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10401. Extended DT today? - in General Discussions [original thread]
TQ is having a bad day today, our operations team is working on getting it up asap.
- by CCP Nullarbor - at 2013.05.17 12:04:00
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10402. 9 min and counting for PC battle - in General Discussions [original thread]
If DT runs over your schedule corp battle start then everything is just reverted. Clones returned, money given back etc.
- by CCP Nullarbor - at 2013.05.17 12:03:00
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10403. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
ZDub 303 wrote: Definitely Framerate lag. I was probably around 1-2 fps literally. The moment I was in the main battle area I was unable to move at all. I took a video of it with my phone right before I dropped the battle... I'll try to post th...
- by CCP Nullarbor - at 2013.05.17 10:52:00
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10404. Announcement:5/16 Download Issues - Details and Update - in Technical Support/Bugs [original thread]
Dear players, Yesterday after a minor content update we received a lot of content download failure reports from our players in the US region, we then started investigating the issues immediately internally with the Operations, Customer Support an...
- by CCP Cmdr Wang - at 2013.05.17 10:06:00
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10405. Announcement:5/16 Download Issues - Deatils and Update - in Technical Support/Bugs [original thread]
Dear players, Yesterday after a minor content update we received a lot of content download failure reports from our players in the US region, we then started investigating the issues immediately internally with the Operations, Customer Support an...
- by CCP Cmdr Wang - at 2013.05.17 10:04:00
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10406. More Robust Squad Organization Tools - in Feedback/Requests [original thread]
We definitely want to improve and expand on squad/team functionality in the future, so any feedback and ideas you have on the topic are always appreciated. You may already have found this, but you can create squads in the MQ and add people to it ...
- by CCP Draco - at 2013.05.17 04:18:00
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10407. So apparently you inject nanites into a clones ankles - in General Discussions [original thread]
Hi Mercs, I'd just like to acknowledge that we're aware of this problem and we're looking into various solutions, like allowing the client to do the "hit detection" and the server only make a check if it's reasonably close or not. Cheers, CCP Draco
- by CCP Draco - at 2013.05.17 04:04:00
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10408. Sticky:Aiming and control system in general - in General Discussions [original thread]
Hi guys, Since the last update weGÇÖve been happy to hear that many of you feel the DS3 has improved. We are still actively working on the controls and here is the latest news: *We are currently tuning the input curve giving you a greater degre...
- by CCP Wolfman - at 2013.05.17 03:41:00
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10409. Announcement:The Official DUST 514 Song Contest Entries Thread - in General Discussions [original thread]
The winners are in! We had a blast listening to all the entries and you showed us that your creativity has no limits. All entries were judged by their mix of creativity, lyrics, fun element and overall effort to make their song unique and reflec...
- by CCP Frame - at 2013.05.17 03:27:00
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10410. Announcement:Announcing DUST 514 Song Contest! - in Announcement and Events [original thread]
The winners are in! We had a blast listening to all the entries and you showed us that your creativity has no limits. All entries were judged by their mix of creativity, lyrics, fun element and overall effort to make their song unique and reflec...
- by CCP Frame - at 2013.05.17 03:27:00
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10411. Loss of Control and Perspective - in Technical Support/Bugs [original thread]
Hi, If you can still reproduce this, could you please try captuer and upload a video for it? Thanks
- by CCP LaFerrari - at 2013.05.17 03:03:00
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10412. I've Marked Terrain Problem Areas - in Manus Peak [original thread]
Thank you very much for the report--especially the reference image! That is extremely helpful for us. I'll forward this to our QA department and we'll look into it.
- by CCP Tigris - at 2013.05.17 02:48:00
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10413. Complete Garbage CCP. Thanks for wasting billions of our ISK - in Technical Support/Bugs [original thread]
Rant thread locked. Forums rules can be found here .
- by CCP Frame - at 2013.05.17 02:44:00
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10414. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
xp3ll3d dust wrote: I played 4 PC matches, had issues with almost all of them. 1st match District: Kadlina IV - District 6 Time of battle: 2013.05.16 14:40:00 Everyone queued up, we got into the warbarge. At 3 mins left on the timer until th...
- by CCP Nullarbor - at 2013.05.17 01:50:00
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10415. How much do the Losers Of Planetary Conquest make in isk? - in General Discussions [original thread]
The losers get no ISK but they do get salvage based on the items lost by the attackers. Losing sucks, but that is what makes winning so much more awesome
- by CCP Nullarbor - at 2013.05.17 01:43:00
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10416. 80+80/300 vs 160/300 ? - in General Discussions [original thread]
Cross Atu wrote: CCP Nullarbor wrote: Cross Atu wrote: It does indeed, quick follow up question. If a district is attacked, and the defender loses what is the result under current conditions? My understanding was that clone production ce...
- by CCP Nullarbor - at 2013.05.17 01:42:00
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10417. PC: A pro's oponion. - in General Discussions [original thread]
CallSign Tango wrote: We won a couple matches today, in both instances the second attack was launched before any of our directors were able to get back in to the District screen to see the results of the first. How long is the window open to ...
- by CCP Nullarbor - at 2013.05.17 01:40:00
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10418. [BUG] L2 does not trigger throwing grenades at first. - in Technical Support/Bugs [original thread]
If you can try, see if the delay only happens after you throw the grenade IMMEDIATELY after firing the main weapon. This is the only reliable reproducible case we've found internally. A fix has been submitted, hopefully it'll be published soon.
- by CCP LaFerrari - at 2013.05.17 01:36:00
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10419. Sticky:Instant Battle Academy - in General Discussions [original thread]
So the values we are currently going with are: War points: 10,000 Skill points: 2,000,000 If a player is above either of these then they graduate the Academy. These are subject to change but are based on some preliminary data mining which should...
- by CCP Nullarbor - at 2013.05.17 01:34:00
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10420. 80+80/300 vs 160/300 ? - in General Discussions [original thread]
Cross Atu wrote: It does indeed, quick follow up question. If a district is attacked, and the defender loses what is the result under current conditions? My understanding was that clone production ceased and the attacked 'stole' a portion of t...
- by CCP Nullarbor - at 2013.05.17 01:30:00
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