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61. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Excellent patch. <3
- by trollsroyce - at 2013.09.04 12:07:00
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62. My stance on aim assist - in General Discussions [original thread]
I like the new control mechanics as a KBM player. No issue with aim assist, it just brings controllers closer to an even level. I'd wager the good controller users have it turned off by preference and are still more dangerous than AA users. 1.4....
- by trollsroyce - at 2013.09.04 12:06:00
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63. *Headlines* Negative-Feedback Alliance disbanded. *Headlines* - in General Discussions [original thread]
N-F was done when they took cronos down and dodged the fight with EoN. I'd say it was a good call regardless to quit while on top, because of where things were going. Politics aside I thought NIKIA was an N-F plant tasked to ensure EoN would not t...
- by trollsroyce - at 2013.08.16 13:19:00
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64. Molden Heath Revolution - in The War Room [original thread]
Actually the EoN isk printer is quite impressive even by EVE standards and as Dust dwindles there will soon be nobody to reclaim it. From what I noticed EoN is aligned with PL behind the curtains, so a relevant party will grow from ccp life suppor...
- by trollsroyce - at 2013.08.16 13:05:00
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65. Taking new corp name suggestions - Winner will receive 1 Million Isk - in General Discussions [original thread]
Ghostdusters
- by trollsroyce - at 2013.08.16 08:49:00
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66. How Molden Heath Became a Bucket of Tears... - in The War Room [original thread]
To be objective, the only corps and alliances left standing are those who won the majority of their fights in PC. All the ones that lost more than half of fights are gone (mostly from the game). No amount of mindset talk goes around this fact. EoN...
- by trollsroyce - at 2013.08.07 16:33:00
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67. Does the AR really need 60 shots? - in General Discussions [original thread]
King Kobrah wrote: Yes. .especially when half of those 60 won't register even when on target due to garbage hit detection This is the key underlying issue in all current balance problems. You cannot balance a shooter's guns if the game mecha...
- by trollsroyce - at 2013.07.31 17:23:00
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68. Can anyone give me a reason to think that flashbangs have no place in DUST? - in General Discussions [original thread]
EWAR grenades would be pretty interesting. Someone spamming them from a nanohive would put the place into a turmoil, prehaps blinding the victims, prehaps scrambling their HUD so that they cannot distinguish friend from foe etc. I'd love to be s...
- by trollsroyce - at 2013.07.31 16:55:00
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69. HTFU Series 1: Planetary Conquest remake - in Feedback/Requests [original thread]
bump
- by trollsroyce - at 2013.07.31 13:09:00
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70. Does the AR really need 60 shots? - in General Discussions [original thread]
Supporting this thought, satire or not. AR could be diffrerentiated further from HMG by reducing the clip. This way a spray and pray HMG would have more of a place, allowing constant pushing much easier than AR. ScR would be more in line with AR...
- by trollsroyce - at 2013.07.31 13:08:00
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71. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Mass driver balance happens after aiming is fixed and guns hit stuff. Doing it now would only render the thing useless when aim fix comes.
- by trollsroyce - at 2013.07.31 10:22:00
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72. D.E.F.I.A.N.C.E vs SVER - in The War Room [original thread]
MY MEMBER appreciates both of these fine corporations
- by trollsroyce - at 2013.07.30 13:48:00
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73. Reason for respecs you can not argue against! - in General Discussions [original thread]
I'd just argue that the longevity of the sandbox demands no respecs. You live with your choises. New players to dust have to grind all that SP from the bottom in any case. SP should just not be as meaningful as it is now. Win-by-SP makes for bori...
- by trollsroyce - at 2013.07.29 17:56:00
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74. HTFU Series 1: Planetary Conquest remake - in Feedback/Requests [original thread]
PC should have both the competitive side (final battles which mean everything) and strategic side (public battles which make final battles happen more often through politics, numbers etc). If the prominent part of the sandbox is not open for the...
- by trollsroyce - at 2013.07.29 17:50:00
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75. Good direction! - in General Discussions [original thread]
Dust514 is going in a good direction. I like it! www.eve-offline.net Shows a stabilization of Dust player numbers and even an incline during the past couple weeks. This is especially good, considering that the vacations are slowly ending and th...
- by trollsroyce - at 2013.07.29 17:26:00
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76. Coming in 1.4 from a reliable source - in General Discussions [original thread]
CCP FoxFour wrote: I would like to confirm this is all rumours. ALL THE RUMORS CONFIRMED
- by trollsroyce - at 2013.07.29 16:52:00
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77. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
While the balancing initiative is pressing and sought after by the big masses, the #1 defining balance factor is aiming mechanics. Flaylock, mass driver, forge gun and contact grenades are powerful now that all aim based weapons are lacking in clo...
- by trollsroyce - at 2013.07.29 16:50:00
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78. HTFU Series 1: Planetary Conquest remake - in Feedback/Requests [original thread]
Thanks for the input! The timer kill is my second priority with this idea. Making it public is the first priority; PC needs accessibility because it is the story generator that makes or breaks dust. Allowing everyone the chance of breaking shield...
- by trollsroyce - at 2013.07.29 16:25:00
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79. The End of SI - in The War Room [original thread]
We have pc right where we want it.
- by trollsroyce - at 2013.07.29 15:18:00
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80. HTFU Series 1: Planetary Conquest remake - in Feedback/Requests [original thread]
Bump.
- by trollsroyce - at 2013.07.29 14:40:00
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