Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
861. Newbunnys talking trash in Battlelog about Dust 514. - in General Discussions [original thread]
In most fps games you play fps. In dust you play fps, gearing up and metagame. Gearing up will happen in the time it takes you to master the fps. Metagame requires some thought: who do you fight for, in what way do you compete, and what is your ch...
- by trollsroyce - at 2013.01.29 10:57:00
|
862. Do laser rifles require skill to be efficient? - in General Discussions [original thread]
keeping the fire on moving targets is much harder than keeping ar bursts on them. Aiming for the head is another benchmark. The cool way to do it is a rising sweep to get the stream going for torso and then tiliting it for the head. On the other ...
- by trollsroyce - at 2013.01.29 10:44:00
|
863. Skill Point Change Tears - in General Discussions [original thread]
Excellent decision, ccp! <3<3<3
- by trollsroyce - at 2013.01.29 10:37:00
|
864. There is no sense of attachment to your team - in General Discussions [original thread]
Sobriety Denied wrote: yea i agree this isn't a PVE centric game where you "bond" with other random players their only purpose is to be farmed points off of. if they wanna step out of the random world they have to take the initiative themselves...
- by trollsroyce - at 2013.01.28 22:41:00
|
865. kbm vs. pad - heavy suit turn speed? - in General Discussions [original thread]
I haven't experienced this turn speed issue with heavies. I run a keyboard-mouse setup; is there a major imbalance between turn speeds of kbm and pad? This could of course be just kbm offering much better spatial awareness in general, not allowin...
- by trollsroyce - at 2013.01.28 10:00:00
|
866. EVE-O reports there was a massive supercap fight in EVE tonight - in General Discussions [original thread]
It has potential to go in the 10 trillion range if this continues to escalate.
- by trollsroyce - at 2013.01.27 08:11:00
|
867. EVE-O reports there was a massive supercap fight in EVE tonight - in General Discussions [original thread]
Themittani.com should feature trailer pics of capital battles instead of realistic shots of the blob. This way eve would see more fresh meat
- by trollsroyce - at 2013.01.27 08:09:00
|
868. If every suit will be able to use heavy weapons. - in General Discussions [original thread]
I don't see immediate issues with this, as powergrid fitting will still allow heavies keep their distinct tanky suppressor role. Forge gun scouts sound fun though, full rack of damage mods, speed mods... Heavies might just need a new suppressive ...
- by trollsroyce - at 2013.01.26 21:53:00
|
869. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Pulse laser rifle. Laser range, low zoom scope, breach scrambler pistol damage. Utilized as a close-medium range combat sniper-ish.
- by trollsroyce - at 2013.01.26 21:38:00
|
870. how you liken the game - in General Discussions [original thread]
The basic combat mechanics are excellent and fluent. I can see this work as a competitive title. There are serious issues though. The worst for me is the framerate - sub 20fps will never become a good competitive playfield. The biggest expansion...
- by trollsroyce - at 2013.01.26 16:09:00
|
871. scout suit base speed needs a buff - in Feedback/Requests [original thread]
The suits need to be further differentiated to allow more tactical choices. A good first step towards it would be to buff scout base speed by, say, 20 percent. Right now the difference of heavy suit is perfect - they are recognised on the field. ...
- by trollsroyce - at 2013.01.26 16:02:00
|
872. name tags aggressive visibility - in Feedback/Requests [original thread]
Everyone who has been sniping a herd of reds should catch my drift here. The name tags might be the worst of a sniper's issues. They pop over the dropsuit pixels, making it extremely hard to spot individuals in a group of red indicators. For me ...
- by trollsroyce - at 2013.01.26 13:00:00
|
873. General Discussion discussion - in General Discussions [original thread]
Ok I felt like a douche after that and read the op. Fully agree, have a like.
- by trollsroyce - at 2013.01.25 23:16:00
|
874. General Discussion discussion - in General Discussions [original thread]
TL;DR
- by trollsroyce - at 2013.01.25 23:07:00
|
875. Don't steal tanks, unless...... - in General Discussions [original thread]
Need isk transfer for ransoming. Though since its your team, a song ransom over uvt is an option, too.
- by trollsroyce - at 2013.01.25 20:12:00
|
876. (request, modeling, art) MCC gun types - in Feedback/Requests [original thread]
With the mcc's fighting a mini battle between themselves, it could add immensely to the atmosphere to have them use eve equivalent factional guns: minmatar autocannons vs. amarr pulse lasers, frigate sized. Being able to notice your MCC gunning th...
- by trollsroyce - at 2013.01.25 14:26:00
|
877. The viability of a Dust candidate on the CSM - in General Discussions [original thread]
My csm pitch would be to make the skyfire cannon insta pop a supercapital/titan on planet perimeter of 0.5au every 15 minutes. Dust would matter in eve politics instantly.
- by trollsroyce - at 2013.01.25 10:33:00
|
878. Rare Weapons Comparison - in General Discussions [original thread]
Thale's sniper rifle with 3 complex damage mods hits for 550-ish if I remember correctly. 1 shots most heavy builds with a hs <3
- by trollsroyce - at 2013.01.24 18:33:00
|
879. At least penny arcade likes it? - in General Discussions [original thread]
The game feels good, like counter-strike used to. The battlefield series and other newer fps games are lacking in smooth simplicity and functional minimalism. Dust has a good shot, though being on ps3 is a big deterrent for top gamers who reside o...
- by trollsroyce - at 2013.01.24 17:59:00
|
880. Information about Salvage - in General Discussions [original thread]
Do you get all the loot or one item of your pick? Been wondering...
- by trollsroyce - at 2013.01.24 15:06:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |