it! |
Baal Roo
Subdreddit Test Alliance Please Ignore
2567
|
Posted - 2013.09.13 20:10:00 -
[178] - Quote
skippy678 wrote:John Demonsbane wrote:Baal Roo wrote:John Demonsbane wrote:Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play - yes, mine, but beyond my selfish motivation it would more or less nerf the entire logi class pretty hard, we've taken a lot of hits recently as it is. Squad limits make some sense, and I used to be a fan of the team limit solution but your point about it being too random is well taken. The more I think about it, the more I actually like the personal cap better.
My proposals:
1) A cap on total links per squad or team is less desirable, but it should be liberal. I've seen people make suggestions like single-digit team limits, which just like a per-person limit of 3 is way too low. At minimum it should be 16, one per team member overall. Obviously a squad limit would be lower if you went that way, but then what do you do with non-squadded players?
2) A personal cap is probably a more controllable solution, but like everything else it should be skill-based, not just a blanket limit. You could do it one of two ways:
- Make it it's own skill, like the weapon proficiency skills, but you should unlock it at level 3, not 5 like weapons. If you did it that way then you should reduce the SP cost of the links themselves to offset the new requirement. Lets set it at everyone can drop 1 uplink to start. You get to ADV links and that opens up the proficiency skill. You go up to 2 links at level 1, and one more link for each level, with a bonus at ADV and PRO levels. So, uplink proficiency level 2 gets you 3 links, level 3 gets an additional 1+1 for 5 total, and so on until you get to level 5, you can drop 8 links at a time. Even as an admitted drop uplink WP *****(another word for prostitute), I see no legit reason to need to drop more than that at once.
- Base it on the existing skill, using more or less the same numbers. This is a simpler solution but would probably not reduce the spam all that much.
You could obviously also use both type of caps (personal and team/squad) but if you did both the exact numbers I'm using would probably need to be tweaked, primarily in that the team cap should definitely be higher than 16 if you also imposed personal caps. Also, while on the subject, can anyone confirm that there is in fact NO upper limit on the number of links that can be deployed at once? I understand that you currently find yourself getting a lot of warpoints from uplinks, and it's hard to hear others push for a change that hurts you personally. However, the reality is that not capping the total uplinks on the field in some way to somwhere in the range of 2 or 3 for each objective substantially effects gameplay in a negative way. With a cap of say, 16 total per team, , we're still talking about 6 uplinks per objective on 5 point maps and 8 per objective on 4 point map. If you don't think that is enough uplinks, I don't even know what else to say. If you ask me, that's still way too many. With that many uplinks on the field, every game mode is turned into a game of TDM. I'm having a little trouble with the maths here. How does a limit of 16 uplinks per team equal 6 per objective? Are you talking about both teams combined? Anyway, like I said, the team cap isn't likely to reduce the spam much. The personal cap, like I outlined, would probably work better. I'm going to start a feedback thread specifically on this plan in the near future I think. I would say different people play different rolls and capping an individual s uplinks would be like saying only 4 AR's per match, or only 4 tanks a round ( I have been spammed by everything in this game...tanks...dopships,grenades... should we limit these items too because sometimes there is too many?....never gonna happen...
Slippery slope fallacy.
Besides, vehicles are already capped, so there is a precedent. |
SirManBoy
Molon Labe. RISE of LEGION
214
|
Posted - 2013.09.13 20:19:00 -
[179] - Quote
No equipment type deployment caps! Not now, not ever! |
Skihids
Bullet Cluster
2062
|
Posted - 2013.09.13 20:32:00 -
[180] - Quote
Allowing objective or mobile spawning AT ALL changes the game.
Don't bother quibbling about the specific numbers, they will be used in the quantity required to achieve the effect of creating an unbreakable supply chain for the defenders. Improve the two R's of repping and resurrection and you will require fewer, make them easier to find and you need a few more. The number will self adjust to get the desired effect.
You would have to totally eliminate drop uplinks if you want to be able to chip away at a defender's position. As long as you can tuck an uplink in a place inaccessible from the front door the defender will be able to spawn back into the fight.
If the uplinks are accessible you can always toss a flux to clear a huge swath of land. It matters not if there is one or five in the radius of the flux, all are gone. |
|
Baal Roo
Subdreddit Test Alliance Please Ignore
2802
|
Posted - 2013.09.13 22:13:00 -
[181] - Quote
Skihids wrote:Allowing objective or mobile spawning AT ALL changes the game.
Don't bother quibbling about the specific numbers, they will be used in the quantity required to achieve the effect of creating an unbreakable supply chain for the defenders. Improve the two R's of repping and resurrection and you will require fewer, make them easier to find and you need a few more. The number will self adjust to get the desired effect.
You would have to totally eliminate drop uplinks if you want to be able to chip away at a defender's position. As long as you can tuck an uplink in a place inaccessible from the front door the defender will be able to spawn back into the fight.
If the uplinks are accessible you can always toss a flux to clear a huge swath of land. It matters not if there is one or five in the radius of the flux, all are gone.
The problem though, is that in most matches between "good" teams, there aren't five uplinks in the radius of a flux. There are 10-15 uplinks spread across the radius of 5-10 fluxes.... at every objective (and/or camping spot). This makes the opening 30 seconds or so of a match the determining factor in who wins most matches, because once both teams are entrenched on whichever objectives they overpowered in the opening rush it becomes exceedingly rare for either team to make any real headway. Unless you can get in and remove all 10-15 uplinks within 3-5 seconds the enemy can just spawn right back in with fresh gear, mop up whatever eHP the attackers have left, and replace whatever uplinks the attackers managed to remove from the field.
If there are 10-15 spots that a player can respawn in 3 seconds when you kill them within 50 meters of the spot the guy died, it really takes most of the strategy of the gameplay off the table. Skirmish matches just become glorified games of ambush. |
Garrett Blacknova
Codex Troopers
4096
|
Posted - 2013.12.03 14:01:00 -
[182] - Quote
skippy678 wrote:I would say different people play different rolls and capping an individual s uplinks would be like saying only 4 AR's per match, or only 4 tanks a round ( I have been spammed by everything in this game...tanks...dopships,grenades... should we limit these items too because sometimes there is too many?....never gonna happen... There's a limit to the number of bullets in the air at any one time from your AR.
There's a limit of one beam fired from your Laser Rifle at any one time.
There's a limit on how many REs you can have deployed at any one time.
You can't lock onto a target with a Militia Swarm Launcher then switch to a Prototype model at a Supply Depot and fire 10 missiles at once.
Drop Uplinks shouldn't be capped in the sense of each playing having a total number of Uplinks they can deploy throughout the course of the match, and if anyone was suggesting that, they're idiots and deserve all the ridicule they're getting. But nobody suggested that, because they're not that stupid. Any cap should be a limit on the number of SIMULTANEOUS deployments, and that cap should be a hard cap regardless of the type of Uplinks being used.
So if you have, for example, a limit of 2 Uplinks at a time, you won't be able to deploy 2 Militia Uplinks, then deploy another 2 Standard Uplinks without losing the Militia Uplinks. At the moment, each Uplink type has a cap, but there isn't a hard total amount of Uplinks that a player can deploy. |
Spectral Clone
Dust2Dust. Top Men.
757
|
Posted - 2013.12.03 14:21:00 -
[183] - Quote
Nerf the uplinks by making them squad only, remove team deploy completely. Also cap the amount of drop uplinks you can have active per player. They are causing too much lag.
KDR > ALL
ME > KDR
ME > ALL
|
Cymek Omnius
Villore Sec Ops Gallente Federation
1
|
Posted - 2013.12.03 14:39:00 -
[184] - Quote
CCP Wolfman wrote:skippy678 wrote:Hey Guys I need help!
I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them.
I hve searched google and the forums and have literally found dozens of threads and hndreds of opinions but not one factual statement from CCP.
Can you guys please clear this up with everybody because many need to know.
I have proto uplinks for a reason and if you guys just went and made them squad only with out putting it in the patch notes or letting anyone know that would be pretty rude i think...just saying.
So Please Clarification on...
1. Who can use the uplinks that are deployed by me? team/ squad/ other squad or solo players?
2. Are there variations that do differt members of the team?
3. HaS CCP switched how the uplinks work recently...if so...when...and why didnt you tell us?
4. Is this problem with uplinks simply related to the inability to get my whole squad together in a battle together and "scotty is confused?
5. I have been testing this out and squad jumping to see what is lit and trying to figure this one out. If i jump out of my squad and lay uplinks do i continue getting the 25 points for the uplinks outside of squad?
6. Why is it called team spawn if its for your squad ? honestly this also works badley because simply getting the "team" chat to load to switch back to your squad takes almost 20 seconds sometimes which makes that idea bunk too....
Please CCP something officiall. I promise never to rant and rave again about the battle finder if you give me a good clear answer...
Thank you in advance
Skippy678 * Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn. We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
It sounds like an un warranted nerf to logis to me.
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
545
|
Posted - 2013.12.03 14:42:00 -
[185] - Quote
Holy unnecessary necro thread batman!
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
|
DUST Fiend
OSG Planetary Operations Covert Intervention
8222
|
Posted - 2013.12.03 14:45:00 -
[186] - Quote
CCP Logibro wrote:Good news everyone!
Fix for this should be going out today. As always, if you're still having problems please report back and we'll get right on it. This is the type of stuff we love to hear, keep it coming and GET DAT DEV BLOG
ISK / Vids / Stream
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Cody Sietz
Unkn0wn Killers Renegade Alliance
1687
|
Posted - 2013.12.03 14:54:00 -
[187] - Quote
Can we limit uplinks to 3 per squad and 9 per team?
Make it so you can only deploy on uplinks you or your squad mates put out.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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