Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
601. In the new DUST, infantry prices are FAR too high. - in General Discussions [original thread]
Cat Merc wrote: deepfried salad gilliam wrote: Cat Merc wrote: Do you think they can take losing 50k ISK a suit when matches give you 200k per? what new players run 50 k isk suits? That's the price of an advanced suit with an advanc...
- by bogeyman m - at 2014.03.31 07:51:00
|
602. Request:Rep Tool healing feedback - in Feedback/Requests [original thread]
Allow a self-repair 'trickle-charge' (maybe 10%) ONLY when the Rep Tool is ACTIVELY repairing. Abuse avoided.
- by bogeyman m - at 2014.03.29 01:47:00
|
603. we need more logi's and medics on the field - in General Discussions [original thread]
Meee One wrote: knight guard fury wrote: im getting tired of no one running logi/medic and carrying nanite injecters to revive me or fellow team mates. i know you guys are FOTM type of people but come on, its bad enough that we have Wannabe ...
- by bogeyman m - at 2014.03.29 00:53:00
|
604. [Feedback] 1.8 Damage Modules - in Feedback/Requests [original thread]
I would have liked a Armour Damage Mod at 2%/4%/6% AND a Shield Damage Mod at 2%/4%/6% - with only one of each being allowed on a dropout (two Damage Mods total).
- by bogeyman m - at 2014.03.28 06:22:00
|
605. Making the DS3 easier to use (Consumer report) - in Rookie Training Grounds [original thread]
Aurra Field wrote: As a slightly more expensive solution, you could get a PS4 controller and use it on your PS3. It requires a corded connection at all times, but I much prefer the whole feel over the DS3. Have you been able to confirm comp...
- by bogeyman m - at 2014.03.27 20:12:00
|
606. Having a low k/d ratio doesn't make you a logi or scout. - in General Discussions [original thread]
Logi Stician wrote: WonLon Tong wrote: It's insulting to REAL scouts and logis using their class as an excuse to be bad. What's a KAY DEE ARR? Is that some neat way of abbreviating KanDybaR? And for your information, I have tried sever...
- by bogeyman m - at 2014.03.02 08:34:00
|
607. Increase Suit Layout Configuration - in Feedback/Requests [original thread]
This would sort of fit Minmatar lore, being battlefield scavenger and all, but no. Do not want. Thanks anyway.
- by bogeyman m - at 2014.03.02 07:45:00
|
608. Concern about Combat Rifles - in Feedback/Requests [original thread]
.
- by bogeyman m - at 2014.03.02 07:40:00
|
609. Concern about Combat Rifles - in Feedback/Requests [original thread]
John Demonsbane wrote: It should be RR - ScR - CR - AR. Gallente we supposed to be short range high damage. CR should be adaptable to multiple situations keeping in line with Minmatar philosophy and should be medium range medium damage. If...
- by bogeyman m - at 2014.03.02 07:37:00
|
610. [Request] WP changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Kill assist and destruction assist WP scaled based on percentage of damage dealt to the enemy.
War points for mobile CRU spawns.
Bonus war points for killing an enemy hacking or counter-hacking at an objecti...
- by bogeyman m - at 2014.03.02 06:02:00
|
611. Reasonable RE fix - in Feedback/Requests [original thread]
Hagintora wrote: OK, taking the suggestions made into account, I propose this: Reduce base damage to RE's to 1200. Explosives Skill will increase damage by 5% per lvl, giving us a 1500 maximum at lvl 5. Demolitions Skill will increase carryi...
- by bogeyman m - at 2014.03.02 05:33:00
|
612. Reasonable RE fix - in Feedback/Requests [original thread]
killertojo42 wrote: Then a downed clone needs an animated as proof of life so i know to continue shooting which i will do Although no animation, currently your reticle will change colour if the clone is still revivable.
- by bogeyman m - at 2014.03.02 05:28:00
|
613. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
With nanite injectors and triage hives working on armour only, I still feel that equipment is a bit of a mismatch for the Caldari race... Any whispers on hybrid (shield/armour) versions on either anytime soon?
- by bogeyman m - at 2014.03.02 04:13:00
|
614. Removing the ability to earn WP from redline...tank/sniper fix? - in General Discussions [original thread]
True Adamance wrote: I don't know why people are quoting me, altering my post, as if it either makes them badass, me publicly shamed, or something along those lines..... It frankly doesn't. JLAV poorly and inadvertently designed mechanic that...
- by bogeyman m - at 2014.02.25 01:00:00
|
615. Killed by remote explosive used as a grenade - in General Discussions [original thread]
Alaika Arbosa wrote: bogeyman m wrote: The biggest challenge that I've seen recently is people dropping REs from top of buildings onto an indoor objective. (ie The map with two round silo-type buildings in the middle on the city - don't reme...
- by bogeyman m - at 2014.02.25 00:09:00
|
616. Killed by remote explosive used as a grenade - in General Discussions [original thread]
The biggest challenge that I've seen recently is people dropping REs from top of buildings onto an indoor objective. (ie The map with two round silo-type buildings in the middle on the city - don't remember the name.) Last night, someone with RE...
- by bogeyman m - at 2014.02.24 20:00:00
|
617. New Logi Weapon, Coup Stick - in Feedback/Requests [original thread]
Aeon Amadi wrote: SteelheadPep wrote: With the Update around the corner how about letting us support logis have a coup stick. We could get points for tapping the enemy to gain honor. Might as well make it interesting with all the support log...
- by bogeyman m - at 2014.02.24 18:21:00
|
618. add EVE time to chat panel - in Feedback/Requests [original thread]
...so one can more easily reference against chat time stamps.
- by bogeyman m - at 2014.02.24 06:27:00
|
619. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Looks excellent! One observation, Minmatar Logis do not have sidearm slots.
- by bogeyman m - at 2014.02.24 01:20:00
|
620. Reduce equipment spam - Equipment Limits & Supply Depots - in Feedback/Requests [original thread]
medomai grey wrote: bogeyman m wrote: Problem: - Equipment spamming and (possibly related) game lag. Suggestions: 1. Limit ACTIVE equipment use by type - maybe 1 each for Standard suits, 2 each for Advanced and 3 each for Proto. For exampl...
- by bogeyman m - at 2014.02.22 14:54:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |