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781. tank fits - in General Discussions [original thread]
Madrugar 1x180 plate 1xPG upgrade 2xActive Hardener 1xHeavy repper 1xActive heat sink 1xfeel free to pick what fits 2xwhatever fits 1xadv railgun (proto to expensive for regular use) Don't go blaster/missile, you are a tank, you want to hit ha...
- by daishi mk03 - at 2013.07.26 21:41:00
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782. Passive SP should be on for all characters - in General Discussions [original thread]
Jason Bison: Want in my squad? I can teach you how to railgun madrugar and other basics of Dust 514.
- by daishi mk03 - at 2013.07.26 19:37:00
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783. Riddle Time! (First one to answer correctly gets 1 million) - in General Discussions [original thread]
Day and Night
- by daishi mk03 - at 2013.07.26 19:36:00
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784. Passive SP should be on for all characters - in General Discussions [original thread]
Jason Pearson wrote: The question why would I use two accounts has a few very simple answers I'm unemployed, all my time is free time and thus spent on video games. #yolo The cap literally takes a few hours of playtime to reach, don't g...
- by daishi mk03 - at 2013.07.26 17:15:00
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785. Passive SP should be on for all characters - in General Discussions [original thread]
Oso Peresoso wrote: Jason Pearson wrote: Because my Tanker doesn't make money, my Alt Infantry scrub does, it'd be nice to have passive SP on both so I can be awsum. Or you could have them be the same character and not train stuff twice...
- by daishi mk03 - at 2013.07.26 13:15:00
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786. Passive SP should be on for all characters - in General Discussions [original thread]
Jason Pearson wrote: CCP, it is easy enough to make an alt PSN account to make another Alt account that you rarely play and just earn passive SP on it, why is it we don't have passive SP gain on all characters? I think this would be more benef...
- by daishi mk03 - at 2013.07.26 12:19:00
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787. tank war - in General Discussions [original thread]
Some feedback: - Next time maybe only militia tanks, i'm thinking of somas with 180mm polycrys plates, best reppers and militia blaster turret (+ passive armor resist?) -> high hp / low dmg / low range tank .. 10 of them should yield a pretty ...
- by daishi mk03 - at 2013.07.24 21:51:00
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788. Hit Detection Getting Worse? - in Technical Support/Bugs [original thread]
Syther Shadows wrote: daishi mk03 wrote: Syther Shadows wrote: it must be the fix to the Asia severs they are improving them so connection in Asia to the servers are better but this inadvertently decreases the frame rate and ping for othe...
- by daishi mk03 - at 2013.07.22 12:22:00
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789. [Bug] Vehicle armor reps repair 3x what they should. - in Technical Support/Bugs [original thread]
God, I love how shield tankers think they will be viable now. Now, and even after a radical bug fix armor tanks are and will be superior to shield tanks. Armor tanks will always survive way more damage income, due to hardeners, passive resistance...
- by daishi mk03 - at 2013.07.22 12:20:00
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790. Hit Detection Getting Worse? - in Technical Support/Bugs [original thread]
Syther Shadows wrote: it must be the fix to the Asia severs they are improving them so connection in Asia to the servers are better but this inadvertently decreases the frame rate and ping for other country connecting to them i would recommen...
- by daishi mk03 - at 2013.07.22 08:06:00
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791. Free Tank and dropship Wednesday - in General Discussions [original thread]
X Will bring my own Madrugar, no need for your money, just want to wreck you guys.
- by daishi mk03 - at 2013.07.22 07:02:00
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792. Can soneone do the math for me? - in General Discussions [original thread]
That fit hurts my brain. 1 180 mm 2 hardeners or you will die 1 rep 1 PG upgrade Thank me later
- by daishi mk03 - at 2013.07.22 06:04:00
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793. Tanks are fine - in General Discussions [original thread]
I support this thread. 1 tank can kill tenths of infantry w/o being scratched. 1 AV will die to any regular infantry user he meets 1 tank should die to 1 AV (they don't do until proto AV)
- by daishi mk03 - at 2013.07.21 16:53:00
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794. To lose the Dropship you have to GET the Dropship - in General Discussions [original thread]
I shoot those RDVs from my redline.
- by daishi mk03 - at 2013.07.21 16:49:00
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795. Lower the splash damage and make the shoot time on Flaylock Pistols!!!!! - in Technical Support/Bugs [original thread]
I can one shot flaylock infantry with my tank. Railgun to the face.
- by daishi mk03 - at 2013.07.21 16:45:00
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796. [Bug] Render issues with Railguns - in Technical Support/Bugs [original thread]
Bro, you are absolutely right. I don't know why the guys of CCP couldn't verify this bug. I know this situation you describe perfectly. Every enemy infantry, vehicle and installation should always draw, no matter how far away. It doesn't.
- by daishi mk03 - at 2013.07.21 16:43:00
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797. Please stop assuming that the HAV armor repping bug will be 'fixed' - in General Discussions [original thread]
Jason Pearson wrote: CCP Cmdr Wang wrote: [BUG] Vehicle armor reps repair 3x what they should https://forums.dust514.com/default.aspx?g=posts&t=90289&find=unread Status: A defect on this has been reported and a fix planned for in...
- by daishi mk03 - at 2013.07.21 11:11:00
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798. Nerf the Flaylock pistol - in General Discussions [original thread]
My tank kills any flaylock infantry in one single shot.
- by daishi mk03 - at 2013.07.21 11:05:00
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799. Perhaps my Final Goodbye - in General Discussions [original thread]
Vickers S Grunt wrote: Recently i acquired the ability to seriously hurt tanks buy skilling in to the proto swarm launcher and have finally been able to start making tanks explode on a regular basis . I tried all the levels of swarm launcher f...
- by daishi mk03 - at 2013.07.21 10:57:00
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800. Please stop assuming that the HAV armor repping bug will be 'fixed' - in General Discussions [original thread]
My tank has no problem with bug fix. I will wait three minutes in redline to repair fully then. Problem solved.
- by daishi mk03 - at 2013.07.21 10:53:00
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