Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ryme Intrinseca
614
|
Posted - 2014.02.08 17:22:00 -
[31] - Quote
G Torq wrote:Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). ... It's Raining Shells! Hallelujah! - It's Raining Shells! Amen! I'm gonna go out to run and let myself get Absolutely exploded dead! It's Raining Shells! Hallelujah! It's Raining Shells! Every Specimen! Breach, Assault, Flay and lean Rough and tough and strong and mean I hit like even though I remember playing against LordChaosQC with twin flaylocks, and I did not like that at all |
Nothing Certain
Villore Sec Ops Gallente Federation
198
|
Posted - 2014.02.08 17:23:00 -
[32] - Quote
Knight Solitaire wrote:Minmatar Assault - 11 Round MD Barrel
Explosives 4 dayz.
EDIT: Where is this post?
Nevermind found it
Yeah, my MD and I will be shopping for a Min Assault suit it looks like.
Because, that's why.
|
Joel II X
Dah Gods O Bacon
897
|
Posted - 2014.02.08 17:27:00 -
[33] - Quote
Ander Thedas wrote:Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'. A scout can set up uplinks and scan objectives because scouts have two equipment slots starting 1.8. Seems like you might want to look into that. The mimatar scout is also getting that hack bonus and is the fastest of all scouts. |
Ryme Intrinseca
614
|
Posted - 2014.02.08 17:35:00 -
[34] - Quote
Joel II X wrote:Ander Thedas wrote:Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. A scout can set up uplinks and scan objectives because scouts have two equipment slots starting 1.8. Seems like you might want to look into that. The mimatar scout is also getting that hack bonus and is the fastest of all scouts. Exactly my point, in 1.8 the minmatar scout is basically closer to the 1.7 minlogi than the 1.8 minlogi is.
There better be a respec or they'll have a mutiny on their hands
|
Vermaak Doe
SVER True Blood Public Disorder.
1343
|
Posted - 2014.02.08 17:49:00 -
[35] - Quote
Why doesn't Caldari get a bonus to the clip size of their appropriate explosive?
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
|
Cat Merc
Ahrendee Mercenaries EoN.
6243
|
Posted - 2014.02.08 17:52:00 -
[36] - Quote
Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'. No, I was saying that what you described is what the scout should have been, and has been described as, since forever.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
Ryme Intrinseca
615
|
Posted - 2014.02.08 18:16:00 -
[37] - Quote
Cat Merc wrote:Ryme Intrinseca wrote:Cat Merc wrote:What you described is a scout in a nutshell. I said Quote:I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. A scout (1) can not set up uplinks and scan objectives (not enough equipment slots) and (2) does not have the hack speed of a min logi (no hack bonus). So no, what I described is not a scout. Cat Merc wrote:I was not surprised in the slightest about the change. Translation: 'I don't care because it doesn't affect me'. No, I was saying that what you described is what the scout should have been, and has been described as, since forever. The description of the scout has never focused on carrying lots of equipment or hacking. It has focused on speed and stealth, advantages that I was willing to forgo in order to carry equipment, hack fast, and survive a bit longer if things get hot.
The minlogi met my requirements perfectly, and the scout did not at all - not enough equipment, not enough hack, etc. Are you really saying that I should have specced into the scout anyway, just in case CCP suddenly decided to change the minlogi from a hacker to a fatboy babysitter? |
Zahle Undt
Bullet Cluster Legacy Rising
664
|
Posted - 2014.02.08 18:35:00 -
[38] - Quote
Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful).
Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
|
Luna Angelo
We Who Walk Alone
715
|
Posted - 2014.02.08 18:47:00 -
[39] - Quote
Vermaak Doe wrote:Why doesn't Caldari get a bonus to the clip size of their appropriate explosive? Technically, it's not explosive, it's missiles. And, besides, RR's are the Caldari mainstay, atm.
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
|
Ryme Intrinseca
616
|
Posted - 2014.02.08 18:48:00 -
[40] - Quote
Zahle Undt wrote:Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame. The crucial thing is that a rifleman getting hit by a MD or flaylock can't shoot back effectively - your crosshairs fly all over the place and your screen fills with smoke. So getting 3 rounds off is often enough to make sure the rifleman can't respond.
Well skilled MD users like Kaughst up there can still **** up any rifleman's day. Add in a rifle nerf and we could be back to the days of MD and flaylock dominance, but this time with massive clips, oh joy. |
|
Skihids
Bullet Cluster Legacy Rising
2804
|
Posted - 2014.02.08 18:52:00 -
[41] - Quote
Zahle Undt wrote:Ryme Intrinseca wrote:G Torq wrote:Knight Solitaire wrote:Abraham Baby Fish wrote:minmatar assault bonus: 8 clip core flaylock? wtf Nothing wrong with an 8 Clip Core Flaylock, it still wont be as good as the other Sidearms. Is the MassDriver a Minmatar weapon? 13-round AMD... (note: it doesn't have tag_minmatar set on it currently, or any other racial tags.) It's Minmatar. It has Minmatar manufacturer names at proto levels. If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame.
I'll be dumping both the Min Logi and the MD. I loved the MD mechanics, but the tiny TTK for rifles relegates it to a rear line support weapon. At that point clip size isn't a big factor. |
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
148
|
Posted - 2014.02.08 18:59:00 -
[42] - Quote
TheD1CK wrote:Matari Logi has been the weakest logi even with 4h/4l its tough to get a survivable fit It excelled in the role described in OP, links and Hacks with scans It became a behind enemy lines Logistics which a lot of us loved
But from personal experience, repping while in a Min Logi is risky As compared to other logi's who can tank DMG while repping
Matari Logis can't tank damage, if we do we take away our speed advantage Which from using it, I'd choose Cardiac Regs over Armour anytime for Min Logi As there is no point being fast and not using it to your advantage...
But given this new repping role we are destined to be joined at the hip with a heavy If I wanted that I would have went Gk.O or Ak.O which are actually capable of tanking so they survive long enough to provide reps....
This is bad... As I said you are turning the behind enemy lines logi into a coward logi that will need to hold hands with his fat friend to survive
I don't need to hold hands with anyone when I can heal any two mercs at over 30m range. Scan, needle and lai dai repair tool and CR makes the perfect Minmatar triage. With all HP bars up I am a badass field medic keeping my whole team topped up.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
|
Beck Weathers
Ghosts of Dawn General Tso's Alliance
425
|
Posted - 2014.02.08 19:06:00 -
[43] - Quote
Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP |
Vermaak Doe
SVER True Blood Public Disorder.
1346
|
Posted - 2014.02.08 19:09:00 -
[44] - Quote
Luna Angelo wrote:Vermaak Doe wrote:Why doesn't Caldari get a bonus to the clip size of their appropriate explosive? Technically, it's not explosive, it's missiles. And, besides, RR's are the Caldari mainstay, atm. The naming of the bonus really isn't the point. And the most used weapon shouldn't be a factor for bonuses.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
|
G Torq
ALTA B2O
400
|
Posted - 2014.02.08 19:26:00 -
[45] - Quote
Skihids wrote:Zahle Undt wrote:Ryme Intrinseca wrote:It's Minmatar. It has Minmatar manufacturer names at proto levels.
If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame. I'll be dumping both the Min Logi and the MD. I loved the MD mechanics, but the tiny TTK for rifles relegates it to a rear line support weapon. At that point clip size isn't a big factor. I employ the AMD for area denial / mini-artillery - the time between reloads matter for me, as do the total number of rounds. (I'm assuming it increases clip and total ammo to e.g. 13/42 instead of just 13/27) Only issue is, as you say, it's a rear-support weapon/style, and that doesn't quite hang with it being "assault".
Team Fairy DUST
HTTP://Dust.Thang.DK/ - DUST514 Fitting Tool based on DUST SDE
|
COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
149
|
Posted - 2014.02.08 19:46:00 -
[46] - Quote
Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP
I'm wit ya brah. Ilike all the new Minmatar bonuses actually.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
|
Skihids
Bullet Cluster Legacy Rising
2804
|
Posted - 2014.02.08 19:54:00 -
[47] - Quote
G Torq wrote:Skihids wrote:Zahle Undt wrote:Ryme Intrinseca wrote:It's Minmatar. It has Minmatar manufacturer names at proto levels.
If it's only rifles that get nerfed in CCP's TTK increase project, I'm expecting min assault with MDs and FPs to be the new FOTM. Which will be interesting (i.e., ******* awful). Meh I still wager that unless the rifle damage nerf is massive most minmatar MD users will be dead before getting off 3 rounds of the regular MD 11 in the cylinder isn't going to matter that much. 65 rounds in my combat rifle to go with 100 in my SMG sounds nice though, especially since Caldari and Gallente assault bonuses are lame. I'll be dumping both the Min Logi and the MD. I loved the MD mechanics, but the tiny TTK for rifles relegates it to a rear line support weapon. At that point clip size isn't a big factor. I employ the AMD for area denial / mini-artillery - the time between reloads matter for me, as do the total number of rounds. (I'm assuming it increases clip and total ammo to e.g. 13/42 instead of just 13/27) Only issue is, as you say, it's a rear-support weapon/style, and that doesn't quite hang with it being "assault".
