Pages: 1 2 3 4 5 6 7 8 9 10 20 |
241. Downgrading The Assault Rifles AR's (Overpowered) ( Flaylock needs seekers ) - in General Discussions [original thread]
If you say anything about the AR you are a shrinking minority, if your against the AR your a Jew and its 1939 in **** Germany, you have no say. The masses will agree on what's wrong.
- by xSir Campsalotx - at 2013.10.12 18:55:00
|
242. Grenades, OP, UP, or perfect? - in General Discussions [original thread]
I have cores they're OP I can kill heavies 1 hit if their shields are down, and if they're gallenete they're done. They will take out almost all shields. I see people and know them by name for spamming cores, they rarely kill with their weapons of...
- by xSir Campsalotx - at 2013.09.27 04:16:00
|
243. [BUG/Glitch/Exploit] Mass Driver with 3x ROF: video inside - in Technical Support/Bugs [original thread]
I've seen the same player do it, my CEO was saying that there were alot of people using MDs one ambush on cargo hub. Turns out it was one guy (the one mentioned on the first page) burst shooting a MD, I was a heavy turned a corner to the supply de...
- by xSir Campsalotx - at 2013.09.25 11:24:00
|
244. Why must heavies have no love - in Feedback/Requests [original thread]
Remember our poor scout brethren and hope the dust gods smile mercifully on their plight. For scout and for heavy we pray.
- by xSir Campsalotx - at 2013.09.21 05:25:00
|
245. [Feedback] The HMG needs rework (with videos and physics) - in Feedback/Requests [original thread]
I'll take the damage buff personally so as to truly be effective in cqc because currently assualts can still dance around my bullets point blank.
- by xSir Campsalotx - at 2013.09.20 06:26:00
|
246. Heavys UP? naaaaawwww - in General Discussions [original thread]
I think heavies are ok right now and are only good if you have a logi attached to them. They do good at corners, tight spaces and within shotgun range 1vs1 but a good assualt player can still win with ease, especially if he can cook a decent grena...
- by xSir Campsalotx - at 2013.09.20 05:38:00
|
247. [Proposal] New Amarr Weapons - in Feedback/Requests [original thread]
Cool +1 though I feel heavy suits would get messed up with the gamma rifle because we cannot get into or out of range and are thus more susceptible. If we flee an attacker could keeps a LOS through cover and move forward constantly damaging with n...
- by xSir Campsalotx - at 2013.09.10 18:41:00
|
248. What do we want forge guns to be like? - in General Discussions [original thread]
It's not an AV weapon it's an anitmaterial weapon, you know like the Barrett .50 cal can take out engine blocks and infantry alike. Do you honestly need a .50 to kill someone no. Can you do it, yes.
- by xSir Campsalotx - at 2013.08.21 19:19:00
|
249. Heavy range and officer weapons - in Feedback/Requests [original thread]
ladwar wrote: Arkena Wyrnspire wrote: xSir Campsalotx wrote: Cat Merc wrote: Because the HMG has the highest DPS out of any handheld weapon and if it had killing power at 60m it would be OP Your wrong and way off, that's the scram...
- by xSir Campsalotx - at 2013.08.05 13:09:00
|
250. Heavy range and officer weapons - in Feedback/Requests [original thread]
Cat Merc wrote: Because the HMG has the highest DPS out of any handheld weapon and if it had killing power at 60m it would be OP Your wrong and way off, that's the scrambler rifle. Proto HMG 19.8x 33.33=660Dps Proto SCR 79.8 x 11.77=939Dps...
- by xSir Campsalotx - at 2013.08.04 22:22:00
|
251. Heavy range and officer weapons - in Feedback/Requests [original thread]
I've accepted the HMGs short range but I think it should have the damage to make it a short range weapon, account for dispersion when figuring stats, because all the damage in the world doesn't mean anything if you can't apply it consistently.
- by xSir Campsalotx - at 2013.08.04 22:11:00
|
252. GG 187. - in The War Room [original thread]
187 are always a good fight no cheap **** either. Good balls to the wall action, especially in domination.
- by xSir Campsalotx - at 2013.08.03 11:05:00
|
253. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
im a heavy and MDs mess me up but i dont think theyre overpowered, if my shields are up it wont hurt me but thats why md users usually run fluxes. I just think the extra armor damage explosives do is insane across the board. They might have to big...
- by xSir Campsalotx - at 2013.08.03 10:53:00
|
254. (feedback) Assault class-from a scout's veiw - in Feedback/Requests [original thread]
yeah a hard counter to a heavy is a good scout but it works both ways. In cqc anyways.
- by xSir Campsalotx - at 2013.08.03 10:47:00
|
255. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
its like the slug round with a pump in bf3 if you can get direct hits up close its a 1 shot, takes a bit of skill to use though
- by xSir Campsalotx - at 2013.08.03 10:44:00
|
256. (feedback) Assault class-from a scout's veiw - in Feedback/Requests [original thread]
calisk galern wrote: D legendary hero wrote: calisk galern wrote: depends on what you are trying to do. assaults are the offensive suit and thus are meant to be the strongest suit to frontal assault. heavies currently only have sentinel...
- by xSir Campsalotx - at 2013.08.03 00:11:00
|
257. (feedback) Assault class-from a scout's veiw - in Feedback/Requests [original thread]
Sin man your one of the best players I've ever played hands down and you do work with your suit I can only imagine how bad your wrecking with a medium suit. Yes I play as a heavy.
- by xSir Campsalotx - at 2013.08.03 00:04:00
|
258. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
RAGING GIGGLES wrote: @ Combat clinic......DPS, which stands for Damage Per Second. The militia railgun does a little over 900 damage per second, say about 1800 every 2 seconds. The prototype Ishukone assault forgegun does a little over 1600 ev...
- by xSir Campsalotx - at 2013.08.02 21:50:00
|
259. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
Screw it put fg on tanks instead of their large rails. Would you tankers do it? You have to face all the negative aspects, 6sec charge that immobilizes your tank or a 2sec charge faster firing weapon that only has 300m. It also cannot zoom and onl...
- by xSir Campsalotx - at 2013.08.02 21:45:00
|
260. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
Ok is see whats going on here, its ok to snipe from a tower with a thale but if its a fg its op? I think snipers are just mad that the fg is cutting into their long range kills. Honestly if given the option and there arent a lot of vehicles ill us...
- by xSir Campsalotx - at 2013.08.02 10:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |