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        441. Tankers will rise once again - in General Discussions [original thread] 
          With the new AV changes madrugars will dominate again. 175m Lock On Range and big reduced damage. Strike.  Sorry to my fellow shield tankers, that the forge isn't touched. 
          - by daishi mk03 - at 2013.10.25 16:30:00 
          
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        442. Im tired of being last - in General Discussions [original thread] 
          1,000,000 Million = 1,000,000,000,000 try it with a calculator 
          - by daishi mk03 - at 2013.10.25 06:25:00 
          
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        443. [Survey] What type of scanner do you use. (5 Mil ISK give away for anwsers) - in General Discussions [original thread] 
          3. proto 
          - by daishi mk03 - at 2013.10.25 06:20:00 
          
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        444. Im tired of being last - in General Discussions [original thread] 
          We are waiting for his answer, Killar-12 is not enough reference in this case. 
          - by daishi mk03 - at 2013.10.25 06:18:00 
          
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        445. Im tired of being last - in General Discussions [original thread] 
            Sgt Kirk wrote:  I've got more riddles coming up on Friday(s) if you want to win 1,000,000 Million ISK.     I don't think you have that much ISK to give away, but yeah, show me that I'm wrong. 
          - by daishi mk03 - at 2013.10.25 05:47:00 
          
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        446. 1.6 Patch notes - in General Discussions [original thread] 
          The vehicle patch, announced before 1.4 coming with 1.5 has been pushed back to 1.8.  That's 4 months difference. 
          - by daishi mk03 - at 2013.10.25 05:29:00 
          
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        447. Uprising 1.7 and beyond - in General Discussions [original thread] 
          1.8 and 1.9 and 2.0 are candidates for the vehicle patch 
          - by daishi mk03 - at 2013.10.24 15:09:00 
          
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        448. How to make Domination a "Domination" - in General Discussions [original thread] 
          one control zone, 2 timers running down for a launch of a big, game ending laser (each 10 mins) supply depot, installations and CRU only outside the zone 
          - by daishi mk03 - at 2013.10.24 11:04:00 
          
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        449. How to make Domination a "Domination" - in General Discussions [original thread] 
          Like, who has more guys inside the zone, controls it right now. 2 timers running down.  Would be more action and snipers would suck there. 
          - by daishi mk03 - at 2013.10.24 11:01:00 
          
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        450. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread] 
          Thanks a lot, IWS! 
          - by daishi mk03 - at 2013.10.24 10:35:00 
          
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        451. The problem with BPOs (just looking for some clarity) - in General Discussions [original thread] 
          I have my Dragonfly BPO, my Toxin AR, my Toxin Sub, Militia Shield Ext and Armor Plates BPOs and DropUplink BPO, I'm quite happy :D 
          - by daishi mk03 - at 2013.10.24 10:26:00 
          
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        452. If BPOs are gamebreaking - in General Discussions [original thread] 
          There is 0 reason to remove BPOs You can run with STD gear, which has the same stats and costs close to nothing. 
          - by daishi mk03 - at 2013.10.24 09:55:00 
          
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        453. If BPOs are gamebreaking - in General Discussions [original thread] 
          Try harder. 
          - by daishi mk03 - at 2013.10.24 09:42:00 
          
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        454. If BPOs are gamebreaking - in General Discussions [original thread] 
            Kane Fyea wrote:    daishi mk03 wrote:  I think this idea is perfect. Still, they need to return all my money I ever spend on BPOs into my PSN wallet.   Sony would refund you the original amount since it would be going onto PSN and your dust acc... 
          - by daishi mk03 - at 2013.10.24 09:28:00 
          
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        455. If BPOs are gamebreaking - in General Discussions [original thread] 
          I think this idea is perfect. Still, they need to return all my money I ever spend on BPOs into my PSN wallet. 
          - by daishi mk03 - at 2013.10.24 09:07:00 
          
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        456. The Mythical need for an ISK sink - in General Discussions [original thread] 
          You can't even do math, nor can your Molo Lame mate. Don't talk about numbers. 
          - by daishi mk03 - at 2013.10.21 15:46:00 
          
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        457. The Mythical need for an ISK sink - in General Discussions [original thread] 
            IrishWebster wrote:    daishi mk03 wrote:    Thor Odinson42 wrote:    deepfried salad gilliam wrote:  Don't play so recklessly and set a limit on how many adv your willing to lose    So 6 ADV suits is too reckless? How many would be considered i... 
          - by daishi mk03 - at 2013.10.21 15:08:00 
          
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        458. Why do folks insist on running expensive tanks and dropships in PUBS?? - in General Discussions [original thread] 
          I run a tank every pub/fw and I still make more money than I lose? How? 
          - by daishi mk03 - at 2013.10.21 15:06:00 
          
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        459. The Mythical need for an ISK sink - in General Discussions [original thread] 
          Trust me, dying has in over 90% of cases nothing to do with one's suit, but with one's lack of situational awareness, one's decision making and one's aiming skill. Rest are nades and forge gunners.  Easy test: If you don't hunger for ammo and nade... 
          - by daishi mk03 - at 2013.10.21 07:37:00 
          
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        460. The Mythical need for an ISK sink - in General Discussions [original thread] 
            Thor Odinson42 wrote:    daishi mk03 wrote:    Thor Odinson42 wrote:    deepfried salad gilliam wrote:  Don't play so recklessly and set a limit on how many adv your willing to lose    So 6 ADV suits is too reckless? How many would be considered... 
          - by daishi mk03 - at 2013.10.21 06:08:00 
          
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