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21. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
Excellent. I feel this decision is about the only right direction for Dust right now, and the re-branding to EVE Legion is a good call. That said, I'll drop some things that come to my mind about this: Legion will bring the Dust legacy of ISK p...
- by trollsroyce - at 2014.05.03 17:23:00
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22. The meaning behind our names. -REVIVED- - in The Locker Room [original thread]
Refers to cars produced in the Trollhettan factory IIRC
- by trollsroyce - at 2014.03.18 20:29:00
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23. AV vs HAV - in The War Room [original thread]
Sir Meode wrote: After not playing for 4 and a half months i find myself back on the battlefield, It seems CCP have learned a few things since i was AWOL. The balance between vehicles and AV is almost perfect, the only issue really is Forgegu...
- by trollsroyce - at 2014.01.26 12:20:00
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24. Thales - in General Discussions [original thread]
It would be pretty interesting if all sniper rifles had Thale class damage... at point blank and straight falloff from there. To promote combat sniping. Thale would just have more falloff; 800 meters for instance. Oh and the rendering distance n...
- by trollsroyce - at 2014.01.26 12:19:00
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25. Nyain San best corp out there - in The War Room [original thread]
Arkena Wyrnspire wrote: It's hard not to have 'economic game' when you're in a massive blue donut with all your districts on ridiculous timers. That's part of the diplomatic picture. If you had the advantage of timezone control, would it n...
- by trollsroyce - at 2014.01.26 12:10:00
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26. What the French More OB 280000 SP and free isk for what the French - in General Discussions [original thread]
Good to see someone doing this, I outlined the plans for CRONOS district distraction back in june :) Hack speed modded minmatar logistics etc.
- by trollsroyce - at 2014.01.24 18:32:00
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27. The Time For PFC Has Past - in The War Room [original thread]
nvm
- by trollsroyce - at 2014.01.23 16:37:00
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28. The Time For PFC Has Past - in The War Room [original thread]
IIUC PFC was started in order for nobody to claim the economic dynamo of the pocket supporting Odd as the frontline bastion. The last alliance standing will naturally look into it, as nothing in MH can project force economically past Odd.
- by trollsroyce - at 2014.01.23 16:31:00
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29. One year ago... at EXACTLY this time - in General Discussions [original thread]
One year ago Chromosome was opened for fresh blood. I picked up Thale's and burned through some 20 of them in attempt to reach 100 kills in a pubstomp. I gave an open offer for 500 million isk to anyone topping 100 with a legit screenshot (no team...
- by trollsroyce - at 2014.01.23 16:24:00
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30. District Locking - in General Discussions [original thread]
trollsroyce wrote: I think the change is very good as an immediate fix. It is definitely needed to curb farming before the economies are properly linked, otherwise the risk of a single coalition using PC as an isk printer for EVE is reality. ...
- by trollsroyce - at 2014.01.23 16:14:00
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31. An idea for removing the redline. - in General Discussions [original thread]
PHASE 1: P1. Remove the Redline P2. Focus shift to MCC P3. Implement Green/Yellow Zone that surrounds the MCC P4. MCC will run continuous scans picking up enemies, most equipment will not work in the yellow zone. P5. Manned, stronger Install...
- by trollsroyce - at 2014.01.21 19:39:00
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32. New Blog: Keeping the Sniper Relevant - in General Discussions [original thread]
Sniping from a "slayer-sniper" perspective: 1) Remove KDR, it's an useless stat. 2) As a sniper, base your thinking objectively on how you can most impact the fight. For me it was "being able to kill as much as possible and to bother the enemy ...
- by trollsroyce - at 2014.01.21 15:33:00
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33. Dear Krybrah - in The War Room [original thread]
who is this crybrah and why have all the original ragers like dark cloud left :(
- by trollsroyce - at 2014.01.16 09:37:00
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34. For my own the histpry of M/H - in The War Room [original thread]
Patrick57 wrote: Marad''er wrote: AE Decides to join an eve alliance with Nyain San and Anonymous And DDB. We have some battles with OH for fun i remember. At this point I quit dust for a like 2 weeks so idk what happened. I come back and Re...
- by trollsroyce - at 2014.01.16 09:34:00
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35. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
Harpyja wrote: trollsroyce wrote: Anarchide wrote: This has been said countless timess, but PVE, EVE mission-like with multiple levels of difficulty, would ease that problem greatly. Right now it's like null-sec out there. The Academy be...
- by trollsroyce - at 2014.01.15 21:33:00
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36. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Anarchide wrote: This has been said countless timess, but PVE, EVE mission-like with multiple levels of difficulty, would ease that problem greatly. Right now it's like null-sec out there. The Academy being low-sec. Th...
- by trollsroyce - at 2014.01.15 21:33:00
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37. For my own the histpry of M/H - in The War Room [original thread]
AE giving districts to NS is like locking them while generating clones, for split profit. We tried to make this arrangement between CRONOS and NS but imperfects won the first negotiations with NS. Simple stuff, take districts off foes, give to NS...
- by trollsroyce - at 2014.01.15 15:19:00
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38. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
Anarchide wrote: This has been said countless timess, but PVE, EVE mission-like with multiple levels of difficulty, would ease that problem greatly. Right now it's like null-sec out there. The Academy being low-sec. There's no hi-sec at all in...
- by trollsroyce - at 2014.01.15 09:15:00
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39. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
Draco Cerberus wrote: This sounds like a complicated idea to apply. Also it rewards new players for playing and while having new players would be nice I feel this would be unfair to new players because it would create a crutch, propping up thei...
- by trollsroyce - at 2014.01.15 09:14:00
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40. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
The impact of skillpoints to the gameplay has to be lessened IMHO. I'd propose a 1% increase per skill level to any stat a skill affects anywhere, be it on passive stats or equipment. That would be the maximum for me. I will just give one simple ...
- by trollsroyce - at 2014.01.11 11:22:00
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