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461. The Mythical need for an ISK sink - in General Discussions [original thread]
Thor Odinson42 wrote: deepfried salad gilliam wrote: Don't play so recklessly and set a limit on how many adv your willing to lose So 6 ADV suits is too reckless? How many would be considered ideal? And how fun is that? 18-6 with 2000 W...
- by daishi mk03 - at 2013.10.21 05:46:00
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462. Why does CCP keep ignoring rendering/ draw distance. - in Technical Support/Bugs [original thread]
I don't want grass, I don't want nice graphics, I don't want ragdoll physics ... I want to see my enemy.
- by daishi mk03 - at 2013.10.19 17:54:00
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463. everyone share their favorite vehicle fits! - in General Discussions [original thread]
Madrugar ST-201 Fragmented, 2 Fragmanted Missile Small Turrets F45 Scanner, Shield Resist Module 180mm Poly, 2 Voltaic, 1 Carapace, Heavy Efficient Repper You should fit a local PG Upgrade and a Heavy Efficient Repper.
- by daishi mk03 - at 2013.10.19 17:00:00
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464. Molden heath police ? - in General Discussions [original thread]
calvin b wrote: Kinda similar event happened to me. I was starting a match and had just cloned in. My team was just advancing on the objects when three objectives were hacked before we had left the MCC. We not talking close together objectives,...
- by daishi mk03 - at 2013.10.17 09:55:00
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465. For the First Time Ever I think I can say I'm almost a Pretty Good Tanker - in General Discussions [original thread]
You are running a Blaster Soma, right?
- by daishi mk03 - at 2013.10.17 08:14:00
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466. Matchmaking .....Seriously.... - in General Discussions [original thread]
You need to get better.
- by daishi mk03 - at 2013.10.16 10:39:00
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467. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
We don't want to call him out ... it just feel like being slapped in your face, if someone says "everything will be better" and it WILL NOT BE BETTER. Anyway, I move on. Have a nice day IWS and Mocca Knive.
- by daishi mk03 - at 2013.10.16 10:32:00
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468. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
Wat?
- by daishi mk03 - at 2013.10.16 10:27:00
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469. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
IWS, this is no personal attack against you or your person. Keep up the good work. But it is simply not true, that tankers will need less SP in the upcoming vehicle change patch. I won't skill DS or LAVs, so i just suffer from the big turret tree.
- by daishi mk03 - at 2013.10.16 10:17:00
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470. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
Iron Wolf Saber wrote: cool sheet and arguments NO. Consider a real Scenario: Madrugar + All Turrets / All Upgrades (my situation right now) and compare them. Sure, someone who wants to have everthing (DS, Tanks, LAVs) will have it easier BU...
- by daishi mk03 - at 2013.10.16 10:10:00
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471. Vehicles: Don't be fooled by IWS Multiplier stuff - in General Discussions [original thread]
IWS is saying the new SP multipliers are cut down by 32, which is totally wrong on so many levels. Old: Several Vehicle Command Skills (which brought no benefit and you would only skill what you want) Small amount of turret skills (which you all ...
- by daishi mk03 - at 2013.10.16 09:02:00
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472. Your after-vehicle-patch fits - in General Discussions [original thread]
Nice ideas.
- by daishi mk03 - at 2013.10.15 16:54:00
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473. Your after-vehicle-patch fits - in General Discussions [original thread]
Give some more input, guys.
- by daishi mk03 - at 2013.10.15 13:34:00
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474. Your after-vehicle-patch fits - in General Discussions [original thread]
So, guys, what are you going to try after the vehicle patch? I thought of trying a Madrugar with 2 complex heavy reppers and a hardener. Should bring me to 360 hp/s with skills, which lead to ~ 700 ehp/s with hardener running. I'm also looking f...
- by daishi mk03 - at 2013.10.15 11:01:00
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475. Announcement:Events: October Event Schedule! - in General Discussions [original thread]
I joined a squad of 5 guys from the Blauhelme corp, we played around 60 Caldari games the last days, win ratio of above 95%. Everything went better than expected. :-)
- by daishi mk03 - at 2013.10.13 08:17:00
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476. Rail fitting experiments. - in General Discussions [original thread]
what fit did he use to bust u?
- by daishi mk03 - at 2013.10.11 20:07:00
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477. What's the reason for PG expansion being in low slots? - in General Discussions [original thread]
No one answers, because your question is just ****. You seem to not understand PG upgrades at all. What they are not: can't fit 5 proto lows --- add PG ---> now I can fit them :D:D:D:D:D:D:D They are: 5 adv low modules <---- OR ----> 4...
- by daishi mk03 - at 2013.10.11 12:13:00
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478. Announcement:W.A.R. Kits - Killer Collections, Coming Soon to the PlayStation® Store - in Announcement and Events [original thread]
Quote: W.A.R. Kit 'Hetairos' packs your hangar with 100 copies of everything above, plus the GÇÿPraetorian VIIGÇÖ Madrugar, a raw, deadly combination of speed and up-close damage makes this fit an undeniable threat on the battlefield. Can...
- by daishi mk03 - at 2013.10.11 09:43:00
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479. Rail fitting experiments. - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: best blaster build = highs 1 scanner 1 heatsink lows 1 180 nano 1 heavy effecient rep 2 caparce hardeners 1 local power turrets large scattered ion small 2 small cycled. every skill maxed. except armor up...
- by daishi mk03 - at 2013.10.11 07:25:00
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480. Rail fitting experiments. - in General Discussions [original thread]
the fact that in every single thread I post a fitting, he comes and says it is not possible, because his soma cant fit it.
- by daishi mk03 - at 2013.10.10 21:33:00
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