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General Sideboob
Ground Pounders Inc.
124
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Posted - 2013.10.18 14:55:00 -
[1] - Quote
All CCP needs to do is block proto gear from public matches the same way they block certain types of ships from high sec space. There is already a precedent for it in Eve, so it really kind of makes sense.
In Eve, lesser players can engage in combat in High sec. without having to worry about the other fleet bringing in a Titan or certain types of high end equipment.
Why not simply follow the same plan for Dust?
Personally, I fail to see any down side to this, but what do you think? |
General Sideboob
Ground Pounders Inc.
124
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Posted - 2013.10.18 14:59:00 -
[2] - Quote
You're welcome |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3986
|
Posted - 2013.10.18 15:01:00 -
[3] - Quote
Organised squads will still stomp randoms, proto gear or not. |
Sinboto Simmons
SVER True Blood Public Disorder.
1491
|
Posted - 2013.10.18 15:17:00 -
[4] - Quote
why not. |
General Sideboob
Ground Pounders Inc.
124
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Posted - 2013.10.18 15:24:00 -
[5] - Quote
Arkena Wyrnspire wrote:Organised squads will still stomp randoms, proto gear or not.
agreed. But there needs to be a "safe" place for randoms to play if CCP ever wants to get a large following. |
Cosgar
ParagonX
6139
|
Posted - 2013.10.18 15:33:00 -
[6] - Quote
The issue is matchmaking, not proto gear. You could put an organized corp of militia gear against proto newberries and it would be a militia stomp. |
nukel head
Knights of No Republic
86
|
Posted - 2013.10.18 15:34:00 -
[7] - Quote
Arkena Wyrnspire wrote:Organised squads will still stomp randoms, proto gear or not.
That's true, but an organized squad of protos is even worse. Anything that helps with the overall balance and improves the experience in any way for lower level players is VERY important for Dust to keep new people interested and keep it going. |
General Sideboob
Ground Pounders Inc.
124
|
Posted - 2013.10.18 15:37:00 -
[8] - Quote
nukel head wrote:Arkena Wyrnspire wrote:Organised squads will still stomp randoms, proto gear or not. That's true, but an organized squad of protos is even worse. Anything that helps with the overall balance and improves the experience in any way for lower level players is VERY important for Dust to keep new people interested and keep it going.
Yeah. What he said |
Templar 514
Amarr Templars Amarr Empire
6
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Posted - 2013.10.18 15:54:00 -
[9] - Quote
General Sideboob wrote:All CCP needs to do is block proto gear from public matches the same way they block certain types of ships from high sec space. There is already a precedent for it in Eve, so it really kind of makes sense.
In Eve, lesser players can engage in combat in High sec. without having to worry about the other fleet bringing in a Titan or certain types of high end equipment.
Why not simply follow the same plan for Dust?
Personally, I fail to see any down side to this, but what do you think?
As someone who actually playes EVE (heresy, I know), the only reason capital-grade warships are not permitted in high-sec is because 0.5-1.0 security space prohibits cynosaural fields from being activated. Capital warships are only able to use jump drives, and thus require a cyno to travel.
This still doesn't stop people from suicide ganking and engaging in other similarly "I ruin other people's fun for my fun" activities.
It's also important to note that capital and supercapital ships (which require cynos) are the only ones not permitted in highsec areas. It's also worth noting that random unprovoked aggression is punished in highsec by the NPC police CONCORD. Your idea is, unfortunately, terminally flawed. |
General Sideboob
Ground Pounders Inc.
124
|
Posted - 2013.10.18 15:57:00 -
[10] - Quote
Templar 514 wrote:General Sideboob wrote:All CCP needs to do is block proto gear from public matches the same way they block certain types of ships from high sec space. There is already a precedent for it in Eve, so it really kind of makes sense.
In Eve, lesser players can engage in combat in High sec. without having to worry about the other fleet bringing in a Titan or certain types of high end equipment.
Why not simply follow the same plan for Dust?
Personally, I fail to see any down side to this, but what do you think? As someone who actually playes EVE (heresy, I know), the only reason capital-grade warships are not permitted in high-sec is because 0.5-1.0 security space prohibits cynosaural fields from being activated. Capital warships are only able to use jump drives, and thus require a cyno to travel. This still doesn't stop people from suicide ganking and engaging in other similarly "I ruin other people's fun for my fun" activities. It's also important to note that capital and supercapital ships (which require cynos) are the only ones not permitted in highsec areas. It's also worth noting that random unprovoked aggression is punished in highsec by the NPC police CONCORD. Your idea is, unfortunately, terminally flawed.
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Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
873
|
Posted - 2013.10.18 16:02:00 -
[11] - Quote
Once again... Proto Gear is NOT the problem.
Proto Gear can even represent the only chance for an average player with 5-10 millions SP to have a decent counter against full squads of maxed-out characters that don't even need Proto Gear because of the full Skill Bonuses they receive.
Pulling out a "naked" Duvolle can barely help against a GEK with Level 5 Proficiency... same goes for suits and all the rest.
Some of the best players I know and I play with don't use Proto Gear in pub matches. They redline the enemy team in 1 minute because of their amazing skills and organization. Also, their ADV suits are better than my PRO suit, because they have 20-30 millions SP and I'm not even close to those numbers... |
General Sideboob
Ground Pounders Inc.
124
|
Posted - 2013.10.18 16:05:00 -
[12] - Quote
Keri Starlight wrote:Once again... Proto Gear is NOT the problem.
Proto Gear can even represent the only chance for an average player with 5-10 millions SP to have a decent counter against full squads of maxed-out characters that don't even need Proto Gear because of the full Skill Bonuses they receive.
Pulling out a "naked" Duvolle can barely help against a GEK with Level 5 Proficiency... same goes for suits and all the rest.
Some of the best players I know and I play with don't use Proto Gear in pub matches. They redline the enemy team in 1 minute because of their amazing skills and organization. Also, their ADV suits are better than my PRO suit, because they have 20-30 millions SP and I'm not even close to those numbers...
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General Sideboob
Ground Pounders Inc.
124
|
Posted - 2013.10.18 16:10:00 -
[13] - Quote
General Sideboob wrote:Keri Starlight wrote:Once again... Proto Gear is NOT the problem.
Proto Gear can even represent the only chance for an average player with 5-10 millions SP to have a decent counter against full squads of maxed-out characters that don't even need Proto Gear because of the full Skill Bonuses they receive.
Pulling out a "naked" Duvolle can barely help against a GEK with Level 5 Proficiency... same goes for suits and all the rest.
Some of the best players I know and I play with don't use Proto Gear in pub matches. They redline the enemy team in 1 minute because of their amazing skills and organization. Also, their ADV suits are better than my PRO suit, because they have 20-30 millions SP and I'm not even close to those numbers...
Proto gear is not THE problem, but it is A problem. And there is a simple way to fix it. Lower tier players get stomped in Eve as well, but the stomping is nowhere near as gratuitous as it is in Dust. Why? because more advanced players have other toys to play with in low/null sec.
I fail to see how implementing the same type of plan would do anything but improve the Dust experience. Let's say for a moment that we implement this idea, in what ways would it hurt the quality of the game? |
Templar 514
Amarr Templars Amarr Empire
9
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Posted - 2013.10.18 16:34:00 -
[14] - Quote
General Sideboob wrote:Thank you for proving my point. +1 for you. Certain high-end gear is not allowed in high sec. The reason for that is because it would ruin the game. Currently, the Dust experience is being ruined due to high-end gear being used on low-end players. Hmmmmmm. I wonder what we could do about it.
Why then don't we simply implement the same policy for Dust?
THE POINT<- ................... YOUR HEAD<-
I think it's quite obvious you rather missed the point of what I was saying. Mechanically speaking only certain types of ships are not permitted in highsec. This does not prevent people from pulling extremely-high-end Tech 2 or Pirate-faction battleships out in highsec (it's actually common for mission runners (IE, pure PVE'ers) to use such boats). There are very, very, few modules which are not permitted in high, and even lowsec regions (bomb launchers and deployable warp disruptors are pretty much it).
You can still, if you have scads of money, sidle up a 2billion+ ISK pirate battleship that very easily whips the dog out of a Tech 1 BS, in the middle of a group of mining barges, and KILL ALL THE THINGS. CONCORD will then come and blap your shiny battleship.
Your idea has 2 flaws, as I see it.
1. You have no understanding of mechanical limitations in EVE, and thus make a very poor parallel. 2. You suggest no mechanics for how this might be accomplished.
The big reason people don't run amok in incredibly expensive, durable, and killy ships in highsec killing every single noob there is is because CONCORD will blap them every time they do. That's called a "CONSEQUENCE". If people run around griefing noobs, they pretty much get called on it, and a very real penalty is inflicted upon them for doing so.
DUST not only doesn't have a basis for such a mechanic, but I can see no method by which it might be implemented. Because of the type of game DUST is, that of a primary lobby-based shooter, the kind of mechanic that would prevent protosquads from, well, protostomping, would either be needlessly convoluted, and flat-out useless. |
Zero Roamero
NaphBlade
15
|
Posted - 2013.10.18 16:36:00 -
[15] - Quote
Well, in that case I hope new players are ready for a new game mode...........because they are going to run into skilled players anyway. |
Shinobi MumyoSakanagare ZaShigurui
Kinsho Swords Caldari State
15
|
Posted - 2013.10.18 17:24:00 -
[16] - Quote
General Sideboob wrote:Templar 514 wrote:General Sideboob wrote:All CCP needs to do is block proto gear from public matches the same way they block certain types of ships from high sec space. There is already a precedent for it in Eve, so it really kind of makes sense.
In Eve, lesser players can engage in combat in High sec. without having to worry about the other fleet bringing in a Titan or certain types of high end equipment.
Why not simply follow the same plan for Dust?
Personally, I fail to see any down side to this, but what do you think? As someone who actually playes EVE (heresy, I know), the only reason capital-grade warships are not permitted in high-sec is because 0.5-1.0 security space prohibits cynosaural fields from being activated. Capital warships are only able to use jump drives, and thus require a cyno to travel. This still doesn't stop people from suicide ganking and engaging in other similarly "I ruin other people's fun for my fun" activities. It's also important to note that capital and supercapital ships (which require cynos) are the only ones not permitted in highsec areas. It's also worth noting that random unprovoked aggression is punished in highsec by the NPC police CONCORD. Your idea is, unfortunately, terminally flawed. Thank you for proving my point. +1 for you. Certain high-end gear is not allowed in high sec. The reason for that is because it would ruin the game. Currently, the Dust experience is being ruined due to high-end gear being used on low-end players. Hmmmmmm. I wonder what we could do about it. Why then don't we simply implement the same policy for Dust?
Excuse me but that is not ruining the game , the game is being "ruined" by the fact that it's not finished but we still playing it like TEST SUBJECTS. It's not done. it's not balanced out yet. I have mods that I can't put together for instance , why can't I put a heavy shield booster , a heavy shield ,a heavy armor repairer and some heavy armor together on one tank ??? I bet it still can be destroyed in a match. Why when I'm running past a hill , so to speak , the game will pause and place me back at that same hill that I just ran by not only seven seconds ago and make me do it again ???? Why cant I place on a series suit a advance shield extender , advance damage mod , advance armor and armor repairer ??? It says that suit is advanced.
It make no sense. Why have these things if they can't be USED TOGETHER ????? I thought that's what they were for !!!!! We get new items and receive posts about people coming off of vacation ... MAN I DON'T WANNA HEAR ABOUT THAT AND THE GAME NEEDS WORK. WHAT ARE YOU DOING??? People putting up post about what's wrong and they get NO response ... not even a " we're working on that issue" or "thanks for your imput and we will look into that" , I mean humor me at least.
Keep releasing new items to get money or new packs for YOU to spend YOUR MONEY on but ignore the issues. Putting profit over the problems. New producers or whatever but the same results and I haven't been here nearly a third as long as most of you. AND I CAN SEE !!!! THAT'S THE REAL REASON PEOPLE LEAVE !!!! I HAVE SEEN THE POST FROM EX-PLAYERS !!!!! This is what they talk about and about how much fun they are having playing these new - finished games on the market.
Me I can't see myself ( an example ) buying battlefield fifteen at seventy dollars a pop and I can't play battlefield seven anymore because the server isn't active anymore. Every year shelling out money for basically the same game but with A FEW new twists added to collect your money. This seems like the same ballgame though. New releases but the same problems that different people speak about. Maybe this is just the NEW BUSINESS MODLE where the consumer is just a number. Sacrificing quality for quantity. |
Talos Vagheitan
King Slayers
93
|
Posted - 2013.10.18 17:32:00 -
[17] - Quote
General Sideboob wrote:All CCP needs to do is block proto gear from public matches the same way they block certain types of ships from high sec space. There is already a precedent for it in Eve, so it really kind of makes sense.
In Eve, lesser players can engage in combat in High sec. without having to worry about the other fleet bringing in a Titan or certain types of high end equipment.
Why not simply follow the same plan for Dust?
Personally, I fail to see any down side to this, but what do you think?
Proto Gear alone isn't what causes Pubstomping
When a full of squad of good, experienced players enters a game with blueberries, they will murder them every time regardless of gear. And it's intended in Dust that two evenly matched teams can risk as much or as little ISK on the battlefield as they want, depending on how badly they want to win. Better solutions for pubstomping would be:
- Sort games by level of SP - Restrict squad size in public matches
Or a combination of those 2 |
Denn Maell
PIanet Express
12
|
Posted - 2013.10.18 17:35:00 -
[18] - Quote
Using proto in pub matches is still occasionally restrictive simply because its more expensive than cheaper equipment. A less intrusive way to go about doing this is to adjust the rewards in a tier fashion with Hi sec offering the worst and Null Offering the best, and then giving players an opportunity to choose (or perhaps 'earn') which tier they want to compete in.
In this way it would be a mark of personal pride to earn 8+ mil skill points so you can go head to head with the proto users in Null Sec battles. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
420
|
Posted - 2013.10.18 18:20:00 -
[19] - Quote
good squads can dominate in battle.
but if u were to take away that expensive gear that they use against the mlt newberries they r a lot less effective..
meaning that they cant stop as much and it would be a bit harder for them as well..
u take away lots of their damage and hp output by taking away that precious proto gear.
because the restrictions on what they can use on their downgraded suit have increased and so that cant fit much to make themselves a lot stronger than the newberries they normally stomp.
which means that they would be easier to kill by the group of randoms.
and this is the goal of the gear restriction. its to make the proto gear users weaker.
it lessens the gap between high sp proto gear players and low sp mlt gear players. |
Meeko Fent
DUST University Ivy League
1224
|
Posted - 2013.10.18 18:35:00 -
[20] - Quote
Arkena Wyrnspire wrote:Organised squads will still stomp randoms, proto gear or not. Squads of STD v. STD Bluedots have a small chance.
Squads of PRO v. STD Bluedots have a small chance if you have Chuck ******* Norris on your team.
See how this would fix the majority of the issue. |
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ILLUSIONxox
RAINING HEAVY'S
10
|
Posted - 2013.10.18 19:47:00 -
[21] - Quote
GREAT IDEA !
But all you corps need to keep in mind that your not better then any Faction player Or public player Corporation really doesn't mean anything , I play faction all the time .
I cant believe that there's advanced players playing with the new people in public contracts if you are your ******* horrible and deserve to have your account deleted . Because your taking advantage of new players . |
ILLUSIONxox
RAINING HEAVY'S
10
|
Posted - 2013.10.18 19:56:00 -
[22] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:
Excuse me but that is not ruining the game , the game is being "ruined" by the fact that it's not finished but we still are playing it like TEST SUBJECTS. It's not done. it's not balanced out yet. I have mods that I can't put together for instance , why can't I put a heavy shield booster , a heavy shield , a heavy armor repairer and some heavy armor together on one tank ??? I bet it still can be destroyed in a match. Why when I'm running past a hill , so to speak , the game will pause and place me back at that same hill that I just ran by not only seven seconds ago and make me do it again ???? Why cant I place on a series suit a advance shield extender , advance damage mod , advance armor and armor repairer ??? It says that suit is advanced.
It make no sense. Why have these things if they can't be USED TOGETHER ????? I thought that's what they were for !!!!! We get new items and receive posts about people coming off of vacation ... MAN I DON'T WANNA HEAR ABOUT THAT AND THE GAME NEEDS WORK. WHAT ARE YOU DOING??? People putting up post about what's wrong and they get NO response ... not even a " we're working on that issue" or "thanks for your imput and we will look into that" , I mean humor me at least.
Keep releasing new items to get money or new packs for YOU to spend YOUR MONEY on but ignore the issues. Putting profit over the problems. New producers or whatever but the same results and I haven't been here nearly a third as long as most of you. AND I CAN SEE !!!! THAT'S THE REAL REASON PEOPLE LEAVE !!!! I HAVE SEEN THE POST FROM EX-PLAYERS !!!!! This is what they talk about and about how much fun they are having playing these new - finished games on the market.
Me , I can't see myself ( an example ) buying battlefield fifteen at seventy dollars a pop and I can't play battlefield seven anymore because the server isn't active anymore. Every year shelling out money for basically the same game but with A FEW new twists added to collect your money. This seems like the same ballgame though. New releases but the same problems that different people speak about. Maybe this is just the NEW BUSINESS MODLE where the consumer is just a number. Sacrificing quality for quantity. I'm going to see if the people of CCP stand on there word or are they just like the rest who build up their name only to forget about how they got to the top and the people who made it happen. THE CONSUMERS !!!! Yeah the programmers get the credit and rightfully so. You can have the credit , if you can give me something worth taking credit for.
This game is ever evolving and developing new things and the people who work on it are VERY CREATIVE , this reminds me of Star Wars , so to say with the creativity. They got me hooked , just don't throw me back.
Yo this so real man this needs to be sticky-ed , and framed . Your right though this is the way the gaming industry is now days its because they let females into it remember back in the good old days when games where really games and no females was playing ????
Now look at it now girls are playing they are using SEX TO SELL **** TO US and its crap because most of the people that buy into there crap isnt even gamers i bet you get this comment more then anything " Its just a game " its never just a game i put my life time into playing this **** i could be making money ******* your sister or many other things then playing a **** game that the developers dont have any intention on fixing . |
IceShifter Childhaspawn
DUST University Ivy League
335
|
Posted - 2013.10.18 20:29:00 -
[23] - Quote
General Sideboob wrote:All CCP needs to do is block proto gear from public matches the same way they block certain types of ships from high sec space. There is already a precedent for it in Eve, so it really kind of makes sense.
In Eve, lesser players can engage in combat in High sec. without having to worry about the other fleet bringing in a Titan or certain types of high end equipment.
Why not simply follow the same plan for Dust?
Personally, I fail to see any down side to this, but what do you think?
While I feel your frustration, Maybe a militia-only or Meta level 2-only Game mode would be less punitive to those who have played and supported the game. |
ZDub 303
TeamPlayers EoN.
2163
|
Posted - 2013.10.18 20:48:00 -
[24] - Quote
Not gonna happen.. why? because what is the point of proto gear if you can't use it? You would kill the market for proto level aurum items as well as boosters.
You can't 'proto for PC only' cause PC matches just aren't that often.
I advocated no proto in pubs for a long time. However, this is more than a game, its a business. They need to provide incentive for people to want that proto gear, and banning it from pubs is not creating incentive.
If they did a no-proto match option... it would have to have insultingly low payouts... somewhere around 15k per match or so I would think. |
deepfried salad gilliam
Sanguine Knights
80
|
Posted - 2013.10.18 22:41:00 -
[25] - Quote
No,this wouldn't be a good idea,if they want a safe place theirs the merc quarter |
Madd Plight
Mango and Friends
0
|
Posted - 2013.10.19 05:18:00 -
[26] - Quote
General Sideboob wrote:Arkena Wyrnspire wrote:Organised squads will still stomp randoms, proto gear or not. agreed. But there needs to be a "safe" place for randoms to play if CCP ever wants to get a large following.
there definitely has to be a more intelligent match-making system. I mean its all about having fun in the end right? |
Sgt Buttscratch
R 0 N 1 N
912
|
Posted - 2013.10.19 14:33:00 -
[27] - Quote
This isn't a solution. Punishining players for getting the SP and ISK to run full proto is not a good method, these players have earned their gear made friends of equal standing and game with them. This is Dust514.
Tiered fights of 1-5m SP, 5-10, 10+ would be more ideal. A n asault player with 20million SP wearing MLT or even the original starter fit, will still **** faces. |
Funkmaster Whale
0uter.Heaven
878
|
Posted - 2013.10.19 15:53:00 -
[28] - Quote
Proto gear doesn't magically make you a 10+ KD player. You're gonna get stomped by people who are better and more organized than you regardless of what gear they're wearing. The matchmaking simply needs to do a better job of pitting squads vs. squads and solo players vs. solo players. |
Templar 514
Amarr Templars Amarr Empire
13
|
Posted - 2013.10.19 16:52:00 -
[29] - Quote
Funkmaster Whale wrote:Proto gear doesn't magically make you a 10+ KD player. You're gonna get stomped by people who are better and more organized than you regardless of what gear they're wearing. The matchmaking simply needs to do a better job of pitting squads vs. squads and solo players vs. solo players.
^THIS. This guy gets it. If we have the matchmaking match more squad vs squad and solo vs solo, then pubstomping will be reduced SO MUCH.
I think the only flaw in this is that the current playercounts make it somewhat difficult for the MM to consistently (or, well, ever) put together a match that's 99% squads of dudes on both sides. I've been in a few "all random, all the time" matches since the new MM came out, but it gets more and more rare every time I play.
Half of that is probably the squad finder though. |
ILLUSIONxox
RAINING HEAVY'S
11
|
Posted - 2013.10.19 17:07:00 -
[30] - Quote
ZDub 303 wrote:Not gonna happen.. why? because what is the point of proto gear if you can't use it? You would kill the market for proto level aurum items as well as boosters.
You can't 'proto for PC only' cause PC matches just aren't that often.
I advocated no proto in pubs for a long time. However, this is more than a game, its a business. They need to provide incentive for people to want that proto gear, and banning it from pubs is not creating incentive.
If they did a no-proto match option... it would have to have insultingly low payouts... somewhere around 15k per match or so I would think.
Its thinking like this that have ruined the gaming industry For Real Gamers and Real Game creators . To say " this is more then a game , its a buisness" that tells me your young and by young i mean under the age of 26 , And on top of that it tells me your not a real gamer because thats not what games and gaming is all about now days these people only care about there money and the " business" and dumb ass children support it so that leaves Real Gamers like myself with crap like this and aflock of idiots to play with im totally against buying **** for games Pay- To Win - Pay To Play .
The soul of gaming left back in 2005 - 2006 . |
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