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41. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: nukel head wrote: I believe that most of the players of Dust DO NOT want to see more mass drivers being used. I am all for weapon diversity and more options. I completely welcome it and would love to see it. Just not...
- by nukel head - at 2013.09.19 14:37:00
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42. Permanent Dropsuits - in Feedback/Requests [original thread]
Prenihility wrote: @Mobius Kaethis 1) I've been playing EVE for quite some time now, and honestly... every time someone mentions the whole "risk/reward" thing... it sounds extremely pretentious. Especially now that i've heard it in regards to ...
- by nukel head - at 2013.09.19 14:15:00
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43. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: nukel head wrote: D legendary hero wrote: D legendary hero wrote: the flaylocks need either a buff in damage and splah damage, keeping the current radius... OR an increase per level by .5 meters in splash radius...
- by nukel head - at 2013.09.16 19:58:00
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44. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Shotty GoBang wrote: I'm so excited right now, guys ... OK, first the maths: 1.17M total SP in Shotguns 1.45M total SP in SMGs 0 SP in ARs Just ran my first few matches with a BPO AR. Hits as hard and reliably up cl...
- by nukel head - at 2013.09.16 19:41:00
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45. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: D legendary hero wrote: the flaylocks need either a buff in damage and splah damage, keeping the current radius... OR an increase per level by .5 meters in splash radius. not letting it die No one has thought fo...
- by nukel head - at 2013.09.16 18:57:00
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46. Logi Love - in Feedback/Requests [original thread]
Jersey-Devil wrote: CCP, Stats are documented throughout a battle and kept on a player's profile on how may kills, deaths and overall WP you earn. Even after a battle it shows you how much damage you've taken and how much you've given. This is ...
- by nukel head - at 2013.07.24 21:37:00
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47. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Bullets2yaface wrote: Thanks crybabies you won. Boo hoo hoo the flaylock killed me and its really strong ITS A ROCKET PISTOL MORONS all that crying isn't making you a better player. CCP this is a joke direct damage should be high on a rocket st...
- by nukel head - at 2013.07.24 21:31:00
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48. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Reaper Skordeman wrote: Wow... I feel the change in Direct Damage is just too much. It fires rockets for gods sake it's meant to be powerful. The blast radius needed to be changed, but that and the Direct Damage, you've near crippled this weap...
- by nukel head - at 2013.07.24 21:28:00
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49. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
TheEnd762 wrote: +1 But it won't happen because "wah wah can't kill them with my AR wah wah my bullet-hose doesn't reach that far wah wah lining up one tiny dot with a moving dot 300+ yards away 'takes no skill' wah wah I don't want to want to ...
- by nukel head - at 2013.07.23 15:02:00
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50. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Spirit Charm wrote: Before you hate just wait. Snipers are the fear gods of Shooters. A great sniper should be able to make ppl fear him. I do not see that in this game. I feel like sniping isnt as dangerous as other shooters. When I hit a guy ...
- by nukel head - at 2013.07.23 14:55:00
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51. Can't Kick Eve Pilots Until They Land? - in Feedback/Requests [original thread]
Maken Tosch wrote: No. you shall bow to your capsuleer over lords. I know, right? How dare I speak that way being only a meager pawn...
- by nukel head - at 2013.07.12 15:24:00
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52. Can't Kick Eve Pilots Until They Land? - in Feedback/Requests [original thread]
Why not? That's not good. Some of those guys never leave their little pods and are EXTREMELY irritating. I think their CEO should have the ability to detonate their ship. That would be cool...
- by nukel head - at 2013.07.12 14:41:00
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53. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
Demon Buddah wrote: That data is so wrong. Of course AR's are going to have more points than anything else, it's the most common weapons. Mass Driver and Flaylock are too powerful. You don't have to aim pretty much, just stand on a building and...
- by nukel head - at 2013.07.11 22:58:00
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54. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
Buster Friently wrote: KING CHECKMATE wrote: THATS not acurate data at all. TY but no. Im talking as a SCOUT and based on the 10 games i played yesterday. I got killed by NO shotguns, no ARs,no FGs , much less HMG's, no scrambler rifle , e...
- by nukel head - at 2013.07.11 22:42:00
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55. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
Vell0cet wrote: major faux-pas wrote: Madness. Why not just remove sights alltogether and call in airstrikes? This is not what an fps is about Uh, last I checked we have airships and Orbital Bombardments. What game are you playing? Look, p...
- by nukel head - at 2013.07.11 22:05:00
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56. Seeker missiles for the flaylock pistol - in Feedback/Requests [original thread]
BL4CKST4R wrote: Chaotic Evil Clone wrote: when will the seeker missile capability of the flaylock pistol be placed into effect. **** that Yep. Make the flaylock even worse than it already is? Seriously?
- by nukel head - at 2013.07.11 18:36:00
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57. Dust is too FPS for New Eden - in General Discussions [original thread]
Soldiersaint wrote: N1ck Comeau wrote: Keep it FPS. Just add more MMO. Don't take some FPS away. Take the freaking fps away darn it.........we dont need that part -_- Then why would you even play Dust? It was designed to be an FPS.
- by nukel head - at 2013.07.11 16:29:00
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58. [Request] Laser Rifle - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Bleeding Knight wrote: I was using (review subject) and having fun. That was until the damaged dropped off. Yes the Laser Rifle that's suppose to be good only at a distance is "no bueno" anymore. All I ask is for the L...
- by nukel head - at 2013.07.11 16:22:00
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59. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
Exionous wrote: I'm serious. I'm borderline tired of all this. This has more requests than feedback, so if you don't feel like hearing rambling, you might as well leave now. If you haven't seen my other post of feedback and requests, please che...
- by nukel head - at 2013.07.11 15:56:00
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60. [Request] Rethinking the Shotgun - in Feedback/Requests [original thread]
Jarlaxle Xorlarrin wrote: A R870 can deal damage at 10m+ with buckshot, but a shotgun several millennia in the future can only make it 4m before it starts to lose stopping power. Astonishing, isn't it? True, but that is a real shotgun in th...
- by nukel head - at 2013.07.10 22:23:00
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