Pages: 1 2 3 4 [5] 6 7 8 9 10 11 12 13 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
143
|
Posted - 2013.08.23 16:31:00 -
[121] - Quote
Reav Hannari wrote:Mossellia Delt wrote:CCP screws over scouts so much that they are not worth playing now, THEN takes away MMC camping? Well, im quiting the game till 1.6 or 1.7 or whenever they fix scout suits.
Also thanks for buffing kb/m when gamepads are already **** compaired to them. Scout is my secondary role and I don't have any issues placing in the top three in match using a DS3. I'm also old with slow reactions. What are you trying to do as a scout that you think they are not even worth playing? Silly Reav. He answered that. He was "MMC" camping.
|
Spkr4theDead
International-Fleet
440
|
Posted - 2013.08.23 16:34:00 -
[122] - Quote
A swarm launcher nerf! LOL! |
Bendtner92
Imperfects Negative-Feedback
931
|
Posted - 2013.08.23 16:36:00 -
[123] - Quote
Iron Wolf Saber wrote:Well been poking around about it, and I think they gone as far to test it to see if it was lego mindstorm proof. So what is considered a PVP action and what is the timer?
I don't think people would want to be playing as normal and get kicked because CCP missed including a specific action into this fix. So we really need the details of this fix to point out flaws with it. |
Knight Soiaire
Better Hide R Die
1975
|
Posted - 2013.08.23 16:38:00 -
[124] - Quote
Iron Wolf Saber wrote:Bendtner92 wrote:Vespasian Andendare wrote:Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it? If we don't know the details we can't point out flaws with it. Well been poking around about it, and I think they gone as far to test it to see if it was lego mindstorm proof.
Yes.
But can you at least share with us what it is?
Distance travelled? WP Gains? Kills? Deaths?
What goes under 'PVP Activity'? |
Spkr4theDead
International-Fleet
440
|
Posted - 2013.08.23 16:42:00 -
[125] - Quote
Also, for AFK farming, what's the timer on it? Sometimes we have to run to the bathroom, or make something to eat during a redline, or change a baby, or let in/out a dog, things like that. |
|
CCP Rattati
C C P C C P Alliance
5
|
Posted - 2013.08.23 16:44:00 -
[126] - Quote
Other thing, the scanner changes prompted me to skill a little into scanning, made a little sniper hunter fit, and I can honestly say that scanning a rooftop sniper and hunting him down, is one of the most fun things I have done in a long time.
Not only killing them, but the "You have been scanned" message seems to have a remarkable negative effect on one's desire to remain motionless, so even if not proceeding to kill them, I am at least helping the team, by flushing out the foxhole. |
|
Bendtner92
Imperfects Negative-Feedback
931
|
Posted - 2013.08.23 16:44:00 -
[127] - Quote
Spkr4theDead wrote:Also, for AFK farming, what's the timer on it? Sometimes we have to run to the bathroom, or make something to eat during a redline, or change a baby, or let in/out a dog, things like that. Yeah I honestly don't know why they insist on keeping this info from us.
It's not like it can't be figured out in the first match after the patch drops. |
|
CCP Logibro
C C P C C P Alliance
661
|
Posted - 2013.08.23 16:47:00 -
[128] - Quote
Hey guys, I'll try to get some more hard details on the AFK system for you. But as far as Rubber bands go, I've been told it's pretty rubber band proof (and if you do find the right arrangement to make them work, please tell us via support ticket so we can fix it.) CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
|
Flyingconejo
KILL-EM-QUICK RISE of LEGION
243
|
Posted - 2013.08.23 16:49:00 -
[129] - Quote
Overall, with the slower strafe speed, and if the hit detection and aiming improvements work, all weapons that don't rely in AOE (AR, SR, HMG, SP, SMG, Shotguns,...) will perform better, so they have received a buff.
CCP Logibro wrote:
* Overhauled, retuned and reactivated aim assists for the control pad *... strafe speeds .......(net result is slower speeds than Uprising 1.3) * Removed rotation modifier on heavy frames - all frames can now rotate at the same speed * Adjusted Armor Plate / Ferroscale Plate / Reactive Plate attributes * All heavy weapon reload skills now provide a 5% bonus, up from 3% * The HMG Operation skill bonus has been changed from reducing heat build-up to reducing recoil by 5% per level * More hit detection improvements
Huge buff for the Heavy, they have received the best part of the patch. They were in need of some love, and with these changes they will be the kings of CQC again. Time will tell if they were overbuffed or not.
Expect lots of "Heavies are OP" QQ threads.
CCP Logibro wrote: * The Amarr Laser Rifle has a new red-dot sight, replacing the old iron-sight * Increased ADS (aim down sights) aiming speed with the Amarr Laser Rifle
Laser has been revived, since these were the 2 things that had killed the weapon. Now that it can actually be used, it's time to see if the rest of the stats are good enough.
CCP Logibro wrote: * Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 * The Swarm Launcher Operation skill bonus has been changed from increasing the clip size to reducing the lock-on time by 5%
Huge buff to swarm launchers, and a completely unnecessary one, at least with current vehicles. This change only makes sense if it was made with the coming 1.5 vehicle revamp in mind.
CCP Logibro wrote: * Implemented idle timer to prevent AFK farming in battle ground or MCC. Players not performing any PVP action in a certain period of time will be kicked out of the game
What actions qualify as PVP activity? I would not want to be kicked for spending 2 minutes running towards the back of the enemy to drop an uplink.
I like the patch, it might be the best one so far, and if everything works, it will bring the game closer to what it should have been at launch. It is a pity that we have had to wait until now to get things that should have been there 6 months ago. |
Bendtner92
Imperfects Negative-Feedback
931
|
Posted - 2013.08.23 16:49:00 -
[130] - Quote
CCP Logibro wrote:Hey guys, I'll try to get some more hard details on the AFK system for you. But as far as Rubber bands go, I've been told it's pretty rubber band proof (and if you do find the right arrangement to make them work, please tell us via support ticket so we can fix it.) Thank you.
I don't think people would want to get kicked just because you forgot to include certain actions into "PVP actions". |
|
Vrain Matari
ZionTCD
733
|
Posted - 2013.08.23 16:49:00 -
[131] - Quote
Kevall Longstride wrote:I have heard rumour that this update to KB&M will be the last they do for a very long time. Any other work on it now will purely to fix any bugs that come up and when the remapping of your chosen keyboard layout.
All further work on controls will be focused on DS3. There's just too many gaming mice that can be set up to compensate for any aiming nerfs that CCP can bring in to achieve parity between the two control systems.
They should kill KB&M support in my honest opinion. But the genies out of the bottle I suppose now. My feeling is that it is very difficult to balance them, but that it's worth trying and investing seriously in.
There is a danger that it splits the community, but that is not an absolute.
If it doesn't work and CCP has to take a beating over it, fine. But on the positive side, finding a way to balance the two(ok three with MOVE) would serve DUST and CCP well. Being free to make that choice has 'New Eden' written all over it imo.
DUST, when healthy and growing, will be pulling it's playerbase from the entire gaming community, not just console fpsers.
I say hit it with your best shot CCP, and don't give up too soon. |
Zekain Kade
TeamPlayers EoN.
1530
|
Posted - 2013.08.23 16:52:00 -
[132] - Quote
I guess I'm going to hang up my already under powered gunny, and just forge snipe all day.
|
|
CCP Rattati
C C P C C P Alliance
6
|
Posted - 2013.08.23 16:58:00 -
[133] - Quote
Zeylon Rho wrote:CCP Rattati wrote:I play a bit, have a 12m sp account, so I am pretty used to the current DS3 "feel". Having played the 1.4, I am a big fan of the changes, feels more fluid and easier to track and target. Welcome to the forums.
Thanks, though I am long time lurker, played every build since pre-alpha. I have a dreadful KDR to show for it though. I even bought BF3 to train my DS3 after two decades of mouse FPSing. |
|
Spkr4theDead
International-Fleet
440
|
Posted - 2013.08.23 17:01:00 -
[134] - Quote
Delta 749 wrote:Well it was nice playing with you guys but since mouse is now king and controllers just cant keep up on a mechanical level I think I might be turning in for good now
Inb4 I can haz isk, Im passing it out to some newberries Figures
Do let the door hit you on the way out. |
excillon
united we stand x
38
|
Posted - 2013.08.23 17:02:00 -
[135] - Quote
No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? |
Poonmunch
DUST University Ivy League
210
|
Posted - 2013.08.23 17:10:00 -
[136] - Quote
Man, this stuff sounds good.
Lots of potential with this patch!
I hope they all come out with so much to offer and so many intelligent tweaks.
I'm cautiously optimistic.
Munch |
Ted Nugget
SVER True Blood Public Disorder.
188
|
Posted - 2013.08.23 17:10:00 -
[137] - Quote
can i have a respec to spec out of vehicles as they are completely useless now... lets make swarms op when they can already shoot so freakin far its ridiculous... please let me spec into infantry by giving me a respec |
Ted Nugget
SVER True Blood Public Disorder.
188
|
Posted - 2013.08.23 17:11:00 -
[138] - Quote
excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi?
lav will push your around now instead of just runnin your ass over and killing you... so dumb... just like a tank that pushes infantry smh.... you stand in front of a tank and see what happens i dont care how fast you go... another fail by ccp.. good day |
Delta 749
Kestrel Reconnaissance
1820
|
Posted - 2013.08.23 17:14:00 -
[139] - Quote
Spkr4theDead wrote:Delta 749 wrote:Well it was nice playing with you guys but since mouse is now king and controllers just cant keep up on a mechanical level I think I might be turning in for good now
Inb4 I can haz isk, Im passing it out to some newberries Figures Do let the door hit you on the way out.
You still want my nuts eh, sorry but Im just not into guys And what was with you ducking out of squadding up monday? You made this big deal about doing it and then I got no reply from you |
Ted Nugget
SVER True Blood Public Disorder.
188
|
Posted - 2013.08.23 17:15:00 -
[140] - Quote
Bendtner92 wrote:Spkr4theDead wrote:Also, for AFK farming, what's the timer on it? Sometimes we have to run to the bathroom, or make something to eat during a redline, or change a baby, or let in/out a dog, things like that. Yeah I honestly don't know why they insist on keeping this info from us. It's not like it can't be figured out in the first match after the patch drops.
an imperfect asking for the afk timer.... wow.... afk much? go figure.. |
|
excillon
united we stand x
38
|
Posted - 2013.08.23 17:24:00 -
[141] - Quote
Ted Nugget wrote:excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? lav will push your around now instead of just runnin your ass over and killing you... so dumb... just like a tank that pushes infantry smh.... you stand in front of a tank and see what happens i dont care how fast you go... another fail by ccp.. good day
What?! That's bogus! So if I come barreling down the road at like 60 mph, and hit a guy, it just moves him out of the way? That's ridiculous. So much for real world physics.
As for all you whiners who cried about this to the point we had to bend the laws of physics, I'm roadkilling every last one of you this weekend GTA style.
|
Iron Wolf Saber
Den of Swords
7691
|
Posted - 2013.08.23 17:25:00 -
[142] - Quote
excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi?
We have to go back and fix the core a bit, thus quite a few set backs, sorry about that. |
Iron Wolf Saber
Den of Swords
7693
|
Posted - 2013.08.23 17:26:00 -
[143] - Quote
Ted Nugget wrote:excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? lav will push your around now instead of just runnin your ass over and killing you... so dumb... just like a tank that pushes infantry smh.... you stand in front of a tank and see what happens i dont care how fast you go... another fail by ccp.. good day
... you fail at running over people in an HAV. I run over LAVs for crying out loud. |
0bi wan-jacobi
Ancient Exi1es
23
|
Posted - 2013.08.23 17:32:00 -
[144] - Quote
So ccp when will be fixing your new swarms 1.5? Thanks for once again screwing something up for no reason. |
excillon
united we stand x
38
|
Posted - 2013.08.23 17:35:00 -
[145] - Quote
Iron Wolf Saber wrote:excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? We have to go back and fix the core a bit, thus quite a few set backs, sorry about that.
And that involved bending the laws of physics and taking away murder taxi's? Not fair. If you'd have buffed swarms like you did, and left murder taxi's alone, that would have been fair to both sides. But now, what's the point in even pulling out my LAV's? I can't use them unless I have a gunner, so if I'm not in squad they're useless, if I end up where I'm the only one driving my LAV, I have no way to kill anyone except stop, get out, and shoot someone. And if they're in a group, that's even worse.
Overall, most of the patch stuff is good, or I don't care about it. But the murder taxi take away is bogus and you know it. It's not even something I do all the time, but it's a part of combat and if people don't like it, stay out of the open. You just took away one more combat option that made this game unique from other FPS. |
Soraya Xel
New Eden's Most Wanted Top Men.
359
|
Posted - 2013.08.23 17:38:00 -
[146] - Quote
Kevall Longstride wrote:They should kill KB&M support in my honest opinion. But the genies out of the bottle I suppose now.
If they ever removed KB/M support, they'd get a bill for the $300 I've spend on AUR, and the $300 I spent buying a PS3 and a keyboard and a mouse.
Serious players will play with whatever they can handle best. You can get a keyboard and a mouse for like $10, so it's not like you can cry about something being unfair. I have to use a DS3 for a lot of things, even as a KB/M user, because menus still suck for KB/M, and squad orders are completely unusable.
