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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Kevall Longstride
DUST University Ivy League
484
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Posted - 2013.08.23 13:48:00 -
[1] - Quote
A very good solid patch.
I just have a couple of concerns/questions.
KB&M. This looks like it might mean that DS3 users might get royally shafted here. Are you going to carefully monitor the metrics on this and have hot fixes ready if it goes wrong. If you've over buffed KB&M and wait as long as its taken to fix murder taxis, you'll find player numbers dropping like a lead balloon.
AFK fix. Please define non PVP actions. I know you'll not want to tell us so the ****tards that do it don't try and figure out a way to get round it. But some info would be good.
Matchmaking. If there was ever a feature demanding of a very detailed Dev blog, its this one.
This player info hub. Is very any chance that CEO and directors can see this info when processing applicants?
That's all for now but if I think of anything else.. |
Kevall Longstride
DUST University Ivy League
486
|
Posted - 2013.08.23 16:15:00 -
[2] - Quote
I have heard rumour that this update to KB&M will be the last they do for a very long time. Any other work on it now will purely to fix any bugs that come up and when the remapping of your chosen keyboard layout.
All further work on controls will be focused on DS3. There's just too many gaming mice that can be set up to compensate for any aiming nerfs that CCP can bring in to achieve parity between the two control systems.
They should kill KB&M support in my honest opinion. But the genies out of the bottle I suppose now. |
Kevall Longstride
DUST University Ivy League
486
|
Posted - 2013.08.23 16:24:00 -
[3] - Quote
Vespasian Andendare wrote:Bendtner92 wrote:Hey Rattati, do you know what is considered a "PVP action" in the AFK fix? And what exactly the idle timer is? Is it 1 minute? 5 minutes?
If not, can you get someone that knows to tell us? Thank you. You guys really need to stop stressing about this. Chances are, if you're doing what you're supposed to be doing and PLAYING THE GAME, then you have nothing to worry about. Why should they spell out their system so people can find ways around it?
I want to know so I can spot anyone trying to circumvent them and report the exploit. |
Kevall Longstride
DUST University Ivy League
488
|
Posted - 2013.08.23 17:51:00 -
[4] - Quote
excillon wrote:Ted Nugget wrote:excillon wrote:No scope modules?! No armory?!
I'm not trying to be ungrateful, but when are these coming?! I admit I kind of got my hopes up on these being included.
Also, exactly was done to the murder taxi? lav will push your around now instead of just runnin your ass over and killing you... so dumb... just like a tank that pushes infantry smh.... you stand in front of a tank and see what happens i dont care how fast you go... another fail by ccp.. good day What?! That's bogus! So if I come barreling down the road at like 60 mph, and hit a guy, it just moves him out of the way? That's ridiculous. So much for real world physics. As for all you whiners who cried about this to the point we had to bend the laws of physics, I'm roadkilling every last one of you this weekend GTA style.
If you read the blog it says that if you hit someone at speed you still kill them. Tapping them at 1mph and doing over 10k of insta death has been stopped. You can still Murder Taxi. Difference is now you need to be actually good at it and avoid the SL's.
You know, oh what's it called again.... Using actual skill. |
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