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5021. CCP Rattai - in Feedback/Requests [original thread]
Banjo Robertson wrote: Come on CCP Rattati, its easy, just reply with either 'yes we will let you have passive sp on all 3 characters at once' or 'no this is not going to happen' it takes less than 2 minutes to do, or let us know if you are con...
- by CCP Rattati - at 2014.05.24 04:10:00
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5022. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Alldin Kan wrote: While moving around the Menus it would be great to have a subtle background soundtrack. Right now it's too quiet in the Merc Quarters... How about some elevator muzak? (I don't think music is CCP Ankou's...wait for it...for...
- by CCP Saberwing - at 2014.05.24 04:06:00
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5023. Jets. - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: . What a compelling argument you make In all honesty, I haven't heard any mention of Jets around the office at the moment. I know they were mentioned a long time ago but I don't think they're on the immediate...
- by CCP Saberwing - at 2014.05.24 04:04:00
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5024. Mac support? - in General Discussions [original thread]
Legion and DUST both operate on a highly-modified version of UE3 at the moment. I don't want to rule out Mac support in the future (because I honestly don't know the answer) but the initial plan is PC first. Jenza has expressed her frustration at ...
- by CCP Saberwing - at 2014.05.24 04:03:00
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5025. Small ALPHA request - in Feedback/Requests [original thread]
castba wrote: Can we please have the volume of the nanohive sound effect reduced? They currently drown out everything, especially if there are two or more near each other. I already have a request out our audio guys about 1) increasing the ...
- by CCP Rattati - at 2014.05.24 03:24:00
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5026. [Feedback] Legion HUD - in General Discussions [original thread]
Aeon Amadi wrote: ^_- Combine this sort of tactical viability through information gathering with a grid-map on the actual overhead and you've given the guys on the ground everything they need to effectively communicate in the same way that ...
- by CCP MC Peanut - at 2014.05.24 03:22:00
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5027. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Appia Vibbia wrote: The Amarr Assault is down a slot The Caldari and Gallente Assaults have bonuses that are ill-fitting and limiting to just racial weapons The Minmatar Assault still has the odd layout and is still CPU/PG starved. And there i...
- by CCP Rattati - at 2014.05.24 02:53:00
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5028. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Zatara Rought wrote: CCP Rattati wrote: Ok let me then put this out there, for Hotfix Alpha, not the end of time 1) GA scout bonus from dampening to duration 2) Brick tanking should become more difficult with plate penalties and PG changes...
- by CCP Rattati - at 2014.05.24 02:14:00
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5029. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Appia Vibbia wrote: CCP Rattati wrote: Ok let me then put this out there, for Hotfix Alpha, not the end of time 1) GA scout bonus from dampening to duration 2) Brick tanking should become more difficult with plate penalties and PG changes ...
- by CCP Rattati - at 2014.05.24 02:12:00
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5030. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Ok let me then put this out there, for Hotfix Alpha, not the end of time 1) GA scout bonus from dampening to duration 2) Brick tanking should become more difficult with plate penalties and PG changes 3) Duration is shortened and has class progre...
- by CCP Rattati - at 2014.05.24 01:58:00
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5031. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
One Eyed King wrote: CCP Rattati wrote: Appia Vibbia wrote: Cyrius Li-Moody wrote: My problem is by changing this one thing you have change so many other things. There's no magic bullet for this. It seems like you're making this ...
- by CCP Rattati - at 2014.05.24 01:43:00
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5032. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Appia Vibbia wrote: Cyrius Li-Moody wrote: My problem is by changing this one thing you have change so many other things. There's no magic bullet for this. It seems like you're making this far more complicated than it should be because...
- by CCP Rattati - at 2014.05.24 01:27:00
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5033. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
Thanks, I looked at the numbers. Much appreciated. When analysed properly the drawbacks of both forge and PLC seem very comparable one shot until reload arc - extremely hard to aim long range small splash no-hold charge mobility unaffected mediu...
- by CCP Rattati - at 2014.05.24 01:13:00
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5034. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
IgniteableAura wrote: The-Errorist wrote: IgniteableAura wrote: First off, the number of people that lack the knowledge of game mechanics should stop suggesting advice. Not understanding how mods work, what their overall effect is to bal...
- by CCP Rattati - at 2014.05.24 00:48:00
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5035. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
We are still open to simple suggestions. Most of what I read here is "do you even PC scout bro" and "you have to completely redesign the whole ewar/scout ethos". We are not going to do that. We already changed the proposal to have a progression i...
- by CCP Rattati - at 2014.05.24 00:15:00
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5036. [Clarification] Scanning for Battles? - in General Discussions [original thread]
Talos Alomar wrote: CCP BaoZi wrote: snipped side note, what is your favorite baozi recipe? It seems like it must be important to you. I've always just used this one. My favorite is the 'yet to be discovered' bacon, egg, and cheese ba...
- by CCP MC Peanut - at 2014.05.23 14:45:00
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5037. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Cody Sietz wrote: Can we make assault swarms have longer range with less dmg? And bump up the normal swarm dmg but leave the range as is. Assault swarms are on the top of my list of "useless" varia...
- by CCP Rattati - at 2014.05.23 14:45:00
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5038. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: CCP Rattati wrote: Thanks, will read enthusiastically. What if we had an assault variant PLC that has 2 shots in the clip before reload? It's impossible for Hotfix Alpha because we have to change the descriptions, whic...
- by CCP Rattati - at 2014.05.23 14:44:00
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5039. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cody Sietz wrote: Can we make assault swarms have longer range with less dmg? And bump up the normal swarm dmg but leave the range as is. Assault swarms are on the top of my list of "useless" variants to fix
- by CCP Rattati - at 2014.05.23 14:39:00
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5040. Amarr Buff - in Feedback/Requests [original thread]
TheD1CK wrote: CCP Rattati wrote: We know that Amarr needs some love, please have patience. We can't do everything at once. They have the highest fitting available, decent starting HP, High stamina all at the cost of reduced speed ^^ that...
- by CCP Rattati - at 2014.05.23 14:35:00
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