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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
539
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Posted - 2013.08.03 09:52:00 -
[31] - Quote
Well for one thing it is a slow moving projectile and you can't just spray the thing like you can an AR. If you are not skilled with the weapon you're not going to do very well with it.
Also you need to figure out a way to get ammo because as a heavy you can't carry a nanohive. (this sometimes means calling in an LAV to drive back to a supply depot which takes up a good portion of your killing time)
You need to find good vantage points, and you're weak as hell when players are above you.
But yes, in terms of damage output, the forge gun is definitely the best out there. Although I do know the exact secret of what makes the forge gun so effective. I mean, compare it to every other weapon that does a lot of damage. What makes the forge fun different from say the mass driver or the plasma cannon or even the swarm launcher...
It's the projectile speed, and the lack of arch.
No seriously...if other weapons had a faster projectile speed, they would be easier to use and overall more deadly as players could hit more accurately. Swarms aren't that great because the rockets take forever to get to the target. The plasma cannon seems to suck because it has no real use from long distance as the arch AND speed of the plasma ball makes the gun hard to get direct hits with. That's why it's so effective at short range.
The forge gun is so effective because it fires like a regular weapon, except that it fires giant balls that make getting direct hits (instead of doing splash damage) easier. |
bigolenuts
KILL-EM-QUICK RISE of LEGION
47
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Posted - 2013.08.03 10:03:00 -
[32] - Quote
Exmaple Core wrote:Im not saying that its OP, but i do think that it is the single, most devastating and overall most effective weapon in dust. You can kill anyone with it at all ranges, especially when your above them wich you can pretty much always do. Can kill the best tanks in one clip and one shot anyone you look at. Has the splash damage to allow some near misses and single handedly hold an objective were a tank can not. Again, not saying its OP but imo its pretty much the best gun to use because its so brutally effective at well, everything and the weakness it has at point blank is easily avoidable with a dropship or latter. Whatchya think?
yes sir, by far the best |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
64
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Posted - 2013.08.03 10:44:00 -
[33] - Quote
its like the slug round with a pump in bf3 if you can get direct hits up close its a 1 shot, takes a bit of skill to use though |
Church The Sniper
Cafe Speed Plains EoN.
3
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Posted - 2013.08.03 10:54:00 -
[34] - Quote
xSir Campsalotx wrote:its like the slug round with a pump in bf3 if you can get direct hits up close its a 1 shot, takes a bit of skill to use though
.....Shotgun...Sniper scope....Slug round.....most fun I have ever had with a freakin shotgun.....EVER. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
130
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Posted - 2013.08.03 10:58:00 -
[35] - Quote
Its hard trying to hit people with forge guns. But yes people with a steady hand are getting very good at it now. It is a very nice weapon, however I dont want to see it nerfed.
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CommanderBolt
A.N.O.N.Y.M.O.U.S.
130
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Posted - 2013.08.03 11:00:00 -
[36] - Quote
I-Shayz-I wrote:Well for one thing it is a slow moving projectile and you can't just spray the thing like you can an AR. If you are not skilled with the weapon you're not going to do very well with it.
Also you need to figure out a way to get ammo because as a heavy you can't carry a nanohive. (this sometimes means calling in an LAV to drive back to a supply depot which takes up a good portion of your killing time)
You need to find good vantage points, and you're weak as hell when players are above you.
But yes, in terms of damage output, the forge gun is definitely the best out there. Although I do know the exact secret of what makes the forge gun so effective. I mean, compare it to every other weapon that does a lot of damage. What makes the forge fun different from say the mass driver or the plasma cannon or even the swarm launcher...
It's the projectile speed, and the lack of arch.
No seriously...if other weapons had a faster projectile speed, they would be easier to use and overall more deadly as players could hit more accurately. Swarms aren't that great because the rockets take forever to get to the target. The plasma cannon seems to suck because it has no real use from long distance as the arch AND speed of the plasma ball makes the gun hard to get direct hits with. That's why it's so effective at short range.
The forge gun is so effective because it fires like a regular weapon, except that it fires giant balls that make getting direct hits (instead of doing splash damage) easier.
Sorry to double post (Seems to be my thing... lol)
But this guy has it bang on. Take the plasma cannon for instance, the arc on that makes it damn hard to use. |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1024
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Posted - 2013.08.03 11:33:00 -
[37] - Quote
to be good with a forge gun in dust takes skill, iv seen a lot of bad forgers in the last few games trying to FOTM with it, if your good with a forge your devastating,if your bad with the forge your going to have a bad time |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
13
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Posted - 2013.08.03 11:33:00 -
[38] - Quote
What's the difference between a sniper rifle and a forge gun?... |
Dimitri Rascolovitch
The Immortal Knights
19
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Posted - 2013.08.03 11:48:00 -
[39] - Quote
RA Drahcir wrote:someone really needs to do a parody of the Lion King with the circle of QQ/nerf, whatever you can make work. "what about the shadowy place there?" "Thats where the Dust514 diversity lives You must never spec into anything but ARs simba" fixed it |
Hecarim Van Hohen
Bullet Cluster
96
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Posted - 2013.08.03 11:48:00 -
[40] - Quote
Depending on individual skill, yes and no.