Nobody mentioned a max ammo increase. A clip size of 13 is nice and will effectively increase the RoF for the rear guard user, but it won't make a difference in 1v1 where you will die before you get off four rounds. |
Johnny Guilt
Algintal Core
490
|
Posted - 2014.02.08 19:57:00 -
[48] - Quote
it's not really "holding hands" more like "grabbing ass"
A strange game.
The only winning move is
not to play.
|
Ryme Intrinseca
624
|
Posted - 2014.02.08 21:32:00 -
[49] - Quote
Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'.
Congratulations on being a selfish ****, though. |
Delanus Turgias
Subdreddit Test Alliance Please Ignore
228
|
Posted - 2014.02.08 21:50:00 -
[50] - Quote
Ryme Intrinseca wrote:Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'. Congratulations on being a selfish ****, though. Wow, way to be a dismissive, whiny, entitled prick. CCP Logibro I think it was said a while back that all the logi bonuses were going to be changed once they could get suits bonuses to affect equipment properly. They never said which logi would get which bonus, but it could be inferred by anyone with a brain that the bonus would be for Reppers, since they're a Minnie item. HTFU, or skill into scout. Your thread is meaningless qq, with no hope of dev response of any kind (I assume that was your purpose, otherwise you really are a moron).
Closed Beta Vet since July, 2012
TEST Alliance Best Alliance
Proud owner of essentially every BPO in Dust
|
|
TheD1CK
Dead Man's Game
642
|
Posted - 2014.02.08 22:46:00 -
[51] - Quote
Proud owner of every BPO is calling people morons.... I assume you spent cash on all the militia gear then...
moron..
Minmatar Demolitions Specialist
Plasma Cannon will have its chance if AR/HAV 514 is ever fixed
|
Patrick57
Fatal Absolution
4818
|
Posted - 2014.02.08 22:50:00 -
[52] - Quote
Ryme Intrinseca wrote:I hit like even though I remember playing against LordChaosQC with twin flaylocks, and I did not like that at all Those were dark days indeed.
> GÇ£I am so clever that sometimes I don't understand a single word of what I am saying.GÇ¥
-Oscar Wilde
|
bogeyman m
Learning Coalition College
68
|
Posted - 2014.02.08 23:00:00 -
[53] - Quote
A few points that I noticed regarding the new Logi bonuses are: - the evil alliance of Amarr & Caldari both have drop & forget equipment bonuses (indirectly allowing them to better participate in slaying) - the good & kind alliance of Minmatar & Gallente both have equip bonuses that require active use (instead of a weapon)
Also, the Rep Tool is arguably the most "frontline" of all equipment in question. Unfortunately, it is also tied to the most squishy of all Logi suits. I was hoping that there would at least be a small shield/armour repair/regen buff (speed focused) to balance the suits a bit more to their new/intended roles.
|
Marc Rime
238
|
Posted - 2014.02.08 23:03:00 -
[54] - Quote
Kinda odd to have the armour rep bonus for Minmatar anyway. Their assaults are pure shield tank, and their heavies have the second lowest armour values and only two low slots at proto. Who are they supposed to rep? Amarr?
I wish they'd give logis bonus to two types of equipment, not only one. |
Mad Syringe
ReDust Inc.
74
|
Posted - 2014.02.08 23:15:00 -
[55] - Quote
Marc Rime wrote:Kinda odd to have the armour rep bonus for Minmatar anyway. Their assaults are pure shield tank, and their heavies have the second lowest armour values and only two low slots at proto. Who are they supposed to rep? Amarr?
I wish they'd give logis bonus to two types of equipment, not only one.
I think that's the idea, every Amarr gets his personal Minmatar logi slave to follow him and do repping services...
I DONT THINK SO!
|
Ryme Intrinseca
629
|
Posted - 2014.02.08 23:30:00 -
[56] - Quote
Delanus Turgias wrote:Ryme Intrinseca wrote:Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'. Congratulations on being a selfish ****, though. Wow, way to be a dismissive, whiny, entitled prick. CCP Logibro I think it was said a while back that all the logi bonuses were going to be changed once they could get suits bonuses to affect equipment properly. They never said which logi would get which bonus, but it could be inferred by anyone with a brain that the bonus would be for Reppers, since they're a Minnie item. HTFU, or skill into scout. Your thread is meaningless qq, with no hope of dev response of any kind (I assume that was your purpose, otherwise you really are a moron). Did you even read the post I was responding to? I do not fire unless fired upon.
What bearing has some throwaway line a dev said on the forum got on this issue? The average player is NOT expected to have an encyclopaedic knowledge of every single blue post. If this was something CCP thought relevant to SP decisions, that information should have been in the game, or at least stickied on GD for months.
My interpretation? CCP don't think it's relevant to SP decisions, and there will be an SP refund. But since they haven't confirmed this, and it's possible they haven't noticed the huge discrepancy between the designated role of 1.8 minlogis and the role of 1.0-1.7 minlogis, I couldn't see the harm in drawing attention to it.
EDIT - Deleted some insults just in case you are a reasonable person and genuinely didn't notice the tone of the post to which I was responding. |
Beck Weathers
Ghosts of Dawn General Tso's Alliance
432
|
Posted - 2014.02.09 01:05:00 -
[57] - Quote
Ryme Intrinseca wrote:Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'. Congratulations on being a selfish ****, though.
Thank you I got my PHD in Selfish ****, but hay Ill be selfishly enjoying repping my team mates while you selfishly cry over not being able to solo hack objectives in seconds.
But seriously You must be new to this game and or CCP as a company in gerneral, they Do what they want. Even after 1.8 If you skill into a suit based off of its bonuses and expect them to stay those bonuses forever your setting yourself up for a let down. |
Ryme Intrinseca
633
|
Posted - 2014.02.09 09:29:00 -
[58] - Quote
Beck Weathers wrote:Ryme Intrinseca wrote:Beck Weathers wrote:Was said ages ago that current oogi bonuses where placeholders till they could get bonuses to properly effect equipment. Your tears are sweet, i for one love my new bonus on my min logi and i will be all the new heavus best friend.
I sure wish there was a dislike button for the OP Did it ever say in-game that 'current oogi bonuses where placeholders till they could get bonuses to properly effect equipment' [sic]? Or ever say the min logi bonus would just be for repair tools? I think you're confusing 'this bonus suits me personally' with 'this is a reasonable bonus to impose on everyone who has this suit'. Congratulations on being a selfish ****, though. Thank you I got my PHD in Selfish ****, but hay Ill be selfishly enjoying repping my team mates while you selfishly cry over not being able to solo hack objectives in seconds. But seriously You must be new to this game and or CCP as a company in gerneral, they Do what they want. Even after 1.8 If you skill into a suit based off of its bonuses and expect them to stay those bonuses forever your setting yourself up for a let down. CCP do respond to feedback and have done it countless times. That's what this is about. Obviously it's too much for you to comprehend so you start with the QQ.
I'm new to the game am I? I have 28,857 kills to your 8,439 and 3.14 KDR to your scrubby 0.91. Even a support logi should be positive. <1KDR tells me you drop dead at the first sign of a fight and you're a liability to any team you're on.
Looks at those stats again. I'm officially 3.5 times the man you are. Source: your mum, last night. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
662
|
Posted - 2014.02.09 09:48:00 -
[59] - Quote
I like the new bonus. Then again, I actually know how to use my speed and my rep tool to keep an entire squad alive during the heat of combat.
Unrelated, but the childish behavior displayed within this thread amuses me. |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
254
|
Posted - 2014.02.09 10:20:00 -
[60] - Quote
Ryme Intrinseca wrote:CCP Saberwing wrote:OKAY OKAY! Since you asked so nicely...this is what we're thinking.
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
There's already been a thread complaining about the Caldari assault bonus, but what about that Minmatar logistics 'bonus'? I specced into the suit because I wanted a fast logi that could set up uplinks, scan the objective, and get a quick hack in. I'm sure lots of other players did for similar reasons. The previous bonus (hack speed) specifically catered to that playstyle. And now CCP are proposing a bonus that is for the exact opposite playstyle - someone who's walking along with his rep tool locked on a heavy. I have NO interest in rep tools and had no reason to expect the most lightly armoured, fastest logi with a hacking bonus to suddenly become the designated chubby chaser. CCP had better be planning a skill refund or they will lose a LOT of players.
I actually kind of agree with you on your points of view. The minmatar and amarr logis are more kind of skirmish logis that can kind of work on their own though still best in groups, while the call and gall logis are (compared to teh amarr and minm) heavy tankers made to take a punch or two and still walk away
If i would sa the gall and minm bonus should have been changed around. As you state the minm logi is more of skirmish logi beeing fast and agile, while the gall is the slow armour who can take a punch but still run on together with the heavies.
Sadly i think CCP shoot themselves in the foot because active scanners are made by duvolle (gallente) and repairs are made by lai dai if i remember right (minmatar) ........... sooo yeah seen from who ever makes the equipment the bonuses makes sense. If you look at playstyle and suit configuration .......... yeah ....... |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |