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21. Logged in, got proto stomped. Logged out. - in Feedback/Requests [original thread]
The unbalanced matches are a huge problem in this game. There are several causes, and bringing up any of them catches criticism and ridicule from the ones abusing it. Overuse of proto equipment in pub matches, queue syncing, throwing newbs out of ...
- by nukel head - at 2013.10.20 20:32:00
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22. I have solved the problem of proto stomping. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Organised squads will still stomp randoms, proto gear or not. That's true, but an organized squad of protos is even worse. Anything that helps with the overall balance and improves the experience in any way for lower ...
- by nukel head - at 2013.10.18 15:34:00
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23. Nerf the Nerf and Buff threads - in Feedback/Requests [original thread]
First, let's point out that PRO is overpowered against MLT. The design of the game makes balance very difficult and complicated at best. Everyone wants THEIR favorite fit buffed and everything else nerfed. The weapon balance is actually in a real...
- by nukel head - at 2013.10.09 16:03:00
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24. Heavies Need HMG Love - in Feedback/Requests [original thread]
Um, I use heavy and HMG and have no problems with them at all. They seem very powerful and balanced to me. It is not my ONLY fitting and I also use assault and logi. I alternate between them for their strengths and I am not seeing where the heavy ...
- by nukel head - at 2013.10.09 15:40:00
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25. Fully Customizable Suits - in Feedback/Requests [original thread]
Hagintora wrote: Spademan wrote: Make it cost a few million per suit then i'd be remotely ok with it. Why the high price tag, if all suits are fully customizable? Why should I pay more for a Gal Scout with 4 Highs 1 Low, than I do for a G...
- by nukel head - at 2013.10.08 05:01:00
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26. Turn "Push to Talk" Into "Broadcast to Team" - in Feedback/Requests [original thread]
I agree that it could definitely be spammed and abused, but if we could come up with a method to limit that I think this could be very useful. The squad leader of larger squads is a good idea. They are much less likely to abuse it and are also mor...
- by nukel head - at 2013.10.08 04:54:00
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27. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
pegasis prime wrote: General12912 wrote: pegasis prime wrote: General12912 wrote: I am an AR scrub who wants this game to be nothing more than cod in space. I believe the AR is the only viable wepon ad the improved hit detection and a...
- by nukel head - at 2013.10.08 04:40:00
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28. Turn "Push to Talk" Into "Broadcast to Team" - in Feedback/Requests [original thread]
Does anyone else think that being able to use this function to broadcast a message to the team would be more useful than team chat? Obviously it could be abused, but maybe if it had some safeguards it could be really useful. Thoughts, ideas, hate?
- by nukel head - at 2013.10.07 16:10:00
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29. I'm done. - in Feedback/Requests [original thread]
TheNewbGuy wrote: Been playing this game for about a month. Tried to get into tanking a little bit because it seemed fun. Wow. I never noticed everyone and there mom carried around PROTOSWARMS. Oh, my 500k apparently CHEAP tank gets hits once a...
- by nukel head - at 2013.10.07 15:46:00
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30. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Buster Friently wrote: The AR in Dust is supposed to be a blaster rifle. This means it should have high DPS, but be very short range. It shouldn't be a generalist weapon in the first place - That was CCP's second mistake with it. Their first w...
- by nukel head - at 2013.10.02 14:14:00
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31. Swarm launcher range (optimal/absolute) - in Feedback/Requests [original thread]
shaman oga wrote: The problem is that with sniper rifles, flaylocks and forge you have to aim, also plasma cannon but is very difficult to use, swarm launcher do not require aim or skill to be used, of course if you are good at the game you wil...
- by nukel head - at 2013.10.02 13:39:00
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32. Probably said a thousand times....but - in Feedback/Requests [original thread]
George Moros wrote: emtbraincase wrote: But as stated already, consider every match a "how much can I cost them" game and your time with protobear will pass by with a sense of accomplishment. Fighting protobear is not about purely W/L, but ...
- by nukel head - at 2013.10.01 19:14:00
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33. Vehicle Recall Restrictions - in Feedback/Requests [original thread]
Arc-08 wrote: yeah but you gotta realize how MUCH MONEY IT COSTS TO HAVE A NICE DROPSHIP, JUST FOR ANY WEAPON ABOVE ADV WITH A DAMAGE MOD TO 2 SHOT YOU (AV weapon that is :) )) Your forge gun proto with suit probably costs what 100k maybe 150 k...
- by nukel head - at 2013.09.25 19:14:00
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34. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Xak Arji wrote: nukel head wrote: D legendary hero wrote: KA24DERT wrote: D legendary hero wrote: its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to re...
- by nukel head - at 2013.09.24 14:48:00
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35. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
D legendary hero wrote: KA24DERT wrote: D legendary hero wrote: its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing yo...
- by nukel head - at 2013.09.23 21:41:00
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36. (Request) Buffs (And debuffs) to using your and other races gear - in Feedback/Requests [original thread]
Vell0cet wrote: Sinboto Simmons wrote: Vell0cet wrote: Sinboto Simmons wrote: Vell0cet wrote: This is a bad idea for several reasons. The first is that people often choose their race because of how the suit looks when they first fir...
- by nukel head - at 2013.09.20 20:46:00
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37. [Suggest] Fittings folders - in Feedback/Requests [original thread]
Adelia Lafayette wrote: I would love to group my fittings into folders to better organize them. like the cheap pub match folder. the pc match folder. These fittings go with my lav these go with my dropship etc Might also help on load time in...
- by nukel head - at 2013.09.20 19:56:00
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38. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
excillon wrote: CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? God no...The MD's need to be nerfed already, people are s...
- by nukel head - at 2013.09.20 19:09:00
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39. [Request] Tired of getting snuck up on? - in Feedback/Requests [original thread]
Ihlgigaris wrote: Here's another crazy idea: Deployable scanner/alarm/EM mine... thing... Ok, this is what I'm thinking: have a module that, when deployed, creates an active scan bubble and allows you to choose two actions. It will be trigg...
- by nukel head - at 2013.09.19 19:35:00
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40. Positive feedback! (Stopped playing in 1.2 and returned in 1.4) - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Welcome back! I'd just like to advise you to stay away from General Discussion for the most part - there's a lot of unnecessary doom and gloom here. Despite what many whine about, the game has come a long way. I agree...
- by nukel head - at 2013.09.19 19:24:00
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