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241. New game mode and Spawn Suggestions - in Feedback/Requests [original thread]
DoomLead wrote: This is the best idea I have ever seen for something to breath life into dust 514 Aka deja vu 514 Disturbingly Bored wrote: NOTE: THIS IS GOING TO BE LONG. Read the Core Concept, if you don't like it, post to let me know it ...
- by slypie11 - at 2013.04.07 17:18:00
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242. Damage mods...WTF (not what the French) - in Feedback/Requests [original thread]
Just a question, if someone put enough SP to unlock complex damage mods, shouldn't they get a substantial bonus. Especially if they're giving p shields for it. I'm using enhanced DM and I haven't noticed anything substantial.
- by slypie11 - at 2013.04.07 17:12:00
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243. New game mode and Spawn Suggestions - in Feedback/Requests [original thread]
See https://forums.dust514.com/default.aspx?g=posts&m=668197#post668197 2. Once PC comes out, i'd like to see bases that are build into mountainsides or out in the open where one team would have to defend and the other team would attack. 3...
- by slypie11 - at 2013.04.07 17:02:00
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244. New mode for shooting into EVE - in Feedback/Requests [original thread]
DoomLead wrote: If you make a game like this where we can shoot at the eve ships than the eve ships should be able to shoot down on the planet indiscrimintly whenever they pass by a planet that mercs are fighting on ps how many times are you...
- by slypie11 - at 2013.04.07 17:02:00
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245. We need AT. - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: bacon blaster wrote: The av is fine. We now need antitank gear. The problem with the current stuff is firing time. Spool time on the forge gun and locking time on the swarmer is too long. Most of the tank fights aga...
- by slypie11 - at 2013.04.07 15:48:00
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246. [Request] Corps & PC: Incentives for the individual @FoxFour & Nullarbor - in Feedback/Requests [original thread]
Bendtner92 wrote: Well the individual merc gets paid with battles in PC. If you lose, each player gets loot which might not cover what he lost in fittings. If you win, you're guaranteed 12 million ISK to your team if you lose no clones yourse...
- by slypie11 - at 2013.04.07 11:58:00
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247. [Request] Corps & PC: Incentives for the individual @FoxFour & Nullarbor - in Feedback/Requests [original thread]
Good ideas
- by slypie11 - at 2013.04.07 04:23:00
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248. New game modes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: slypie11 wrote: Ulysses Knapse wrote: slypie11 wrote: Ulysses Knapse wrote: ut that's what this game needs. Complexity. Without this, it's just another average shooter. Personally, I just don't think you like m...
- by slypie11 - at 2013.04.07 04:11:00
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249. Corporation problems - in Feedback/Requests [original thread]
Bojo The Mighty wrote: slypie11 wrote: So true. +1 for isk uvt And no like was given...what a gremlin stunt kid. What?
- by slypie11 - at 2013.04.07 04:05:00
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250. New game modes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: slypie11 wrote: Ulysses Knapse wrote: slypie11 wrote: But that's what this game needs. Complexity. Without this, it's just another average shooter. Personally, I just don't think you like me. You're so detirmined ...
- by slypie11 - at 2013.04.07 04:04:00
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251. New game modes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: slypie11 wrote: But that's what this game needs. Complexity. Without this, it's just another average shooter. Personally, I just don't think you like me. You're so detirmined to spite me, that your argument is now just ...
- by slypie11 - at 2013.04.07 03:57:00
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252. Corporation problems - in Feedback/Requests [original thread]
So true. +1 for isk uvt
- by slypie11 - at 2013.04.07 03:51:00
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253. New game modes - in Feedback/Requests [original thread]
Also, I know there is no open-world. Which is why I am so persistent in mentioning it all the time. Furthermore, knowing CCP, I'm sure they'll make the right choice and go with open-world.[/quote] I addressed EVERYTHING, yet you continue to bring ...
- by slypie11 - at 2013.04.07 03:34:00
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254. New game modes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: slypie11 wrote: Ulysses Knapse wrote: slypie11 wrote: Well I don't want to do it in the middle of an ambush map and EVE players don't want it to be easy There are so many better solutions. Open-world gameplay, f...
- by slypie11 - at 2013.04.07 03:15:00
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255. New game modes - in Feedback/Requests [original thread]
Ulysses Knapse wrote: slypie11 wrote: Well I don't want to do it in the middle of an ambush map and EVE players don't want it to be easy There are so many better solutions. Open-world gameplay, for one. For the last time, there is no ope...
- by slypie11 - at 2013.04.07 03:08:00
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256. New game modes - in Feedback/Requests [original thread]
It WILL happen, the only question is when.[/quote] And you better have read that link cause those were some good ideas[/quote] No, they were all mediocre at best, or they are already possible with an open-world system.[/quote] actually, they wer...
- by slypie11 - at 2013.04.07 02:58:00
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257. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
Jathniel wrote: Vermaak Doe wrote: Ulysses Knapse wrote: Disposable Meatbag wrote: AR does not need a nerf. It somehow outcompetes every other weapon in multiple ways. Not when that weapon is used in it's niche The full-auto ARs...
- by slypie11 - at 2013.04.07 01:02:00
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258. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Drecain Midular wrote: HUGO SHTIGLETZ wrote: flame throwers are (by the time this game takes place) an outdated for of combat... if they did make one i hope its a ghetto looking duct tape pile of garbage made by the minmatar race... dated te...
- by slypie11 - at 2013.04.07 00:37:00
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259. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
Sextus Hardcock wrote: My point Slypie, is that the basics of both of these ideas complement and balance each other, and would make for very interesting content which would have relevance to dusties and capsuleers, I'm not trying to say one ide...
- by slypie11 - at 2013.04.06 23:17:00
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260. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
Sextus Hardcock wrote: 'There will be three tiers of AS guns. Batteries of smaller blaster turrets that fire in volleys, can attack multiple targets, take 5 min to charge, and deal a small amount of damage per volley. There will be installation...
- by slypie11 - at 2013.04.06 23:05:00
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