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bacon blaster
VENGEANCE FOR HIRE
21
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Posted - 2013.05.07 05:38:00 -
[1] - Quote
theres like a 1-3 second delay between when I push the button and when the grenade actually starts to throw. |

Eltra Ardell
Goonfeet
32
 |
Posted - 2013.05.07 07:41:00 -
[2] - Quote
This appeared before the update and is now even worse with it. There is similar lag when changing weapons. |

pseudosnipre
DUST University Ivy League
4
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Posted - 2013.05.07 08:46:00 -
[3] - Quote
Grenade lag is bad... held down button to cook a grenade and gave up after a few seconds and let go, just in time for it to get pitched at the last second.
Also, no explosion visible/audible on half the nades i throw. I get the kills, just no visual/audio feedback from detonation. |

pseudosnipre
DUST University Ivy League
8
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Posted - 2013.05.08 02:35:00 -
[4] - Quote
Bump for a valid, non-qq glitch thread. Ccp confirm? |

The Rohypnol Kid
Storm Wind Strikeforce Caldari State
11
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Posted - 2013.05.08 02:51:00 -
[5] - Quote
Getting lag throwing nades and switching weapons. Sometimes when I goto switch to sidearm it just brings my main 1 back in |

Adstellarum
G I A N T EoN.
49
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Posted - 2013.05.08 03:54:00 -
[6] - Quote
I've noticed this myself there being a delay.. and unfortunately if the grenade counter timer starts when I press the L2 (grenade throw) and not when my guy actually brings it out it completely screws my timing.. usually by me commiting suicide.... also it would be nice to find some way to throw a grenade just over a railing above you instead of pitching it up into space.. like the table top in line harvest when you are at the ground just under the edge of it |

RydogV
Shadow Company HQ
112
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Posted - 2013.05.08 05:14:00 -
[7] - Quote
This is one mechanic that seems to have taken a significant step backwards. A consistent issue through much of the closed beta, you really seemed to be making improvement with the whole grenade throw animation. But now it has lost any semblance of fluidity. It is a very slow, awkward and cumbersome process. It almost prevents grenade usage from being viable as a reactive mechanic. |

pseudosnipre
DUST University Ivy League
9
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Posted - 2013.05.08 14:43:00 -
[8] - Quote
Bump
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RECON BY FIRE
Internal Error. Negative-Feedback
133
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Posted - 2013.05.08 15:37:00 -
[9] - Quote
pseudosnipre wrote:Grenade lag is bad... held down button to cook a grenade and gave up after a few seconds and let go, just in time for it to get pitched at the last second.
Same happens to me often. |

Shooty McDangerman
Ikomari-Onu Enforcement Caldari State
5
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Posted - 2013.05.16 21:20:00 -
[10] - Quote
Bumped
This is a huge problem and happens frequently for me.
I don't see it in the known issues thread so hoping for some dev acknowledgement. |
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