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1. (bug) RDV pilot errors near tabletop sockets - in Technical Support/Bugs [original thread]
The Headless Horseman wrote: pseudosnipre wrote: Calling in an RDV near a table top, ESPECIALLY near the yellow crane on top, causes pilots to drop vehicles from high altitude... then, explosions. Apparently the crane prevents the RDV from u...
- by pseudosnipre - at 2014.04.04 14:00:00
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2. (Bug) Redline: Dead with 6 seconds left. - in Technical Support/Bugs [original thread]
Derp
- by pseudosnipre - at 2014.04.02 21:25:00
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3. (Bug) Kill screen incomplete - in Technical Support/Bugs [original thread]
Derp
- by pseudosnipre - at 2014.04.02 21:23:00
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4. DUST 514 Hit Detection System. - in Technical Support/Bugs [original thread]
Bethhy wrote: I Finally get why it has been Utterly terrible and inconsistent since Uprising launch. Crosshair's "Red'ing". When my Crosshairs Turn red.... That is the only time CCP's Servers and my Playstation thinks that bullets will regist...
- by pseudosnipre - at 2014.04.02 16:38:00
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5. (bug) RDV pilot errors near tabletop sockets - in Technical Support/Bugs [original thread]
Calling in an RDV near a table top, ESPECIALLY near the yellow crane on top, causes pilots to drop vehicles from high altitude... then, explosions. Apparently the crane prevents the RDV from using its programmed logic to get any closer, so they ca...
- by pseudosnipre - at 2014.04.02 15:36:00
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6. (Bug) Kill screen incomplete - in Technical Support/Bugs [original thread]
Getting shot down while piloting ADS does not provide weapon info. Often suit info lists 2000+ ehp, but enemy vehicle not identified.
- by pseudosnipre - at 2014.04.01 03:24:00
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7. (Bug) Redline: Dead with 6 seconds left. - in Technical Support/Bugs [original thread]
My Internet is just as crappy as always... So I can't blame the lag. Are you a CCP alt?
- by pseudosnipre - at 2014.03.31 20:11:00
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8. (Bug) Redline: Dead with 6 seconds left. - in Technical Support/Bugs [original thread]
Maken Tosch wrote: So far the only work around to this problem is to count 20 seconds in your head and hope no one in the house or on comms start shouting random number while you're counting. Classic
- by pseudosnipre - at 2014.03.31 17:52:00
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9. (Bug) Redline: Dead with 6 seconds left. - in Technical Support/Bugs [original thread]
Just finished a skirmish map, hunting snipers and abusing assaults uphill from their home point. Happened twice: 18 seconds on the clock. When it gets to 6 seconds you suicide. Anyone else having this issue?
- by pseudosnipre - at 2014.03.27 21:21:00
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10. Torrets - in Technical Support/Bugs [original thread]
xPainx Pain wrote: I made a mistake and uped the torrets for the tanks and they are of no use for me. I was wondering if I can have the so back for that so I can up the torrets I wanted wich are the ones for my drop ship thank you. Will really ...
- by pseudosnipre - at 2014.03.27 08:00:00
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11. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
I posted this in it's own thread, but decided that putting it here may get it on the "roadmap" sooner... pseudosnipre wrote: Before you nerds get excited, it only lasts until the cloak wears off...or you repeat the exploit. 1. Hack a turret...
- by pseudosnipre - at 2014.03.26 17:33:00
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12. [Exploit] Draw gun while cloaked - in Technical Support/Bugs [original thread]
Almost forgot to add, the decloak animation felt long (i fired my combat rifle)... Long enough for PLC charge or 2x shots from breach MD/SG...or a half clip from an ACR directly to your face.
- by pseudosnipre - at 2014.03.26 17:26:00
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13. [Exploit] Draw gun while cloaked - in Technical Support/Bugs [original thread]
Before you nerds get excited, it only lasts until the cloak wears off...or you repeat the exploit. 1. Hack a turret, objective, vehicle, supply depot, CRU, etc 2. While hacking, cycle weapons. Your hack animation will continue, but your ammo coun...
- by pseudosnipre - at 2014.03.26 07:34:00
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14. (bug) Headshot revives - in Technical Support/Bugs [original thread]
Watched it happen twice yesterday: an enemy resurrecting a player I had just collected a +60/+72 headshot on. I thought that headshots terminated a clone... Both teams were Spanish-speaking/SA corps, so maybe there was a network error that allowe...
- by pseudosnipre - at 2014.03.03 20:57:00
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15. Flux grenades doing damage through walls - in Technical Support/Bugs [original thread]
"...is awesome!" is how your topic should have ended. Ever see the episode of Breaking Bad where they use the magnet from the junk yard to destroy a laptop through a concrete wall? It was on tv, so maybe CCP saw it too.
- by pseudosnipre - at 2014.03.03 20:47:00
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16. Fatal error after match is over - in Technical Support/Bugs [original thread]
Sirius Lupin65 wrote: Lately ive bern getting a lot of fatal errors after matches are over. It happens very often Same. Once just now (first game of the day) and once 15 hours ago (last game of the day)
- by pseudosnipre - at 2014.01.19 23:00:00
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17. FW Standing problems - in Technical Support/Bugs [original thread]
Marston VC wrote: fires healer wrote: Still getting 468 lp per match w/booster been getting that since rank 1 standing on char sheet shows 3 51% to next after I hit 4 I'll post lp again but its not changing With a booster this is the LP p...
- by pseudosnipre - at 2013.12.12 15:29:00
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18. Framerate Issues - in Technical Support/Bugs [original thread]
FW Especially Gallente research facility: north end of bravo balcony and pit area of alpha.
- by pseudosnipre - at 2013.12.11 16:54:00
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19. [BUG] Omniscient Intallations & Level Design - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: CCP LogicLoop wrote: I will bring this up with the Game Designers and other Level Designers in our meeting this morning so as to at least begin a discussion on the topic or get an answer for you all on if this is intenti...
- by pseudosnipre - at 2013.11.26 15:40:00
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20. [BUG] Omniscient Intallations & Level Design - in Technical Support/Bugs [original thread]
Stealth hacking becomes a 50/50 Sometimes they get the 10 second spawn timer and I'm successful Other times they get the 3 second spawn timer and I get gek'd in the back Flanking gameplay is NOT reliable because of this feature. Also, recommend...
- by pseudosnipre - at 2013.11.25 17:32:00
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