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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
140
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Posted - 2013.08.23 15:16:00 -
[1] - Quote
Reimus Klinsman wrote:This game has become more work than it already is. Either implement an SP roll over system, some way to automatically gain the active SP, or keep the stupid AFK farming. In order to keep the pace with the reset of the community or EVEN CATCH UP, we are required to play this broken game for 10+ hours every week.
Plus what constitutes as PVP actions? Are Logibros nerfed now and need to fight in addition to providing support? Delicious tears already!! GREAT JOB CCP!!
Oh, and hey Reimus. Guess what! There is already a way to automatically gain the active SP--PLAY THE GAME! The fact that you'd directly ask to keep AFK farming makes your tears SO MUCH BETTER!
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Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
142
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Posted - 2013.08.23 16:19:00 -
[2] - Quote
Mossellia Delt wrote:CCP. . . takes away MMC camping? Well, im quiting the game till. . . More delicious tears! GREAT JOB CCP! |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
142
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Posted - 2013.08.23 16:21:00 -
[3] - Quote
Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it? |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
143
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Posted - 2013.08.23 16:30:00 -
[4] - Quote
Bendtner92 wrote:Vespasian Andendare wrote:Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it? If we don't know the details we can't point out flaws with it. I don't see the value in explaining to the player base--myself included--of the exact details of the AFK-kick system. You want it to point out flaws, and of course your good intentions are on "the honor system" that they won't be used for ill purposes. Don't forget that CCP used "the honor system" that people would log into matches and--I dunno--actually play the game. We see how well that worked out.
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Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
143
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Posted - 2013.08.23 16:31:00 -
[5] - Quote
Reav Hannari wrote:Mossellia Delt wrote:CCP screws over scouts so much that they are not worth playing now, THEN takes away MMC camping? Well, im quiting the game till 1.6 or 1.7 or whenever they fix scout suits.
Also thanks for buffing kb/m when gamepads are already **** compaired to them. Scout is my secondary role and I don't have any issues placing in the top three in match using a DS3. I'm also old with slow reactions. What are you trying to do as a scout that you think they are not even worth playing? Silly Reav. He answered that. He was "MMC" camping.
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Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
147
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Posted - 2013.08.23 18:09:00 -
[6] - Quote
excillon wrote:Ted Nugget wrote:excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? lav will push your around now instead of just runnin your ass over and killing you... so dumb... just like a tank that pushes infantry smh.... you stand in front of a tank and see what happens i dont care how fast you go... another fail by ccp.. good day What?! That's bogus! So if I come barreling down the road at like 60 mph, and hit a guy, it just moves him out of the way? That's ridiculous. So much for real world physics. As for all you whiners who cried about this to the point we had to bend the laws of physics, I'm roadkilling every last one of you this weekend GTA style. Why don't you try reading the patch notes and Dev Blog on the subject and then come post some rants that don't even apply to how the changes work.
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Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
161
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Posted - 2013.08.26 05:16:00 -
[7] - Quote
Sjem'Tolk wrote:Please define this. How long of sitting before you are kicked? Will moving your siting (looking around using your scope) count? Will there be a message warning the player? Will I still get credit for the action I performed if I do get kicked?
Unlike many out there that can't play when at work, I can because I, for one, play this game and work for myself so I can go into battle, and then sideline when something comes up. If the phone rings, I need to answer, and so I move to a safe area to take the call (sometimes the call is short, while other times it isn't - so it sounds like I will be punished, for playing for the majority of a game, and then have to sit out a portion of the game.) As if it isn't bad enough, that I loose equipment when I die, along with getting the deaths registered, yet I don't get the credit for the kills that I performed, if I have to leave a game early (times where I will leave because I know that the call will take a long while.) Explain how it makes sense that if you "sideline" you should still be rewarded for playing the game? How is sitting there talking on the phone helpful to your team? It sounds like you're dead weight to them, and if you're not working with them, then you're working against them.
If you sit idly by, afk, then you should be kicked and make room for someone there who'll actually play the game and not be a drain on their team. |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
163
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Posted - 2013.08.26 16:16:00 -
[8] - Quote
Aran Abbas wrote:CCP Greyscale wrote:Recent Updates/Daily Bonus: There's a devblog coming on the Recent Updates page, there'll be more info on how that and the Daily Bonus works there.
AFK detection: - You get a warning at 90s and kicked at 180s of inactivity; these values may be tuned down the road - Infantry activity: move OR fire - Vehicle activity: move OR fire - Non-driver turret activity (includes installations): pitch/yaw OR fire - Passive vehicle seat activity: counts as active whenever drive is active
Obviously this isn't going to be perfect, but it should significantly cut down on incidences of AFKing. If it doesn't have a noticeable impact we'll re-evaluate. Umm... am I missing something or will a simple rubber band negate the anti-AFK system??? This was my thought as well. I liked the system better when it was still mysterious and scary.
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Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
199
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Posted - 2013.08.28 14:03:00 -
[9] - Quote
IlIlIlIlIl IlIlIlIlIl IlIlIlIlIl wrote:Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec Respec No. |
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