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241. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I like everything I read... Except that Rail Rifles still need a range nerf .
- by bogeyman m - at 2014.05.23 03:50:00
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242. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
John Demonsbane wrote: bogeyman m wrote: John Demonsbane wrote: DeathwindRising wrote: why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing ...
- by bogeyman m - at 2014.05.22 02:50:00
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243. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
John Demonsbane wrote: DeathwindRising wrote: why not change equipment so that it doesnt need to be deployed at all? nanohives would simply work by having one on your suit. anyone standing near you gets ammo. uplinks work by spawning n...
- by bogeyman m - at 2014.05.21 17:32:00
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244. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Shield (infantry) stuff: - correct current shield family to 20hp/40hp/60hp - reduce current shield regenerate delay slightly - introduce new 'high alpha' shields with higher (double?) HP, longer recharge delay and slower recharge rate - intro hy...
- by bogeyman m - at 2014.05.21 05:48:00
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245. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Armour (infantry) stuff: - increase CPU/PG fitting cost of std armour plates - combine ferroscale and reactive plates into one 'high regen' plate - reduce Gallente passive armour repair to 1hp/s/level - change armour repair modules to +2/+4/+6 - r...
- by bogeyman m - at 2014.05.21 05:40:00
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246. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Rifle stuff: - change Combat Rifles damage profile +5%/-5% - increase delay on burst Combat Rifles - reduce range on Rail Rifles by at least 10m
- by bogeyman m - at 2014.05.21 05:31:00
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247. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: bogeyman m wrote: Swarm Launcher stuff: - make missiles travel faster (+10%) - make missiles smarter (+10%) - make lock distance longer (200 yds) - make travel distance longer (400 yds) - make lock time ...
- by bogeyman m - at 2014.05.21 05:28:00
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248. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Luk Manag wrote: Luther Mandrix wrote: Notice how all you see are uplinks and no nanohives in the game! Change to the suit bonus did that. Everyone runs amarr logi for uplinks.I can't remember seeing a Caldri logi except when I bring in Nano...
- by bogeyman m - at 2014.05.21 05:23:00
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249. Passive Armour reps for all suits - in Feedback/Requests [original thread]
Django Quik wrote: This again? Really? Just no. So bored of shooting down the same old suggestions every few days. If you want reps, add a repper. If you want innate reps, run the repping race (gallente). So, as the repping race, why does G...
- by bogeyman m - at 2014.05.20 04:20:00
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250. Passive Armour reps for all suits - in Feedback/Requests [original thread]
Garth Mandra wrote: I'd prefer it if no suits had in built reps. Give the Gallente a bonus to rep modules rather than in-built reps. THIS.
- by bogeyman m - at 2014.05.20 04:12:00
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251. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Luther Mandrix wrote: bogeyman m wrote: Luk Manag wrote: I perform every variety of equipment spam - when necessary. Why in the world would you oppose equipment spam? There are occasions when good equipment can save the match. Example 1....
- by bogeyman m - at 2014.05.19 02:01:00
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252. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Luk Manag wrote: I perform every variety of equipment spam - when necessary. Why in the world would you oppose equipment spam? There are occasions when good equipment can save the match. Example 1. Proxy mines. To kill a tank I have to put out...
- by bogeyman m - at 2014.05.19 00:00:00
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253. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
John Demonsbane wrote: bogeyman m wrote: John Demonsbane wrote: bogeyman m wrote: Odigos Ellinas wrote: There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus. Do you have confirmation ...
- by bogeyman m - at 2014.05.18 23:24:00
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254. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Sole Fenychs wrote: **** you. I already have enough trouble changing my ******* AV suit into something that doesn't get me killed after dealing with a vehicle. It's also ******* tedious to find a supply depot to actually get my AV stuff in the ...
- by bogeyman m - at 2014.05.18 23:19:00
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255. Hybrid Repair Tool - in Feedback/Requests [original thread]
Sequal Rise wrote: Not a bad idea, but I think it would be a bit abusive as the repair tool already gives A LOT of WP by only repairing armour. It would give logis an even better advantage in WP than the one they already have.. WP rewards ca...
- by bogeyman m - at 2014.05.18 18:35:00
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256. request help before you can be revived. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: bogeyman m wrote: "KMart heals". what the hell are those lolol ccp make troll medics lose WP I think you missed the point of this post. (Also, 'k-mart heals' is not my term.)
- by bogeyman m - at 2014.05.18 18:28:00
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257. request help before you can be revived. - in Feedback/Requests [original thread]
Bump.
- by bogeyman m - at 2014.05.18 18:27:00
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258. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
A mash-up of my favourite ideas results in this solution... (Note: Maths are only for illustration purposes.) ARMOUR: - nerf regular plates slighty - increase CPU/PG fitting costs of standard plates - make stacking penalties slightly more ...
- by bogeyman m - at 2014.05.18 18:16:00
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259. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Mad Syringe wrote: If you swap suits, the deployed equipment should be taken from your assets. So that if you spam equipment, you have to pay in isk for all the nice warpoints you get. It can't be, that you s...
- by bogeyman m - at 2014.05.18 15:27:00
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260. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Vitoka79 from SVK wrote: The amount of equipment one player can drop should be limited.Lets say 3 Uplinks,3 Nanohives and 5-6 Proxi or REs. I'd rather a limit be on how many devices are active at one time - people could drop as many as they...
- by bogeyman m - at 2014.05.18 15:19:00
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