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Ghost Kaisar
Fatal Absolution Dirt Nap Squad.
4306
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Posted - 2014.04.20 03:47:00 -
[31] - Quote
Thurak1 wrote:Can i have a heavy weapon that can 1 shot any infantry suit that does not have a 4 second chage time or leave me immobile?
What? The HMG not good enough for you?
I would KILL for an HMG on my scout. Gimme a Six Kin Burst for my Minmatar Scout, and I'll have the whole forums on fire
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
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Athena Sentinel
SOE Knights Templar
277
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Posted - 2014.04.20 04:13:00 -
[32] - Quote
DMH Bond wrote:I have a 1008 eHP Minmatar proto logi fit that is getting 2 and 3 shotted my scouts with shotguns. How CCP is this possible. Its either a glitch that needs to be corrected or needs to be nerfed.
Are you running around solo? |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
559
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Posted - 2014.04.20 04:30:00 -
[33] - Quote
Ghost Kaisar wrote:Thurak1 wrote:Can i have a heavy weapon that can 1 shot any infantry suit that does not have a 4 second chage time or leave me immobile? What? The HMG not good enough for you? I would KILL for an HMG on my scout. Gimme a Six Kin Burst for my Minmatar Scout, and I'll have the whole forums on fire If you had the movement of a heavy i bet you wouldnt want a HMG so much. In fact you obviously don't want the movement of a heavy otherwise you would play one since you think the hmg is so great. |
Ghost Kaisar
Fatal Absolution Dirt Nap Squad.
4308
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Posted - 2014.04.20 05:28:00 -
[34] - Quote
Thurak1 wrote:Ghost Kaisar wrote:Thurak1 wrote:Can i have a heavy weapon that can 1 shot any infantry suit that does not have a 4 second chage time or leave me immobile? What? The HMG not good enough for you? I would KILL for an HMG on my scout. Gimme a Six Kin Burst for my Minmatar Scout, and I'll have the whole forums on fire If you had the movement of a heavy i bet you wouldnt want a HMG so much. In fact you obviously don't want the movement of a heavy otherwise you would play one since you think the hmg is so great.
How does the heavys mobility affect my outlook on the HMG?
HMG is a fantastic weapon. Thats why I want one for my scout
Thing is, the HMG is like the shotgun. It's damn POWERFUL if you get it into range. Getting it into range is of course the challenge then.
Cloaks trivialized shotguns, but the heavy still faces a similar challenge to pre-1.8 scouts. Positioning.
Heavies are not solo characters. You need squad support. Squad mates should provide enough covering fire to get you (and your logi) into position. You draw the fire as you advance. Squadmates should provide enough counter-fire to kill the targets, or make them duck behind cover.
Once you reach them, it's game over. Anyone who is decent with a Boundless will WRECK anyone they get into range with. With a logi, it would take several mercs combined fire to take you down. If you abuse cover, and pop in and out while spraying HMG, you should win most fights.
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
484
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Posted - 2014.04.20 13:58:00 -
[35] - Quote
Ghost Kaisar wrote:Thurak1 wrote:Ghost Kaisar wrote:Thurak1 wrote:Can i have a heavy weapon that can 1 shot any infantry suit that does not have a 4 second chage time or leave me immobile? What? The HMG not good enough for you? I would KILL for an HMG on my scout. Gimme a Six Kin Burst for my Minmatar Scout, and I'll have the whole forums on fire If you had the movement of a heavy i bet you wouldnt want a HMG so much. In fact you obviously don't want the movement of a heavy otherwise you would play one since you think the hmg is so great. How does the heavys mobility affect my outlook on the HMG? HMG is a fantastic weapon. Thats why I want one for my scout Thing is, the HMG is like the shotgun. It's damn POWERFUL if you get it into range. Getting it into range is of course the challenge then. Cloaks trivialized shotguns, but the heavy still faces a similar challenge to pre-1.8 scouts. Positioning. Heavies are not solo characters. You need squad support. Squad mates should provide enough covering fire to get you (and your logi) into position. You draw the fire as you advance. Squadmates should provide enough counter-fire to kill the targets, or make them duck behind cover. Once you reach them, it's game over. Anyone who is decent with a Boundless will WRECK anyone they get into range with. With a logi, it would take several mercs combined fire to take you down. If you abuse cover, and pop in and out while spraying HMG, you should win most fights.
Use a combat rifle and a smg if u want a hmg on ur smal suit its exactly the same |
I-Shayz-I
I-----I
2983
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Posted - 2014.04.20 14:06:00 -
[36] - Quote
Pro tip from a 40 mil sp REAL veteran logi: Use a complex profile dampener and/or a cloak.
Tanking your suit isn't viable in 1.8, especially as a minmatar. My 4 low slots: armor plate, profile dampener, sprint mod, armor repair.
Shotgun scouts rely too much on tacnet and passive scans. If you aren't on their tacnet, they won't go after you.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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C Saunders
Tech Guard RISE of LEGION
868
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Posted - 2014.04.20 14:30:00 -
[37] - Quote
Lol the OP obviously has not encountered Nova knives. He would be crying that I killed him in 1 charged swipe.
My knives do over 1300 damage per charge. Fear me :P
// Fully Specced Mass Driver Expert // Proto Min Scout // Closed Beta Vet // Tech Guard Director //
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Mike De Luca
Storm Wind Strikeforce Caldari State
9
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Posted - 2014.04.20 14:59:00 -
[38] - Quote
I-Shayz-I wrote:Pro tip from a 40 mil sp REAL veteran logi: Use a complex profile dampener and/or a cloak.
Tanking your suit isn't viable in 1.8, especially as a minmatar. My 4 low slots: armor plate, profile dampener, sprint mod, armor repair.
Shotgun scouts rely too much on tacnet and passive scans. If you aren't on their tacnet, they won't go after you.
Not always, some of the best will take an actual visual look before rushing in, I have to because my passive scan isn't all that great yet
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DEZKA DIABLO
THE FOOTCLAN
662
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Posted - 2014.04.20 15:04:00 -
[39] - Quote
DMH Bond wrote:I have a 1008 eHP Minmatar proto logi fit that is getting 2 and 3 shotted my scouts with shotguns. How CCP is this possible. Its either a glitch that needs to be corrected or needs to be nerfed. Shoguns do shield damage: Proto sg does 44 armor damage 50 to shields with pro 5, twelve pellets a shot, you do the math.
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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Hawkings Greenback
Red Star. EoN.
135
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Posted - 2014.04.20 15:13:00 -
[40] - Quote
I run a 500 hp mini/amarr logi and everything wants to kill me and often does. So OP needs to get a grip. Just cause you've got 1000hp shouldn't make you immune. Running logi often means you are the first to die.
GÇ£Without deviation from the norm, progress is not possible.GÇ¥
GÇò Frank Zappa
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Henchmen21
Planet Express LLC
967
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Posted - 2014.04.20 15:16:00 -
[41] - Quote
Alabastor 'TheBlaster' Alcar wrote:the shotgun suks without a cloak and still with a cloak i can think of at least 2 better guns to use with a cloak
That's just slanderous lies.
Your game f'ing sucks, but I'll still play it.... damn you!
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
484
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Posted - 2014.04.20 15:34:00 -
[42] - Quote
Henchmen21 wrote:Alabastor 'TheBlaster' Alcar wrote:the shotgun suks without a cloak and still with a cloak i can think of at least 2 better guns to use with a cloak That's just slanderous lies. ok yeah lies, i guess thats why my breach ar consistently does better than my shotgun when cloaked? the shotgun is a pos and has been since beta its completely unreliable if you have to shoot at someone more than once with it.cloaked sg scouts are hardly anything to be afraid of let alone is it OP ur just weak in mind and skill |
ugg reset
Molon Labe. General Tso's Alliance
570
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Posted - 2014.04.20 15:35:00 -
[43] - Quote
44 damageX12 projectials per shot=528 potential damage
528*2=1056
I three shot most heavies, what makes your brick logi special?
Thr33 is the magic number.
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