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41. Blue berries are dumb - in General Discussions [original thread]
in other news: the sun will rise in the east, the sky is blue and the cubs will never win the world series.
- by ugg reset - at 2014.04.30 23:38:00
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42. In defense of tiercide - in General Discussions [original thread]
I'll leave this here and go pop some popcorn. teamwork > gear. every day of the week.
- by ugg reset - at 2014.04.30 23:33:00
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43. In defense of tiercide - in General Discussions [original thread]
Awry Barux wrote: ugg reset wrote: sounds like CoD to me. ... how so? In that your SP wouldn't grant you a nigh-insurmountable advantage over new players? yup, I'm evil. It's funny thought, with all the SP events lately i've been see...
- by ugg reset - at 2014.04.30 23:25:00
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44. In defense of tiercide - in General Discussions [original thread]
sounds like CoD to me.
- by ugg reset - at 2014.04.30 23:03:00
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45. For Christ's Sake, Give the Amarr Scout a Competitive Bonus - in General Discussions [original thread]
well to start out it is a scout so it gets all that the class provides: speed, low sig, high precision, 50% longer base scan range, the smallest hitbox and can cloak viably. it has the same slot layout as a Gal scout with more CPU allowing for mor...
- by ugg reset - at 2014.04.29 02:08:00
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46. Saga II is OP - in General Discussions [original thread]
well, time to spec back into LAVs
- by ugg reset - at 2014.04.29 01:37:00
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47. JudgeRhadamanthus "The First Mover" cloaking Video - in General Discussions [original thread]
Cat Merc wrote: Cloaks should never be used for assaults, EVER, it's a disgusting mechanic. Cloaking should be kept strictly for traversing the map and gathering intel, and maybe even getting to a good flank spot, but never to give you an advan...
- by ugg reset - at 2014.04.26 02:19:00
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48. Scouts and Shotguns and Combat Rifles - in General Discussions [original thread]
if you spent more time looking for this in stead of the red Doritos chips above our heads maybe you would fair better. granted in bright areas we come close to fully invisible but the opposite it true for dark areas. and if you ask me, you...
- by ugg reset - at 2014.04.23 01:52:00
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49. Scouts and Shotguns and Combat Rifles - in General Discussions [original thread]
clearly you're new here. have a like and shut up.
- by ugg reset - at 2014.04.23 01:24:00
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50. The Shotgun: Please Explain - in General Discussions [original thread]
44 damageX12 projectials per shot=528 potential damage 528*2=1056 I three shot most heavies, what makes your brick logi special?
- by ugg reset - at 2014.04.20 15:35:00
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51. Sniper rifles need buff... - in General Discussions [original thread]
agreed. get rid of the red line first.
- by ugg reset - at 2014.04.19 02:13:00
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52. Why is there a spawn shield for switching suits at supply depots? - in General Discussions [original thread]
I find it funny that RE circumvent this "feature"
- by ugg reset - at 2014.04.19 00:33:00
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53. Full Respec in 2.0 - in General Discussions [original thread]
you wont like me when I repec =p
- by ugg reset - at 2014.04.18 00:30:00
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54. So what made you choose your race when you were new? - in General Discussions [original thread]
everything Amarr looks awesome and typically work really well. I really need to get my amarr commando to V. best looking game avatar hands down.
- by ugg reset - at 2014.04.17 01:35:00
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55. Driveby HMG sentinels - in General Discussions [original thread]
Cyrius Li-Moody wrote: Oh please. You and I both know there are maps where a vehicle can driver up to any location that isn't a roof top. Yes you can avoid heavies in LAVs in most maps. Besides, it's annoying like redline snipers. Fatties in ...
- by ugg reset - at 2014.04.15 22:34:00
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56. Epiphany about the ACR - in General Discussions [original thread]
Awry Barux wrote: ugg reset wrote: stunlock? Getting shot slows your movement speed down significantly. From what I can tell, it's more or less a static amount per hit, so weapons with high ROF cause much more of it. The term stunlock com...
- by ugg reset - at 2014.04.15 18:28:00
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57. Epiphany about the ACR - in General Discussions [original thread]
stunlock?
- by ugg reset - at 2014.04.15 18:01:00
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58. Driveby HMG sentinels - in General Discussions [original thread]
Cinder Integ wrote: Awry Barux wrote: Cinder Integ wrote: Having an LAV one shotted by a triple damage mod tank. Now there's the counter to your issue Mr. OP. Learn to read, please. I said that there is no infantry counter. I refuse t...
- by ugg reset - at 2014.04.14 23:32:00
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59. Driveby HMG sentinels - in General Discussions [original thread]
Awry Barux wrote: They're still BS, even more so now that you can't carry enough AV grenades to kill their car. There is no infantry counter on open maps to a tanked HMG heavy rolling around in their untouchable murdermobile. They hop at at 10m...
- by ugg reset - at 2014.04.14 23:02:00
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60. Music and Dust is a Must. - in General Discussions [original thread]
not really in to dubstep but i had this playing while I was hot dropping out of a drop ship. it was just bliss.
- by ugg reset - at 2014.04.13 02:26:00
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