Given it can OHK any dropsuit but it has a clip of 4 so with dodging you can close in and murder the said heavy (the limitations of the suit should not be overlooked here.) Given that a smart player will be in a squad so it's not as straight forward as that but the fact is, no one is untouchable on the ground (lol redline snipers / tankers :DD)
If the said forgegunner is on a overwatch position he can be sniped (or kept busy atleast) with little difficulty as other methods of approach are, well, nigh impossible to execute. (this is partly a dropship issue as dropships are paperplanes already on fire)
I've seen/performed/died to some stupid/awesome/lucky shots from the forgegun but those situations are quite easily avoided as he can-Št watch all the points or even reach them.
This might make little sense but meh. |
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Dimitri Rascolovitch
The Immortal Knights
19
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Posted - 2013.08.03 11:51:00 -
[41] - Quote
RA Drahcir wrote:someone really needs to do a parody of the Lion King with the circle of QQ/nerf, whatever you can make work. "what about the shadowy place there?" "Thats where the Dust514 diversity lives You must never spec into anything but ARs simba"
fixed it
Dovallis Martan JenusKoll wrote: What's the difference between a sniper rifle and a forge gun?...
accuracy, the ability to scope in, the range, the ammo count, and the mag size with the sniper rifle on the winning side of these counters |
RA Drahcir
Psygod9 RISE of LEGION
67
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Posted - 2013.08.03 12:48:00 -
[42] - Quote
Forgeguns do not have the distance they used to...try using one, a lot of the targets you shoot at will be out of your range. They may not be OP but they are annoying as hell getting OHKd. |
TuFar Gon
Sebiestor Field Sappers Minmatar Republic
20
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Posted - 2013.08.03 14:45:00 -
[43] - Quote
Sooooo,,,,quietly tryin to get forge gun nerf by gettin people to claim forge gun is "best weapon". Trick-no-good,,,WAY TOO MANY Q-Q'rs in the game,,and this game is being destroyed by u all,,its called false feedback,,I wish CCP would just pull the forums all together since no one utilizes it correctly,,might as well b on twitter |
Coleman Gray
GunFall Mobilization Covert Intervention
398
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Posted - 2013.08.03 15:02:00 -
[44] - Quote
AR has that title, tho Forge guns are heavies only saving grace really |
The Attorney General
ZionTCD
649
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Posted - 2013.08.03 15:05:00 -
[45] - Quote
IMO the forge gun is pretty good where it is right now.
Good damage, could maybe use a small reduction to splash damage to make it SLIGHTLY less versatile against infantry groups, but other than that it is pretty darn balanced.
The only thing that needs to come back is some form of visual clue to the location of the forger while they are charging. I know that the old light bulb effect from the start of Uprising was blinding FG users, so maybe there is some way CCP can get an effect that is less detrimental to the use of the weapon but still provides a clear hint as to the location of the FG. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
13
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Posted - 2013.08.03 19:11:00 -
[46] - Quote
Dimitri Rascolovitch wrote:RA Drahcir wrote:someone really needs to do a parody of the Lion King with the circle of QQ/nerf, whatever you can make work. "what about the shadowy place there?" "Thats where the Dust514 diversity lives You must never spec into anything but ARs simba" fixed it Dovallis Martan JenusKoll wrote: What's the difference between a sniper rifle and a forge gun?...
accuracy, the ability to scope in, the range, the ammo count, and the mag size with the sniper rifle on the winning side of these counters Everyone I've seen use it had no problem sniping me from 200+ meters... Not to mention it has splash if it misses. Ever had a snipe-out with a sniper vs a forge gun? In the time it takes to steady the scope they can adjust aim and fire. I have all 5 reduction to scope sway. You don't have the luxury of lining up headshots so a heavy will take 3-5 shots to take down. The first of which is always all shield... Which means they can pull back, heal up, then re orient on you.
If the forge gun had a minuscule amount of sway, say about half the size of an onscreen chevron, it would be less pinpoint, but still effective on vehicles and closer infantry. |
CURIOUS FORGE
Proto-G3NIUS3S
0
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Posted - 2013.08.03 19:16:00 -
[47] - Quote
I think ur statement is wrong cause the forge does its job unlike the flaylock |
DUST Fiend
OSG Planetary Operations Covert Intervention
5596
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Posted - 2013.08.03 19:21:00 -
[48] - Quote
As a forge gunner myself for a long time on and off now (on atm) I stand by them needing damage decay over distance, and a tad less splash. If you get hit directly by a forge gun you should ******* die, but right now the splash makes it too easy to use at a distance vs infantry. |
CURIOUS FORGE
Proto-G3NIUS3S
0
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Posted - 2013.08.03 19:26:00 -
[49] - Quote
I think the forge gun does its job it handles its job for vehicles and can also be used for clones as well. So stop being complainers and screaming OP at something that kills you cause it happens. |
Shattered Mirage
The Enclave Syndicate Dark Taboo
61
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Posted - 2013.08.03 19:27:00 -
[50] - Quote
DUST Fiend wrote:As a forge gunner myself for a long time on and off now (on atm) I stand by them needing damage decay over distance, and a tad less splash. If you get hit directly by a forge gun you should ******* die, but right now the splash makes it too easy to use at a distance vs infantry.
