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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Shruikan Iceeye
Brotherhood of Seals
4
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Posted - 2013.08.23 14:26:00 -
[91] - Quote
YES!! Finally I'll slaughter with that scrambler rifle improvement. Now i feel like skilling into scramblers will really pay off. |
Marc Rime
Zumari Force Projection Caldari State
150
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Posted - 2013.08.23 14:30:00 -
[92] - Quote
Will the changes to turn speed for mouse also affect PS Move by any chance? You guys haven't forgotten that, have you? I mean, we get the splash screens indicating it's supported every time we load the game. ;) |
Fire9er Greko
Mango and Friends
0
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Posted - 2013.08.23 14:31:00 -
[93] - Quote
G Torq wrote:Reav Hannari wrote:*Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3
As a swarm user and rarely a vehicle driver I still feel this is HOLY BALLS THIS IS NOW OP! Patch Notes wrote:The Swarm Launcher Operation skill bonus has been changed from increasing the clip size to reducing the lock-on time by 5% Have fun reloading more often
Reloading more often is cheaper now and less sp intensive |
RECON BY FIRE
Ancient Exiles
240
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Posted - 2013.08.23 14:35:00 -
[94] - Quote
Dumb. Completely and utterly dumb. For every one good thing there are two bad things that are both ten times as bad as the one thing is good. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
209
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Posted - 2013.08.23 14:35:00 -
[95] - Quote
Reload and ammo buff for plasma cannon. Kb/m buff. New maps. Better aiming. No death taxis. Free sp for casual players.
This gun b guuud.
Time to buy a veteran pack. |
Hobo on Fire
Goonfeet Top Men.
31
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Posted - 2013.08.23 14:41:00 -
[96] - Quote
Swarm launcher has to re-lock onto a target between each shot; with the new operation bonus a proto-swarm user will have roughly double the rate of fire, but will only get 3 shots instead of 5 before having to reload. Your HAV's are only in slightly more danger from dedicated AV players, and the standard swarms won't feel much different at all. |
Lightning xVx
Diamond-Dogs
148
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Posted - 2013.08.23 14:50:00 -
[97] - Quote
Will the excess SP be refunded for skills already placed into Reload Speed? |
Madagascan Eagle
3dge of D4rkness SoulWing Alliance
41
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Posted - 2013.08.23 14:51:00 -
[98] - Quote
Thanks for the big patch CCP.
Like a lot of things and appreciate the work. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3239
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Posted - 2013.08.23 14:51:00 -
[99] - Quote
Kevall Longstride wrote:A very good solid patch.
I just have a couple of concerns/questions.
KB&M. This looks like it might mean that DS3 users might get royally shafted here. Are you going to carefully monitor the metrics on this and have hot fixes ready if it goes wrong. If you've over buffed KB&M and wait as long as its taken to fix murder taxis, you'll find player numbers dropping like a lead balloon.
AFK fix. Please define non PVP actions. I know you'll not want to tell us so the ****tards that do it don't try and figure out a way to get round it. But some info would be good.
Matchmaking. If there was ever a feature demanding of a very detailed Dev blog, its this one.
This player info hub. Is very any chance that CEO and directors can see this info when processing applicants?
That's all for now but if I think of anything else.. Basically, can you at least tell us if that means we have to kill people, or if support actions count as well?
I know that seems like a dumb questions, but as a dedicated Logi who doesn't get many kills, I'd like to make sure. |
FATPrincess - XOXO
Shining Flame Amarr Empire
452
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Posted - 2013.08.23 14:55:00 -
[100] - Quote
Why are you buffing the Swarm Launcher when everybody is saying that AV is over powered? There was no need to buff the gun when it was fine. I hope it's because of the vehicle rework....
-XOXO |
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
311
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Posted - 2013.08.23 15:02:00 -
[101] - Quote
Apart from the blatant pander to the KBM crowd and the normalizing of the turn speed for heavies I think its an OK update.
But if that is it in its entirety I ask again, why was CCP hyping this so much. Its solid but far from outstanding. Where are the new weapons (rifles at least) and new heavy?
At least we got a new map - hopefully that brings a few new map layouts. I wish CCP and IWS would understand that just changing a structure on a map when all the objectives an terrain are in the same location doesnt change the "map" that much or make it a unique experience.
I will enjoy this and hopefully the KBM doesnt ruin the experience for the DS3 users but it now appears we are waiting until November for new infantry content (if the next one is for vehicles which I know those players desperately need) and thats a bummer.
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Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
140
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Posted - 2013.08.23 15:16:00 -
[102] - Quote
Reimus Klinsman wrote:This game has become more work than it already is. Either implement an SP roll over system, some way to automatically gain the active SP, or keep the stupid AFK farming. In order to keep the pace with the reset of the community or EVEN CATCH UP, we are required to play this broken game for 10+ hours every week.
Plus what constitutes as PVP actions? Are Logibros nerfed now and need to fight in addition to providing support? Delicious tears already!! GREAT JOB CCP!!
Oh, and hey Reimus. Guess what! There is already a way to automatically gain the active SP--PLAY THE GAME! The fact that you'd directly ask to keep AFK farming makes your tears SO MUCH BETTER!
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RKKR
The Southern Legion
325
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Posted - 2013.08.23 15:24:00 -
[103] - Quote
No fix to the repair-tool bug?
God I wonder why we have to swallow those "Where are the logis when you need them"-threads ;-) |
zzZaXxx
The Exemplars Top Men.
205
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Posted - 2013.08.23 15:24:00 -
[104] - Quote
xAckie wrote:so no changes to the DS3? but to mouse?? On a console?
Big changes to DS3 |
Mossellia Delt
Militaires Sans Jeux
73
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Posted - 2013.08.23 15:33:00 -
[105] - Quote
CCP screws over scouts so much that they are not worth playing now, THEN takes away MMC camping? Well, im quiting the game till 1.6 or 1.7 or whenever they fix scout suits.
Also thanks for buffing kb/m when gamepads are already **** compaired to them. |
Vrain Matari
ZionTCD
733
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Posted - 2013.08.23 15:34:00 -
[106] - Quote
zzZaXxx wrote:xAckie wrote:so no changes to the DS3? but to mouse?? On a console? Big changes to DS3 To me it reads like big changes to aim assist. That's a separate thing.
But they did talk nebulously about tweaking parameters. That might apply to DS3.
Great topic for a detailed devblog after release, Wolfie. |
Jade Hasegawa
Intrepidus XI EoN.
57
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Posted - 2013.08.23 16:00:00 -
[107] - Quote
jingle wingle wrote:First page!
Quick question: What are considered as 'PVP actions'?
Also, loving those skills and armor changes At a guess firing your weapon etc |
low genius
the sound of freedom Renegade Alliance
344
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Posted - 2013.08.23 16:06:00 -
[108] - Quote
looks great. the heavies needed this one. |
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CCP Rattati
C C P C C P Alliance
0
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Posted - 2013.08.23 16:09:00 -
[109] - Quote
I play a bit, have a 12m sp account, so I am pretty used to the current DS3 "feel". Having played the 1.4, I am a big fan of the changes, feels more fluid and easier to track and target. |
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Bendtner92
Imperfects Negative-Feedback
931
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Posted - 2013.08.23 16:12:00 -
[110] - Quote
CCP Rattati wrote:I play a bit, have a 12m sp account, so I am pretty used to the current DS3 "feel". Having played the 1.4, I am a big fan of the changes, feels more fluid and easier to track and target. Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. |
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Kevall Longstride
DUST University Ivy League
486
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Posted - 2013.08.23 16:15:00 -
[111] - Quote
I have heard rumour that this update to KB&M will be the last they do for a very long time. Any other work on it now will purely to fix any bugs that come up and when the remapping of your chosen keyboard layout.
All further work on controls will be focused on DS3. There's just too many gaming mice that can be set up to compensate for any aiming nerfs that CCP can bring in to achieve parity between the two control systems.
They should kill KB&M support in my honest opinion. But the genies out of the bottle I suppose now. |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
142
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Posted - 2013.08.23 16:19:00 -
[112] - Quote
Mossellia Delt wrote:CCP. . . takes away MMC camping? Well, im quiting the game till. . . More delicious tears! GREAT JOB CCP! |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
142
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Posted - 2013.08.23 16:21:00 -
[113] - Quote
Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it? |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2049
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Posted - 2013.08.23 16:22:00 -
[114] - Quote
CCP Rattati wrote:I play a bit, have a 12m sp account, so I am pretty used to the current DS3 "feel". Having played the 1.4, I am a big fan of the changes, feels more fluid and easier to track and target.
Welcome to the forums. |
Bendtner92
Imperfects Negative-Feedback
931
|
Posted - 2013.08.23 16:23:00 -
[115] - Quote
Vespasian Andendare wrote:Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it? If we don't know the details we can't point out flaws with it. |
Kevall Longstride
DUST University Ivy League
486
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Posted - 2013.08.23 16:24:00 -
[116] - Quote
Vespasian Andendare wrote:Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it?
I want to know so I can spot anyone trying to circumvent them and report the exploit. |
Reav Hannari
Red Rock Outriders
1018
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Posted - 2013.08.23 16:26:00 -
[117] - Quote
Mossellia Delt wrote:CCP screws over scouts so much that they are not worth playing now, THEN takes away MMC camping? Well, im quiting the game till 1.6 or 1.7 or whenever they fix scout suits.
Also thanks for buffing kb/m when gamepads are already **** compaired to them.
Scout is my secondary role and I don't have any issues placing in the top three in match using a DS3. I'm also old with slow reactions. What are you trying to do as a scout that you think they are not even worth playing?
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Iron Wolf Saber
Den of Swords
7689
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Posted - 2013.08.23 16:30:00 -
[118] - Quote
I think the swarm changes where to fix an issue with the firing cycle. Players that were launching with the weapon were forced into a second and a half lul of being unable to do anything such as sprinting, reloading, swapping weapons, meleeing. As for lock speed that was the old bonus. |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
143
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Posted - 2013.08.23 16:30:00 -
[119] - Quote
Bendtner92 wrote:Vespasian Andendare wrote:Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it? If we don't know the details we can't point out flaws with it. I don't see the value in explaining to the player base--myself included--of the exact details of the AFK-kick system. You want it to point out flaws, and of course your good intentions are on "the honor system" that they won't be used for ill purposes. Don't forget that CCP used "the honor system" that people would log into matches and--I dunno--actually play the game. We see how well that worked out.
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Iron Wolf Saber
Den of Swords
7689
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Posted - 2013.08.23 16:31:00 -
[120] - Quote
Bendtner92 wrote:Vespasian Andendare wrote:Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it? If we don't know the details we can't point out flaws with it.
Well been poking around about it, and I think they gone as far to test it to see if it was lego mindstorm proof. |
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