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401. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Talos Vagheitan wrote: I like it. It somehow doesn't feel right being able to hold the charge continuously for an indefinite period. This isn't even much of a nerf, seeing as how you can cancel the charge just by sprinting. And 5 secs is a lo...
- by stlcarlos989 - at 2013.12.27 13:17:00
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402. Shield Regulator or Basic Plate? - in General Discussions [original thread]
Stacking shields giving a depleted shield recharge delay is so stupid especially if you're in a shield based suit, why make shields worse when armor already has a huge HP advantage, negligible movement penalty especially for basic plates, and not ...
- by stlcarlos989 - at 2013.12.27 13:10:00
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403. DDB - in The War Room [original thread]
superjoe360x wrote: Idiots? Morons? Too many shrooms? Discuss Lol coming from the guy who is only succesful in PC when he has the high ground with the formerly OP core flaylock or now with the Rail Rifle, but to each his own. Had fun taking t...
- by stlcarlos989 - at 2013.12.27 06:29:00
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404. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
jordy mack wrote: stlcarlos989 wrote: Even if an AR users hits every shot and the SCR uses misses half his shots the SCR still will have a higher DPS and thats just ridiculous. Where are u getting ur numbers bro? Double dps of an ar? Lol...
- by stlcarlos989 - at 2013.12.27 03:11:00
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405. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Iron Wolf Saber wrote: Wouldn't work. Because what we have is working wonders on increasing the player base
- by stlcarlos989 - at 2013.12.27 02:33:00
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406. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Even if an AR users hits every shot and the SCR uses misses half his shots the SCR still will have a higher DPS and thats just ridiculous.
- by stlcarlos989 - at 2013.12.27 01:30:00
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407. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Eldest Dragon wrote: stlcarlos989 wrote: DeadlyAztec11 wrote: Why? It needs rebalancing its just a suggestion that doesn't nerf it into the ground. So then not only can you fire too much and overheat, your also left defenseless for ...
- by stlcarlos989 - at 2013.12.27 00:55:00
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408. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
PVE will help but not everyone wants to play against bots.
- by stlcarlos989 - at 2013.12.27 00:50:00
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409. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
DeadlyAztec11 wrote: Why? It needs rebalancing its just a suggestion that doesn't nerf it into the ground.
- by stlcarlos989 - at 2013.12.27 00:45:00
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410. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Alpha Canine wrote: The winner in pc is whoever doesn't get the lag bro... Lol added because its true.
- by stlcarlos989 - at 2013.12.27 00:41:00
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411. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
I would say a base of 5 sec that can be reduced with skills.
- by stlcarlos989 - at 2013.12.27 00:39:00
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412. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Split the players up. I know you've said you don't want to do that because of the small player base but by keeping everyone together you are hurting and severely reducing the new player influx. I've introduced 6 of my friends to Dust and all of t...
- by stlcarlos989 - at 2013.12.26 23:50:00
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413. Scotty you are straight garbage at matchmaking - in General Discussions [original thread]
CCP you don't get competitive matches by matching good players with new players who don't know how to play. You get it by matching good players vs other good players and leave the bad players to play each other. I'm tried of running solo and getti...
- by stlcarlos989 - at 2013.12.26 22:07:00
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414. BUFF SCOUTS!!! - in General Discussions [original thread]
Gallente Scout is a beast, i love my dragonfly.
- by stlcarlos989 - at 2013.12.26 20:34:00
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415. The Scrambler Rifles are Balanced - in General Discussions [original thread]
Just tested the charge shot damage on a proficiency 3 Visiam with 2 complex damage mods in FW, I had 334 shields and 409 armor one charge shot to the chest dropped me to 361 Armor.
- by stlcarlos989 - at 2013.12.26 19:35:00
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416. The Scrambler Rifles are Balanced - in General Discussions [original thread]
With proficiency 3-5 and 2 damage mods you're doing 120 damage to shields and 80 damage to armor and it has the same fire rate as the old DTAC. What that means is its DPS is 1000-1200 depending on shields or armor and for reference the same profic...
- by stlcarlos989 - at 2013.12.26 17:22:00
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417. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Rasatsu wrote: Jackof All-Trades wrote: Well personally, I do think it should be hard for AV's to take out tanks. But not LAV's. Those are SUPPOSED to be glass cannons. Why would it take 3 of the bloody things, which have drawbacks in nearly...
- by stlcarlos989 - at 2013.12.26 03:56:00
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418. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Heathen Bastard wrote: Not so much as you. You do realize that they're made to be used differently, don't you? Or are you trying to be rambo and ignoring cover? How strange that the people that get killed by those aren't whining like little ...
- by stlcarlos989 - at 2013.12.26 03:04:00
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419. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Kane Fyea wrote: stlcarlos989 wrote: Heathen Bastard wrote: yeah, tanks got a buff, and we only had to have a massive fit over being nerfed for 6 straight months. The ARs have yet to get a major nerf, unless it's totally and completely b...
- by stlcarlos989 - at 2013.12.26 02:35:00
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420. Since you nerfed my Lai Dai packed AV grenades so far into the ground - in General Discussions [original thread]
Heathen Bastard wrote: Ryme Intrinseca wrote: Heathen Bastard wrote: 6 seconds into the city, I get hit with 8 packed grenades that were thrown from 5 people. Over walls, from well behind cover, two from a rooftop. 3 of them exploded on m...
- by stlcarlos989 - at 2013.12.26 02:24:00
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