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61. Keyboard sprint strafe - in Technical Support/Bugs [original thread]
Just realized what you might be talking about... By 45* sprinting to my right and using my aim to turn my view left, i can circle strafe a player to my left. It may look like im strafing sideway, i dont know. Ds3 users can do it too, though... Ma...
- by pseudosnipre - at 2013.07.18 08:29:00
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62. invisible mercs - in Technical Support/Bugs [original thread]
Spawned invisible yesterday. Didn't realize it until i dropped an enemy immediately after spawning...with no sound of shotgun fire and no sound of hitting my traget, but visual confirmation of shield/armor on in his overhead indicators. Realized t...
- by pseudosnipre - at 2013.07.11 15:52:00
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63. Swarm Launcher issues - in Technical Support/Bugs [original thread]
Yesterday, dropped a lav with my first salvo of rockets but couldnt lockon to enemy vehicles afterwards. It was like they werent even there, no beep-boop target recognition and button press did nada. Worked again by hopping into and out of an inte...
- by pseudosnipre - at 2013.07.11 15:47:00
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64. [BUG] Shotgun phantom pellets - in Technical Support/Bugs [original thread]
Doyle Reese wrote: CCP GeeDiiiiky wrote: hi, we are actually working on a better system of hit detection. and also, we do notice that it is becoming harder for the shotgun to hit a target, especially under an unstable network condition. It w...
- by pseudosnipre - at 2013.07.09 17:30:00
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65. Dust is Crashing my PS3 [2007 80Gig] - in Technical Support/Bugs [original thread]
Green Living wrote: Reinstall, cleared up my disconnection and crash issues. I started quitting dust in xmb prior to shutdown instead of shutting down mid-game. Appears to have helped stability on subsequent days.
- by pseudosnipre - at 2013.07.09 08:03:00
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66. Remote/Prox explosives problem + a fix using exsisting code - in Technical Support/Bugs [original thread]
Agree! I can only carry three, so seeing my lifesaver 3rd RE disappear just as the enemy rounds that corner and riddles me with holes...just, seriously? Proximity mines deployed on a level road consistently disappear on me, sometimes 3/3. REs are ...
- by pseudosnipre - at 2013.07.09 07:48:00
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67. Keyboard sprint strafe - in Technical Support/Bugs [original thread]
In chromosome, sprinting on kbm meant it only worked when 'w' alone was pressed. In uprising 'w' must still be held down, but now 'a' or 's' allow sprinting at 45* to left/right and not just straight ahead. Sprinting while holding 'a' or 's' alone...
- by pseudosnipre - at 2013.06.28 09:46:00
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68. Equipment Switching Sluggish - in Technical Support/Bugs [original thread]
Notice it the most for diagonal selections. Kbm users cant "hold" a direction like a stick so we have to keep moving the mouse in the desired direction 2, 3, or even 4 times just to place a defend order. Slow switching between shotgun and scrambl...
- by pseudosnipre - at 2013.06.18 14:11:00
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69. I cant mark my team mates on the map for squad orders - in Technical Support/Bugs [original thread]
Is this to encourage sticking with your squad? I can see the thought-process, but it prevents me from putting orders on objectives when directing a squad of two 3-man teams.
- by pseudosnipre - at 2013.06.08 18:45:00
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70. [bug] radial menu blows with keyboard/mouse - in Technical Support/Bugs [original thread]
The diagonals are the worst...capture cant be used on objectives unless im close enough to rub my crotch on the control panel, but ill be darned if thats not the command i get 90% of the time when trying to set a defend order. Only wonkier km/b i...
- by pseudosnipre - at 2013.06.06 06:39:00
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71. Respawn Bug -> AFK Kick - in Technical Support/Bugs [original thread]
3x this has happened. After getting killed I'll attempt to respawn on an objective, drop uplink, or CRU. No timer comes up, but I have the option to abort. At this point the game hangs and I typically have to give up squad lead to another member ...
- by pseudosnipre - at 2013.06.02 07:19:00
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72. continuously get disconnected - in Technical Support/Bugs [original thread]
Ditto, second day in a row of multiple disconnects.
- by pseudosnipre - at 2013.05.12 02:29:00
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73. [bug] terrain/object interaction causes much more stuck behavior than Chromosome - in Technical Support/Bugs [original thread]
pseudosnipre wrote: Happened multiple times last night: On ashland skirmish atop objective A platform there are several cargo containers near the catwalk. While attempting to round, noticed that tie-downs on corners were able to halt me in my ...
- by pseudosnipre - at 2013.05.09 05:08:00
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74. [bug] terrain/object interaction causes much more stuck behavior than Chromosome - in Technical Support/Bugs [original thread]
Happened multiple times last night: On ashland skirmish atop objective A platform there are several cargo containers near the catwalk. While attempting to round, noticed that tie-downs on corners were able to halt me in my tracks. Confirmed by ma...
- by pseudosnipre - at 2013.05.08 15:00:00
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75. Grenade delay - in Technical Support/Bugs [original thread]
Bump
- by pseudosnipre - at 2013.05.08 14:43:00
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76. Grenade delay - in Technical Support/Bugs [original thread]
Bump for a valid, non-qq glitch thread. Ccp confirm?
- by pseudosnipre - at 2013.05.08 02:35:00
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77. Grenade delay - in Technical Support/Bugs [original thread]
Grenade lag is bad... held down button to cook a grenade and gave up after a few seconds and let go, just in time for it to get pitched at the last second. Also, no explosion visible/audible on half the nades i throw. I get the kills, just no vis...
- by pseudosnipre - at 2013.05.07 08:46:00
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78. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
After several weeks i had to downgrade to a 24" LED due to burn-in on our panasonic plasma. After 3-4 weeks the hp and ammo circles as well as the tacnet radar had gone away. Just be sure to Max your brightness and contrast before running the ant...
- by pseudosnipre - at 2013.05.07 08:41:00
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