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721. Snipers :( - in General Discussions [original thread]
Fivetimes Infinity wrote: Patronizing responses really aren't helpful. Yes, we know that if you shoot a sniper enough they die. Yes, if you move and the shot misses you then you don't get hit by a shot. Neither of those things have anything to ...
- by fred orpaul - at 2012.08.21 20:09:00
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722. Snipers :( - in General Discussions [original thread]
Chew B0CCA wrote: Fivetimes Infinity wrote: Patronizing responses really aren't helpful. Yes, we know that if you shoot a sniper enough they die. Yes, if you move and the shot misses you then you don't get hit by a shot. Neither of those thi...
- by fred orpaul - at 2012.08.21 20:07:00
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723. Snipers :( - in General Discussions [original thread]
i kill more snipers then kill me they are a pain but really not that nerfable.
- by fred orpaul - at 2012.08.21 20:04:00
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724. A few observations. Grenades and Spawn Points - in General Discussions [original thread]
Agreed the arcs to high and the distance is too short but the big problem is the fact that they stop as soon as they touch something so you cant throw under an over hang. The old grenades were great they just needed better rendering. they took s...
- by fred orpaul - at 2012.08.21 20:02:00
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725. who should win a scout suit or a heavy? - in General Discussions [original thread]
Ten-Sidhe wrote: Ambushing from behind the shotgun is better, strafing the smg is better. The shotgun slows the scouts speed, needed to keep out of hmg's fire. Range of strafing makes a big difference, to avoid the hmg you have to be very close...
- by fred orpaul - at 2012.08.21 17:32:00
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726. who should win a scout suit or a heavy? - in General Discussions [original thread]
It should be the heavy but is the scout. HMG needs more damage, a lot more. You should have to out number, snipe or grenade or RE a heavy.
- by fred orpaul - at 2012.08.21 17:29:00
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727. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Agreed heavys are so slow their only advantage is ridiculous power. I should not be able to repeatedly **** heavys as a scout(I play as a scout not as a heavy. people worry too much about the gun game which leads to boring repetitive game play bas...
- by fred orpaul - at 2012.08.21 16:54:00
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728. Invalid fitting part 2 - in Technical Support/Bugs [original thread]
I know this has been touched on before but with the new release this is happening differently. About every five matches i play I get invalid fittings on all suits and havae to restart the game to fix it. After this happens I cant access the marke...
- by fred orpaul - at 2012.08.20 16:01:00
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729. concerned by the overpowerness of forge guns - in Feedback/Requests [original thread]
Damn ALOTs cutting down on our accuracy
- by fred orpaul - at 2012.08.17 18:13:00
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730. concerned by the overpowerness of forge guns - in Feedback/Requests [original thread]
Why is it that when a heavy can do its job people complain about it??? Its the slowest moving thing on the field. you loose races with alien turtles for fucks sake. So yes a heavy suit is powerful but frankly scouts can out DPS with swarms and smg...
- by fred orpaul - at 2012.08.17 18:08:00
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731. concerned by the overpowerness of forge guns - in Feedback/Requests [original thread]
Zero Harpuia wrote: Please do endeavor to use the search function, as you will find that many, many people have mand the same complaint. That being said, allow me to tear into you like a starving man into a prime steak. I shall now assume I am...
- by fred orpaul - at 2012.08.17 17:32:00
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732. Prices Discrepancy - in Feedback/Requests [original thread]
Quit complaining every ones hurting this build. If you pulled your head out your bum hole youd know that prices went up for every one. once they fix the insta match so you know what level match you are in you will be able to gage how much you want...
- by fred orpaul - at 2012.08.17 17:25:00
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733. Why You Should Fear Orbital Strikes - in General Discussions [original thread]
Mo Gallas Gentralde wrote: Rohnan Senkusha wrote: Mo Gallas Gentralde wrote: Seriously? I've been hit by an orbital strike.. was curious about its power. it took 7 seconds to kill me, and I was in Militia gear... Now... you're going to ...
- by fred orpaul - at 2012.08.16 20:54:00
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734. Can we have an update on server please. - in General Discussions [original thread]
I think they have learned they get less complaints when they clam up then when they say something that may change. Feel free to thank all the whiny bitches that think they are owed something by ccp for playing a beta for ruining that for you.
- by fred orpaul - at 2012.08.16 20:36:00
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735. Server, and Server Filter Concerns: - in General Discussions [original thread]
from what ive seen malitia matches pay out porly thats the counter. and while I admit the server list is over whelming that can be fixed with filters and is a much better option then that bulk crap.
- by fred orpaul - at 2012.08.16 20:31:00
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736. New type of weapon to meet the rigors of dusty warfare - in Feedback/Requests [original thread]
I agree Id like to see a tac rifle some thing with ten rounds, power/rof of the pistol, range well less then sniper but better then AR, and spot on aim when zoomed and better then AR when hip firing but AR aim when moving. finnaly no scope or 1.5-...
- by fred orpaul - at 2012.08.16 20:21:00
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737. [feedback] The New Maps - in Feedback/Requests [original thread]
yes please to all of the above including BZ on the new maps
- by fred orpaul - at 2012.08.16 20:16:00
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738. Let's talk dropship technique - in General Discussions [original thread]
Iron Wolf Saber wrote: Alshadow wrote: there isnt much to figure out if u realize that theese are now helicopters...... fly them like helicopters No they're jets, I have never seen a transport helicopter fly in this manner EVER. umm...
- by fred orpaul - at 2012.08.15 20:36:00
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739. Precursor Dropship Physics [Feedback] - in Feedback/Requests [original thread]
Rhadiem wrote: My early feedback: I actually am liking the new controls, it just feels too slow and sluggish. Like we gave up a solid boat controls (e3) for a very sluggish fighter combat controls. I don't like that it hovers so well, I prefe...
- by fred orpaul - at 2012.08.15 20:11:00
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740. Precursor Dropship Physics [Feedback] - in Feedback/Requests [original thread]
Badly Owned wrote: considering how the drop ships are flying now, and the fact that we are testers. my guess is this mode of flying is for an aircraft they don't want to release yet but still want the way it flies tested. good call could be.
- by fred orpaul - at 2012.08.15 20:07:00
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