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181. Can we please have an ADS price reduction? - in Feedback/Requests [original thread]
Zindorak wrote: I hate how ADS's are so fragile and when they blow up thats 350k down the drain. Also its not fair how tanks only cost like 90k stock but they perfom much better That's a flat out lie.
- by hfderrtgvcd - at 2014.09.20 20:19:00
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182. CCP Frame two minutes ago (14:47 EVE time): 912,707 clones destroyed - in Feedback/Requests [original thread]
rondmorr deathstroke wrote: how are we supposed to meet the 1 million challenge when your servers are down CCP. I'm thinking you're going to have to give the sp away because of the server issues. change server region to america
- by hfderrtgvcd - at 2014.09.20 19:31:00
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183. CCP Frame two minutes ago (14:47 EVE time): 912,707 clones destroyed - in Feedback/Requests [original thread]
astros257 ALVAREZ wrote: ccp ur game wont let me que up what going up im not the only one that cant deploy, u scared we going too reach the 2mil mark so your sabatoging the ques hu change server region to america
- by hfderrtgvcd - at 2014.09.20 19:03:00
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184. [FEEDBACK] CalScout (non-ranty) - in Feedback/Requests [original thread]
Been testing with a corpmate and there is definitely something wrong. He survived a flux with half shelds, and continually received zero damage from a shtogun while strafing through the reticule. Combat rifles also only receive hit markers a fract...
- by hfderrtgvcd - at 2014.09.20 13:37:00
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185. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: hfderrtgvcd wrote: Then why on earth would anyone use a cloak? Judging from this and your other thread, it seems you don't care at all for game balance and just want whatever kills you to be nerfed. Why do you think...
- by hfderrtgvcd - at 2014.09.19 01:58:00
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186. Buff the Breach Shotgun - in Feedback/Requests [original thread]
CCP Rattati wrote: agreed, doesn't keep me up at night, but what can be done about it, I will read the proposals tbh, I would be worried if dust kept you up at night.
- by hfderrtgvcd - at 2014.09.19 01:57:00
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187. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
Then why on earth would anyone use a cloak? Judging from this and your other thread, it seems you don't care at all for game balance and just want whatever kills you to be nerfed.
- by hfderrtgvcd - at 2014.09.18 23:13:00
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188. Buff the Breach Shotgun - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: a small damage buff and 4 round clip is good enough. if you haven't used it, it can take a heavy down with both shots as to 3 from standard shotties Sorry, I meant it can't kill tankedd proto heavies in one clip.
- by hfderrtgvcd - at 2014.09.18 23:11:00
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189. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
The resistance only applies to splash damage, so if you hit them with a direct shot it will do full damage. It shouldn't be too hard considering their massive hitboxes.
- by hfderrtgvcd - at 2014.09.18 23:10:00
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190. Buff the Breach Shotgun - in Feedback/Requests [original thread]
The breach shotgun is absolutely useless and I almost never see it. It doesn't have enough damage per clip to take out a heavy and the small clipsize is needlessly punishing. I'd recommend a clip size buff to 4 or increase the rof/damage.
- by hfderrtgvcd - at 2014.09.18 21:00:00
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191. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
The dark cloud wrote: Erm i dont want to spoil it but what exactly is the bolt pistol good for? ive compared it with the breach scrambler pistol. So lets compare the proto bolt pistol wtith the standard scrambler pistol. Bolt pisto (proto!): -...
- by hfderrtgvcd - at 2014.09.16 22:27:00
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192. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
You forgot to account for the charge time before every shot when calculating the bolt pistol dps. It still needs a sizable buff to be on par with the other sidearms.
- by hfderrtgvcd - at 2014.09.16 20:09:00
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193. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
These changes are quite literally going to ruin the game. In hotfix delta a militia sniper will do 690 daamage on a headshot. Let me repeat that. A militia sniper rifle, that every single player has access to, will do 690 damage on a headhsot. I...
- by hfderrtgvcd - at 2014.09.15 20:35:00
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194. On actually balancing ADS - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Regarding Forges, the only thing I would ever ask for is an increase in the max range. Even if I am able to land 100% of my shots, all an ADS has to do is fly UP for a second or two and he or she is out of max range and...
- by hfderrtgvcd - at 2014.09.13 21:42:00
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195. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
I 100% agree with the swarm buffs. Out of the last three pc matches I played, each one was decided by an ADS on the other team. They were pulling 20+ kills with higher than 6 kdrs. Thats insane for pc. BTW Rattati, if you are interested in seeing ...
- by hfderrtgvcd - at 2014.09.13 14:34:00
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196. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
[quote=wripple] We've all seen it, the 1000 HP GK.0 scout with a Boundless Combat rifle who is a ghost to all but dedicated glass cannon scout hunters. Please show me a fit like this.
- by hfderrtgvcd - at 2014.09.07 19:23:00
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197. On actually balancing ADS - in Feedback/Requests [original thread]
Zatara Rought wrote: he knows what's up. He should. He spends a lot of time there.
- by hfderrtgvcd - at 2014.09.06 22:59:00
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198. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
Meee One wrote: hfderrtgvcd wrote: logis give up survivability for a high number of module slots ( compared to scouts and heavies) and more equipment slots. What's so difficult to understand about that? Also, all the rifle were nerfed duri...
- by hfderrtgvcd - at 2014.08.25 15:20:00
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199. wp for mCRU spawns - in Feedback/Requests [original thread]
bump
- by hfderrtgvcd - at 2014.08.25 15:11:00
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200. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
logis give up survivability for a high number of module slots ( compared to scouts and heavies) and more equipment slots. What's so difficult to understand about that? Also, all the rifle were nerfed during 1.8 so you're wrong about weapons not be...
- by hfderrtgvcd - at 2014.08.25 12:13:00
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