Not to mention, CCP probably has the Tab key mapped the way it is as a punishment to keyboard users. "Want to weapon switch? How about you suicide instead." |
PIanetsideTwo Bomber
Expert Intervention Caldari State
15
|
Posted - 2013.08.23 17:51:00 -
[147] - Quote
Wow a few new battle grounds woooooow, not impressed |
Kevall Longstride
DUST University Ivy League
488
|
Posted - 2013.08.23 17:51:00 -
[148] - Quote
excillon wrote:Ted Nugget wrote:excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? lav will push your around now instead of just runnin your ass over and killing you... so dumb... just like a tank that pushes infantry smh.... you stand in front of a tank and see what happens i dont care how fast you go... another fail by ccp.. good day What?! That's bogus! So if I come barreling down the road at like 60 mph, and hit a guy, it just moves him out of the way? That's ridiculous. So much for real world physics. As for all you whiners who cried about this to the point we had to bend the laws of physics, I'm roadkilling every last one of you this weekend GTA style.
If you read the blog it says that if you hit someone at speed you still kill them. Tapping them at 1mph and doing over 10k of insta death has been stopped. You can still Murder Taxi. Difference is now you need to be actually good at it and avoid the SL's.
You know, oh what's it called again.... Using actual skill. |
Ryder Azorria
Amarr Templars Amarr Empire
512
|
Posted - 2013.08.23 17:53:00 -
[149] - Quote
excillon wrote:Iron Wolf Saber wrote:excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? We have to go back and fix the core a bit, thus quite a few set backs, sorry about that. And that involved bending the laws of physics and taking away murder taxi's? Not fair. If you'd have buffed swarms like you did, and left murder taxi's alone, that would have been fair to both sides. But now, what's the point in even pulling out my LAV's? I can't use them unless I have a gunner, so if I'm not in squad they're useless, if I end up where I'm the only one driving my LAV, I have no way to kill anyone except stop, get out, and shoot someone. And if they're in a group, that's even worse. Overall, most of the patch stuff is good, or I don't care about it. But the murder taxi take away is bogus and you know it. It's not even something I do all the time, but it's a part of combat and if people don't like it, stay out of the open. You just took away one more combat option that made this game unique from other FPS. Sigh, read the damn dev blog people
Dev Blog wrote:WeGÇÖve completely overhauled and retuned the aim-assist systems, made extensive changes to the vision system (including disabling shared squad vision), re-tuned most parameters, and added new player icons. We have also dramatically reduced the issues with LAV collision damage; They now do damage based on the speed that a vehicle is traveling. This means it is far more difficult to roadkill infantry, though not impossible. You just have to mean it more! :)
Also, double nerf for murder taxis - completely fair. |
excillon
united we stand x
38
|
Posted - 2013.08.23 17:58:00 -
[150] - Quote
Ryder Azorria wrote:excillon wrote:Iron Wolf Saber wrote:excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? We have to go back and fix the core a bit, thus quite a few set backs, sorry about that. And that involved bending the laws of physics and taking away murder taxi's? Not fair. If you'd have buffed swarms like you did, and left murder taxi's alone, that would have been fair to both sides. But now, what's the point in even pulling out my LAV's? I can't use them unless I have a gunner, so if I'm not in squad they're useless, if I end up where I'm the only one driving my LAV, I have no way to kill anyone except stop, get out, and shoot someone. And if they're in a group, that's even worse. Overall, most of the patch stuff is good, or I don't care about it. But the murder taxi take away is bogus and you know it. It's not even something I do all the time, but it's a part of combat and if people don't like it, stay out of the open. You just took away one more combat option that made this game unique from other FPS. Sigh, read the damn dev blog people Dev Blog wrote:WeGÇÖve completely overhauled and retuned the aim-assist systems, made extensive changes to the vision system (including disabling shared squad vision), re-tuned most parameters, and added new player icons. We have also dramatically reduced the issues with LAV collision damage; They now do damage based on the speed that a vehicle is traveling. This means it is far more difficult to roadkill infantry, though not impossible. You just have to mean it more! :) Also, double nerf for murder taxis - completely fair.
So if I'm driving up hill and of course more slowly, and there's an enemy on the other side, and I go over the hill, and come down on top of the guy, because I'm not going fast he doesn't go splat? I get run over as much as anyone else, and as I said I don't use them all the time, but it's a nice option to have. I never complained about murder taxis, even when I'm the victim. I guess some of us know how to suck it up. |
|
|
|
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 11 12 13 :: one page |
First page | Previous page | Next page | Last page |