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41. For those that care: New Eden backstory, lore, and other info from EVE - in General Discussions [original thread]
In an attempt to reach out to non-EVE players who don't know much about EVE or the setting, I thought I'd start a thread for me and other EVE vets to post info for you. If you just want to run around and shoot people in the face, that's cool, but...
- by testguy242 - at 2012.08.07 09:50:00
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42. Killstreak - in General Discussions [original thread]
Veigar Mordekaiser wrote: testguy242 wrote: "Exotic dancer" is a euphemism for stripper. And there are no sentient aliens in this universe. Actually, that may not be entirely true. Have you read the 514 Chronicle? It begins to introduce s...
- by testguy242 - at 2012.08.07 09:31:00
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43. Lets talk game mechanics. - in General Discussions [original thread]
There's a difference between "using tactics in a FPS" and "playing a tactical FPS". Maybe "realism FPS" is a better term. They play very differently. I liked action-FPSes when I was a teenager and I played Quake and whatnot all the time. They wer...
- by testguy242 - at 2012.08.07 09:24:00
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44. Give Tanks a weak spot. - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Iron Wolf Saber wrote: And thats a problem how? I give up. I tried a simple response, if you can't recognize the problem, you are lost mate. If you you let a bunch of intantry surround you, it means you don't hav...
- by testguy242 - at 2012.08.07 09:11:00
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45. Is upgrading your power grid important?? - in General Discussions [original thread]
Iron Wolf Saber wrote: PG is seeminlyg more of a choke point on vehicles than it is on suits. It's a chokepoint on logistics suits if you try to fit a repair tool, drop uplink and nanohive. I barely got all that to fit.
- by testguy242 - at 2012.08.07 09:05:00
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46. Is upgrading your power grid important?? - in General Discussions [original thread]
Gyrnius wrote: They are definitely important, but less important than getting your weapon skills up asafp. Seriously - better weapons == more people die more quickly == more sp == quicker skilling of the core stuff. Yes, but something else ...
- by testguy242 - at 2012.08.07 09:04:00
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47. Feedback from an FPS veteran - in Feedback/Requests [original thread]
Arramakaian Eka wrote: testguy242 wrote: Arramakaian Eka wrote: Wait what? FF is off in DUST? I went by some google searches I did a while ago which claimed a dev said FF is on. I haven't actually tested (since I don't TK), so I'm not que...
- by testguy242 - at 2012.08.07 09:01:00
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48. proximity chat - in Feedback/Requests [original thread]
DrunkMonk 1 wrote: testguy242 wrote: No. This makes no sense. You'd be communicating through radio or something similar built into your helmet. There is no reason the enemy should be able to hear you talk (unless there's some sort of device...
- by testguy242 - at 2012.08.07 08:54:00
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49. proximity chat - in Feedback/Requests [original thread]
Mavado V Noriega wrote: testguy242 wrote: No. This makes no sense. You'd be communicating through radio or something similar built into your helmet. There is no reason the enemy should be able to hear you talk (unless there's some sort of d...
- by testguy242 - at 2012.08.07 08:53:00
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50. [Request] Grouping ASAP - in Feedback/Requests [original thread]
Johnny Guilt wrote: doesn't grouping usually screw up the balance of matchmaking? lol?
- by testguy242 - at 2012.08.07 08:43:00
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51. [Request] Grouping ASAP - in Feedback/Requests [original thread]
Playing with random people, most of whom wouldn't know teamwork if they stepped on it, is making not feel like playing lately.
- by testguy242 - at 2012.08.07 08:24:00
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52. Feedback from an FPS veteran - in Feedback/Requests [original thread]
Arramakaian Eka wrote: Wait what? FF is off in DUST? I went by some google searches I did a while ago which claimed a dev said FF is on. I haven't actually tested (since I don't TK), so I'm not questioning anyone. For clarity, I would very muc...
- by testguy242 - at 2012.08.07 08:15:00
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53. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
I'd be okay with the future equivalent of an RPG.
- by testguy242 - at 2012.08.07 08:10:00
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54. Will dust 514 take actual fps skill to level characters... or will just "gr... - in General Discussions [original thread]
Veigar Mordekaiser wrote: Regis Mark V wrote: Personally just make tanks weak in the rear! If someone manages to get behind a tank it should take 1 or 2 shots from a swarm to the back to kill a tank. No thanks. Tanks are made to take mas...
- by testguy242 - at 2012.08.07 08:07:00
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55. More EVE online players than console fps players? - in General Discussions [original thread]
Regis Mark V wrote: There is no difference in being tactical from twitch to non twitch shooters. If you think BF3, COD, or hell even MAG required twitch skills to win over teamwork and playing tactical then you are wrong. Go play one of those g...
- by testguy242 - at 2012.08.07 08:00:00
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56. Will dust 514 take actual fps skill to level characters... or will just "gr... - in General Discussions [original thread]
Derek Barnes wrote: Saiibot wrote: Only those grinding in tanks and dropships are labeled as scrubs and fps noobs This is war, there will have to be vehicle specialists in your Corp. I don't think people at war would just send infantry, b...
- by testguy242 - at 2012.08.07 07:41:00
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57. Will EVE online players control ISK? - in General Discussions [original thread]
There will be plenty of ways for DUST players to make money that don't rely on EVE. If an EVE corp hires a DUST corp, then obviously the money will come from the EVE corp. Corps will be able to have both also.
- by testguy242 - at 2012.08.07 07:31:00
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58. More EVE online players than console fps players? - in General Discussions [original thread]
Omnipotent lilmamaj wrote: Let the players with more fps experience handle how the game mechanics should go though bro. No, because then it'd end up like every other FPS out there and those games bore the hell out of me. The reason I'm here...
- by testguy242 - at 2012.08.07 07:14:00
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59. More EVE online players than console fps players? - in General Discussions [original thread]
Dewie Cheecham wrote: Omnipotent lilmamaj wrote: once CCP makes this game take fps skill again? I do tend to laugh a lot when ever I hear something like this. FPS skill = hipfire and spray bullets all over the place, while running and ho...
- by testguy242 - at 2012.08.07 07:05:00
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60. The "Console FPS" vs MMO characteristic of this game. - in General Discussions [original thread]
I think that's is a good way to sum it up. This isn't an FPS, but an MMO with FPS-style combat.
- by testguy242 - at 2012.08.07 07:01:00
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