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781. [video] My 2nd hunting record - in General Discussions [original thread]
This fella is one of the better snipers around from what I've seen on random games :)
- by trollsroyce - at 2013.02.13 21:52:00
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782. Request: optional merc quarters - in Feedback/Requests [original thread]
Make a ticker under options: "do not load merc quarters". Ticking that displays a screenshot of your merc's fine ass or another placeholder image. Neocom etc. as is. Saves up loading times hopefully, and should crash less frequently.
- by trollsroyce - at 2013.02.13 16:05:00
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783. SP loss per Death - in Feedback/Requests [original thread]
This is a good idea and should go hand in hand with tech2 dropsuits later on. Make it like T3 cruisers in eve - risk vs. reward.
- by trollsroyce - at 2013.02.13 15:59:00
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784. Not a pro - in General Discussions [original thread]
ChromeBreaker wrote: Your talking about one specific map lol Skim junction ambush, and the CRU is so bad there it needs a fix :)
- by trollsroyce - at 2013.02.13 15:57:00
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785. Star map to region map to constellation map to system map - in Feedback/Requests [original thread]
Getting this right is a big immersion factor in the dust-eve link. The bad way to do it is a clumsy (console legacy!) and overwhelming map that takes minutes to load. This kind of horror you would open once and then forget about. When I think of...
- by trollsroyce - at 2013.02.12 15:03:00
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786. New Public Channel: LFRInger - in General Discussions [original thread]
Piercing Serenity wrote: bump I think bumping is not allowed.
- by trollsroyce - at 2013.02.12 12:33:00
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787. New Public Channel: LFRInger - in General Discussions [original thread]
Lets make this work.
- by trollsroyce - at 2013.02.11 19:18:00
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788. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
As a reminder I'm defending wp/h as a relevant stat to measure when players are weighed. I have not seen one valid argument against this, just fallacies and pointless ad hominems. I'll swap into streetwise discussion and troll people to rage quit ...
- by trollsroyce - at 2013.02.11 15:20:00
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789. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Heinz Doofenshertz wrote: The problem your seeing is the Wolf killing ducks, what happens when your three wolves walk into the jaws on my wolf packs. Case in point, go play a corp match against the Imprefects, I'll wait. No? I know I brought...
- by trollsroyce - at 2013.02.11 15:17:00
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790. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Ner'Zul Nexhawk wrote: trollsroyce wrote: I'll always take the guy who gets 50-10 in a match over the one that gets 10-0. The first one offsets a ton of team failures, the second one looks better on non-time measured stats. Also, being effi...
- by trollsroyce - at 2013.02.11 13:41:00
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791. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Heinz, I really respect your input and the stats site is extremely promising. However, to quote yourself "no stat should be left unmeasured" and personally I believe wp/h tells a lot about a player :) It needs to be incorporated by ccp, of cours...
- by trollsroyce - at 2013.02.11 11:56:00
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792. Dust514stats.com - in General Discussions [original thread]
Awesome work fella :) ETA on auto update from servers, and no account requirement?
- by trollsroyce - at 2013.02.11 11:49:00
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793. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Heinz Doofenshertz wrote: That again is an assumption that killing is the most important thing. Let me posit a situation. Let's say Null sec sov matches have no time limit, you can bring as many clones as you can fit in your MCC, and last unt...
- by trollsroyce - at 2013.02.11 11:37:00
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794. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Heinz Doofenshertz wrote: Your missing the point of all the stats. Grats you have a High KDR, you have a ton of warpoints, but your support is low, this tells me 2 things 1 your not a logi, 2 that I should look into if your squad leader is put...
- by trollsroyce - at 2013.02.11 09:35:00
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795. snipers shooting through terrain... - in Feedback/Requests [original thread]
Answer: draw distance uses simplified terrain at long range. This is why some spots you perceive as hillside are not. This is why you perceive some mountain top snipers to be levitating, while they just sit on the more detailed terrain. Knowing t...
- by trollsroyce - at 2013.02.10 22:09:00
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796. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Like the headshot count. Would be good for setting yourself goals
- by trollsroyce - at 2013.02.10 21:17:00
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797. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Sloth9230 wrote: Pays 2 Win wrote: trollsroyce wrote: Snip It's just really surprising this coming from you. Are you sick of just shooting a few people with your thale and then hiding back in the spawn? Trollsroyce made me go from...
- by trollsroyce - at 2013.02.10 19:15:00
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798. 20 precision strikes (not just strike kills) in 1 game. - in General Discussions [original thread]
He is doing it with a squad. I can think of one possible way: 3 players with nanohives sit at supply depot shooting and getting squad resupply points. When hives run out, or to reset timers, they change fits at the depot. Haven't tested but that'...
- by trollsroyce - at 2013.02.10 17:19:00
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799. Biggest weapon learning curve - in General Discussions [original thread]
Going to go with laser rifle. After years of CS I'm pretty native with all guns, but damn it's hard when you can't burst fire and hide efficiently. All weapons have pretty much unlimited skill cap. Scrambler pistols require headshots, then again ...
- by trollsroyce - at 2013.02.09 22:14:00
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800. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Firestorm Zulu wrote: trollsroyce wrote: TLDR: topic KDR statistics and leaderboard needs to go. The only thing these statistics encourage people to, is not to die. Avoiding deaths leads to chicken kitten gameplay. The correct replacement...
- by trollsroyce - at 2013.02.09 17:21:00
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