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41. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
Kings Fool wrote: I just know Fusion is going to rage about this if he isn't already Pyrex's video ended with him rage quitting over SG hit detection, lol.
- by pseudosnipre - at 2013.09.04 02:11:00
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42. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
pseudosnipre wrote: IgniteableAura wrote: CCP Logibro wrote: We'll look into this. If anyone has video of this, you would become QA's new best friend. http://www.youtube.com/watch?v=VTyBKrJASro Your video does an excellent job of pr...
- by pseudosnipre - at 2013.09.04 01:00:00
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43. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
IgniteableAura wrote: CCP Logibro wrote: We'll look into this. If anyone has video of this, you would become QA's new best friend. http://www.youtube.com/watch?v=VTyBKrJASro Your video does an excellent job of proving that I need a cap...
- by pseudosnipre - at 2013.09.04 00:39:00
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44. [Broken] Looks like a ninja patch happened, now I cannot join matches - in Technical Support/Bugs [original thread]
Team chat still open when in merc quarters? I got that bug just now...
- by pseudosnipre - at 2013.09.03 21:33:00
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45. Invincible Hackers - in Technical Support/Bugs [original thread]
Installation shields protecting hackers WOULD be nice, if intentional...
- by pseudosnipre - at 2013.09.03 21:29:00
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46. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
CCP Logibro wrote: We'll look into this. If anyone has video of this, you would become QA's new best friend. Somebody please bust out their HeroHD, webcam, phone, etc and record this. You know it would require like 1 match to complete. Hell...
- by pseudosnipre - at 2013.09.03 20:47:00
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47. [1.4 bug] Mouse Sensitivity @ 20% = null input - in Technical Support/Bugs [original thread]
Thank you, gentlemen.
- by pseudosnipre - at 2013.09.03 17:23:00
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48. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
uplinks take 3x shotgun blasts 500+ms delay on sg kills I didnt think sg could get broke worse... Seriously?
- by pseudosnipre - at 2013.09.03 16:44:00
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49. Game selection is broken. - in Technical Support/Bugs [original thread]
Quiz time! Unchecking skirmish and domination and leaving ONLY ambush checked results in joining this type of match: (a) Ambush (b) Skirmish (c) Domination (d) Random match on Bangladesh server My results indicate (d), and sometimes (c).
- by pseudosnipre - at 2013.09.03 14:49:00
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50. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
Flanked a caldari sniper last round and stood next to him long enough to confirm that he didn't see me on tacnet...woohoo! Then I shot him in the side of the head from 1m away with my k5 shotgun! It was glorious, the white splash effect confirming...
- by pseudosnipre - at 2013.09.03 14:23:00
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51. [1.4 bug] Mouse Sensitivity @ 20% = null input - in Technical Support/Bugs [original thread]
In 1.3 I would routinely bump my sensitivity up 10% to compensate for latency issues, etc. Today I upped my mouse sensitivity from 10% to 20% while in a match to adjust for tweaked mouse control and NO RESPONSE Mouse buttons all work fine, but m...
- by pseudosnipre - at 2013.09.03 13:59:00
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52. Extremely low frame rate - in Technical Support/Bugs [original thread]
Wakko03 wrote: Some players I have noticed don't realize that there is a problem with fragmentation, when you have mutliple versions of the game installed, meaning that you have a file size larger than 2667mb. I know some people that let their ...
- by pseudosnipre - at 2013.09.03 13:51:00
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53. Sprint not working on spawn - in Technical Support/Bugs [original thread]
CCP Logibro wrote: What did you spawn in on? Drop uplink, CRU, objective, random spawn or something else? Any other details you can give? Has this issue been common or was it just a one off? Occurs most frequently when spawning on a contested...
- by pseudosnipre - at 2013.08.29 14:41:00
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54. Swarms broken, no lock-on, fire, etc. - in Technical Support/Bugs [original thread]
Player: Swarms don't work reliably 30% of the time. CCP: In 1.4 swarm launcher lock-on time will be reduced by 30%. Tankers: Well, ****. Balance: achieved
- by pseudosnipre - at 2013.08.28 20:14:00
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55. Weapon switch not instant - in Technical Support/Bugs [original thread]
Fire shotgun, switch weapon after animation, and then count one-mississippi before my toon can retrieve it from his gun safe. Can i please get a sidearm holster without a combo-lock?
- by pseudosnipre - at 2013.08.28 07:26:00
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56. Swarms broken, no lock-on, fire, etc. - in Technical Support/Bugs [original thread]
Only option is to switch out at a supply depot. Very bad timing to find out when trying to cqc a criically damaged tank.
- by pseudosnipre - at 2013.08.28 07:21:00
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57. Sprint not working on spawn - in Technical Support/Bugs [original thread]
Fixed by crouching, but still irritating.
- by pseudosnipre - at 2013.08.28 07:16:00
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58. Bug - Disconnects, hard freezes, PS3 slowdown. - in Technical Support/Bugs [original thread]
and again...3x tonight. Sunday evening CST was bad also, but Monday night CST was perfect. What gives, CCP!?!? Stop changing the server hamsters' diet!
- by pseudosnipre - at 2013.08.07 02:23:00
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59. Bug - Disconnects, hard freezes, PS3 slowdown. - in Technical Support/Bugs [original thread]
ditto
- by pseudosnipre - at 2013.08.07 02:08:00
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60. radial module selection and mouse - in Technical Support/Bugs [original thread]
Ascent Arkrey wrote: jordy mack wrote: My mate and I were giving the kb and mouse a go on the weekend, and even trying to select equip while paying the is spazd out. This and the turn speed on turrets meant we had to keep switching between c...
- by pseudosnipre - at 2013.07.23 15:21:00
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