The splash radius and damage doesn't help you do ****. Rarely will you get a kill from it.
Nearly all kills with the Forge Gun are direct hits. |
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DUST Fiend
OSG Planetary Operations Covert Intervention
5596
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Posted - 2013.08.03 19:28:00 -
[51] - Quote
Shattered Mirage wrote:DUST Fiend wrote:As a forge gunner myself for a long time on and off now (on atm) I stand by them needing damage decay over distance, and a tad less splash. If you get hit directly by a forge gun you should ******* die, but right now the splash makes it too easy to use at a distance vs infantry. The splash radius and damage doesn't help you do ****. Rarely will you get a kill from it. Nearly all kills with the Forge Gun are direct hits.
I kill with splash all the time, same with directs. Rarely takes more than 2 splash hits to kill people.
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Himiko Kuronaga
SyNergy Gaming EoN.
1091
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Posted - 2013.08.03 19:31:00 -
[52] - Quote
Exmaple Core wrote:Im not saying that its OP, but i do think that it is the single, most devastating and overall most effective weapon in dust. You can kill anyone with it at all ranges, especially when your above them wich you can pretty much always do. Can kill the best tanks in one clip and one shot anyone you look at. Has the splash damage to allow some near misses and single handedly hold an objective were a tank can not. Again, not saying its OP but imo its pretty much the best gun to use because its so brutally effective at well, everything and the weakness it has at point blank is easily avoidable with a dropship or latter. Whatchya think?
If you get the drop on a guy with an AR or HMG, he can potentially turn around and mess you up.
If you get the drop on a guy with a forge, he's just dead.
That makes it balanced, but to answer your question yes... it's pretty much an anti-everything gun with a few very crippling drawbacks. If used tactically it can easily turn the tide of a battle, and that is a good thing in my opinion. |
ladwar
Dead Six Initiative Lokun Listamenn
1041
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Posted - 2013.08.03 19:35:00 -
[53] - Quote
i think if they remove splash damage completely from it would be fine. most of the time i snipe with it i land few direct shot and a lot of splash and zero to little complete misses. i think this would fix the FG snipers because even if your a bad shot you can land splash nearly every time with this gun even at the 250-300m ranges. and having them light up like a x-mas tree while charging, sometime not even the round shows up either. |
HYENAKILLER X
TEAM SHINOBI
106
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Posted - 2013.08.03 19:46:00 -
[54] - Quote
You cant nerf the forgegun. If you do the forgeclowns wont play or buy aurum.
If what im hearing is true once everyone discovers the laser forgefun users will be lolplayers even more so than normal.
It sounds like a clown horn. |
ladwar
Dead Six Initiative Lokun Listamenn
1041
|
Posted - 2013.08.03 19:57:00 -
[55] - Quote
HYENAKILLER X wrote:You cant nerf the forgegun. If you do the forgeclowns wont play or buy aurum.
If what im hearing is true once everyone discovers the laser forgefun users will be lolplayers even more so than normal.
It sounds like a clown horn. the laser is a very niche role..66-85m. its not going to get a large following. |
Justin Tymes
Raymond James Corp
270
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Posted - 2013.08.03 19:59:00 -
[56] - Quote
I doubt it since everyone seems to be QQing about the MD now days. It is a powerful weapon once you get elevation, since you can kill and destroy anything in the game with it. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5596
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Posted - 2013.08.03 20:04:00 -
[57] - Quote
Justin Tymes wrote:I doubt it since everyone seems to be QQing about the MD now days. It is a powerful weapon once you get elevation, since you can kill and destroy anything in the game with it. I have yet to get an MCC kill, but I've been trying :/ |
HYENAKILLER X
TEAM SHINOBI
106
|
Posted - 2013.08.03 20:05:00 -
[58] - Quote
ladwar wrote:HYENAKILLER X wrote:You cant nerf the forgegun. If you do the forgeclowns wont play or buy aurum.
If what im hearing is true once everyone discovers the laser forgefun users will be lolplayers even more so than normal.
It sounds like a clown horn. the laser is a very niche role..66-85m. its not going to get a large following.
everyone makes the laser sound instakill.
maybe when im proto and start using the duvolle we'll see what these forge gunners are really made of. |
Iron Wolf Saber
Den of Swords
6910
|
Posted - 2013.08.03 20:09:00 -
[59] - Quote
I thought the thing that sat between the mercenaries ears was. |
Ninjanomyx
One Who Bears Fangs At GOD
130
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Posted - 2013.08.03 20:20:00 -
[60] - Quote
Yeva Kalsani wrote:Exmaple Core wrote:the weakness it has at point blank Weakness? What weakness? I am a Forge Gunner and I demand answers. *FG charging sound*
Sidearm..... "Weakness" averted :P |
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