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1. [BUG] Spawn Glitch in PC matches - in Technical Support/Bugs [original thread]
Thank you very much for reporting this! I will check areas that fit the description of a city structure to see if the problem might involve the map setup in some way. To help narrow it down, do you happen to know if this problem occurs more ofte...
- by CCP Tigris - at 2013.09.06 03:36:00
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2. Sunken turret in a small(?) outpost - in Outposts [original thread]
Thank you very much for reporting this! That is indeed the Reactor socket. I will look into it right away.
- by CCP Tigris - at 2013.09.06 01:03:00
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3. Ashland map table top invisible wall - in Technical Support/Bugs [original thread]
Thank you for reporting this! I will look into it right away.
- by CCP Tigris - at 2013.09.05 00:52:00
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4. Death from MCC - in Technical Support/Bugs [original thread]
Thank you all very much for your feedback! I have reported this issue and we will look into it. Like KalOfTheRathi said, any information you can provide would be very helpful for us when looking into an issue like this, so thank you very much for ...
- by CCP Tigris - at 2013.09.02 05:58:00
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5. Removing flying invisible walls - in Technical Support/Bugs [original thread]
Thank you very much for the video! That is very helpful while we are looking into this issue. While we are looking into the collision issues please submit a ticket if you would like to request a refund. You can submit a ticket at the following pa...
- by CCP Tigris - at 2013.08.29 03:32:00
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6. Removing flying invisible walls - in Technical Support/Bugs [original thread]
Thank you for reporting this! I'm examining the battlegrounds to help determine what might be causing this, so reports like these are very helpful. If possible, can you describe a specific area or region where you take damage the most often? And t...
- by CCP Tigris - at 2013.08.21 01:29:00
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7. [BUG] Map hole - in Technical Support/Bugs [original thread]
Thank you for reporting these, and thank you for documenting them with images! We had received a few reports regarding these holes, and they should be fixed in the latest release.
- by CCP Tigris - at 2013.06.27 05:51:00
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8. Sticky:Iron Delta Domination Feedback - in Domination Gamemode [original thread]
dustyvanilla wrote: I fell into a hole on this map. http://imgur.com/a/53wRG Looks like it was in H10, but there were 2 or 3 more from the looks of it nearby. I ran over one with a tank but it wasn't big enough for the tank to fall in thankf...
- by CCP Tigris - at 2013.06.07 03:30:00
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9. Sticky terrain needs to be smoothed out - in Technical Support/Bugs [original thread]
Thank you very much for these reports. This is a known issue, and the QA department and I are attempting to find and fix the areas where players are getting caught, so any descriptions of areas where it might be happening are very helpful.
- by CCP Tigris - at 2013.05.20 03:09:00
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10. I've Marked Terrain Problem Areas - in Manus Peak [original thread]
Thank you very much for the report--especially the reference image! That is extremely helpful for us. I'll forward this to our QA department and we'll look into it.
- by CCP Tigris - at 2013.05.17 02:48:00
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11. Domination- Can shoot out/into MCC - in Technical Support/Bugs [original thread]
This is a known issue, and it has been fixed. Thanks for the report!
- by CCP Tigris - at 2013.05.16 08:16:00
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12. [Bug] walk through wall - in Ashland [original thread]
I will forward this to QA. Thank you for reporting it!
- by CCP Tigris - at 2013.05.16 03:40:00
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13. [BUG] walk through wall - in Manus Peak [original thread]
I will forward this to QA. Thank you for reporting it!
- by CCP Tigris - at 2013.05.16 03:39:00
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14. [Factional Warfare] 2 Objectives lie behind the red line - in Skim Junction [original thread]
This is a known issue and it has been fixed. Thank you for reporting it!
- by CCP Tigris - at 2013.05.16 03:24:00
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15. Roof of building at A has unrelealistic lip - in Line Harvest [original thread]
I'll forward this to our QA department and we'll look into it. Thanks for letting us know!
- by CCP Tigris - at 2013.05.13 02:33:00
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16. Stuck in a small crevace and can't move. - in Manus Peak [original thread]
Hey guys! I'm CCP Tigris, a senior level designer working on DUST 514. Thank you for your feedback! I know of the issue you are referring to, but I haven't seen it occur in the latest releases. If it does occur, can you give me a description of wh...
- by CCP Tigris - at 2013.05.08 03:19:00
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17. Getting stuck on stairs - in Technical Support/Bugs [original thread]
Hey guys! I'm CCP Tigris, a senior level designer working on DUST 514. Thanks for your feedback reporting these issues! The five-objective map you described is most likely "Skim Junction," and all of the staircases in that map vary based on what ...
- by CCP Tigris - at 2013.05.08 03:10:00
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18. [bug] terrain/object interaction causes much more stuck behavior than Chromosome - in Technical Support/Bugs [original thread]
Hey guys! I'm CCP Tigris, a senior level designer working on DUST 514. We will provide updated map images as soon as we can. In the meantime, if you find yourself getting stuck at a location in a map or if you notice other collision issues, if you...
- by CCP Tigris - at 2013.05.07 07:26:00
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