Pages: 1 2 3 4 5 6 7 8 9 10 |
221. TAAAAAAANKS WTF STAY AND FIGHT - in General Discussions [original thread]
True Adamance wrote: bogeyman m wrote: True Adamance wrote: Does scout stand and fight when under heavy enemy pressure? As kings of running away lecturing other plays how they should conform to your ideals of gameplay is pretty poorly th...
- by bogeyman m - at 2014.02.19 00:00:00
|
222. TAAAAAAANKS WTF STAY AND FIGHT - in General Discussions [original thread]
True Adamance wrote: Does scout stand and fight when under heavy enemy pressure? As kings of running away lecturing other plays how they should conform to your ideals of gameplay is pretty poorly thought out and mild hypocritical.... LOL A...
- by bogeyman m - at 2014.02.18 23:49:00
|
223. TAAAAAAANKS WTF STAY AND FIGHT - in General Discussions [original thread]
Darken-Soul wrote: Takahiro Kashuken wrote: DUST Fiend wrote: Takahiro Kashuken wrote: Looks like the pilot is OP We dont have pilot suits, so whatever suit we use to pilot offers nothing to the vehicle so sure i could use a proto HM...
- by bogeyman m - at 2014.02.18 23:44:00
|
224. TAAAAAAANKS WTF STAY AND FIGHT - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Their quick retreat is the worst part of fighting tanks. We need stasis webs to slow them down https://forums.dust514.com/default.aspx?g=posts&t=141358 Or... Why doesn't a damaged tank slow down because of...
- by bogeyman m - at 2014.02.18 23:34:00
|
225. The actual shield/armor imbalance... - in General Discussions [original thread]
Monkey MAC wrote: Standard Armour Plates - Fine Standard Repper Plates - Fine Ferroscale Plates - Fine Reactive Plates - Need a buff - 44/66/88 HP | 1/2/3 HP/s | 1/3/5 % Speed Penalty Shield Extenders - Fine Shield Recharges - Fine Shield Ener...
- by bogeyman m - at 2014.02.10 08:11:00
|
226. @ CCP Sabrewing / Assault Bonuses Fixed - in General Discussions [original thread]
A lot of good discussion on this topic, but I'd still prefer Racial bonuses to be tanking related and Assault variants to be ganking related. I also think they should all be passive bonuses as adding multipliers to modules gets too easily out of h...
- by bogeyman m - at 2014.02.10 07:20:00
|
227. So a respec is pretty much a given now right? - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Nirwanda Vaughns wrote: TYCHUS MAXWELL wrote: Nirwanda Vaughns wrote: we'll get a sp and isk refund of the dropsuit command skill tree if anything just as teh vehicle guys got in 1.7. there are a lot of changes to...
- by bogeyman m - at 2014.02.09 23:31:00
|
228. Why is CCP trying to destroy Dust514? - in General Discussions [original thread]
Dear CCP, Yesterday, I watched trailers for four (4) new FREE-to-play PS4 games that are scheduled to be released this year: Destiny, Blacklist Redemption, Warfare & PlanetSide2. They all *look* awesome - whether they can deliver is a differ...
- by bogeyman m - at 2014.02.09 23:22:00
|
229. Minmatar logistics nerf - in General Discussions [original thread]
A few points that I noticed regarding the new Logi bonuses are: - the evil alliance of Amarr & Caldari both have drop & forget equipment bonuses (indirectly allowing them to better participate in slaying) - the good & kind alliance of...
- by bogeyman m - at 2014.02.08 23:00:00
|
230. Repair tool is absolutely UP (math) - in General Discussions [original thread]
bogeyman m wrote: Henchmen21 wrote: My biggest gripe is the clunky interface for the repper making it rather hard to lock and keep locked any particular target, add in the fact that minm logi isn't exactly swimming in HP that means a lot of ...
- by bogeyman m - at 2014.02.08 22:21:00
|
231. Repair tool is absolutely UP (math) - in General Discussions [original thread]
ANON Cerberus wrote: DeadlyAztec11 wrote: The repair tool is suppose to be used to heal people, not provide minimal immunity. The logistics class in eve actually tanks a lot of repair points to a friendly target. Like the op says, it will...
- by bogeyman m - at 2014.02.08 22:05:00
|
232. Repair tool is absolutely UP (math) - in General Discussions [original thread]
Henchmen21 wrote: My biggest gripe is the clunky interface for the repper making it rather hard to lock and keep locked any particular target, add in the fact that minm logi isn't exactly swimming in HP that means a lot of unnecessary deaths on...
- by bogeyman m - at 2014.02.08 21:59:00
|
233. I used to kill tanks - now I AM the tank (honeyed lamb inside) - in General Discussions [original thread]
Kudos to the OP for such a well written post.
- by bogeyman m - at 2014.02.08 00:59:00
|
234. 1.8 Release Date! - in General Discussions [original thread]
CCP Logibro wrote: 1.8 will be released on ... the 18th. Natch.
- by bogeyman m - at 2014.02.07 23:21:00
|
235. HAV vs AV balance, or, why it should take two AVers to kill a tank. - in General Discussions [original thread]
Garth Mandra wrote: bogeyman m wrote: I like everything you said EXCEPT: "-Introduce an assault LAV with a pilot controlled turret." I'm not a fan of that suggestion at all. I strongly feel that ALL vehicles should require a pilot PLUS a ...
- by bogeyman m - at 2014.02.06 08:55:00
|
236. Discusion: Remove Weapon Proficiency Skills - in General Discussions [original thread]
Denn Maell wrote: A passive skill that merely boosts weapon damage output by a percentage rate isn't very exciting, and quite frankly helps some weapons more than others. There are other buffs to weapons that could improve weapon performance an...
- by bogeyman m - at 2014.02.05 07:30:00
|
237. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
D legendary hero wrote: bogeyman m wrote: D legendary hero wrote: KING CHECKMATE wrote: MATARIS HAVING ARMOR REP IS JUST PLAIN STUPID> AMARR AND GALLENTE should have Armor rep. PERIOD. Mataris are fast and hit hard.... lo...
- by bogeyman m - at 2014.02.05 03:45:00
|
238. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
Kairos Nitak wrote: It seams to me that the most common complaint I've heard throughout this thread is that it is unfair that all the races are equally effective with the other races weapons and equipment. So wouldn't the obvious solution be ...
- by bogeyman m - at 2014.02.05 03:26:00
|
239. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
Bethhy wrote: Cat Merc wrote: A few things: One: Minmatar are not armor guys, 5/2 slots is all the proof you need. Yeah yeah they're hybrid and use whatever works blah blah blah, but they're obviously biased towards shields. Two: While Gall...
- by bogeyman m - at 2014.02.05 03:21:00
|
240. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
D legendary hero wrote: KING CHECKMATE wrote: MATARIS HAVING ARMOR REP IS JUST PLAIN STUPID> AMARR AND GALLENTE should have Armor rep. PERIOD. Mataris are fast and hit hard.... look. Galente and minmatar are the armor rep guys ...
- by bogeyman m - at 2014.02.05 03:07:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |