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61. [Idea] Are you Reciveing Reps? - in Feedback/Requests [original thread]
I believe they removed it because of framerate issues. Why not just make your health bar gold while receiving reps?
- by hfderrtgvcd - at 2014.11.23 00:21:00
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62. Move redlines back - in Feedback/Requests [original thread]
I see why you're suggesting this, but it makes it very hard for teams to recover after being pushed back or losing their uplinks
- by hfderrtgvcd - at 2014.11.22 17:26:00
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63. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Kensai Dragon wrote: You know, it's not really like Rattati to make announcements without numbers. I wonder if he's just trolling us to see what kind of sh*t-storm he can stir up, lol Throw out an obviously controversial topic and let us run wi...
- by hfderrtgvcd - at 2014.11.20 23:02:00
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64. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: In DUST, not EVE, why would shield power generators not have weight/mass, even though the shield, being energy, would be weightless? The idea would be to normalize the strafe penalty on HP added. Why would that be unfair? Wi...
- by hfderrtgvcd - at 2014.11.20 00:07:00
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65. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
The only reason cal scouts seem overpowered is because of hit box issues. There's no need to destroy an entire tanking style because one suit has a broken hit box.
- by hfderrtgvcd - at 2014.11.19 23:17:00
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66. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
This is a bad idea. The only reason shield tanking is viable is because they have higher strafe speeds than armor tanked suits. Armor plates already have a more than sufficient strafe penalty. I'd recommend just reducing heavies and scouts base st...
- by hfderrtgvcd - at 2014.11.19 20:26:00
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67. [Feedback & Suggestion] EWAR 1 - Electronic Jammer for equipment... - in Feedback/Requests [original thread]
People will stick these up high and then defend them with AV, making it impossible to take the city.
- by hfderrtgvcd - at 2014.11.19 03:08:00
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68. Vehicles - How stale and stagnant you have become - in Feedback/Requests [original thread]
So in essence, you're complaining because you couldn't kill your hard counter by flying straight at him.
- by hfderrtgvcd - at 2014.11.17 20:49:00
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69. For PC: Give us a field commander role. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: The specifics of this role would be the 17th role for the battlefield (note that I didn't say ON) the field commander would be a spectator only type of role and would only be able to observe the map or would be able to sele...
- by hfderrtgvcd - at 2014.11.14 00:30:00
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70. [REQUEST] Different methods of earning Loyalty Rank Points (RP) - in Feedback/Requests [original thread]
Piercing Serenity wrote: hfderrtgvcd wrote: I don't like the idea that you have to reach a certain loyalty rank to be able to create a training squad. I think sp or total war points would be a better metric. Couldn't they be one and the s...
- by hfderrtgvcd - at 2014.11.14 00:15:00
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71. [REQUEST] Different methods of earning Loyalty Rank Points (RP) - in Feedback/Requests [original thread]
I don't like the idea that you have to reach a certain loyalty rank to be able to create a training squad. I think sp or total war points would be a better metric.
- by hfderrtgvcd - at 2014.11.14 00:10:00
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72. PC ISK. It was never passive. - in Feedback/Requests [original thread]
el OPERATOR wrote: Her Chosen wrote: Soraya Xel wrote: Not. Happening. No Effort, No Money. Public Contracts nets more ISK/hr than PC. Absolutley incorrect. Those pub payouts people were wetting themselves over the day 1.9 re...
- by hfderrtgvcd - at 2014.11.13 22:59:00
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73. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
PLAYSTTION wrote: Has this been released yet? can't wait for the new Laser ADS speed. yes
- by hfderrtgvcd - at 2014.11.13 22:00:00
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74. Alliance Faction Warfare - in Feedback/Requests [original thread]
The breach assault rifle is the best rifle in the game.
- by hfderrtgvcd - at 2014.11.13 00:32:00
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75. Make Ambush a solo only Game Mode - in Feedback/Requests [original thread]
^
- by hfderrtgvcd - at 2014.11.12 03:23:00
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76. Breach ScP... - in Feedback/Requests [original thread]
says the guy who shield tanks
- by hfderrtgvcd - at 2014.11.12 03:21:00
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77. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Songs of Seraphim wrote: For Ratatti: I know this Tuesday there will be a rebalance on the Rail Rifle, I believe a hip fire kick value of 1.0 (doubled from where it was before the Balance Hotfix) and charge-up time to 0.5 seconds (which I full...
- by hfderrtgvcd - at 2014.11.09 15:07:00
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78. Gallente logistics - in Feedback/Requests [original thread]
I'd prefer preventing more than one scanner being equipped at a time.
- by hfderrtgvcd - at 2014.11.09 15:05:00
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79. Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
You need two complex dampeners and a prototype cloak.
- by hfderrtgvcd - at 2014.11.08 20:31:00
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80. Scrambler Rifle/Assault Scrambler Rifle Descrepency - in Feedback/Requests [original thread]
Y-BLOCK wrote: hfderrtgvcd wrote: Y-BLOCK wrote: Skill 5 in both Amarr Assault & Scrambler Rifle Operation. I can burn through all 72 rounds of Assault Scrambler without overheating, but can only get 23 rounds off before overheating w...
- by hfderrtgvcd - at 2014.11.07 21:02:00
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